Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.16 @ 20:04:47 Player: lcbb_tuk Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1065) 1065 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 3271 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Component Analysis Suite Recalibrator > --- WEAPON ----------- Arc Projector Small Laser Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Beam Rifle Beam Rifle Heavy Particle Gun Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Component Analysis Suite Storage Medium Storage Unit Protection Heavy Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 36 | 6 1 2 10 3 14 Power 8 | 1 . . 3 . 4 Engine 6 | 1 . . 3 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 6 | 2 . . 1 . 3 Treads 3 | . . . . . 3 Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 2 2 2 2 Device 5 | . . . 1 2 2 Storage 4 | 1 1 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 . . 4 1 5 Energy Gun 8 | . . . 3 1 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 4 | . . . . . 4 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 87 | . 85 87 86 98 79 Engine 17 | . 14 14 21 22 13 Core 2 | . . . . . 8 Treads 3 | . . . . . 10 Leg 18 | . 28 28 22 22 5 Device 7 | . . . . 20 12 Storage 12 | . 14 16 14 11 9 Protection 2 | . . . 6 . . Energy Gun 13 | . . . 12 22 17 Ballistic Gun 8 | . 28 28 9 . . Naked Turns . | . . . . . . Heaviest Build 41 | 11 15 18 41 41 39 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 3 | 3 . . 2 2 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 6 10 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 4 6 6 8 8 7 Average Carried 5 | 2 4 5 7 7 3 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 4 6 6 8 8 . Class Distribution -------------------- 47% | Mutant 39% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 717 | 128 38 130 191 37 193 Remotely . | . . . . . . Salvage Created 1069 | . 38 . 491 . 540 Parts 69 | . 2 . 37 . 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 1 . 14 . 11 Guns 20 | . 1 . 14 . 5 AOE 6 | . . . . . 6 Classes Destroyed 9 | . 1 . 3 . 5 Worker 1 | . . . . . 1 Builder 2 | . . . 1 . 1 Recycler 2 | . . . . . 2 Swarmer 5 | . . . 5 . . Grunt 14 | . 1 . 7 . 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . . 2 . 2 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 1 . 4 . 9 Combat Bots Only 6 | . 1 . 4 . 6 Max Kills in Single Turn 3 | . 1 . 2 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1932 | . . . 409 30 1493 Core 612 | . . . 55 . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 100 . 86 . Volleys Fired 78 | . 1 . 37 . 40 Largest 3 | . 2 . 2 . 3 Hottest 168 | . 40 . 112 . 168 Shots Fired 147 | . 2 . 65 . 80 Gun 137 | . 2 . 65 . 70 Cannon . | . . . . . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 36 | . 2 . 34 . . Thermal 97 | . . . 31 . 66 Explosive 10 | . . . . . 10 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 25 | . 2 . 9 . 25 Robot Miss Streak 3 | . . . 3 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 101 | . 2 . 39 . 60 Core Hits 68 | . 1 . 23 . 44 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2402 | . 29 . 638 . 1735 Guns 1427 | . 29 . 626 . 772 Cannons . | . . . . . . Explosions 952 | . . . . . 952 Melee . | . . . . . . Ramming 23 | . . . 12 . 11 Kinetic 336 | . 29 . 307 . . Thermal 1115 | . . . 319 . 796 Explosive 873 | . . . . . 873 Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 2 2 6 Average Corruption 3 | . . . 1 2 5 Corruption Purged . | . . . . . . Effects 15 | . . . . 4 11 Message Errors 5 | . . . . 3 2 Matter Fused 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . 1 2 Misfires 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 3 | . . . . . 3 Rammed 10 | . . . . . 10 Targets Rammed 11 | . . . 1 . 10 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 583 | . . . 583 . 536 Average Temperature 234 | . . . 264 . 219 Received Heat Transfer 483 | . . . 168 . 315 Effects 52 | . . . 22 . 30 Shutdowns 22 | . . . 11 . 11 Energy Bleed 6 | . . . 3 . 3 Interference 6 | . . . 3 . 3 Matter Decay 7 | . . . 2 . 5 Short Circuit 3 | . . . . . 3 Damage (minor) 5 | . . . 1 . 4 Damage (major) 2 | . . . 2 . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2670 | . . . 815 . 1855 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 357 | . 24 7 220 87 357 Average Influence 94 | . 6 7 124 78 135 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 90 | 100 100 100 90 100 77 Level 1 9 | . . . 9 . 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 5 1 8 Investigation 4 | . . . 2 1 1 Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault 1 | . . . . . 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . . . 24 2 29 Peak Tracking Total 12 | . . . 7 2 12 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 1 . 3 2 2 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 . 10 2 6 Successful 13 | . 4 . 3 2 4 Failed 9 | . . . 7 . 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 4 . 10 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . 3 2 3 Record 4 | . . . 2 . 2 Prototype ID Bank 1 | . . . 1 . . Open Door 2 | . . . . 2 . Emergency Access Points 1 | . 1 . . . . Transport Status 2 | . 