Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.13 @ 19:02:34 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (3787) 3787 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1774) 1774 TOTAL SCORE: 10966 Bonus ------- High Alert Combat Kills 602 Follower Combat Kills 186 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -14 Cogmind --------- Core Integrity 291/850 Matter 290/300 Energy 62/100 System Corruption 16% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (6) ------ Improved Cooling System Small Storage Unit Relay Coupler [Grunt] (35) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (8) ---- Advanced Heat Sink Improved Light Armor Plating Advanced Force Field Drone Bay (2/2) Nova Cannon Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Layered Medium Armor Plating Medium Reflective Plating Relay Coupler [Grunt] > --- WEAPON ----------- Nova Cannon Nova Cannon > --- INVENTORY -------- Structural Scanner Improved Sensor Array Improved Light Armor Plating Layered Medium Armor Plating Advanced Force Field Magnetic Acceleration Cannon Gamma Bomb Array Great Axe [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 158 | 6 4 . 13 . 17 18 8 9 . 14 13 55 1 Power 27 | 1 1 . 4 . 3 4 1 1 . 1 2 9 . Engine 6 | 1 . . 3 . . 1 . . . . . 1 . Core 20 | . 1 . 1 . 3 3 1 1 . 1 2 7 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 40 | 2 . . 4 . 3 7 4 . . 2 4 14 . Treads 5 | . . . . . . . . . . . . 5 . Leg 9 | 2 . . 4 . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . 5 . . . . 2 2 . Flight 17 | . . . . . . 2 4 . . 2 2 7 . Utility 49 | 1 3 . 1 . 8 4 2 3 . 1 5 20 1 Device 27 | . 2 . 1 . 8 . . 1 . . 3 11 1 Storage 4 | 1 1 . . . . 1 . 1 . . . . . Processor 1 | . . . . . . 1 . . . . . . . Hackware 3 | . . . . . . 2 . . . . . 1 . Protection 14 | . . . . . . . 2 1 . 1 2 8 . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 . . 4 . 3 3 1 5 . 10 2 12 . Energy Gun 8 | . . . 4 . 3 1 . . . . . . . Energy Cannon 7 | . . . . . . 1 . . . . . 6 . Ballistic Gun 12 | 2 . . . . . . . 4 . 5 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 . . 2 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . 1 . 3 . 1 . Unidentified Prototypes 4 | . . . 2 . 2 . . . . . . . . Parts Lost 38 | . . 3 . . 1 7 5 . . 3 . 16 3 Power 7 | . . 1 . . . . 1 . . . . 5 . Propulsion 18 | . . . . . . 5 3 . . 3 . 6 1 Utility 10 | . . . . . 1 2 1 . . . . 4 2 Weapon 3 | . . 2 . . . . . . . . . 1 . Highest Loss Streak 5 | . . 3 . . 1 5 5 . . 2 . 4 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 89 93 91 100 96 82 57 75 84 61 85 81 60 Engine 1 | . 3 . 2 . . 1 . . . . . 1 . Core 7 | . 10 10 7 11 8 5 6 7 7 7 6 4 5 Treads 2 | . . . . . . . . . . . . 13 . Leg 16 | . 28 28 38 44 35 12 . . . . . . . Hover 2 | . . . . . . 16 . . . . 5 . 12 Flight 5 | . . . . . . 1 20 23 23 11 20 5 . Device 12 | . 4 14 11 11 24 19 . 4 7 7 13 12 17 Storage 8 | . 14 14 11 11 9 6 . 3 7 7 6 6 6 Processor 2 | . . . . . . 5 7 7 7 7 6 2 . Hackware 3 | . . . . . . 1 7 7 7 7 6 9 6 Protection 2 | . . . . . . . 6 8 7 2 5 6 4 Energy Gun 6 | . . . 20 22 17 8 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . 7 . Ballistic Gun 5 | . 28 25 . . . . . 6 7 5 1 . . Slashing Weapon 1 | . . . . . . . 6 2 . . 4 2 6 Peak Build Rating 92 | 6 10 10 28 28 38 42 25 35 35 35 46 92 47 Average Rating 26 | 5 8 9 21 28 34 32 21 29 35 25 41 68 40 On Entrance 24 | . 6 10 5 28 28 38 17 23 35 35 31 46 44 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 12 20 20 20 20 29 34 12 21 18 18 19 65 23 Greatest Support 189 | 20 20 20 48 24 48 48 12 21 21 21 26 189 22 Greatest Overweight (x) 10 | . . . . . 