Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 19:37:30 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (395) 1975 Value Destroyed (12245) 12245 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (4002) 4002 TOTAL SCORE: 29542 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 1015 Met Data Miner 300 Win 3000 Friendly Fire -1067 Cogmind --------- Core Integrity 1381/1600 Matter 47/300 Energy 109/150 System Corruption 4% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- Diametric Drive Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Dirty Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Improved Propulsion Shielding Hacking Suite Experimental Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Diametric Drive Advanced Terrain Scanner Enhanced Nova Cannon Mini Smartbomb Launcher Dirty Datajack [Rating: 151] Favorites ----------- Power Graviton Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Makeshift Leg Treads Armored Treads Leg Makeshift Leg Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Plasma Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 . 1 1 Utility 8 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 261 | 8 9 2 12 2 12 13 3 3 . 13 14 7 3 30 5 6 . 19 7 1 8 10 22 9 4 7 14 18 Power 35 | 1 2 1 . . 1 1 1 . . 6 1 . . 7 . . . 5 1 . 1 2 1 1 . 1 . 2 Engine 12 | 1 1 1 . . . . . . . . . . . 5 . . . 4 . . . . . . . . . . Core 13 | . 1 . . . 1 1 1 . . 4 . . . 2 . . . . 1 . . . 1 1 . . . . Reactor 10 | . . . . . . . . . . 2 1 . . . . . . 1 . . 1 2 . . . 1 . 2 Propulsion 69 | 2 1 . 6 . 3 3 . 2 . 1 5 3 . 13 . . . 5 2 . . . 10 1 1 1 6 4 Treads 9 | 2 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 47 | . . . . . 3 3 . 2 . 1 5 3 . 13 . . . 5 2 . . . 10 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 6 4 Utility 99 | 2 4 1 2 . 4 5 2 1 . 3 7 3 1 4 2 3 . 7 2 . 6 2 6 6 3 5 8 10 Device 51 | 1 3 1 2 . 2 2 2 1 . 1 5 2 1 1 . 1 . 6 2 . 3 2 2 . . 2 3 6 Storage 5 | 1 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Processor 16 | . . . . . . 1 . . . 1 . . . . 1 1 . . . . 3 . . 2 1 2 1 3 Hackware 14 | . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 4 2 . 3 1 Protection 13 | . . . . . 2 1 . . . . . 1 . 2 1 . . 1 . . . . 3 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 2 . 4 2 4 4 . . . 3 1 1 2 6 3 3 . 2 2 1 1 6 5 1 . . . 2 Energy Gun 41 | 2 1 . 4 2 4 3 . . . 1 1 1 1 4 2 3 . 2 . . . 3 5 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Ballistic Gun 5 | 1 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Unidentified Prototypes 32 | . . . 3 . 1 1 . . . 10 1 . . . . 2 . 4 . . . 3 . . . 2 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Lost 79 | . 3 . 1 . 1 1 . . . . 7 1 2 6 . . . 3 10 . 2 . 5 19 6 . 1 11 Power 11 | . 1 . . . . . . . . . . . . 1 . . . 2 1 . . . 1 3 . . . 2 Propulsion 20 | . . . . . . . . . . . 3 . . . . . . . 4 . 1 . 2 6 1 . 1 2 Utility 27 | . 1 . . . 1 . . . . . 3 . . 3 . . . 1 1 . . . 2 5 5 . . 5 Weapon 21 | . 1 . 1 . . 1 . . . . 1 1 2 2 . . . . 4 . 1 . . 5 . . . 2 Highest Loss Streak 13 | . 1 . 1 . 1 1 . . . . 3 1 1 2 . . . 1 8 . 2 . 3 13 4 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 11 14 13 13 13 13 13 14 13 13 13 13 14 14 14 13 15 14 11 13 14 14 14 12 3 3 3 3 Power . | . . . 1 1 1 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 6 5 4 4 3 1 2 2 . 1 2 2 3 3 5 5 5 4 2 . . . . 1 1 . . . Utility 6 | . 4 5 4 5 5 6 7 9 9 9 7 7 8 8 7 6 7 7 6 6 6 7 8 6 . . . . Weapon 2 | . 1 2 3 3 2 2 2 2 3 1 1 1 . 1 2 1 3 3 1 . 1 1 3 3 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 3 4 11 . 8 4 1 . . 1 . . . 3 . . . 2 . . . 2 3 3 . 2 . . Power 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 13 | . 2 3 1 . 4 . . . . . . . . 2 . . . 1 . . . . . . . . . . Utility 17 | . . 1 6 . 1 3 . . . 1 . . . 1 . . . 1 . . . . 1 2 . . . . Weapon 8 | . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . Average Slot Usage (%) 95 | . 97 100 97 100 98 99 100 100 82 99 99 99 97 99 100 99 100 99 91 94 88 87 95 83 20 12 24 62 Engine 3 | . 4 9 11 11 . . . . . . . . . 2 . . . 4 8 5 1 . . . . . . . Core 4 | . 9 4 . . 8 7 7 7 7 9 . . . . 12 11 11 6 1 5 5 2 1 4 . . . . Reactor 3 | . . . . . . . . . . 3 12 12 12 8 . . . . . . 3 7 8 3 . . 2 4 Treads 8 | . 26 28 30 33 25 . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . . 1 30 30 30 30 28 30 31 31 31 31 27 27 26 26 27 22 20 26 23 . . . . Device 16 | . 13 14 22 22 17 15 15 15 15 13 15 17 18 13 12 19 16 16 18 16 19 20 19 19 . . 3 9 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . . . . Processor 5 | . . . . . . 6 7 7 7 7 6 6 6 6 8 7 11 11 11 11 14 15 11 9 3 7 . 6 Hackware 1 | . . . . . . . . . . . 2 6 6 5 2 . . . . . . . . 2 14 . 3 12 Protection 3 | . . . . . 