Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 15:41:19 Player: ChromeKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2080) 2080 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4485 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (25) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Airjet Airjet Airjet Cooling System Cooling System Improved Signal Interpreter Advanced Targeting Computer Improved Power Shielding Improved Weapon Shielding System Shield Improved Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Airjet Airjet Improved VTOL Module Improved VTOL Module Scrap Suit Large Storage Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Particle Charger Improved Power Shielding Improved Weapon Shielding Improved Light Armor Plating System Shield Assault Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Reactive Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 45 | 7 3 1 1 19 14 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . . . 5 3 Treads 9 | 2 . . . 4 3 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 1 . 5 5 Device 4 | . . 1 . 3 . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . . 2 4 Artifact . | . . . . . . Weapon 19 | 3 2 . 1 7 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 11 | . 2 . . 5 4 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 25 | . . . 1 11 13 Power 2 | . . . 1 . 1 Propulsion 9 | . . . . 3 6 Utility 6 | . . . . 3 3 Weapon 8 | . . . . 5 3 Highest Loss Streak 9 | . . . 1 7 9 To Critical Strikes . | . . . . . . Average Backups 17 | . 2 7 16 21 24 Power . | . . . . . . Propulsion 3 | . . . 1 4 7 Utility 8 | . . 2 7 12 10 Weapon 4 | . 2 4 7 3 6 Tool/Special . | . . . . . . Unused Backups 34 | . . . . 2 32 Power . | . . . . . . Propulsion 11 | . . . . . 11 Utility 13 | . . . . . 13 Weapon 9 | . . . . 1 8 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 85 | . 84 90 96 77 91 Engine 7 | . 14 14 10 1 7 Treads 25 | . 28 28 28 22 29 Wheel 3 | . . . . 7 2 Device 5 | . . 5 14 7 . Storage 10 | . 14 14 14 9 9 Protection 5 | . . . . 5 16 Energy Gun 1 | . . . . . 7 Ballistic Gun 2 | . 18 . . 2 2 Ballistic Cannon 17 | . 8 28 14 16 14 Launcher 2 | . . . 14 3 . Peak Build Rating 35 | 6 7 11 12 31 35 Average Rating 18 | 4 5 7 11 20 31 On Entrance 10 | . 6 6 11 11 31 Avg Prop Armor Cover (%) 16 | . . . . 17 12 Naked Turns . | . . . . . . Heaviest Build 117 | 13 91 92 95 117 112 Greatest Support 84 | 40 40 40 40 60 84 Greatest Overweight (x) 29 | . 2 2 2 9 29 Average Overweight (x) 4 | . . 2 2 7 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 13 25 25 25 25 Most Carried 25 | 1 6 17 17 25 25 Average Carried 17 | . 2 8 17 22 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 1 6 17 17 25 23 Class Distribution -------------------- 54% | Mutant 29% | Tank 11% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1850 | 250 106 114 70 735 575 Remotely . | . . . . . . Salvage Created 1782 | . 106 86 132 543 915 Parts 109 | . 12 5 8 34 50 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . . 1 . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . 13 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 68 | . 2 2 4 30 30 Guns 8 | . 2 . . . 6 Cannons 39 | . . 2 . 22 15 AOE 21 | . . . 4 8 9 Classes Destroyed 13 | . 3 1 1 4 4 Worker 4 | . . 1 . 2 1 Builder 3 | . 1 . . . 2 Recycler 3 | . . . . . 3 Operator 2 | . 1 . . 1 . Watcher 1 | . . . . . 1 Swarmer 17 | . . . . 11 6 Grunt 18 | . 2 2 . 9 5 Sentry 13 | . . . . 8 5 Demolisher 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Heavy 1 | . . . . 1 . Subdweller 4 | . . . 4 . . Assembled 12 | . . . . . 12 Best Kill Streak 13 | . 2 2 2 10 13 Combat Bots Only 12 | . 1 2 2 8 12 Max Kills in Single Turn 4 | . 1 1 1 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 377 | . 20 4 7 198 148 Missed 90 | . 6 1 1 56 26 Hits 287 | . 14 3 6 142 122 Melee 11 | . . . . . 11 Projectile 276 | . 14 3 6 142 111 AOE 18 | . . . 1 1 16 Critical Strikes 10 | . . 1 . 7 2 Damage Taken 4771 | . 158 35 308 2130 2140 Core 722 | . 45 . 123 423 131 Absorbed by Shields . | . . . . . . Ignored by Resistances 216 | . . . . 131 85 Regen/Repaired (Parts) 45 | . . . . . 45 Core Remaining (%) 66 | 100 . . 32 . . Volleys Fired 186 | . 26 6 5 81 68 Largest 3 | . 2 2 1 3 3 Hottest 119 | . 60 60 36 97 119 Shots Fired 354 | . 