1 4 2 . . 1 . 10 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 8 8 8 8 8 8 Average Capacity 8 | 7 8 10 10 10 10 9 5 6 8 8 8 8 8 Most Carried 10 | 2 10 10 10 10 10 10 5 8 8 8 8 8 7 Average Carried 6 | 1 7 9 9 9 9 9 4 6 8 7 7 7 5 Final Capacity 10 | 8 10 10 10 10 10 5 5 8 8 8 8 8 8 Final Carried 10 | 2 10 9 10 10 10 5 5 8 8 6 7 5 7 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 13% | Scavenger-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Matter Collected 2072 | 249 261 . 130 . 100 210 80 148 . 177 150 567 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3982 | . 505 . 494 158 375 498 98 149 . 152 121 1348 84 Parts 211 | . 22 . 36 7 12 27 8 9 . 9 10 66 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 3 6 . 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 84 | . 6 . 12 6 9 9 4 3 . 5 1 27 2 Melee 22 | . . . . 1 . . 4 . . 3 1 11 2 Guns 44 | . 6 . 12 5 7 9 . 3 . 2 . . . Cannons 13 | . . . . . . . . . . . . 13 . AOE 1 | . . . . . . . . . . . . 1 . Classes Destroyed 16 | . 5 . 4 1 1 2 . . . 1 . 2 . Worker 1 | . . . . 1 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . Operator 2 | . . . 1 . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 9 | . 2 . 3 . 1 1 . . . . 2 . . Swarmer 25 | . . . 4 4 4 2 4 . . 3 . 3 1 Cutter 3 | . . . . . . . . . . . . 3 . Grunt 30 | . 6 . 3 2 3 3 . 2 . . . 11 . Brawler 2 | . . . . . 1 . . . . . . 1 . Duelist 4 | . . . 1 . . . . . . . . 2 1 Sentry 9 | . . . 4 . 1 2 . . . 1 1 . . Hunter 3 | . . . . . . 1 . 1 . . . 1 . Programmer 5 | . . . . . . 1 . . . . . 4 . Behemoth 2 | . . . . . . . . . . . . 2 . Best Kill Streak 5 | . 5 . 4 4 4 3 3 2 . 3 2 5 2 Combat Bots Only 5 | . 4 . 4 4 4 3 3 2 . 3 1 5 2 Max Kills in Single Turn 2 | . 1 . 2 1 2 1 1 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee 1 | . . . . 1 . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 625 | . 28 5 33 21 30 60 43 16 . 65 4 304 16 Missed 185 | . 11 2 9 5 5 21 12 10 . 34 1 73 2 Damage Taken 6049 | . 178 227 202 147 225 446 361 79 . 297 46 3574 267 Core 1057 | . 61 19 57 39 15 91 117 25 . 74 16 419 124 Absorbed by Shields 145 | . . . . . . . . . . . . 145 . Ignored by Resistances 1948 | . 55 63 64 47 69 135 107 22 . 86 12 1217 71 Regen/Repaired (Parts) 28 | . . . . . 28 . . . . . . . . Core Remaining (%) 79 | 100 . 68 . 76 97 . . . . 56 . . . Volleys Fired 248 | . 35 . 39 14 28 46 . 13 . 13 10 50 . Largest 2 | . 2 . 2 2 2 2 . 2 . 1 1 2 . Hottest 226 | . 40 . 122 122 122 141 . 53 . 28 28 226 . Shots Fired 392 | . 70 . 67 28 55 53 . 15 . 13 10 81 . Gun 309 | . 70 . 67 28 55 51 . 15 . 13 10 . . Cannon 83 | . . . . . . 2 . . . . . 81 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 118 | . 70 . . . . . . 15 . 13 10 10 . Thermal 274 | . . . 67 28 55 53 . . . . . 71 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | . 17 . 13 8 10 16 . 20 . 26 5 17 . Robot Miss Streak 3 | . 1 . 2 2 1 3 . . . 3 3 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 1 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 386 | . 57 . 50 22 46 44 9 19 . 22 12 98 7 Core Hits 150 | . 22 1 20 9 12 20 3 8 . 11 4 38 2 Critical Kills 3 | . . . . . . . . . . 1 . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 22 | . . . 5 2 2 3 1 . . 1 . 7 1 Burn 12 | . . . 5 2 2 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . 1 . . . . 4 1 Melee Attacks 92 | . . . . . . . 11 5 . 14 7 47 8 Impact . | . . . . . . . . . . . . . . Slashing 63 | . . . . . . . 