8 7 6 7 7 7 4 . . 4 5 5 5 4 . . . . 3 . . . . 1 Energy Gun 18 | . 22 28 22 22 26 22 23 23 5 21 17 17 13 12 17 22 16 21 16 11 7 6 19 15 . . . 1 Ballistic Gun 1 | . 5 . . . . . . . . . . . 1 5 . . . . . . . . . . . . . . Peak Build Rating 151 | 7 12 12 29 27 36 49 51 50 48 81 91 90 90 87 73 85 87 105 105 92 107 108 124 122 22 39 107 151 Average Rating 61 | 6 9 11 23 26 33 46 48 48 37 56 82 89 84 80 70 79 87 94 92 91 98 99 113 99 19 27 61 122 On Entrance 57 | . 7 11 12 27 25 35 49 49 48 48 72 83 90 87 70 70 85 87 101 91 86 95 100 114 11 7 3 107 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . 8 . . . . 5 . . . . 5 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 11 . . Heaviest Build 87 | 15 31 35 40 40 48 49 46 46 45 73 79 71 71 77 56 64 64 72 70 63 68 84 87 77 4 2 34 50 Greatest Support 121 | 40 40 40 60 60 60 63 63 65 65 75 90 106 106 106 96 96 96 115 115 99 99 76 121 106 7 16 60 67 Greatest Overweight (x) 9 | . 9 . 1 . . . . . . 1 1 . . . . . . . . . . 1 1 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 5 5 5 Average Carried 13 | 3 11 14 14 14 14 14 14 15 14 14 13 13 14 14 14 13 15 14 11 13 14 14 14 12 3 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 5 15 15 15 15 15 14 15 15 15 13 13 14 15 15 14 15 15 15 13 15 15 15 15 5 4 5 3 . Class Distribution -------------------- 24% | Mutant 19% | Skirmisher 18% | Scavenger-Skirmisher 9% | Tank 8% | Trapper-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Lower Caves Trapper-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Matter Collected 8618 | 280 246 34 200 20 164 280 71 122 . 457 468 350 357 1679 755 60 180 692 451 129 362 187 670 378 . . 26 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16021 | 200 827 75 1386 424 1413 978 269 525 . 603 1104 295 314 1807 566 185 299 1455 277 66 513 205 1495 595 53 . 82 10 Parts 733 | 19 38 6 82 29 67 42 12 13 . 15 51 8 3 142 12 1 6 55 2 3 22 4 64 27 4 . 4 2 Haulers Intercepted 22 | . 2 . 5 . 6 4 . . . . 1 . . . . 1 . 3 . . . . . . . . . . Recyclers Shooed 9 | . 2 . 1 . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Retrieved Matter 432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 432 . Parts Self-Destructed 53 | . . . . . . . 11 12 . 10 . 8 . . 8 . . . 2 2 . . . . . . . . Prevented 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Combat Hostiles Destroyed 227 | . 12 . 21 10 23 14 5 9 . 7 22 6 6 10 13 1 1 20 7 1 3 . 19 9 3 . 4 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 162 | . 10 . 21 10 23 11 5 8 . 5 13 5 . 10 2 1 . 11 6 1 . . 13 7 . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . AOE 51 | . . . . . . 3 . . . 2 8 1 5 . 9 . 1 8 1 . . . 3 2 3 . 4 1 Classes Destroyed 28 | 3 4 . 5 . . 1 1 . . 2 1 . . 4 2 . 1 . . 1 . . 3 . . . . . Worker 21 | 2 1 1 2 . 1 . . . . . 2 . . . . . . 2 . . 5 . 2 . 2 . . 1 Builder 8 | . 1 1 . . 1 . . . . . 1 . . . . . . 1 . . 2 . 1 . . . . . Tunneler 12 | 5 . 2 . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Hauler 22 | . 2 . 5 . 6 4 . . . . 1 . . . . 1 . 3 . . . . . . . . . . Recycler 12 | 1 1 . 3 1 . 2 . . . . 1 . . . . . . 2 . . 1 . . . . . . . Minesweeper 7 | . . . . . . . 3 1 . . . 1 1 . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . 3 . 4 2 . . . . . . . . . . . 2 . . 1 . 1 . . . . . Swarmer 58 | . . . 7 3 9 5 2 4 . 2 9 3 . . . . . 4 . . . . 3 . 3 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 80 | . 12 . 8 5 8 4 2 3 . 2 3 . 5 . 9 1 . 7 3 . . . 6 2 . . . . Brawler 4 | . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 4 2 6 3 1 1 . . 1 . 1 . 1 . . . . . . . 3 2 . . . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Hunter 12 | . . . . . . . . . . . 5 3 . . . . . 2 . 1 . . 1 . . . . . Programmer 26 | . . . . . . 2 . . . . 4 . . . . . . 7 2 . 3 . 3 4 . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite 59 | . . . . . . . . . . . . . . 59 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 1 7 3 5 4 2 3 . 3 7 3 4 4 4 1 1 6 2 1 3 . 8 2 5 . 4 2 Combat Bots Only 6 | . 2 . 4 3 5 4 2 3 . 3 6 3 4 1 4 1 1 5 2 1 2 . 6 2 3 . 4 1 Max Kills in Single Turn 3 | 1 1 1 2 1 2 2 1 1 . 2 2 2 2 2 2 1 1 3 1 1 1 . 2 1 2 . 3 2 Gunslinging 1 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . 1 2 1 2 . 2 . 1 3 1 . . . 2 1 2 . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Hostile Shots Fired 1726 | . 68 . 62 26 50 114 19 74 . 7 161 29 33 241 33 2 . 156 57 3 21 . 116 212 61 90 23 68 Missed 702 | . 13 . 15 7 19 53 8 28 . 4 47 10 12 102 13 1 . 61 23 1 9 . 36 94 30 70 10 36 Hits 1024 | . 55 . 47 19 31 61 11 46 . 3 114 19 21 139 20 1 . 95 34 2 12 . 80 118 31 20 13 32 Melee 14 | . . . . . . . . . . . . . . 5 . . . . 6 . . . 1 2 . . . . Projectile 1010 | . 55 . 47 19 31 61 11 46 . 