Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.05.23 @ 15:06:57 Player: Luigi Panache Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (560) 2800 Value Destroyed (30294) 30294 Prototype IDs (49) 980 Alien Tech Used (15) 3000 Bonus (23838) 23838 TOTAL SCORE: 72412 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4377 Follower Combat Kills 3623 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -762 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 372/830 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -1/Command Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Compact Battery Experimental Targeting Computer Microactuators Phase Shifter Heavy Regenerative Plating Heavy Regenerative Plating Spacefold Activator Microwarp Drive > --- WEAPON (4) ------- Improved Grenade Launcher Core Stripper CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Advanced Medium Treads Heavy Siege Treads Biometal Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Cooling System Experimental Cooling System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Long-range Proton Cannon Long-range Proton Cannon HERF Cannon Heavy Rocket Launcher Micro-nuke Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Quantum Capacitor Heavy Regenerative Plating System Mapper Microwarp Drive > --- WEAPON ----------- EMDS CR-A16's Behemoth Slayer > --- INVENTORY -------- Armored Heavy Treads Advanced Power Amplifier Advanced Cooling System Experimental Cooling System Heavy Armor Plating Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Matter Drive Spacefold Activator Enhanced Nova Cannon Railgun Tactical Quantum Warhead Sigix Terminator Core Stripper Kinetic Spear Sigix Containment Pod [Rating: 238] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Improved Titanium Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon Railgun Energy Gun Improved Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Launcher Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 19 | . 1 . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Utility 10 | . 1 . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 369 | . 8 . . 3 7 15 5 2 26 2 1 4 10 12 15 . . 9 7 2 8 9 4 38 1 3 3 6 23 12 8 41 51 6 28 Power 27 | . . . . . 1 2 . . 1 . . . 1 2 . . . . 1 . . . . 3 . . 1 . . . . 6 4 . 5 Engine 7 | . . . . . 1 1 . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . 1 Core 6 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 4 . 4 Propulsion 77 | . 3 . . . 5 6 4 . 9 . . . 7 1 4 . . 4 2 . 3 . . 5 . 1 . . . 3 4 6 6 . 4 Treads 65 | . . . . . 5 6 4 . . . . . 7 1 4 . . 4 2 . 3 . . 5 . 1 . . . 3 4 6 6 . 4 Leg 12 | . 3 . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | . 2 . . 2 1 3 1 . 9 2 . 4 . 6 6 . . 2 3 1 2 8 2 13 1 2 1 . 12 2 3 11 20 3 15 Device 68 | . . . . 1 . 1 . . 3 1 . 1 . 3 3 . . 2 2 . . 2 . 8 1 1 . . 9 1 2 8 12 . 7 Storage 9 | . 1 . . . . . 1 . 2 . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . 1 Processor 13 | . 1 . . . . 1 . . 1 . . 1 . 1 1 . . . . 1 . . . 2 . . . . . . 1 2 1 . . Hackware 10 | . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . 1 . 1 1 . . . . . Protection 25 | . . . . 1 1 1 . . 3 1 . 2 . . 2 . . . . . 2 . 1 2 . 1 . . 2 . . 1 2 . 3 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 4 Weapon 128 | . 3 . . 1 . 4 . 2 7 . 1 . 2 3 5 . . 3 1 1 3 1 2 17 . . 1 6 11 7 1 18 21 3 4 Energy Gun 5 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . . Energy Cannon 21 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 6 11 . . Ballistic Gun 53 | . 3 . . 1 . 3 . . 2 . 1 . 2 . 2 . . 3 1 1 3 . 2 11 . . . 4 8 1 . 4 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . . 2 2 . . . . 2 1 . . . . . . . . 3 . . . 1 1 2 . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 1 Slashing Weapon 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Piercing Weapon 18 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . 1 2 1 . 4 3 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 1 . 2 . . 1 . . . . 2 . . . 1 . . 3 . 1 . . . 2 . 3 2 . 9 13 . 1 Corrupted Parts 7 | . . . . . . 2 . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . . . 1 . . System Corruption 24 | . . . . . . 7 . . . . . . . . . . . 4 . . 1 . 5 . . . . . 1 . . . 6 . . Parts Lost 87 | . . . . . . 8 . 2 . 1 . . 2 1 1 . . 3 . 1 . . . 12 1 2 . . 7 6 3 11 13 1 12 Power 11 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 1 . 3 Propulsion 18 | . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . 1 . 1 . . . . . 3 5 . 2 Utility 47 | . . . . . . 4 . . . 1 . . . 1 1 . . 1 . 1 . . . 5 1 1 . . 6 6 3 5 6 . 5 Weapon 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 1 . . 1 1 1 2 Highest Loss Streak 7 | . . . . . . 4 . 2 . 1 . . 1 1 1 . . 3 . 1 . . . 4 1 2 . . 5 4 3 2 7 1 6 Average Slot Usage (%) 82 | . 98 100 100 100 86 84 78 35 85 99 97 100 97 97 99 100 100 98 97 87 88 87 88 80 79 84 83 80 77 75 63 70 69 54 63 Engine 3 | . 12 12 12 12 8 4 7 3 . . . . 5 6 6 6 6 6 11 11 11 11 11 3 . . . . . . . . . . . Core 1 | . . . . . . 2 . . 6 7 7 7 1 . . . . . . . . . . 4 10 10 6 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 4 4 5 7 7 4 Treads 14 | . . . . . 33 32 35 15 . . . . 11 31 31 31 31 30 24 16 16 16 16 14 15 15 15 15 13 12 16 14 15 7 13 Leg 5 | . 25 25 25 25 . . . . 34 35 35 35 20 . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . . . . 2 . . 15 16 14 14 14 17 24 18 18 17 16 16 11 7 . 13 23 29 23 20 23 17 9 14 12 7 8 Storage 5 | . 12 12 12 12 8 8 7 3 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 Processor 9 | . 10 12 12 12 8 11 14 6 2 7 7 7 14 14 10 12 12 12 11 10 11 8 5 11 10 10 10 10 9 7 4 8 11 7 6 Hackware 3 | . . . . . . . . . . . . . . . . . . . 5 5 5 9 22 7 . . 1 5 4 9 11 8 5 . . Protection 4 | . 12 12 12 11 11 4 . . 4 11 14 13 7 3 1 6 6 6 5 5 11 11 11 5 1 . 5 5 3 3 . . 2 . 1 Ballistic Gun 10 | . 24 25 25 25 16 15 14 . . 14 12 14 14 12 11 12 12 12 11 16 16 13 16 14 15 15 14 14 12 10 . 1 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 3 2 3 3 Naked Turns 59 | . . . . . . . . 54 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 17 27 27 27 29 32 39 151 155 42 45 44 42 45 123 131 129 129 129 141 141 149 148 143 151 151 140 154 147 169 166 150 164 182 174 181 Greatest Support 335 | 20 20 20 20 20 80 80 102 102 100 100 60 60 133 138 138 128 128 148 170 170 190 190 190 230 230 240 240 240 240 240 315 330 335 145 295 Greatest Overweight (x) 14 | . 1 1 1 1 . . 1 1 . . . . 14 . 1 1 1 1 . . . . . . . . . . . . . . . 1 2 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 30 | . 15 15 15 15 15 15 30 30 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 14 15 15 15 15 15 29 17 8 10 10 10 10 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 15 17 17 10 10 10 10 10 13 22 22 22 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 16 25 Average Carried 19 | . 