11 1 . 4 5 34 8 Piercing 29 | . . . . . . . . 4 . 10 2 13 . Sneak Attacks 6 | . . . . . . . . 1 . 2 1 2 . Combat Hostiles 6 | . . . . . . . . 1 . 2 1 2 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9166 | . 734 4 998 472 940 936 371 281 . 334 281 3592 223 Guns 4595 | . 734 . 966 460 940 910 . 275 . 150 160 . . Cannons 2340 | . . . . . . 26 . . . . . 2314 . Explosions . | . . . . . . . . . . . . . . Melee 2150 | . . . . . . . 371 6 . 184 121 1245 223 Ramming 81 | . . 4 32 12 . . . . . . . 33 . Kinetic 1539 | . 734 . . . . . . 275 . 150 160 220 . Thermal 5396 | . . . 966 460 940 936 . . . . . 2094 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2087 | . . . . . . . 371 . . 162 117 1214 223 Piercing 63 | . . . . . . . . 6 . 22 4 31 . Highest Corruption 16 | . . . 1 1 . . . . . . . 16 16 Average Corruption 4 | . . . 1 1 . . . . . . . 7 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . . . 1 1 . . . . . . . 20 3 Message Errors 8 | . . . 1 1 . . . . . . . 6 . Matter Fused 4 | . . . . . . . . . . . . 3 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . . . 55 . . . 5 198 18 Projectiles 153 | . . . . . . . . . . . . 153 . Explosions . | . . . . . . . . . . . . . . Melee 123 | . . . . . . . 55 . . . 5 45 18 Knockbacks 6 | . . . 1 . . . . . . . . 5 . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . 5 . Targets Rammed 16 | . . 1 4 4 . . . . . . . 7 . Kicked 9 | . . 1 4 4 . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . Highest Temperature 380 | . 14 . 380 186 246 24 . 16 . 20 . 337 84 Average Temperature 90 | . 4 . 111 84 77 8 . 6 . 7 . 99 55 Received Heat Transfer 2168 | . 129 . 72 87 90 129 . 36 . 99 27 1499 . Effects 4 | . . . 1 . . . . . . . . 3 . Shutdowns 2 | . . . 1 . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 . . . . . . 2 . Combat Hostiles 4 | . . . . . 2 . . . . . . 2 . Parts Melted 32 | . . . 7 3 4 8 . . . 1 . 9 . Heat Transferred 8930 | . . . 2220 999 1887 1900 . . . . . 1924 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1005 | . 124 20 217 221 323 274 . . . . 675 1005 481 Initial 568 | . . 20 . 67 72 68 . . . . 568 416 456 Average 206 | . 72 14 65 139 212 163 . . . . 627 715 457 Maximum Alert Level 3 | . . . 1 1 1 1 . . . . 2 3 2 Low Security (%) 69 | 100 100 100 92 85 54 72 . . . . . . . Level 1 7 | . . . 7 14 45 27 . . . . . . . Level 2 15 | . . . . . . . . . . . 100 59 100 Level 3 6 | . . . . . . . . . . . . 40 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 3 . 1 6 . . . . 1 . . Investigation 2 | . . . 1 . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . . . 2 . 1 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Distress Signals 2 | . . . . . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 7 1 22 6 19 32 5 11 . 23 8 31 3 Peak Tracking Total 9 | . 3 2 5 3 5 9 4 4 . 8 4 6 3 Tactical Retreats 15 | . . . 1 . 1 1 1 4 . 4 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 9 | . 1 . 1 . 3 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 7 | . . . . 1 3 . . . . . . 3 . Max in Single Turn 1 | . . . . 1 1 . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 38 | . 7 . 4 1 5 4 . 1 4 1 8 1 2 Terminals 25 | . 5 . 4 . 4 3 . . . 1 5 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 110 | . 19 . 13 1 11 8 . 1 32 6 16 1 2 Successful 68 | . 8 . 4 1 4 3 . 1 32 6 9 . . Failed 42 | . 11 . 9 . 7 5 . . . . 7 1 2 Catastrophic 8 | . 1 . 2 . . 2 . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 15 . 11 . 7 7 . . . . 5 1 1 Terminals 57 | . 13 . 13 . 9 6 . . . 