3 114 19 21 134 20 1 . 95 28 2 12 . 79 116 31 20 13 32 AOE 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 Critical Strikes 29 | . . . . . . . . 3 . 1 2 1 1 2 2 . . 3 2 . 1 . 3 5 . 1 . 2 Part Disruptions 7 | . . . . . . . . . . . . . . 1 . . . . 2 . . . 4 . . . . . Damage Taken 15837 | . 657 . 424 249 408 733 128 553 . 86 1823 250 272 1122 307 15 . 1416 911 17 245 . 1526 2379 771 172 314 1059 Core 2905 | . 135 . 31 40 7 39 . 19 . 31 189 57 42 122 . . . 87 33 . 39 . 79 933 627 75 101 219 Absorbed by Shields 624 | . . . . . . . . . . . 71 60 100 165 . 5 . 208 15 . . . . . . . . . Redirected to Shielding 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 72 Regen/Repaired (Parts) 1186 | . 126 . . . 73 202 . . . . 239 . . . . . . 77 . . . 319 150 . . . . . Core Remaining (%) 71 | 100 . 46 . 82 98 . . . . 87 . . . . 51 . . . . 88 . . . 8 . 42 93 86 Volleys Fired 1232 | 13 81 8 71 40 70 52 22 32 . 25 79 15 21 378 37 8 6 66 35 15 33 9 64 32 3 . 2 15 Largest 4 | 2 2 2 2 2 3 3 3 3 . 3 3 3 3 3 3 4 1 4 4 2 3 4 4 4 1 . 1 1 Hottest 321 | 100 115 115 140 131 183 197 197 197 . 230 244 238 219 174 185 235 80 280 280 131 229 287 320 321 80 . 80 120 Shots Fired 2959 | 26 161 16 137 80 208 144 66 97 . 70 205 40 37 865 67 32 6 201 65 25 81 20 205 85 3 . 2 15 Gun 2782 | 26 161 16 137 80 208 140 66 97 . 63 196 38 29 855 48 32 . 186 50 20 48 9 194 75 . . . 8 Cannon 49 | . . . . . . . . . . . . . . . . . . . . . 33 11 . . . . . 5 Launcher 128 | . . . . . . 4 . . . 7 9 2 8 10 19 . 6 15 15 5 . . 11 10 3 . 2 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 241 | . 31 . . . . . . . . . . . 3 206 . . . . . . . 1 . . . . . . Thermal 2532 | 26 130 16 137 80 208 140 66 97 . 63 196 38 26 592 48 32 . 186 50 20 81 18 194 75 . . . 13 Explosive 128 | . . . . . . 4 . . . 7 9 2 8 10 19 . 6 15 15 5 . . 11 10 3 . 2 2 Electromagnetic 58 | . . . . . . . . . . . . . . 57 . . . . . . . 1 . . . . . . Robot Hit Streak 24 | 12 16 13 12 15 14 6 8 18 . 15 9 19 13 16 24 12 3 22 11 16 17 10 22 8 2 . 4 9 Robot Miss Streak 6 | 2 4 2 4 3 4 4 3 6 . 3 4 2 1 6 1 2 . 4 2 1 3 1 4 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . . . 4 . . . . . . 1 1 2 . 7 . . . 2 1 . . . 4 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 1 1 . 1 . . . 1 1 . . . 1 1 . . . . Shots Hit Robots 1451 | 14 114 10 85 24 113 76 35 61 . 38 106 30 23 249 41 18 2 109 36 14 43 19 138 44 2 . 2 5 Core Hits 717 | 9 39 5 42 13 53 40 13 20 . 22 51 14 14 128 41 5 1 56 18 7 17 2 63 23 9 . 6 6 Critical Kills 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Critical Strikes 124 | 1 8 1 8 2 18 7 2 6 . 3 8 1 3 9 7 4 . 9 4 1 4 2 10 6 . . . . Burn 113 | 1 7 1 8 2 18 7 2 6 . 3 8 1 3 8 7 4 . 9 4 1 4 2 5 2 . . . . Destroy 11 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 5 4 . . . . Melee Attacks 11 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41886 | 186 1383 146 1499 510 2195 1988 711 1239 . 986 3974 826 1128 5346 2963 312 700 4262 1914 551 1232 453 4654 1457 487 . 304 480 Guns 28817 | 186 1374 140 1499 510 2195 1708 711 1239 . 674 2870 722 470 4220 658 312 . 2896 919 282 556 147 3409 999 . . . 121 Cannons 982 | . . . . . . . . . . . . . . . . . . . . . 676 306 . . . . . . Explosions 12053 | . . . . . . 280 . . . 312 1104 104 658 1126 2305 . 700 1366 995 269 . . 1241 449 481 . 304 359 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . Ramming 23 | . 9 6 . . . . . . . . . . . . . . . . . . . . . 2 6 . . . Kinetic 1698 | . 158 . . . . . . . . . . . 42 1464 . . . . . . . 34 . . . . . . Thermal 27908 | 186 1216 140 1499 510 2195 1708 711 1239 . 674 2870 722 428 2566 658 312 . 2896 919 282 1232 416 3409 999 . . . 121 Explosive 11736 | . . . . . . 280 . . . 312 1104 104 658 809 2305 . 700 1366 995 269 . . 1241 449 481 . 304 359 Electromagnetic 510 | . . . . . . . . . . . . . . 507 . . . . . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . Highest Corruption 13 | . . . . . 1 1 1 1 1 1 6 6 6 6 2 . . 12 13 13 . . 5 8 . . . 4 Average Corruption 3 | . . . . . 1 1 1 1 1 1 3 6 6 1 1 . . 5 8 13 . . 2 6 . . . 3 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . . . . . 6 4 10 11 1 6 28 36 33 3 12 . . 26 38 18 . . 7 20 . . . 4 Message Errors 68 | . . . . . 2 1 1 . . 1 7 10 13 1 1 . . 7 13 7 . . 1 2 . . . 1 Matter Fused 66 | . . . . . 1 2 2 4 . 3 6 12 8 . 5 . . 5 4 5 . . 3 5 . . . 1 Heat Flow Errors 35 | . . . . . 1 . . 2 . . 3 4 6 1 2 . . 3 5 3 . . . 4 . . . 1 Energy Discharges 29 | . . . . . 1 . 1 . . 1 5 4 3 1 2 . . 2 6 . . . . 3 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 30 | . . . . . 1 . 3 1 . 1 3 6 2 . 1 . . 3 4 . . . . 4 . . . 1 Data Loss (major) 13 | . . . . . . . 2 . 1 . 2 . . . 1 . . 2 1 1 . . 3 . . . . . Misfires 7 | . . . . . . . . 