52 12 5 147 138 Gun 100 | . 48 . . 1 51 Cannon 238 | . 4 12 . 139 83 Launcher 16 | . . . 5 7 4 Special . | . . . . . . Kinetic 302 | . 52 12 . 140 98 Thermal . | . . . . . . Explosive 16 | . . . 5 7 4 Electromagnetic 36 | . . . . . 36 Robot Hit Streak 13 | . 5 4 6 13 9 Robot Miss Streak 12 | . 3 2 . 4 12 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 243 | . 25 8 5 102 103 Core Hits 174 | . 8 4 5 72 85 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . 2 1 Destroy 1 | . . . . . 1 Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6432 | . 278 138 394 2747 2875 Guns 885 | . 263 . . . 622 Cannons 3619 | . 15 138 . 2102 1364 Explosions 1928 | . . . 394 645 889 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4038 | . 278 138 . 2102 1520 Thermal 93 | . . . . . 93 Explosive 1835 | . . . 394 645 796 Electromagnetic 466 | . . . . . 466 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . . 3 11 12 74 Projectiles 36 | . . 3 . 6 27 Explosions 64 | . . . 11 6 47 Melee . | . . . . . . Knockbacks 56 | . . 1 . 26 29 Impact . | . . . . . . Kinetic 53 | . . 1 . 25 27 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 235 | . . . 139 . 96 Shots 7 | . . . 3 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 475 | . 12 27 . 262 475 Average Temperature 114 | . 6 24 . 57 144 Received Heat Transfer 1347 | . 84 39 24 720 480 Effects 12 | . . . . . 12 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 75 | 100 100 100 . 49 89 Level 1 24 | . . . . 50 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 299 | . 40 50 . 299 220 Initial 87 | . . . . . 87 Average 115 | . 5 2 . 186 138 Influence Increases 1594 | . 60 55 . 884 595 Destroy 0b10 Robot/C 1040 | . 40 40 . 600 360 Destroy 0b10 Robot/NC 75 | . 10 5 . 15 45 Destroy Leader 282 | . 10 10 . 160 102 Successful Hack 14 | . . . . 7 7 Disable Machine 60 | . . . . 45 15 Destroy Structure 93 | . . . . 57 36 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 1488 | . 60 55 . 675 698 Entered New Map 122 | . . . . . 122 Time Decay 1126 | . 60 55 . 565 446 Lost Part 240 | . . . . 110 130 Squads Dispatched 13 | . 1 1 . 6 5 Investigation 3 | . . 1 . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 6 | . . . . 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 2 5 38 41 Peak Tracking Total 9 | . 4 2 2 9 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 4 | . . . . 3 1 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 9 | . . 1 . 2 6 Terminals 5 | . . . . 1 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 16 | . . 1 . 4 11 Successful 8 | . . 1 . 1 6 Failed 8 | . . . . 3 5 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 6 | . . . . 1 5 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 5 | . . 1 . 1 3 Open Door 4 | . . 1 . . 3 Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 1 2 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 1222 | . . 382 485 355 . Structural 1222 | . . 382 485 355 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 4923 | 68 383 988 485 1899 1100 Spaces Moved 1712 | 40 152 297 144 754 325 Core 9 | 5 . . . . 4 Treads 920 | 35 152 297 144 69 223 Legs . | . . . . . . Wheels 783 | . . . . 685 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 195 210 Average Speed 244 | 146 197 320 320 214 244 Slowest Speed 1500 | 160 320 320 320 320 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 29 70 13 47 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 122 | . . . 14 57 51 Melee . | . . . . . . Projectile 8 | . . . . 2 6 AOE 114 | . . . 14 55 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2152 | 47 189 324 163 906 523 Wait 127 | . . 11 14 28 74 Move 1707 | 39 151 296 143 753 325 Hop . | . . . . . . Pick Up 47 | . 5 10 . 17 15 Fast Attach 30 | 7 3 1 . 10 9 Attach 11 | . . . . 8 3 Detach 4 | 1 1 . . 1 1 Swap 11 | . . . 1 4 6 Drop 29 | . 3 . . 4 22 Fire 186 | . 