6 7 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 8 | . 6 . . . . . . . . . 2 . . Scanalyzers 3 | . . . . . . . . . . . 3 . . Garrison Access 6 | . . . . . . 2 . . . . 4 . . Terminal Hacks 54 | . 4 . 3 1 2 2 . 1 32 6 3 . . Record 17 | . . . . . . . . . 11 6 . . . Part Schematic 11 | . 1 . . . . . . . 10 . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . 1 . 1 1 . . . . 1 . . Fabricator Index 1 | . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . . 1 . . . . 1 . . Terminals 1 | . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . Reject 2 | . 1 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Decoy 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 4 . 5 4 . . . 1 7 . 2 Full Trace Events 3 | . 1 . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 10 . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . 7 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Total Allies 13 | . . 2 . . 3 4 . 2 . 1 . 1 . Largest Group 2 | . . 2 . . 1 2 . 1 . 1 . 1 . Highest-Rated Group 81 | . . 47 . . 21 48 . 29 . 29 . 81 . Highest-Rated Ally 81 | . . 31 . . 21 32 . 29 . 29 . 81 . Total Orders 10 | . . . . . 3 5 . . . . . . 2 EXPLORE 8 | . . . . . 3 4 . . . . . . 1 RETURN 2 | . . . . . . 1 . . . . . . 1 Ally Attacks 69 | . . 2 . . 14 43 . 7 . 3 . . . Total Damage 572 | . . . . . 129 299 . 107 . 37 . . . Kills 6 | . . . . . 1 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 1 2 . 1 . . . Drone Launches 27 | . . . . . 7 18 . . . . . . 2 Drone Recoveries 24 | . . . . . 7 15 . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Turns Passed 6987 | 2068 658 120 582 245 519 643 251 207 23 285 239 1048 99 Spaces Moved 5263 | 109 442 94 415 213 297 683 680 521 78 617 510 511 93 Core 4 | 3 . . . . . . . . . . . 1 . Treads 272 | . . . . . . . . . . . . 272 . Legs 1774 | 106 442 94 415 213 297 207 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 448 | . . . . . . 335 . . . . 3 17 93 Flight 2765 | . . . . . . 141 680 521 78 617 507 221 . Fastest Speed 23 | 50 120 120 90 90 90 32 29 29 29 29 30 23 56 Average Speed 65 | 118 120 120 96 90 95 58 30 29 29 33 30 114 57 Slowest Speed 550 | 120 120 120 120 90 180 355 195 29 29 115 56 550 116 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 2 . 1 3 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 14 66 29 40 57 30 20 71 66 68 70 14 45 3 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . 3 5 . 2 . . . Spaces Dug 7 | . . . . . . . 1 1 . . 3 2 . Terrain Destroyed 17 | . . . . . . . 1 1 . . 3 12 . Melee 5 | . . . . . . . 1 1 . . 3 . . Projectile 12 | . . . . . . . . . . . . 12 . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Gar Fac Total 8291 | 2045 498 102 526 238 475 877 702 558 77 674 572 823 124 Wait 2372 | 1929 10 5 46 6 125 98 2 5 . 10 6 110 20 Move 5233 | 108 441 93 414 212 296 680 679 516 77 614 503 507 93 Hop 8 | . . . . . . 1 . 2 . 1 3 1 . Pick Up 37 | 2 6 1 2 1 3 6 1 4 . . 5 5 1 Fast Attach 83 | 6 3 . 7 . 13 6 6 4 . 4 3 31 . Attach 26 | . . . 2 . 1 6 2 1 . 2 4 8 . Detach 27 | . 1 . 2 . . 4 1 1 . 2 3 12 1 Swap 49 | . 1 . 4 . 3 6 . 4 . 8 6 16 1 Drop 71 | . 1 2 6 1 6 17 . 3 . 5 4 26 . Fire 248 | . 35 . 39 14 28 46 . 13 . 13 10 50 . Melee 92 | . . . . . . . 11 5 . 14 7 47 8 Ram . | . . . . . . . . . . . . . . Kick 9 | . . 1 4 4 . . . . . . . . . Crush 7 | . . . . . . . . . . . . 7 . Escape Stasis 20 | . . . . . . . . . . . 18 2 . Rewire 9 | . . . . . . 7 . . . 1 . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 2069 | -11/Scrapyard | Entered Materials 2070 | -10/Materials | Build established: Mutant 2156 | -10/Materials | Discovered new exit (range 5) 2379 | -10/Materials | Discovered new exit (range 16) 2583 | -10/Materials | Discovered new exit (range 9) 2662 | -10/Materials | Discovered new exit (range 13) 2727 | -10/Materials | Entered Mines 2766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2792 | -10/Mines | Assembled infested the area 2797 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2844 | -10/Mines | Discovered new exit (range 5) 2847 | -10/Mines | Entered Materials 2847 | -9/Materials | Evolved 2 slots: Propulsion x2 2848 | -9/Materials | Lost 3 allies 2870 | -9/Materials | Lost 3 parts (1p2w) 3120 | -9/Materials | Discovered new exit (range 3) 3417 | -9/Materials | Discovered new exit (range 8) 3429 | -9/Materials | Entered Mines 3447 | -9/Mines | Learned 2 Materials zone layouts 3462 | -9/Mines | Identified exit to Materials 3652 | -9/Mines | Discovered exit to Materials (range 7) 3661 | -9/Mines | Found the Drone Emporium 3667 | -9/Mines | Found Prototype Device 3674 | -9/Mines | Entered Materials 3674 | -8/Materials | Evolved 2 slots: Utility x2 3675 | -8/Materials | Identified exit to Factory 3678 | -8/Materials | Identified Splice Drone Bay 3739 | -8/Materials | Repaired Imp. Hover Unit 4068 | -8/Materials | Discovered exit to Factory (range 16) 4193 | -8/Materials | Entered Factory 4193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4231 | -7/Factory | Garrison activated, responded to threat 4316 | -7/Factory | Discovered new exit (range 17) 4336 | -7/Factory | Discovered new exit (range 67) 4346 | -7/Factory | Identified exit to Lower Caves 4491 | -7/Factory | Build established: Scavenger-Mutant 4508 | -7/Factory | Garrison activated, responded to threat 4796 | -7/Factory | Cargo convoy interrupted 4821 | -7/Factory | Lost 5 parts (4n1u) 4836 | -7/Factory | Entered Lower Caves 4911 | -7/Lower Caves | Lost 5 parts (1p3n1u) 4982 | -7/Lower Caves | Discovered new exit (range 6) 4984 | -7/Lower Caves | Identified exit to Lower Caves 5048 | -7/Lower Caves | Learned location of Zion (-6) 5055 | -7/Lower Caves | Spotted B-75 Beast 5087 | -7/Lower Caves | Entered another Lower Caves area 5101 | -7/Lower Caves | Discovered new exit (range 16) 5105 | -7/Lower Caves | Learned location of Extension (-5) 5194 | -7/Lower Caves | Build established: Scavenger-Sprinter 5275 | -7/Lower Caves | Learned location of 1 exit from Factory 5291 | -7/Lower Caves | Encountered a Warlord checkpoint 5291 | -7/Lower Caves | Discovered new exit (range 10) 5293 | -7/Lower Caves | Identified exit to Data Miner 5294 | -7/Lower Caves | Entered Data Miner 5294 | -7/Data Miner | Discovered new exit (range 6) 5296 | -7/Data Miner | Identified exit to Proximity Caves 5300 | -7/Data Miner | Met Data Miner 5307 | -7/Data Miner | Learned location of Section 7 (-2) 5307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5310 | -7/Data Miner | Received God Mode back door access code from Data Miner 5317 | -7/Data Miner | Entered Proximity Caves 5351 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5410 | -6/Proximity Caves | Spotter reported a threat 5410 | -6/Proximity Caves | Spotter reported a threat 5475 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5475 | -6/Proximity Caves | Learned location of Armory (-4) 5475 | -6/Proximity Caves | Learned Research trap positions 5475 | -6/Proximity Caves | Learned Extension terminal intel 5475 | -6/Proximity Caves | Learned Armory garrison access intel 5501 | -6/Proximity Caves | Spotter