11 14 15 14 14 14 15 11 7 10 10 9 9 9 17 22 22 23 24 25 24 25 24 23 23 23 22 24 24 21 23 23 24 10 15 Final Capacity 30 | 10 15 15 15 15 15 15 30 5 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 15 15 15 17 5 10 10 10 10 10 13 22 22 22 25 25 25 25 25 25 22 25 22 25 25 21 25 23 25 16 8 24 Class Distribution -------------------- 32% | Hacker-Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Gunner 8% | Alien-Mutant 7% | Scavenger-Mutant 6% | Hacker-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Tank | -3/Testing Wizard-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 13526 | 200 268 . . 20 73 685 43 64 472 206 173 40 378 382 203 82 . 110 347 403 121 150 68 2595 234 114 29 235 1584 1008 70 706 1839 142 482 Remotely 400 | . . . . . . . . . 293 61 . . . . . . . . . . . . . . . . . . . . . . . . 46 Salvage Created 29442 | . 605 . . . 217 1383 43 . 517 173 178 . 986 888 355 196 . 289 807 735 103 243 235 4985 351 120 . 617 2711 1612 1019 3047 5356 . 1671 Parts 1271 | . 27 . . . 12 66 2 . 26 11 5 . 43 29 17 7 . 14 24 40 5 23 17 270 12 4 . 19 130 81 28 151 156 . 52 Haulers Intercepted 20 | . 2 . . . 1 4 . . 3 . . . . 1 . . . . . 2 . . . 1 . . . . 2 1 1 . 2 . . Recyclers Shooed 7 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 2 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 397 | . 9 . . . 2 21 1 . 9 4 5 . 19 9 6 2 . 7 7 8 1 . 2 69 5 3 . 14 29 19 10 34 89 . 13 Melee 28 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . 12 4 . 7 Guns 211 | . 9 . . . 2 21 1 . . 4 5 . 19 7 3 2 . 7 5 8 1 . 2 55 5 3 . 4 29 14 . 5 . . . Cannons 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 16 . . AOE 73 | . . . . . . . . . 5 . . . . 1 2 . . . 1 . . . . 13 . . . 10 . 4 . . 35 . 2 Classes Destroyed 26 | . 4 . . . 1 4 . . . 1 2 . 2 1 . . . . 1 . . 1 . 3 . . . . . 2 1 2 . . 1 Worker 37 | . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . 3 11 . . . . 1 3 . 1 6 . 7 Builder 30 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 14 . . . . 2 3 . 2 6 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 20 | . 2 . . . 1 4 . . 3 . . . . 1 . . . . . 2 . . . 1 . . . . 2 1 1 . 2 . . Recycler 17 | . 1 . . . 1 . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . 5 . 2 Mechanic 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 3 . . Operator 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . 3 . . Watcher 22 | . 2 . . . . . . . . . . . . 3 . . . . . . 1 . . 5 . . . . 5 2 . . 4 . . Swarmer 56 | . . . . . . 1 . . . 3 2 . 5 . . . . 4 . 3 . . . 8 . 2 . 4 5 4 . . 12 . 3 Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Grunt 152 | . 9 . . . 1 10 1 . 7 . 1 . 8 5 4 2 . 1 2 2 . . . 21 3 . . 4 4 8 8 9 36 . 6 Brawler 9 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 2 . . . 1 . . . . 3 . . Duelist 12 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 4 . . . 1 4 . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . Researcher 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 12 . . Sentry 45 | . . . . . 1 9 . . 2 . . . 1 2 . . . . 2 2 . . 1 6 . 1 . . 6 . 1 . 11 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Hunter 30 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . 4 2 . . . 4 3 . 9 5 . . Programmer 57 | . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 21 . . . 1 10 3 . 8 9 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Behemoth 9 | . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . 3 . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 52 | . 3 . . . 1 11 1 . 3 3 2 . 8 3 3 2 . 3 2 3 1 4 3 19 5 3 . 10 8 7 5 7 52 . 4 Combat Bots Only 33 | . 2 . . . 1 8 1 . 3 3 2 . 8 3 3 2 . 3 2 3 1 . 1 12 5 3 . 10 7 4 4 6 33 . 4 Max Kills in Single Turn 52 | . 1 . . . 1 1 1 . 1 2 1 . 2 2 2 1 . 2 2 2 1 1 2 3 1 1 . 5 2 3 1 2 52 . 2 Gunslinging 1 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Exploded 33 | . . . . . . . . . 1 . . . . 1 2 . . . 1 . . . . 2 . . . 5 . 3 . . 33 . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 32807 | . 164 . . . 101 1352 27 392 484 242 157 . 785 402 330 82 . 330 174 203 43 . 175 5053 769 200 109 253 1496 1666 1150 4082 8524 1074 2988 Core 4460 | . 18 . . . 9 136 . 230 61 18 40 . 96 33 13 25 . 26 . 7 7 . 13 404 40 . . 16 65 56 142 300 1087 876 742 Absorbed by Shields 1865 | . . . . . . . . . . . . . . . . . . . . 112 19 . . . . . . . 680 669 385 . . . . Reduced by Siege Mode 1447 | . . . . . . . . . . . . . . . . . . . . . . . . 113 56 . . . 37 12 32 327 870 . . Core Remaining (%) 71 | 100 . . . 92 . 73 . . . . . . 36 . . . . 88 . . . . 97 . . . . 60 . 90 . . 6 . . Volleys Fired 1067 | . 50 . . . 16 93 5 5 12 10 22 . 35 32 5 8 . 10 24 28 3 5 8 184 15 5 10 12 101 55 35 124 147 . 8 Largest 3 | . 2 . . . 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 3 3 3 3 1 3 3 3 1 3 1 . 1 Hottest 123 | . 40 . . . 43 48 48 69 96 56 56 . 51 118 118 118 . 118 118 89 98 98 98 110 98 98 110 98 105 105 88 123 120 . 49 Shots Fired 2156 | . 100 . . . 32 160 8 8 18 20 29 . 70 80 13 24 . 30 72 84 9 14 24 466 45 15 10 30 291 158 35 155 148 . 8 Gun 1811 | . 100 . . . 32 160 8 . . 20 29 . 70 75 9 24 . 30 72 84 9 14 24 449 45 15 . 27 291 155 . 66 . . 3 Cannon 287 | . . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . 10 . . . 35 89 145 . . Launcher 58 | . . . . . . . . 8 12 . . . . 5 4 . . . . . . . . 15 . . . 3 . 3 . . 3 . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1735 | . 100 . . . 32 160 8 . . 20 29 . 70 56 6 16 . 20 53 84 9 14 24 449 45 15 . 27 291 155 . 49 . . 3 Thermal 96 | . . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . 10 . . . . 43 35 . . Explosive 48 | . . . . . . . . 8 12 . . . . 1 2 . . . . . . . . 14 . . . 3 . 1 . . 2 . 5 Electromagnetic 277 | . . . . . . . . . . . . . . 23 5 8 . 10 19 . . . . 1 . . . . . 2 35 63 111 . . Robot Hit Streak 68 | . 27 . . . 19 21 17 11 16 40 20 . 56 36 17 31 . 50 50 62 21 31 42 68 27 33 . 29 49 35 38 48 42 . 22 Robot Miss Streak 4 | . 2 . . . 2 3 1 . 1 4 4 . 2 1 1 1 . 2 2 2 . 1 1 1 1 . . 1 3 1 1 1 2 . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 2 . . . 2 2 2 . 1 1 . . Secondary Targets 45 | . 1 . . . 1 4 . . . 1 . . 4 1 1 1 . 3 . 1 1 . . 10 3 . . 2 7 2 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 . . 1 1 1 1 . 1 . 1 1 . . 1 1 . . 1 1 1 . 1 . . . Capacitor 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 66 143 . . Shots Hit Robots 1960 | . 80 . . . 27 137 6 8 37 19 28 . 65 68 15 21 . 26 62 69 7 19 15 354 43 12 . 29 231 142 33 194 152 1 60 Core Hits 1203 | . 31 . . . 9 61 2 2 20 24 28 . 72 56 21 21 . 24 26 55 7 14 24 212 17 5 . 33 93 72 14 84 133 1 42 Critical Kills 43 | . 2 . . . . 1 1 . . . . . 2 . . . . . . 1 2 . . 21 . . . . 7 2 . 3 1 . . Critical Parts Destroyed 41 | . 1 . . . . 1 . . . . . . . . . . . . . 7 . . 3 16 2 . . 2 5 . . 4 . . . Critical Strikes 144 | . 3 . . . . 3 1 . . . . . 2 1 . . . . 1 8 3 3 3 40 2 . . 2 12 5 1 20 28 . 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Destroy 88 | . 3 . . . . 3 1 . . . . . 2 . . . . . . 8 3 1 3 40 2 . . 2 12 2 . 6 . . . Corrupt 35 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 5 27 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Puncture 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 6 . . 6 Melee Attacks 264 | . . . . . . . . . 22 . . . . . 3 . . . . . . 6 . 2 . . . . 15 26 . 