26 6 5 81 68 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Entered Mines 462 | -10/Mines | Discovered new exit (range 8) 680 | -10/Mines | Learned Materials stockpile data 818 | -10/Mines | Learned location of Zion (-7) 850 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 856 | -10/Mines | Found Scrap Suit 925 | -10/Mines | Learned location of Storage (-8) 1141 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1267 | -10/Mines | Met a Derelict shopkeep closing up shop 1386 | -10/Mines | Discovered new exit (range 10) 1411 | -10/Mines | Discovered new exit (range 11) 1440 | -10/Mines | Entered Subcaves 1441 | -10/Subcaves | Approached by a straggling Scientist 1474 | -10/Subcaves | Learned Materials garrison access intel 1819 | -10/Subcaves | Discovered new exit (range 11) 1845 | -10/Subcaves | Discovered new exit (range 9) 1917 | -10/Subcaves | Core integrity fell below 50% 1925 | -10/Subcaves | Entered Materials 1925 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1927 | -8/Materials | Loaded intel: 1 garrison access location 2033 | -8/Materials | Destroyed 8 combat bots 2578 | -8/Materials | Build established: Gunner 2875 | -8/Materials | Core integrity fell below 50% 2947 | -8/Materials | Lost 7 parts (1n2u4w) 3075 | -8/Materials | Discovered new exit (range 8) 3182 | -8/Materials | Build established: Mutant 3494 | -8/Materials | Identified exit to Storage 3683 | -8/Materials | Build established: Tank 3824 | -8/Materials | Entered Storage 4103 | -8/Storage | Garrison activated, responded to threat 4608 | -8/Storage | Repaired Lgt. Deuterium Engine 4749 | -8/Storage | Assembled infested ambush trap array 4763 | -8/Storage | Core integrity fell below 20% 4817 | -8/Storage | Destroyed 12 combat bots 4871 | -8/Storage | Lost 9 parts (1p4n2u2w) 4924 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04863_ The unstable cave ceiling collapses. 04868_ System corrupted: Component data lost. 04868_ The unstable cave ceiling collapses. 04877_ R-06 Scavenger collects Terrain Scan Processor. 04883_ The unstable cave ceiling collapses. 04884_ R-06 Scavenger collects Terrain Scanner. 04888_ The unstable cave ceiling collapses. 04888_ R-06 Scavenger collects Lgt. Ion Engine. 04894_ R-06 Scavenger destroyed. 04897_ The unstable cave ceiling collapses. 04906_ R-06 Scavenger collects Wheel. 04909_ The unstable cave ceiling collapses. 04910_ R-06 Scavenger collects Structural Scanner. 04910_ K-01 Serf collects debris. 04911_ The unstable cave ceiling collapses. 04915_ K-01 Serf collects debris. 04920_ Imp. Light Armor Plating destroyed. 04922_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"Y?????????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????????? ??????????????? | | ??#####?????????????????????? ??????????????? | | ??# #????????????????????? ??????????????? | | ??# #??###???????????????? ???????????????? | | ??# #?##T#####???????????? 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""???????????????? | | ??# #?# ###### # # #%! ?????????????????? | | ??# ####+#### # ##### *##;#+########?????????? | | ??# k = % s ????????? | | ??# %%% s ????????? | | ??# k @ % =%%% ss ????????? | | ??#########+### % # ## #######+#####????????????? | | ???????# % # # ### #####????????????????????? | | ???????# ## ##??????????????????????? | | ???????# " """ ### # ##???????????????????????? | | ???????# " " ##"""####????????????????????????? | | ???????# """"" ##"R"#???????????????????????????? | | ???????# ""??" ##" "###?????????????????????????? | | ???????# "???" # #?????????????????????????? | | ???????# """"" # " ##????????????????????????? | | ???????# # T ! #????????????????????????? | | ???????####+##/## " ! ##????????????????????????? | | ?????####T# ## ! #?????????????????????????? | | ?????#==" + ## #?????????????????????????? | | ?????#== # #####/###?????????????????????????? | | ?????#= " # #?#?####????????????????????? | | ?????###### # #!!!!#????????????????????? | | ??????????# " " # #????????????????????? | | ??????????# "R" + #?????????????????????????? | | ??????????# """ #T#?????????????????????????? | | ??????????# ###?????????????????????????? | | ??????????#% #+######??????????????????????? | | ?????######+## #* #??????????????????????? | | ?????# !!=## # ! #??????#####???????????? | | ?????# [[## # #??????# " #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 10% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingProtonSteel Manual? 0 Play Time 00:22:49 Cumulative 552.3 hours Start 2025.11.16 @ 11:44:15 End 2025.11.16 @ 15:41:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 893 Rogue 738 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5c401f0-bdce-4629-9058-584702c16636