2 . . 1 . . . . . . . 3 1 . . . . . . . . Alerts 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . Weapon Failures 8 | . . . . . . 1 . 1 . . 1 . . . . . . 2 1 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 282 | . . . . . . 27 . . . 7 14 . 17 38 27 . 10 40 12 . 61 . 15 . 14 . . . Projectiles 61 | . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . Explosions 221 | . . . . . . 27 . . . 7 14 . 17 38 27 . 10 40 12 . . . 15 . 14 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . . . . 31 . . . 39 . . . 32 . . . . . 1 93 . . . Shots 7 | . . . . . . . . . . 1 . . . 2 . . . 2 . . . . . . 2 . . . Rammed 7 | . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Targets Rammed 7 | . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | 234 336 60 126 21 171 224 144 294 . 288 436 227 227 357 110 118 . 338 275 218 144 129 386 310 . . 79 180 Average Temperature 79 | 87 102 30 30 8 51 73 52 105 . 78 133 94 81 79 38 56 . 89 92 92 84 72 93 128 . . 39 59 Received Heat Transfer 2744 | . 366 . 84 84 153 78 12 198 . 27 . . 118 86 103 6 . 114 105 . . . 231 757 105 . 27 90 Effects 14 | . 2 . . . . . . . . 1 5 . . 3 . . . . . . . . 3 . . . . . Energy Bleed 5 | . 1 . . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . Interference 8 | . 1 . . . . . . . . . 3 . . 3 . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . 2 . 1 . 1 . . 1 . . 1 . 1 . 2 1 . 2 . . . 1 2 . . . . . Combat Hostiles 11 | . 2 . . . . . . 1 . . 1 . 1 . 2 . . 1 . . . 1 2 . . . . . Parts Melted 153 | . 8 1 3 3 18 12 . 12 . . 14 8 3 7 3 4 . 15 4 . 7 . 26 5 . . . . Heat Transferred 59179 | 629 4070 444 3737 1110 5698 3552 1443 2701 . 1480 5185 1364 1194 5634 1826 1040 . 5202 1715 592 2245 881 5735 1554 . . . 148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Maximum Alert Level 3 | . . . 2 . 1 . . . . . 2 . . . . . . 1 . . . . 3 2 2 1 1 1 Low Security (%) 70 | 100 100 100 55 100 69 100 . . . . . . . . . 100 100 56 . . 100 100 9 . . 31 58 74 Level 1 18 | . . . 38 . 30 . . . . . 43 . . . . . . 43 . . . . 13 14 89 68 41 25 Level 2 9 | . . . 5 . . . . . . . 56 . . . . . . . . . . . 22 85 10 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 882 | 15 126 5 416 138 261 144 . . . . 564 . . . . 22 28 384 . . 68 2 882 554 402 259 226 268 Initial 450 | . . . . 138 21 107 . . . . 450 . . . . 16 . . . . 13 . . 431 257 209 139 116 Average 143 | 2 25 . 176 38 106 71 . . . . 416 . . . . 5 7 179 . . 13 . 602 473 332 212 175 146 Influence Increases 9729 | 40 448 20 748 314 844 428 115 235 . 155 1232 155 140 . 280 29 48 895 215 35 173 2 1582 551 245 150 166 484 Destroy 0b10 Robot/C 4700 | . 240 . 420 260 500 280 100 180 . 100 440 120 120 . 240 20 . 400 140 20 60 . 720 180 60 . 80 20 Destroy 0b10 Robot/NC 575 | 40 40 20 70 10 75 40 15 5 . 30 40 5 10 . 10 5 . 50 . 5 50 . 35 5 10 . . 5 Destroy Leader 1008 | . 60 . 106 30 130 82 . 20 . 10 122 30 10 . 30 2 . 90 30 10 22 . 154 50 10 . 10 . Allied During Kill 533 | . . . . 14 10 . . . . . . . . . . . . . . . . . 509 . . . . . Successful Hack 185 | . 17 . 29 . 20 5 . . . . . . . . . . . 8 . . . . 30 6 27 . 4 39 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . . 30 . 30 . . . . . 75 . . . . . . 75 . . 15 . 30 90 . . . 75 Destroy Structure 763 | . 1 . 3 . 4 21 . . . . 75 . . . . 2 48 272 . . 26 2 104 100 18 . 27 60 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . 15 . . . . . . . . . . . . . 15 15 30 60 Lose Combat Pursuer 930 | . 60 . 90 . 75 . . 30 . 15 15 . . . . . . . 45 . . . . 120 105 135 15 225 Influence Decreases 9461 | 40 448 20 394 613 662 615 165 235 . 155 696 691 140 . 253 56 48 570 538 15 195 2 700 943 363 273 220 411 Entered New Map 1777 | . . . . 216 34 130 19 . . . . 199 . . . 11 . . 121 2 9 . . 451 233 163 110 79 Time Decay 6612 | 40 418 20 394 397 578 475 146 235 . 155 526 482 140 . 253 45 48 540 377 13 184 2 340 302 70 110 100 222 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 622 | . 30 . . . 10 10 . . . . 70 10 . . . . . 30 40 . 2 . 50 190 60 . 10 110 Lost Ally 350 | . . . . . 40 . . . . . . . . . . . . . . . . . 310 . . . . . Squads Dispatched 59 | . 2 1 2 1 1 6 . . . . 11 . . . . 1 . 7 . . 3 . 7 7 1 2 1 6 Investigation 14 | . 2 1 2 . . . . . . . 4 . . . . . . 2 . . . . 1 . . . . 2 Extermination 20 | . . . . . . 3 . . . . 4 . . . . . . 3 . . 1 . 3 2 . . 1 3 Reinforcement 23 | . . . . 1 1 3 . . . . 2 . . . . 1 . 2 . . 2 . 2 5 1 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Distress Signals 46 | . . . 5 . 2 2 . . . 1 1 . . . 27 . . . . . . . . 1 3 2 1 1 Communications Jammed 47 | . . . . . . . . . . . 1 . . . . . . . . . 16 . 30 . . . . . Distress Signals 46 | . . . . . . . . . . . 1 . . . . . . . . . 15 . 