66 46 1 77 Kinetic 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 . 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 8 . 41 . . . Piercing 125 | . . . . . . . . . . . . . . . 3 . . . . . . 6 . 2 . . . . 15 18 . 24 19 1 37 Sneak Attacks 25 | . . . . . . . . . 2 . . . . . . . . . . . . 6 . . . . . . . 2 . . 7 . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 2 . 6 Damage Inflicted 117260 | . 772 14 . . 391 1922 76 588 1607 576 635 . 1513 1995 618 547 . 645 1701 1783 173 1029 1195 13583 1124 298 . 2576 6853 4753 1220 7148 56454 38 5433 Guns 36701 | . 761 . . . 391 1922 76 . . 576 625 . 1513 1704 224 547 . 645 1549 1715 173 435 644 9844 1072 298 . 704 6799 2987 . 1411 . . 86 Cannons 10410 | . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . . . 1220 3226 5871 . . Explosions 58919 | . . . . . . . . 588 692 . . . . 283 325 . . . 152 . . . 518 3700 . . . 1872 . 804 . 325 48385 . 1275 Melee 10897 | . . . . . . . . . 822 . . . . . 69 . . . . . . 594 . . . . . . 47 909 . 2186 2160 38 4072 Ramming 333 | . 11 14 . . . . . . . . 10 . . 8 . . . . . 68 . . 33 39 52 . . . 7 53 . . 38 . . Kinetic 39190 | . 761 . . . 391 1922 76 . . 576 625 . 1513 1298 147 377 . 414 1052 1715 173 435 644 9844 1072 298 . 704 6799 2987 . 1315 1673 . 2379 Thermal 49034 | . . . . . . . . . 165 . . . . . 38 . . . 152 . . . . . . . . . . . . 1530 47149 . . Explosive 10965 | . . . . . . . . 588 620 . . . . 53 208 . . . . . . . . 3700 . . . 1872 . 584 . 325 1740 . 1275 Electromagnetic 10807 | . . . . . . . . . . . . . . 636 156 170 . 231 497 . . . 518 . . . . . . 220 1220 1792 5367 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2629 | . . . . . . . . . 822 . . . . . . . . . . . . . . . . . . . . 252 . 1555 . . . Piercing 4302 | . . . . . . . . . . . . . . . 69 . . . . . . 594 . . . . . . 47 657 . 631 487 38 1779 Highest Corruption 14 | . . . . . . 8 . 3 3 3 3 3 . 2 2 . . 4 . 1 2 2 7 14 3 3 2 1 8 10 2 14 12 . . Average Corruption 5 | . . . . . . 5 . 3 3 3 3 3 . 1 1 . . 4 . 1 1 1 1 7 3 2 2 1 4 4 1 8 6 . . Corruption Purged 52 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . 16 . 1 . . 2 5 . 4 20 . . Effects 400 | . . . . . . 6 . . 20 9 8 1 . 3 3 . . 4 . 3 2 2 1 104 14 4 . 1 32 20 . 90 73 . . Message Errors 96 | . . . . . . 2 . . 3 3 3 . . . 1 . . 1 . 2 1 1 . 32 3 1 . 1 7 7 . 19 9 . . Matter Fused 76 | . . . . . . 1 . . 8 1 3 . . . . . . . . . . . . 16 5 . . . 4 6 . 15 17 . . Heat Flow Errors 68 | . . . . . . 2 . . 3 2 1 1 . . 1 . . 1 . . . . . 12 3 . . . 4 6 . 15 17 . . Energy Discharges 61 | . . . . . . . . . 2 3 1 . . 3 1 . . 1 . . . 1 . 15 3 2 . . 8 . . 10 11 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Data Loss (minor) 48 | . . . . . . . . . 4 . . . . . . . . 1 . 1 1 . 1 11 . 1 . . 3 . . 14 11 . . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 1 . . Misfires 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 3 . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 10 2 . . Weapon Failures 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . 4 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7738 | . . . . . . . . . 76 . 1 . . . . . . . . . . 32 . 99 47 . . 187 . 62 22 85 6359 . 768 Projectiles 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 36 290 . . Explosions 6353 | . . . . . . . . . 63 . . . . . . . . . . . . . . 99 . . . 187 . 39 . 28 5839 . 98 Melee 1037 | . . . . . . . . . 13 . 1 . . . . . . . . . . 32 . . 47 . . . . 23 . 21 230 . 670 Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 . . 2 . . Impact 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1185 | . . . . . . . . 103 15 . . . . . 29 . . . . . . . 65 125 . . . . . . . 76 743 . 29 Shots 19 | . . . . . . . . 4 2 . . . . . 2 . . . . . . . 1 5 . . . . . . . 1 3 . 1 Rammed 16 | . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 4 1 . . . 1 1 . . 4 . . Targets Rammed 24 | . 3 3 . . . . . . . . 2 . . 2 . . . . . 2 . . 1 4 1 . . . 1 1 . . 4 . . Kicked 8 | . 3 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 744 | . 16 . . . . 115 . . 208 164 83 69 9 41 136 8 . 250 27 15 . 287 150 636 203 . . 3 185 210 265 240 744 . 108 Average Temperature 108 | . 6 . . . . 22 . . 63 46 62 48 6 15 73 5 . 139 10 9 . 186 68 119 71 . . 3 74 96 93 85 120 . 45 Received Heat Transfer 5469 | . 165 . . . 60 954 27 . 312 36 36 . 309 246 78 48 . 18 36 45 9 . 54 948 157 27 9 73 120 45 52 261 1110 27 207 Effects 52 | . . . . . . . . . 2 . . . . . . . . . . . . 8 . 20 . . . . . . . . 22 . . Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 . . Energy Bleed 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . 2 . . Interference 20 | . . . . . . . . . 2 . . . . . . . . . . . . 5 . 8 . . . . . . . . 5 . . Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 3 1 2 4 3 . . Total Turns 326 | . . . . . . . . . . . . . . . . . . . . . . . . 42 38 . . . 43 19 24 92 68 . . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . 30 38 . . . 18 19 12 60 40 . . Robots Corrupted 47 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 8 9 28 . . Combat Hostiles 43 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 7 9 25 . . Parts Fried 86 | . . . . . . . . . . . . . . 3 . . . 2 2 . . . . . . . . . . 1 10 17 51 . . Impact Corruptions 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Heat Transferred 2245 | . . . . . . . . . 198 . . . . . 50 . . . 150 . . . . . . . . . . . . 923 924 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3105 | . 193 . . . 113 413 128 72 225 . . . . 234 . . . . 129 325 281 207 634 821 . . . . 398 364 403 273 3105 2582 1626 Initial 1421 | . . . . . . 34 108 30 38 . . . . 28 . . . . . 18 10 78 49 160 . . . . 58 54 96 163 . 1421 1264 Average 222 | . 60 . . . 53 225 119 47 90 . . . . 88 . . . . 57 103 134 155 269 220 . . . . 131 175 247 67 269 2007 516 Maximum Alert Level 5 | . . . . . . 2 . . 1 . . . . 1 . . . . . 1 1 1 2 3 . . . . 1 1 2 1 5 5 5 Low Security (%) 66 | . 100 100 . 100 100 39 100 100 94 . . . . 88 . . . . 100 75 83 76 28 60 . . . . 74 50 26 92 48 . 42 Level 1 17 | . . . . . . 59 . . 5 . . . . 11 . . . . . 24 16 23 50 16 . . . . 25 49 71 7 29 . 6 Level 2 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 21 20 . . . . . . 1 . 18 . 12 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 15 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 93 . Squads Dispatched 116 | . . . . . 2 5 . . 4 . . . 1 3 . . . . 2 1 . . 2 16 . . . 1 8 5 4 15 23 12 12 Investigation 15 | . . . . . . . . . 4 . . . . 1 . . . . 1 1 . . . 2 . . . . 3 . . . . . 3 Extermination 34 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 7 . . . . 3 2 . 6 6 . 7 Reinforcement 38 | . . . . . 2 3 . . . . . . . . . . . . . . . . 2 4 . . . . 2 3 4 9 8 . 1 Assault 22 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 6 12 1 Garrison 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 27 | . . . . . 1 1 . . . . . . . . . . . . . 1 2 . 1 2 . . 2 . 2 2 5 3 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 676 | . 11 . . . 8 35 1 6 13 4 6 . 21 13 6 2 . 11 7 21 10 7 8 94 5 3 6 21 38 34 23 42 136 33 51 Peak Tracking Total 40 | . 2 . . . 