reported a threat 5512 | -6/Proximity Caves | Learned 4 Factory zone layouts 5598 | -6/Proximity Caves | Discovered new exit (range 11) 5601 | -6/Proximity Caves | Identified exit to Factory 5602 | -6/Proximity Caves | Entered Factory 5602 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5603 | -6/Factory | Identified exit to Factory 5604 | -6/Factory | Identified exit to DSF 5689 | -6/Factory | Identified exit to Garrison 5841 | -6/Factory | Entered Garrison 5844 | -6/Garrison | Installed Relay Interface Framework 5880 | -6/Garrison | Garrison Relay disabled 5887 | -6/Garrison | Triggered checkpoint 6026 | -6/Garrison | Spotted B-75 Beast 6100 | -6/Garrison | Destroyed B-75 Beast 6110 | -6/Garrison | Lost 3 parts (1p1u1w) 6145 | -6/Garrison | Found Gamma Bomb Array 6341 | -6/Garrison | Build established: Hacker-Mutant 6453 | -6/Garrison | Spotted B-75 Beast 6466 | -6/Garrison | Destroyed B-75 Beast 6489 | -6/Garrison | Triggered checkpoint 6527 | -6/Garrison | Triggered checkpoint 6709 | -6/Garrison | Lost 4 parts (1p2n1u) 6775 | -6/Garrison | Triggered checkpoint 6775 | -6/Garrison | Discovered new exit (range 13) 6799 | -6/Garrison | Build established: Scavenger-Mutant 6832 | -6/Garrison | System corruption reached 10% 6844 | -6/Garrison | Core integrity fell below 50% 6887 | -6/Garrison | Lost 4 parts (1p2n1u) 6889 | -6/Garrison | Entered Factory 6988 | -6/Factory | Self-destructed Last Messages --------------- Mainframe. 06953_ Drone released from Drone Bay. 06954_ Drone triggered Ambush Trap. 06954_ L-41 Fighter emerges from a hatch in the floor. 06954_ S-27 Virus emerges from a hatch in the floor. 06954_ ALERT: All DSF locations entering lockdown mode. 06954_ Adv. Heat Sink destroyed. 06955_ Drone retrieved by Drone Bay. 06959_ System corrupted: Energy discharge (-34). 06969_ S-27 Virus destroyed. 06974_ System corrupted: Heat flow error (+142). 06974_ Mic. Fission Core severed. 06976_ Antigrav System destroyed. 06977_ L-41 Fighter Carbon-fiber Leg severed. 06980_ Destroyed Microactuators. 06981_ Imp. Sensor Array destroyed. 06985_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ????????? #### # ""# | | ????????? ????# # ""# | | ?????????? ?????# # ""# | | ??????????####???????# # T# | | ?????????????????????# + ""# | | ?????????????????????# ### # ""# | | ?????????????????????# #?# # ""# | | ?????????????????????# #?# # # | | ?????????????????????# #?#+###### | | ?????????????????????# #?# # | | ?????????????????????# #?# "# | | ?????????????????????# #?# ! ""# | | ?????????????????????# #?# ""# | | ?????????????????????# #?# ""# | | ?????????? ########### ### ""# | | ?????????? # T"# | | ????????? + ""# | | ?????????? # ""# | | ???????????##+####### # ""# | | ???????????# # # ""# | | ???????????# + s # "# | | ???????????# """"##### # # | | ???????????# """"#???# # # | | ???????????# """"#???# ######## | | ???????????# """"#???#*#??????? | | ???????????# #####@#??????? | | ???????????# / ==%#??????? | | ???????????# [ #####[#??????? | | ???????????##########???#!#??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ???????????????????????? +??????? | | ????????????????????????# #??????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ?????????????????????????#???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormFactoryCompactor Manual? 0 Play Time 01:20:06 Cumulative 79.6 hours Start 2024.10.13 @ 11:49:48 End 2024.10.13 @ 19:02:34 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 910da079-a278-4d76-a185-484a3c4a4d4c