30 . . . . . Times Spotted 473 | . 24 . 33 12 37 18 5 12 . 8 32 4 6 60 8 2 6 25 9 1 8 1 46 43 24 16 13 20 Peak Tracking Total 28 | . 3 . 5 3 5 4 2 4 . 3 4 2 4 5 5 1 5 7 5 1 2 1 7 28 13 6 7 10 Tactical Retreats 31 | . 3 . 4 . 3 . . 1 . 1 1 . . 1 . . . . 1 . . . . 3 3 3 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Traps Triggered 17 | . 5 . 1 . 1 3 . . . . 2 . . . . 1 . . 1 . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 8 2 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Most Traps Carried 14 | . . . . . . . 4 4 4 4 4 9 14 14 6 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Machines Disabled 31 | . . . 2 . 2 . . . . . 5 . . 3 . . . 5 . . 1 . 2 6 . . . 5 Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 . . 1 . . . 1 . . 1 . 1 1 . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Machines Accessed 79 | . 10 1 10 1 9 8 . 1 4 . 6 1 2 . . 1 . 5 1 . 2 . 2 2 3 1 4 5 Terminals 43 | . 7 . 7 1 7 3 . . . . 1 . . . . 1 . 3 . . 1 . . 2 3 1 2 4 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Repair Stations 7 | . 1 . . . 1 1 . . . . 2 . . . . . . 2 . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Total Hacks 220 | . 25 1 30 1 25 21 . 1 32 . 20 1 6 . . 2 . 8 1 . 2 . 6 5 6 1 12 14 Successful 123 | . 12 1 17 1 12 12 . 1 32 . 9 1 6 . . . . 3 1 . 1 . 5 1 2 . 3 3 Failed 96 | . 13 . 13 . 12 9 . . . . 11 . . . . 2 . 5 . . 1 . 1 4 4 1 9 11 Catastrophic 20 | . 1 . 1 . 1 2 . . . . 2 . . . . . . 3 . . 1 . . 1 1 . 2 5 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 20 . 26 . 19 4 . . . . 8 . . . . 2 . 7 . . 1 . 1 5 4 1 9 3 Terminals 116 | . 19 . 25 1 21 6 . . . . 4 . . . . 2 . 5 . . 1 . . 5 6 1 9 11 Fabricators 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 6 . . . . . Repair Stations 23 | . 2 . . . 2 7 . . . . 9 . . . . . . 3 . . . . . . . . . . Recycling Units 12 | . 4 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 9 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . . 1 3 Terminal Hacks 55 | . 1 1 3 1 1 . . 1 32 . . 1 6 . . . . 1 1 . . . . . 2 . 2 2 Record 16 | . . . . . . . . . 11 . . . 5 . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 13 | . 2 . . . 2 6 . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 7 | . 1 . . . 1 3 . . . . 2 . . . . . . . . . . . . . . . . . Repair 6 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Seal Access 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Unauthorized Hacks 33 | . 7 . 12 . 7 . . . . . 3 . . . . . . 2 . . . . 1 1 . . . . Terminals 26 | . 6 . 12 . 7 . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 10 | . 3 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 3 . 7 . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Patch 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Used 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 58 | . 9 . 9 1 9 5 . . . . 4 . . . . 1 . 4 . . 1 . 2 1 3 1 3 5 Full Trace Events 6 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Part Studies Acquired 9 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Time 358 | . 26 . . . 50 146 . . . . 136 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 13 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Total Allies 23 | . . . . 3 . . . . . . . . . . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . 3 3 . . . . . . . . . . . . . . . . 20 20 . . . . . Highest-Rated Group 742 | . . . . 40 40 . . . . . . . . . . . . . . . . 742 742 . . . . . Highest-Rated Ally 46 | . . . . 16 16 . . . . . . . . . . . . . . . . 46 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 237 | . . . . 11 24 . . . . . . . . . . . . . . . . 9 193 . . . . . Total Damage 3907 | . . . . 90 168 . . . . . . . . . . . . . . . . 138 3511 . . . . . Kills 26 | . . . . 3 2 . . . . . . . . . . . . . . . . 1 20 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Active Infowar (turns) 30734 | 136 2001 1573 1940 1819 2075 1356 1365 1257 154 1101 1429 1368 1125 4151 1521 203 150 1492 593 521 781 828 796 525 . . 7 467 Optics 73 | . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . Sensors 20355 | . . . . . . 1355 1365 1257 154 1028 1429 1368 1125 4151 1521 203 150 1431 593 521 781 828 486 478 . . . 131 Terrain 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 320 Structural 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 428 Seismic 9546 | 136 2001 1573 1940 1819 2075 2 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1677 | . . . . . . . . . . . . . . . . . . . . . 676 828 173 . . . . . Jamming 2827 | . . . . . . . . . . . 211 . . . . . . 61 . . 583 828 796 348 . . . . Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . 1 . 2 . 