3 7 1 6 3 3 2 . 9 3 3 2 . 3 2 7 5 1 4 15 4 3 6 14 5 6 9 5 40 30 12 Tactical Retreats 35 | . . . . . . . . . 4 . . . . . . . . 2 1 . . . 1 1 . . . . 2 2 2 2 4 10 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 27 | . 4 . . . . 6 1 . . . . . . 2 . . . . . 3 . . 1 1 . . . . 3 . . 1 3 . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . 7 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 1 1 . . 1 . 1 . 1 . . . . . . . . 9 . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 86 | . . . . . . . . . 7 . . . . 3 . . . . . 1 . 1 13 29 . . . . 3 4 . 7 17 . 1 Max in Single Turn 12 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 12 4 . . . . 1 1 . 1 2 . 1 Garrison Access 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 104 | . 7 . 1 . 2 6 . . 9 . . . . 5 . 1 3 . 7 3 1 . 7 11 2 1 1 . 3 2 . 12 13 . 7 Terminals 70 | . 7 . . . 2 4 . . 6 . . . . 2 . . . . 3 3 1 . 7 5 . 1 . . 2 . . 10 10 . 7 Fabricators 9 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Total Hacks 298 | . 21 . 1 . 4 8 . . 22 . . . . 13 . 1 23 . 16 12 1 . 13 43 2 1 1 . 12 8 . 42 35 . 19 Successful 173 | . 12 . 1 . 3 5 . . 5 . . . . 4 . 1 23 . 13 8 1 . 9 21 2 1 1 . 5 7 . 27 16 . 8 Failed 125 | . 9 . . . 1 3 . . 17 . . . . 9 . . . . 3 4 . . 4 22 . . . . 7 1 . 15 19 . 11 Catastrophic 20 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 5 . . . . . . . 5 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 17 . . . 3 2 . . 6 . . . . 1 . . . . 5 8 1 . 9 14 . . 1 . 1 1 . 19 18 . 14 Terminals 186 | . 21 . . . 4 5 . . 16 . . . . 3 . . . . 6 12 1 . 13 19 . 1 . . 7 . . 38 21 . 19 Fabricators 31 | . . . . . . . . . 3 . . . . 10 . . . . 6 . . . . 4 . . . . 5 3 . . . . . Repair Stations 30 | . . . . . . . . . . . . . . . . . . . 2 . . . . 16 . . . . . 5 . 2 5 . . Recycling Units 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 7 . . Garrison Access 8 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Terminal Hacks 108 | . 11 . 1 . 3 3 . . 3 . . . . 1 . 1 23 . 3 6 1 . 8 5 2 1 1 . 3 . . 20 9 . 3 Record 10 | . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . 2 . . . Part Schematic 15 | . 2 . . . . . . . . . . . . . . . 8 . 1 2 . . . . . . . . 1 . . 1 . . . Robot Schematic 7 | . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 Prototype ID Bank 6 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Open Door 13 | . . . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . . 2 . 1 . . . . 2 3 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 2 1 . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 1 . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 4 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 5 . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 14 | . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . . 2 2 . . . . . Load Schematic 7 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Build 7 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Repair Station Hacks 19 | . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . . 4 . 2 2 . . Scan Component 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . . . 2 . 1 1 . . Repair 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . 1 1 . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 3 . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Seal Access 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Unauthorized Hacks 18 | . 1 . . . . . . . . . . . . . . . . . 2 2 . . 1 2 . . . . . 1 . 3 1 . 5 Terminals 14 | . 1 . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . . . . . 3 . . 5 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Botnet 10 | . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . 5 Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . . . 2 2 . . 8 . . . . 5 . . . . 5 3 . . 5 8 . . . . 3 2 . 7 8 . 5 Full Trace Events 12 | . 1 . . . . . . . 4 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 2 Feedback Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 Corruption 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 2 . . . . . . . . . . . . . . . 8 . 2 2 . . . . . . . . 1 . . 1 . . . Parts Built 6 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . . . Matter 1450 | . . . . . . . . . . . . . . 102 . . . . 596 . . . . 318 . . . . 146 288 . . . . . Time 577 | . . . . . . . . . . . . . . 25 . . . . 257 . . . . 169 . . . . 24 102 . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . 1 . . . . 20 . . . . 6 . . . . 3 . . . . . . Parts Repaired 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . 1 1 . . Time 374 | . . . . . . . . . . . . . . . . . . . 22 . . . . 158 . . . . . 108 . 62 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 4 . . . Robots Rewired 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 92 | . . 3 . . . . . . 1 . . . 2 . . . . 1 . 11 5 . . . . . 4 2 . . . . 9 . 54 Largest Group 28 | . . 3 3 3 3 1 . . 1 . . . 2 . . . . 1 . 10 10 9 6 4 . . 4 5 1 . . . 9 1 28 Highest-Rated Group 1189 | . . 40 40 40 40 16 . . 26 . . . 61 . . . . 95 . 419 706 706 506 380 . . 207 260 41 . . . 1189 1075 397 Highest-Rated Ally 1075 | . . 16 16 16 16 16 . . 26 . . . 32 . . . . 95 . 156 156 149 95 95 . . 56 64 41 . . . 1075 1075 15 Total Orders 8 | . . . . . . . . . . . . . . . 3 2 . 1 . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 620 | . . . . . 24 4 . . . . . . 6 . . . . 23 . 117 47 36 61 15 . . 1 33 1 . . . 5 36 211 Total Damage 17262 | . . . . . 268 42 . . . . . . 225 . . . . 402 . 2171 1822 1224 2053 411 . . 5 1346 35 . . . 321 2637 4300 Kills 100 | . . . . . 2 1 . . . . . . . . . . . 4 . 16 10 4 15 . . . . 6 1 . . . 2 18 21 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . Drone Launches 7 | . . . . . . 2 . . . . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 33159 | . 1144 289 420 196 273 739 80 110 972 396 427 1171 782 865 948 323 198 558 1035 1333 308 347 432 5232 712 307 922 543 1752 912 285 2525 3223 269 3131 Spaces Moved 16074 | 1 525 140 211 95 92 284 24 122 498 249 287 893 430 428 354 115 77 244 426 760 170 94 243 1619 398 180 555 306 693 296 112 1275 1868 434 1576 Core 117 | . . . . . . . . 107 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Treads 12026 | . . . . . 92 284 24 15 . . . . 176 428 354 115 77 244 426 760 170 94 243 1619 398 180 555 306 693 296 112 1275 1601 66 1423 Legs 3143 | 1 525 140 211 95 . . . . 489 249 287 893 253 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 200 200 200 160 160 259 50 50 130 130 130 130 160 160 260 260 160 160 160 160 160 160 160 160 160 160 160 160 160 155 152 150 252 152 Average Speed 160 | 120 184 200 200 200 160 160 260 75 128 130 130 130 152 160 177 260 260 210 160 160 160 160 160 160 160 160 160 160 160 160 157 155 154 252 177 Slowest Speed 750 | 120 200 200 200 200 160 160 262 261 130 130 130 130 750 160 260 260 260 260 160 160 160 160 160 160 160 160 160 160 160 160 161 160 160 252 370 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 11 Microwarps 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 33 8 Exploration Rate (%) 48 | 2 86 37 61 34 13 72 2 84 13 46 57 79 55 11 92 28 68 52 7 80 67 77 30 53 59 45 71 50 27 46 4 89 86 14 37 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 3 . . . . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 33 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . . 4 1 3 2 . 2 . . 1 . . . . . . 1 . . 1 . . . . . . . Spaces Dug 30 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 3 . 6 . . 5 3 . 2 Terrain Destroyed 1325 | . . . . . . . . 34 132 . . . . 5 12 . . . 7 . . . 187 278 18 14 10 31 24 67 . 40 381 . 85 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . 1 . . 2 Projectile 213 | . . . . . . . . . . . . . . . . . . . . . . . 6 94 18 14 10 6 18 19 . 7 21 . . AOE 1102 | . . . . . . . . 34 132 . . . . 5 12 . . . 7 . . . 181 183 . . . 25 . 48 . 32 360 . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 21824 | . 603 147 210 103 187 409 36 129 777 304 311 904 494 544 652 123 76 263 733 813 204 268 267 3875 438 187 579 337 1086 575 200 1651 2267 168 1904 Wait 4425 | . 13 3 . . 65 11 . 1 199 39 . . 2 61 270 1 . 1 258 21 5 151 8 1998 21 . . 1 233 171 36 120 342 59 335 Move 15326 | . 524 139 210 94 91 283 24 121 497 248 286 892 429 427 353 114 76 243 425 759 169 93 242 1618 397 179 554 305 692 295 111 1274 1623 102 1437 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 130 | . 5 1 . 1 4 . 1 . 9 2 . 2 4 3 4 . . . 8 . 5 . 1 17 3 . 1 4 7 5 4 15 10 . 14 Fast Attach 163 | . 6 . . 2 1 9 . . 14 2 1 3 5 6 3 . . 1 2 1 4 4 2 8 1 1 2 . 9 5 3 20 28 . 20 Attach 89 | . . . . . 4 1 2 . 3 . . . 1 2 . . . 2 2 . 1 . . 14 . 2 . . 5 1 4 8 23 6 8 Detach 43 | . . . . 1 . . 1 . 1 . . . . 2 1 . . . 1 . 1 2 . 3 . . 2 . 1 . 1 5 16 . 5 Swap 131 | . 2 . . 1 2 5 3 2 9 . . 1 4 4 12 . . 6 3 1 3 5 2 16 . . 1 6 9 6 1 15 10 . 2 Drop 168 | . . 1 . 4 4 7 . . 11 3 . 6 9 5 1 . . . 10 1 13 2 3 11 . . 1 7 13 3 5 18 23 . 7 Fire 1067 | . 50 . . . 16 93 5 5 12 10 22 . 35 32 5 8 . 10 24 28 3 5 8 184 15 5 10 12 101 55 35 124 147 . 8 Melee 231 | . . . . . . . . . 22 . . . . . 3 . . . . . . 6 . 2 . . . . 15 22 . 52 42 1 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 3 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 4 1 . . . 1 1 . . 3 . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Rewire 15 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 8 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 1 exit: *Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 66 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Identified exit to Materials 236 | -10/Materials | Discovered exit to Materials (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 738 | -10/Materials | Discovered exit to Materials (range 15) 1145 | -10/Materials | Entered Mines 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1421 | -10/Mines | Identified exit to Exiles 1421 | -10/Mines | Discovered exit to Exiles (range 5) 1434 | -10/Mines | Entered Exiles 1434 | -10/Exiles | Accompanied by 3 allies 1460 | -10/Exiles | Identified exit to Mines 1460 | -10/Exiles | Discovered exit to Mines (range 17) 1484 | -10/Exiles | Met 8R-AWN 1518 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-DEC 1728 | -10/Exiles | Learned location of Zion (-7) 1838 | -10/Exiles | Discovered exit to Mines (range 10) 1854 | -10/Exiles | Entered Mines 1854 | -9/Mines | Accompanied by 3 allies 1902 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1909 | -9/Mines | Found Prototype Device 1909 | -9/Mines | Identified Exp. Sensor Array 2022 | -9/Mines | Identified exit to Materials 2022 | -9/Mines | Discovered exit to Materials (range 14) 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Accompanied by 3 allies 2050 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2231 | -8/Materials | Identified exit to Storage 2323 | -8/Materials | Entered Storage 2323 | -8/Storage | Accompanied by 1 ally 2486 | -8/Storage | Garrison activated, responded to threat 2581 | -8/Storage | Destroyed 8 combat bots 2651 | -8/Storage | Lost 4 parts (1n2u1w) 2947 | -8/Storage | Build established: Scavenger-Mutant 3025 | -8/Storage | Identified exit to Factory 3025 | -8/Storage | Discovered exit to Factory (range 18) 3062 | -8/Storage | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3142 | -7/Factory | Sucked down chute 3142 | -7/Factory | Entered Waste 3157 | -7/Waste | EMP discharged 3182 | -7/Waste | Spotted C-40 Crusher 3193 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3196 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3198 | -7/Waste | Released all parts (7) 3198 | -7/Waste | Spotted C-40 Crusher 3201 | -7/Waste | Spotted C-40 Crusher 3205 | -7/Waste | Spotted C-40 Crusher 3206 | -7/Waste | Spotted C-40 Crusher 3231 | -7/Waste | Spotted C-40 Crusher 3247 | -7/Waste | Identified exit to Factory 3247 | -7/Waste | Discovered exit to Factory (range 11) 3252 | -7/Waste | Entered Factory 3508 | -7/Factory | Build established: Hacker-Mutant 3862 | -7/Factory | Fabricated O-24 Administrator (x1) 3923 | -7/Factory | Identified exit to Lower Caves 4224 | -7/Factory | Entered Lower Caves 4346 | -7/Lower Caves | Spotted B-75 Beast 4365 | -7/Lower Caves | Destroyed B-75 Beast 4606 | -7/Lower Caves | Identified exit to Lower Caves 4606 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 4607 | -7/Lower Caves | Learned 8 Factory zone layouts 4620 | -7/Lower Caves | Entered another Lower Caves area 4621 | -7/Lower Caves | Encountered a Warlord checkpoint 4805 | -7/Lower Caves | Flak Gun stolen by Master Thief 5024 | -7/Lower Caves | Identified exit to Zion 5024 | -7/Lower Caves | Discovered exit to Zion (range 14) 5047 | -7/Lower Caves | Entered Zion 5093 | -7/Zion | System corruption cleaned by Quarantine Array 5157 | -7/Zion | Identified exit to Proximity Caves 5157 | -7/Zion | Discovered exit to Proximity Caves (range 12) 5583 | -7/Zion | Learned location of Armory (-4) 5611 | -7/Zion | Learned Factory emergency access door positions 5668 | -7/Zion | Found CR-A16's Pointy Stick 5747 | -7/Zion | Learned location of Extension (-5) 5807 | -7/Zion | Learned location of Warlord (-4) 6218 | -7/Zion | Entered Proximity Caves 6319 | -6/Proximity Caves | Learned Factory terminal intel 6431 | -6/Proximity Caves | Core integrity fell below 50% 6447 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6481 | -6/Proximity Caves | Destroyed 8 combat bots 6561 | -6/Proximity Caves | Spotted B-75 Beast 6660 | -6/Proximity Caves | Destroyed B-75 Beast 6735 | -6/Proximity Caves | Build established: Scavenger-Mutant 6955 | -6/Proximity Caves | Identified exit to Factory 6955 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7000 | -6/Proximity Caves | Entered Factory 7000 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7001 | -6/Factory | Identified exit to Lower Caves 7002 | -6/Factory | Identified exit to Factory 7004 | -6/Factory | Loaded intel: 20 terminal locations 7317 | -6/Factory | Build established: Scavenger-Gunner 7682 | -6/Factory | Fabricated Huge Storage Unit (x1) 7864 | -6/Factory | Build established: Scavenger-Mutant 7865 | -6/Factory | Entered Lower Caves 7941 | -6/Lower Caves | Encountered a Warlord checkpoint 7954 | -6/Lower Caves | Learned Factory garrison access intel 8420 | -6/Lower Caves | Build established: Scavenger-Gunner 8568 | -6/Lower Caves | Spotted B-75 Beast 8575 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 8578 | -6/Lower Caves | Destroyed B-75 Beast 8795 | -6/Lower Caves | Identified exit to Lower Caves 8795 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 8813 | -6/Lower Caves | Entered another Lower Caves area 9086 | -6/Lower Caves | Identified exit to Data Miner 9086 | -6/Lower Caves | Discovered exit to Data Miner (range 17) 9136 | -6/Lower Caves | Entered Data Miner 9136 | -6/Data Miner | Identified exit to Proximity Caves 9136 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 9186 | -6/Data Miner | Met Data Miner 9238 | -6/Data Miner | Learned location of Section 7 (-2) 9238 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9277 | -6/Data Miner | Received God Mode back door access code from Data Miner 9334 | -6/Data Miner | Entered Proximity Caves 9358 | -5/Proximity Caves | Escorted by Enhanced Grunt 9691 | -5/Proximity Caves | Found Prototype Device 9691 | -5/Proximity Caves | Identified Exp. Thermal Shield 9713 | -5/Proximity Caves | Lost 3 parts (2n1u) 9884 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9892 | -5/Proximity Caves | Entered Factory 9892 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9893 | -5/Factory | Loaded intel: 3 garrison access locations 9915 | -5/Factory | Identified exit to Upper Caves 9915 | -5/Factory | Discovered exit to Upper Caves (range 9) 10034 | -5/Factory | Repaired Flak Gun 10179 | -5/Factory | Incoming investigation squad redirected 10355 | -5/Factory | Fabricated Exp. Sensor Array? 10699 | -5/Factory | Fabricated Hvy. Treads (x2) 10914 | -5/Factory | Identified exit to Extension 10914 | -5/Factory | Discovered exit to Extension (range 10) 10927 | -5/Factory | Entered Extension 11099 | -5/Extension | Rescued A7 11225 | -5/Extension | Identified exit to Cetus 11280 | -5/Extension | Rescued a captive Derelict 11296 | -5/Extension | Rescued a captive Derelict 11296 | -5/Extension | Rescued a captive Derelict 11324 | -5/Extension | Rescued a captive Derelict 11444 | -5/Extension | Rescued a captive Derelict 11675 | -5/Extension | Spotted B-75 Beast 11688 | -5/Extension | Spotted B-75 Beast 11691 | -5/Extension | Allies destroyed B-75 Beast 11701 | -5/Extension | Destroyed B-75 Beast 11702 | -5/Extension | Disrupted transfer network 11884 | -5/Extension | Identified exit to Factory 11884 | -5/Extension | Discovered exit to Factory (range 14) 11974 | -5/Extension | Rescued a captive Derelict 11982 | -5/Extension | Rescued a captive Derelict 11993 | -5/Extension | Rescued a captive Derelict 11994 | -5/Extension | Rescued a captive Derelict 12014 | -5/Extension | Rescued a captive Derelict 12260 | -5/Extension | Entered Cetus 12260 | -5/Cetus | Accompanied by 10 allies (A7) 12265 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12283 | -5/Cetus | Spotted Cetus Guard 12283 | -5/Cetus | Spotted Cetus Guard 12285 | -5/Cetus | Spotted Cetus Guard 12285 | -5/Cetus | Spotted Cetus Guard 12297 | -5/Cetus | Allies destroyed Cetus Guard 12298 | -5/Cetus | Allies destroyed Cetus Guard 12301 | -5/Cetus | Allies destroyed Cetus Guard 12387 | -5/Cetus | Escorted A7 to Cetus Mainframe 12403 | -5/Cetus | Started Cetus Manufacturing Module 12422 | -5/Cetus | Identified exit to Archives 12422 | -5/Cetus | Discovered exit to Archives (range 15) 12428 | -5/Cetus | Manufactured an Enhanced Grunt 12453 | -5/Cetus | Manufactured an Enhanced Grunt 12454 | -5/Cetus | Spotted Cetus Guard 12454 | -5/Cetus | Spotted Cetus Guard 12456 | -5/Cetus | Destroyed Cetus Guard 12457 | -5/Cetus | Spotted Cetus Guard 12457 | -5/Cetus | Spotted Cetus Guard 12458 | -5/Cetus | Allies destroyed Cetus Guard 12465 | -5/Cetus | Allies destroyed Cetus Guard 12469 | -5/Cetus | Discovered exit to Factory (range 16) 12470 | -5/Cetus | Allies destroyed Cetus Guard 12478 | -5/Cetus | Manufactured an Enhanced Grunt 12478 | -5/Cetus | Met Revision 17 12503 | -5/Cetus | Manufactured an Enhanced Grunt 12528 | -5/Cetus | Manufactured an Enhanced Grunt 12568 | -5/Cetus | Entered Archives 12568 | -5/Archives | Accompanied by 9 allies (A7) 12573 | -5/Archives | Received a hacking code to weaken MAIN.C 12761 | -5/Archives | Identified exit to Hub_04(d) 12761 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 12816 | -5/Archives | Discovered exit to Factory (range 16) 12877 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 12915 | -5/Archives | Entered Hub_04(d) 12915 | -5/Hub_04(d) | Accompanied by 6 allies 13215 | -5/Hub_04(d) | Build established: Scavenger-Tank 13240 | -5/Hub_04(d) | Network Hub disabled 13347 | -5/Hub_04(d) | Entered Factory 13347 | -4/Factory | Accompanied by 4 allies 13347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13568 | -4/Factory | Identified exit to Research 13568 | -4/Factory | Discovered exit to Research (range 12) 13594 | -4/Factory | Garrison activated, responded to threat 13635 | -4/Factory | Found Quantum Capacitor 13737 | -4/Factory | Spotted B-86 Titan 13764 | -4/Factory | Destroyed B-86 Titan 13946 | -4/Factory | Garrison activated, responded to threat 14130 | -4/Factory | Incoming assault squad redirected 14130 | -4/Factory | System corruption reached 10% 14196 | -4/Factory | Destroyed 12 combat bots 14222 | -4/Factory | Lost 4 parts (1p2u1w) 14672 | -4/Factory | Build established: Scavenger-Skirmisher 16551 | -4/Factory | Discovered exit to Research (range 21) 17047 | -4/Factory | Repaired Centrium Heavy Treads 17302 | -4/Factory | Incoming investigation squad redirected 17354 | -4/Factory | Repaired Centrium Heavy Treads 17428 | -4/Factory | Repaired Broken Exp. Sensor Array 17598 | -4/Factory | Fabricated Kinetic Spear? 17848 | -4/Factory | Local fabrication network quarantined 18097 | -4/Factory | First assault squad dispatched 18183 | -4/Factory | Identified exit to Upper Caves 18183 | -4/Factory | Identified exit to Armory 18579 | -4/Factory | Entered Upper Caves 18878 | -4/Upper Caves | Learned 8 Research zone layouts 19233 | -4/Upper Caves | Identified exit to Upper Caves 19233 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 19291 | -4/Upper Caves | Entered another Upper Caves area 19297 | -4/Upper Caves | Discovered exit to Research (range 11) 19539 | -4/Upper Caves | Identified exit to Warlord 19539 | -4/Upper Caves | Discovered exit to Warlord (range 16) 19553 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19598 | -4/Upper Caves | Entered Warlord 19653 | -4/Warlord | System corruption cleaned by Quarantine Array 20194 | -4/Warlord | Met Warlord 20210 | -4/Warlord | Opened Warlord's prototype stash 20216 | -4/Warlord | Found Prototype Reactor 20216 | -4/Warlord | Identified Vortex Chain Reactor 20219 | -4/Warlord | Warlord's base attacked by MAIN.C 20224 | -4/Warlord | Found Prototype Hackware 20224 | -4/Warlord | Identified System Mapper 20468 | -4/Warlord | Opened side exit 20507 | -4/Warlord | Identified exit to Proximity Caves 20507 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 20520 | -4/Warlord | Spotted Striker 20520 | -4/Warlord | Spotted B-86 Titan 20520 | -4/Warlord | Spotted B-90 Cyclops 20520 | -4/Warlord | Entered Proximity Caves 20520 | -3/Proximity Caves | Accompanied by 3 allies 20774 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20803 | -3/Proximity Caves | Destroyed 10 combat bots 20824 | -3/Proximity Caves | Build established: Hacker-Skirmisher 20989 | -3/Proximity Caves | Discovered exit to Research (range 8) 21063 | -3/Proximity Caves | Entered Research 21063 | -3/Research | Accompanied by 1 ally 21063 | -3/Research | Evolved 2 slots: Utility x2 21064 | -3/Research | Identified exit to Testing 21210 | -3/Research | Spotted B-86 Titan 21761 | -3/Research | Identified exit to Research 21761 | -3/Research | Discovered exit to Research (range 5) 22125 | -3/Research | Discovered exit to Research (range 9) 22591 | -3/Research | Fabricated Hvy. Armor Plating (x1) 22646 | -3/Research | Incoming investigation squad redirected 22710 | -3/Research | Destroyed 7 combat bots 22710 | -3/Research | Lost 5 parts (4u1w) 22815 | -3/Research | Entered Testing 23085 | -3/Testing | Build established: Hacker-Tank 23116 | -3/Testing | Repaired Centrium Heavy Treads 23171 | -3/Testing | Repaired Centrium Heavy Treads 23283 | -3/Testing | Discovered exit to Research (range 5) 23534 | -3/Testing | Found System Mapper 23562 | -3/Testing | Scanned by Researcher 23643 | -3/Testing | Found Prototype Launcher 23644 | -3/Testing | Identified Tactical Quantum Warhead 23706 | -3/Testing | System corruption reached 10% 23727 | -3/Testing | Entered Research 23727 | -2/Research | Warlord forces began assault on 0b10 23727 | -2/Research | Evolved 2 slots: Propulsion x2 23755 | -2/Research | Lost 4 parts (4u) 23837 | -2/Research | Research machine network offline 23931 | -2/Research | Build established: Wizard-Mutant 23956 | -2/Research | Identified exit to Quarantine 23956 | -2/Research | Discovered exit to Quarantine (range 14) 23987 | -2/Research | Spotted Striker 23992 | -2/Research | Spotted Striker 24012 | -2/Research | Entered Quarantine 24034 | -2/Quarantine | Lost 3 parts (3u) 24132 | -2/Quarantine | Repaired HERF Cannon 24160 | -2/Quarantine | Found Alien Artifact 24228 | -2/Quarantine | Found Alien Artifact 24297 | -2/Quarantine | Build established: Hacker-Mutant 24324 | -2/Quarantine | Identified exit to Access 24427 | -2/Quarantine | Identified Core Reset Matrix 24427 | -2/Quarantine | Identified Subatomic Replicator 24813 | -2/Quarantine | System corruption reached 10% 24886 | -2/Quarantine | Found Alien Artifact 24887 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 24887 | -2/Quarantine | Warped through subspace 25091 | -2/Quarantine | Found Alien Artifact 25094 | -2/Quarantine | Found Alien Artifact 25096 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 25115 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 25115 | -2/Quarantine | Warped through subspace 25413 | -2/Quarantine | Spotted Alpha 7 25446 | -2/Quarantine | Destroyed Alpha 7 25460 | -2/Quarantine | Found Antimissile System 25478 | -2/Quarantine | Found Alien Launcher 25715 | -2/Quarantine | Found Alien Impact Weapon 25776 | -2/Quarantine | Met incapacitated Sigix Warrior 25776 | -2/Quarantine | Lockdown squad dispatched 25779 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25782 | -2/Quarantine | Unlocked Sigix quarantine chamber 25831 | -2/Quarantine | Spotted Lightning 25832 | -2/Quarantine | Spotted Lightning 25833 | -2/Quarantine | Spotted Lightning 25865 | -2/Quarantine | Destroyed Lightning 25893 | -2/Quarantine | Destroyed Lightning 25911 | -2/Quarantine | Destroyed Lightning 25927 | -2/Quarantine | Found Prototype Energy Cannon 25932 | -2/Quarantine | Found Prototype Processor 25932 | -2/Quarantine | Identified Exp. Targeting Computer 25935 | -2/Quarantine | Found Prototype Device 25935 | -2/Quarantine | Identified EM Dispersion Field 25961 | -2/Quarantine | Found Prototype Energy Cannon 26201 | -2/Quarantine | Found Quantum Capacitor 26380 | -2/Quarantine | Identified Core Stripper 26383 | -2/Quarantine | Spotted Fortress 26389 | -2/Quarantine | Destroyed Fortress 26409 | -2/Quarantine | Found Vortex Chain Reactor 26529 | -2/Quarantine | Identified exit to Section 7 26529 | -2/Quarantine | Discovered exit to Section 7 (range 6) 26537 | -2/Quarantine | Entered Section 7 26643 | -2/Section 7 | Repaired Adv. Heavy Siege Treads 26679 | -2/Section 7 | Identified EMDS (x2) 26935 | -2/Section 7 | Spotted B-90 Cyclops 26976 | -2/Section 7 | Destroyed B-90 Cyclops 26999 | -2/Section 7 | Destroyed 8 combat bots 27237 | -2/Section 7 | Found Prototype Device 27237 | -2/Section 7 | Identified Exp. Shield Generator 27556 | -2/Section 7 | Found Alien Artifact 27613 | -2/Section 7 | Spotted S7 Guard 27624 | -2/Section 7 | Spotted S7 Guard 27628 | -2/Section 7 | Destroyed S7 Guard 27647 | -2/Section 7 | Destroyed S7 Guard 27659 | -2/Section 7 | Found Prototype Protection 27671 | -2/Section 7 | Identified Hvy. Regenerative Plating 27706 | -2/Section 7 | Found Alien Artifact 27706 | -2/Section 7 | Identified Core Membrane 27706 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27762 | -2/Section 7 | Found Alien Artifact 27762 | -2/Section 7 | Identified Core Regenerator 27762 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 27814 | -2/Section 7 | Found Alien Artifact 27814 | -2/Section 7 | Identified Integrated Reactor 27814 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28016 | -2/Section 7 | Found Alien Artifact 28069 | -2/Section 7 | Spotted B-90 Cyclops 28223 | -2/Section 7 | Found Quantum Capacitor 28317 | -2/Section 7 | Identified Spacefold Activator 28317 | -2/Section 7 | Identified Microwarp Drive 28317 | -2/Section 7 | Identified Sigix Terminator 28391 | -2/Section 7 | Destroyed B-90 Cyclops 28838 | -2/Section 7 | Discovered exit to Access (range 23) 29106 | -2/Section 7 | Spotted Executioner 29108 | -2/Section 7 | Spotted Executioner 29190 | -2/Section 7 | Spotted B-99 Colossus 29232 | -2/Section 7 | Destroyed B-99 Colossus 29292 | -2/Section 7 | Found Alien Artifact 29292 | -2/Section 7 | Identified Integrated Dissipator 29292 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29295 | -2/Section 7 | Found Integrated Dissipator 29295 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29298 | -2/Section 7 | Found Integrated Dissipator 29298 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29358 | -2/Section 7 | Found Alien Artifact 29358 | -2/Section 7 | Identified LRC Energy Well 29358 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 29361 | -2/Section 7 | Found Alien Artifact 29361 | -2/Section 7 | Identified LRC Insulator 29361 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 29464 | -2/Section 7 | Core integrity fell below 50% 29503 | -2/Section 7 | Found Alien Artifact 29503 | -2/Section 7 | Identified