2 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 5 | . 1 . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 30 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 66 | . . . . . 66 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2121 | 73 165 193 686 421 583 Spaces Moved 1144 | 46 127 156 346 264 205 Core 34 | 16 . . . . 18 Treads 112 | . . . . . 112 Legs 998 | 30 127 156 346 264 75 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 143 | 133 120 120 151 151 155 Slowest Speed 200 | 200 120 120 180 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 16 46 24 75 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . . . . . 55 Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . . . . . 55 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1478 | 55 137 161 440 287 398 Wait 176 | . 6 1 38 15 116 Move 1139 | 45 126 155 345 263 205 Hop . | . . . . . . Pick Up 15 | 4 2 2 2 2 3 Fast Attach 20 | 6 1 2 6 2 3 Attach 9 | . . . . . 9 Detach . | . . . . . . Swap 7 | . . . 4 1 2 Drop 23 | . 1 1 7 4 10 Fire 78 | . 1 . 37 . 40 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . 1 . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 385 | -10/Mines | Discovered new exit (range 16) 432 | -10/Mines | Entered Materials 432 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1091 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Entered Mines 1134 | -9/Mines | Met a Derelict shopkeep closing up shop 1242 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1275 | -9/Mines | Build established: Scavenger-Mutant 1448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1450 | -9/Mines | Learned 2 Materials zone layouts 1502 | -9/Mines | Discovered new exit (range 9) 1521 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1539 | -9/Mines | Entered Materials 1539 | -8/Materials | Accompanied by 2 allies 1539 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1540 | -8/Materials | Identified exit to Factory 1579 | -8/Materials | Garrison activated, responded to threat 1861 | -8/Materials | Lost 3 parts (1u2w) 1966 | -8/Materials | Garrison activated, responded to threat 2018 | -8/Materials | Lost 4 parts (2p2w) 2085 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Core integrity fell below 20% 2122 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02046_ L-31 Rogue unfolds itself. 02046_ B-36 Bruiser unfolds itself. 02046_ M-28 Smith unfolds itself. 02046_ Lgt. Treads destroyed. 02047_ U-05 Engineer builds a Wall. 02047_ R-06 Scavenger collects Aluminum Leg. 02061_ Mic. Nuclear Core destroyed. 02062_ Lgt. Nuclear Core destroyed. 02070_ System corrupted: Energy discharge (-38). 02073_ Lgt. Treads destroyed. 02087_ Slammed into S-10 Pest. 02089_ Slammed into G-47 Trooper. 02092_ U-05 Engineer lays Concrete. 02092_ Slammed into G-47 Trooper. 02094_ U-05 Engineer builds a Wall. 02094_ Atomic Centrifuge disabled. 02101_ System corrupted: Matter fused (-8). 02103_ Component Analysis Suite destroyed. 02110_ Acquired 34 matter. 02118_ MTW%8LYB4LUG5J T0B: 67U Map ----- +----------------------------------------------------+ | ?? ######## """ # # " # #???????????? | | ?? / """ " # " ###?????????????? | | ?? ########[ """ # G"#???????????????? | | ?????????????????# """ + "" #???????????????? | | ?????????????????# "" # # ##???????????????? | | ?????????????????#! # # #????????????????? | | ?????????????????# # ########???????????? | | ?????????????????# # # T #???????????? | | ?????????????????#### ##### # #???????????? | | ????????????????????###???# # """ #???????????? | | ????????????####+########## + """ #???????????? | | ???????????? # "" #???????????? | | ???????????? w # #???????????? | | ???????????? ########???????????? | | ???????????????########## ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#gw #????????????????????? | | ????????????????????????# Y#????????????????????? | | ????????????????????????#sm #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# b #????????????????????? | | ????## # #????#g #????????????????????? | | ????## # #????# b ############?????????? | | ????## ################ su a ????????? | | ????## #?????????# #ls ????????? | | ????## #?###?????# #@ ????????? | | ???? # ### ####### # ############?????????? | | ???? # # # # #????????????????????? | | ???? # # # + k#????????????????????? | | ???? # # # # #????????????????????? | | ???? # # # # #????????????????????? | | ???? + + # # #????????????????????? | | ???? # # # # #????????????????????? | | ???? # # ###### #????????????????????? | | ???? + # #????# #????????????????????? | | ????###+############????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ???? #???????????# #????????????????????? | | ????#########???????????# #????????????????????? | | ???? #????????????# #????????????????????? | | ???? 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""" ""#?????# + +????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBoreApparatus Manual? 0 Play Time 00:25:01 Cumulative 25.1 hours Start 2020.07.16 @ 19:15:50 End 2020.07.16 @ 20:04:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02297a3a-f719-4ddd-80c8-c0e960ac61bd