3 1 2 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Turns Passed 33302 | 223 2171 1573 1941 1819 2197 1356 1365 1325 154 1152 1465 1368 1125 4786 1521 203 150 1612 1166 521 781 828 796 668 146 222 200 468 Spaces Moved 21453 | 107 927 959 984 911 1112 882 1073 1052 126 827 971 1048 824 2588 918 109 102 1038 515 368 502 312 320 477 263 385 457 1296 Core 218 | 5 4 . . . . . . . . . . . . . . . . . . . . . . 32 135 42 . . Treads 4861 | 102 923 959 984 911 982 . . . . . . . . . . . . . . . . . . . . . . . Legs 13993 | . . . . . 130 882 1073 1052 126 827 971 1048 824 2588 918 109 102 1038 515 368 502 312 320 288 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2381 | . . . . . . . . . . . . . . . . . . . . . . . . 157 128 343 457 1296 Fastest Speed 17 | 50 160 160 160 170 105 105 105 105 113 103 86 98 125 125 129 129 129 117 120 129 129 131 102 40 45 45 20 17 Average Speed 120 | 154 162 160 167 170 162 106 105 112 113 111 98 123 125 127 129 129 129 121 126 129 129 181 136 82 47 45 27 26 Slowest Speed 500 | 160 500 160 240 170 170 108 105 113 113 183 169 125 125 140 129 129 129 129 131 129 131 201 201 270 100 50 109 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . 2 . . . . . . . . . . . . . . . . . . . . 4 8 5 7 16 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 5 98 97 91 99 75 23 95 98 69 75 24 92 82 87 75 5 77 26 61 40 15 96 12 31 11 50 17 37 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 14 | . 1 . 1 2 6 . . 1 1 . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Scrap Searched 19 | . . 1 . 1 . . 2 2 . . . . 3 4 4 . . . 1 1 . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . 1 Terrain Destroyed 1013 | . . . . . . 17 . 1 . 57 94 11 73 36 153 . 38 164 165 51 12 1 52 53 8 . 8 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . 1 . 1 14 2 1 4 . . . . 1 . 12 1 . 2 . . . 2 AOE 972 | . . . . . . 17 . . . 56 80 9 72 32 153 . 38 164 164 51 . . 52 51 8 . 8 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Was Fac Arm Res Qua Res Acc Total 26470 | 134 1431 983 1157 1102 1361 1186 1262 1126 140 1002 1304 1083 880 3339 1186 152 112 1237 970 390 567 551 539 679 269 426 515 1387 Wait 2946 | 2 376 4 46 148 127 203 155 33 . 90 205 5 20 264 207 20 4 68 392 5 18 199 87 138 3 29 43 55 Move 21344 | 106 926 958 979 910 1111 881 1072 1051 125 826 970 1047 823 2587 917 109 101 1037 514 367 502 311 319 470 246 374 442 1263 Hop 41 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 8 5 7 16 Pick Up 147 | 5 15 3 16 1 17 12 4 . 6 5 7 1 2 14 1 3 . 4 8 1 2 3 6 4 1 2 3 1 Fast Attach 149 | 7 12 . 6 . 2 3 1 . . 18 4 1 2 13 . 2 . 9 3 . 3 8 9 6 2 8 12 18 Attach 82 | . 2 . 2 1 6 5 1 . 3 1 9 3 3 4 1 2 . . 13 . 1 . 3 6 3 . 5 8 Detach 20 | . . . . . 1 2 . . . . 1 1 2 1 . . . . 2 1 . . . . 1 2 1 5 Swap 256 | 1 10 3 11 1 8 14 3 9 . 11 21 8 6 33 18 4 1 36 3 1 4 10 27 13 . . . . Drop 223 | . 6 6 24 1 19 14 4 1 6 23 8 2 1 36 3 4 . 17 . . 4 11 19 2 . 6 . 6 Fire 1232 | 13 81 8 71 40 70 52 22 32 . 25 79 15 21 378 37 8 6 66 35 15 33 9 64 32 3 . 2 15 Melee 11 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 5 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . 8 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Armory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Discovered new exit (range 15) 1196 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Core integrity fell below 50% 1772 | -10/Materials | Repaired Lgt. Treads 2265 | -10/Materials | Discovered new exit (range 8) 2395 | -10/Materials | Entered Mines 2453 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2710 | -10/Mines | Discovered new exit (range 7) 2850 | -10/Mines | Discovered new exit (range 12) 2867 | -10/Mines | Met a Derelict shopkeep closing up shop 3433 | -10/Mines | Learned Materials terminal intel 3821 | -10/Mines | Found Scrap Suit 3968 | -10/Mines | Entered Materials 3968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -9/Materials | Loaded intel: 12 terminal locations 4535 | -9/Materials | Discovered new exit (range 5) 5262 | -9/Materials | Discovered new exit (range 13) 5333 | -9/Materials | Identified exit to Materials 5389 | -9/Materials | Loaded intel: 2 repair station locations 5475 | -9/Materials | Learned location of 3 exits from Materials 5503 | -9/Materials | Loaded intel: 2 recycling unit locations 5521 | -9/Materials | Learned Storage emergency access door positions 5590 | -9/Materials | Learned Storage trap positions 5909 | -9/Materials | Entered Mines 5986 | -9/Mines | Learned location of Storage (-7) 6422 | -9/Mines | Discovered exit to Materials (range 9) 6532 | -9/Mines | Discovered exit to Materials (range 9) 6655 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6730 | -9/Mines | Excavation squad dispatched 6730 | -9/Mines | A large