Matter Drive 29564 | -2/Section 7 | Spotted Striker 29565 | -2/Section 7 | Spotted Striker 29601 | -2/Section 7 | Spotted Executioner 29652 | -2/Section 7 | Activated Sigix Exoskeleton 29652 | -2/Section 7 | Unable to understand communications from Sigix Warrior 29653 | -2/Section 7 | Used Core Reset Matrix 29657 | -2/Section 7 | Sensed 11 artifacts in vicinity 29679 | -2/Section 7 | Emitted hypermatrix ping 29684 | -2/Section 7 | Assembled emerged from beneath the floor 29695 | -2/Section 7 | Core integrity fell below 20% 29696 | -2/Section 7 | Discovered exit to Access (range 2) 29704 | -2/Section 7 | Scanned by Researcher 29705 | -2/Section 7 | Intercept squad dispatched 29705 | -2/Section 7 | Spotted Tracker 29705 | -2/Section 7 | Spotted Combat Programmer 29705 | -2/Section 7 | Spotted Combat Programmer 29705 | -2/Section 7 | Spotted Tracker 29730 | -2/Section 7 | Fired Sigix Terminator 29730 | -2/Section 7 | Destroyed Combat Programmer 29730 | -2/Section 7 | Destroyed Combat Programmer 29751 | -2/Section 7 | Destroyed 33 combat bots 29760 | -2/Section 7 | Entered Access 29760 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 29760 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29761 | -1/Access | Lost 7 parts (3n3u1w) 29929 | -1/Access | Core integrity fell below 50% 29944 | -1/Access | Build established: Alien-Mutant 29949 | -1/Access | Identified exit to Command 29949 | -1/Access | Discovered exit to Command (range 7) 30028 | -1/Access | Spotted Striker 30029 | -1/Access | Entered Command 30279 | -1/Command | First assault squad dispatched 30291 | -1/Command | Lost 3 parts (1p2w) 30338 | -1/Command | Incoming assault squad redirected 30344 | -1/Command | Emitted hypermatrix ping 30349 | -1/Command | Assembled emerged from beneath the floor 30353 | -1/Command | Disengaged cave seal 30353 | -1/Command | Derelicts emerged from the dark tunnel 30356 | -1/Command | Welcomed Warlord to Command 30361 | -1/Command | Core integrity fell below 20% 30365 | -1/Command | Assembled emerged from beneath the floor 30370 | -1/Command | Lost 3 parts (1n2u) 30436 | -1/Command | Assembled emerged from beneath the floor 30691 | -1/Command | Assembled emerged from beneath the floor 30722 | -1/Command | Spotted Alpha 7 30722 | -1/Command | Spotted Striker 30722 | -1/Command | Spotted Executioner 30722 | -1/Command | Spotted Executioner 30726 | -1/Command | Assembled emerged from beneath the floor 30726 | -1/Command | Spotted Striker 30726 | -1/Command | Spotted Executioner 30728 | -1/Command | Allies destroyed Striker 30729 | -1/Command | Spotted Executioner 30730 | -1/Command | Spotted Alpha 7 30730 | -1/Command | Spotted B-99 Colossus 30732 | -1/Command | Spotted B-99 Colossus 30737 | -1/Command | Allies destroyed Alpha 7 30738 | -1/Command | Destroyed Striker 30743 | -1/Command | Destroyed Alpha 7 30743 | -1/Command | Allies destroyed Executioner 30749 | -1/Command | Allies destroyed Executioner 30755 | -1/Command | Identified exit to Surface 30755 | -1/Command | Discovered exit to Surface (range 10) 30761 | -1/Command | Destroyed B-99 Colossus 30968 | -1/Command | Incoming investigation squad redirected 31240 | -1/Command | Assembled emerged from beneath the floor 31556 | -1/Command | Disengaged cave seal 31556 | -1/Command | Derelicts emerged from the dark tunnel 31785 | -1/Command | Incoming investigation squad redirected 31852 | -1/Command | Spotted M Guard 31852 | -1/Command | Spotted M Guard 31852 | -1/Command | Spotted Combat Programmer 31852 | -1/Command | Spotted Combat Programmer 31853 | -1/Command | Destroyed M Guard 31906 | -1/Command | Lost 6 parts (2p1n3u) 31933 | -1/Command | Spotted PA-ZQF(L) 31956 | -1/Command | All MAIN.C guards destroyed 31970 | -1/Command | Assembled emerged from beneath the floor 32081 | -1/Command | Warlord commented on Warlord statues 32111 | -1/Command | Found Hvy. Regenerative Plating 32572 | -1/Command | P-80 Master assimilated allied U1-QQ4(i) 32916 | -1/Command | Used Subatomic Replicator to replicate Hvy. Regenerative Plating 32945 | -1/Command | Build established: Alien-Gladiator 33160 | -1/Command | Core destroyed Last Messages --------------- 32711_ Sneak attack on Warlord D3-CKR. 32711_ Warlord D3-CKR destroyed. 32716_ Acquired Unknown Launcher. 32719_ Acquired Unknown Power Core. 32744_ Imp. Component Analysis Suite identified Rnf. Fission Core. 32764_ Dropped Spacefold Activator. 32764_ Dropped Rnf. Fission Core. 32768_ Imp. Component Analysis Suite identified Hvy. Rocket Launcher. 32863_ Acquired Unknown Launcher. 32863_ Identified Imp. Grenade Launcher. 32916_ Dropped Hvy. Regenerative Plating. 32916_ Replicated Hvy. Regenerative Plating. 32917_ Acquired Hvy. Regenerative Plating. 32924_ Discarded Adv. Target Analyzer. 32924_ Acquired Hvy. Regenerative Plating. 33029_ ALERT: Rogue bot located, Programmers report to Command Zone 8M. 33120_ Dropped Imp. Component Analysis Suite. 33139_ Acquired Spacefold Activator. 33160_ Spacefolded through Earth. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????##############??# #???????????????? | | ?????????? #?## #???????????????? | | ?????????? @###"! #???????????????? | | ?????????? #?## #???????????????? | | ?????????????##########"""#??# #???????????????? | | ????????????????????????????## #???????????????? | | ??????????????????????#"""###"####?#####?#####?### | | ??????????????????????#* ### #?#!!!#?#! *#?# | | ??????????????????????# ## # ###!% ### % ### | | ??????????????????????# ! ! | | ??????????????????????# | | ??????????????????????# = | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# # ### ### ### | | ??????????????????????######## #?# #?# #?# | | ?????????????????????????????#####?#####?#####?### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 70 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Point Defense Rating 240 Reclamation Efficiency 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 8 Particle Charging 25 Kinecelleration 40 Salvage Targeting 1 Stasis Canceling 2 Offensive Hacking 60 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Huge Storage Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Hvy. Treads | x2 | -5/Factory Kinetic Spear | x1 | -4/Factory Hvy. Armor Plating | x1 | -3/Research Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Stripper Core Membrane Core Regenerator Integrated Reactor Integrated Dissipator LRC Energy Well LRC Insulator Microwarp Drive Matter Drive Core Reset Matrix Spacefold Activator Sigix Terminator Subatomic Replicator Achievements -------------- Artifact Hunter Everyone Must Die Great Explorer Torch Treasure Hunter Challenges ------------ None Game ------ Seed OmegaSmartbombFlakker Manual? 0 Play Time 04:12:31 Cumulative 359.5 hours Start 2021.05.20 @ 07:18:33 End 2021.05.23 @ 15:06:57 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 349 Rogue 146 Adventurer 112 Explorer 91 Win Type - Total 24 Types 17/0/5/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 797f8f8a-06b8-48cf-8322-0c099f10b13b