section of the Mines collapsed 7204 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7263 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7263 | -9/Mines | Discovered new exit (range 5) 7396 | -9/Mines | Learned 2 Materials zone layouts 7728 | -9/Mines | Entered Materials 7728 | -8/Materials | Accompanied by 3 allies 7728 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7729 | -8/Materials | Identified exit to Factory 8047 | -8/Materials | Build established: Tank 9432 | -8/Materials | Repaired Beamcaster 9553 | -8/Materials | Learned location of 2 exits from Factory 9589 | -8/Materials | Learned location of Zion (-6) 9615 | -8/Materials | Learned 2 Lower Caves zone layouts 9632 | -8/Materials | Learned Storage trap positions 9639 | -8/Materials | Learned 4 Lower Caves zone layouts 9650 | -8/Materials | Learned Storage trap positions 9670 | -8/Materials | Learned location of Recycling (-7) 9741 | -8/Materials | Central database locked down 9925 | -8/Materials | Entered Factory 9925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9926 | -7/Factory | Identified exit to Storage 9927 | -7/Factory | Identified exit to Factory 10242 | -7/Factory | Build established: Skirmisher 10439 | -7/Factory | Discovered new exit (range 15) 10502 | -7/Factory | Identified exit to Lower Caves 11028 | -7/Factory | Repaired Broken Adv. Beam Rifle 11067 | -7/Factory | Repaired Med. Armor Plating 11108 | -7/Factory | Cargo convoy interrupted 11116 | -7/Factory | Repaired Carbon-fiber Leg+ 11281 | -7/Factory | Entered Lower Caves 11417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11984 | -7/Lower Caves | Discovered new exit (range 7) 11987 | -7/Lower Caves | Found DCF Scrap (11 items) 12270 | -7/Lower Caves | Encountered a Warlord checkpoint 12645 | -7/Lower Caves | Identified exit to Lower Caves 12646 | -7/Lower Caves | Entered another Lower Caves area 13084 | -7/Lower Caves | Discovered exit to Factory (range 12) 13555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13730 | -7/Lower Caves | Discovered new exit (range 2) 13731 | -7/Lower Caves | Identified exit to Data Miner 13971 | -7/Lower Caves | Entered Data Miner 13971 | -7/Data Miner | Discovered new exit (range 6) 13993 | -7/Data Miner | Met Data Miner 14069 | -7/Data Miner | Learned location of Section 7 (-3) 14069 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14089 | -7/Data Miner | Received God Mode back door access code from Data Miner 14123 | -7/Data Miner | Identified exit to Proximity Caves 14125 | -7/Data Miner | Entered Proximity Caves 14127 | -6/Proximity Caves | Spotter reported a threat 14128 | -6/Proximity Caves | Spotter reported a threat 14264 | -6/Proximity Caves | Learned Factory interactive machine intel 14269 | -6/Proximity Caves | Spotter reported a threat 14419 | -6/Proximity Caves | Found Alien Artifact 14419 | -6/Proximity Caves | Identified Core Expander 14419 | -6/Proximity Caves | Installed Core Expander, added new Power slot 14709 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14909 | -6/Proximity Caves | Learned 8 Factory zone layouts 15004 | -6/Proximity Caves | Found Prototype Processor 15004 | -6/Proximity Caves | Identified Spectral Analyzer 15016 | -6/Proximity Caves | Found Prototype Hackware 15023 | -6/Proximity Caves | Found Prototype Launcher 15023 | -6/Proximity Caves | Identified Mni. Smartbomb Launcher 15277 | -6/Proximity Caves | Entered Factory 15277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15278 | -6/Factory | Identified exit to Extension 15279 | -6/Factory | Loaded intel: 56 interactive machine locations 15627 | -6/Factory | Search patrols dispatched 15719 | -6/Factory | Garrison activated, responded to threat 15778 | -6/Factory | Build established: Tank 15837 | -6/Factory | Discovered new exit (range 15) 15860 | -6/Factory | Identified exit to Lower Caves 16019 | -6/Factory | Discovered exit to Extension (range 14) 16083 | -6/Factory | Identified Exp. Hacking Suite 16354 | -6/Factory | Lost 3 parts (2n1u) 16579 | -6/Factory | Repaired Broken Graviton Reactor 16658 | -6/Factory | Build established: Scientist-Skirmisher 16683 | -6/Factory | Discovered exit to Lower Caves (range 5) 16742 | -6/Factory | Entered Lower Caves 16872 | -6/Lower Caves | Encountered a Warlord checkpoint 17369 | -6/Lower Caves | Build established: Skirmisher 17532 | -6/Lower Caves | Learned Factory garrison access intel 17854 | -6/Lower Caves | Build established: Trapper-Skirmisher 17975 | -6/Lower Caves | Discovered new exit (range 6) 17980 | -6/Lower Caves | Identified exit to Lower Caves 18047 | -6/Lower Caves | Learned Factory stockpile data 18110 | -6/Lower Caves | Entered another Lower Caves area 18194 | -6/Lower Caves | Entered an active Warlord outpost 18207 | -6/Lower Caves | Learned 8 Factory zone layouts 18207 | -6/Lower Caves | Learned Factory emergency access door positions 18207 | -6/Lower Caves | Learned Extension terminal intel 18207 | -6/Lower Caves | Learned Armory garrison access intel 18372 | -6/Lower Caves | Discovered new exit (range 8) 18382 | -6/Lower Caves | Identified exit to Factory 18796 | -6/Lower Caves | Build established: Trapper-Mutant 18995 | -6/Lower Caves | Identified exit to Zion 19025 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19215 | -6/Lower Caves | Build established: Trapper-Skirmisher 19235 | -6/Lower Caves | Entered Zion 19284 | -6/Zion | System corruption cleaned by Quarantine Array 19491 | -6/Zion | Discovered new exit (range 11) 19503 | -6/Zion | Identified exit to Proximity Caves 19924 | -6/Zion | Learned location of Warlord (-4) 20023 | -6/Zion | Given the Hacking Drone Bay 20040 | -6/Zion | Learned Factory stockpile data 20158 | -6/Zion | Given A8's code to call for help 20496 | -6/Zion | Learned Factory emergency access door positions 20999 | -6/Zion | Build established: Derelict-Skirmisher 21127 | -6/Zion | Attacked by Zionites 21195 | -6/Zion | Spotted 8M-CJB(B) 21195 | -6/Zion | Spotted J1-70E(B) 21320 | -6/Zion | Destroyed J1-70E(B) 22828 | -6/Zion | Build established: Scavenger-Skirmisher 23848 | -6/Zion | Build established: Scavenger-Tank 24021 | -6/Zion | Entered Proximity Caves 24213 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 24344 | -5/Proximity Caves | Spotted B-75 Beast 24424 | -5/Proximity Caves | Destroyed B-75 Beast 25146 | -5/Proximity Caves | Learned Factory terminal intel 25514 | -5/Proximity Caves | Discovered exit to Factory (range 4) 25542 | -5/Proximity Caves | Entered Factory 25542 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25543 | -5/Factory | Identified exit to Upper Caves 25546 | -5/Factory | Loaded intel: 26 terminal locations 25547 | -5/Factory | Loaded intel: 4 garrison access locations 25625 | -5/Factory | Build established: Scavenger-Tank 25657 | -5/Factory | Found Prototype Processor 25657 | -5/Factory | Identified Exp. Targeting Computer 25745 | -5/Factory | Sucked down chute 25745 | -5/Factory | Entered Waste 25756 | -5/Waste | Spotted C-40 Crusher 25757 | -5/Waste | Spotted C-40 Crusher 25800 | -5/Waste | Spotted C-40 Crusher 25823 | -5/Waste | Spotted C-40 Crusher 25824 | -5/Waste | Destroyed C-40 Crusher 25824 | -5/Waste | Spotted C-40 Crusher 25876 | -5/Waste | Discovered new exit (range 16) 25894 | -5/Waste | Identified exit to Factory 25895 | -5/Waste | Entered Factory 25969 | -5/Factory | Build established: Scavenger-Skirmisher 27344 | -5/Factory | Build established: Skirmisher 27398 | -5/Factory | Spotted B-75 Beast 27483 | -5/Factory | System corruption reached 10% 27507 | -5/Factory | Entered Upper Caves 27508 | -5/Upper Caves | Encountered a Warlord checkpoint 27795 | -5/Upper Caves | Build established: Gunner 28045 | -5/Upper Caves | Spotted B-75 Beast 28128 | -5/Upper Caves | Destroyed B-75 Beast 28162 | -5/Upper Caves | Lost 8 parts (3n1u4w) 28308 | -5/Upper Caves | Identified exit to Upper Caves 28533 | -5/Upper Caves | Build established: Scavenger-Skirmisher 28673 | -5/Upper Caves | Entered another Upper Caves area 28693 | -5/Upper Caves | Learned Factory emergency access door positions 29155 | -5/Upper Caves | Discovered new exit (range 10) 29189 | -5/Upper Caves | Identified exit to Factory 29194 | -5/Upper Caves | Entered Factory 29194 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29633 | -4/Factory | Build established: Scavenger-Assassin 29975 | -4/Factory | Sucked down chute 29975 | -4/Factory | Entered Waste 29976 | -4/Waste | Joined by Warlord forces that had cleared the area 30307 | -4/Waste | Discovered new exit (range 16) 30375 | -4/Waste | A Compactor rumbled back to life 30379 | -4/Waste | Allies destroyed C-40 Crusher 30534 | -4/Waste | Build established: Scavenger-Skirmisher 30773 | -4/Waste | Identified exit to Factory 30803 | -4/Waste | Entered Factory 30803 | -4/Factory | Accompanied by 20 allies 30870 | -4/Factory | Lost 3 allies 30878 | -4/Factory | Watched by a mysterious "MATRIX" hacker 30916 | -4/Factory | Fabricated Force Rifle (x2) 31139 | -4/Factory | Spotted B-86 Titan 31144 | -4/Factory | Allies destroyed B-86 Titan 31184 | -4/Factory | Lost 4 allies 31269 | -4/Factory | Discovered new exit (range 15) 31325 | -4/Factory | Lost 8 allies 31339 | -4/Factory | Fabricated Force Rifle? 31405 | -4/Factory | Lost 3 parts (1p1n1u) 31553 | -4/Factory | First assault squad dispatched 31574 | -4/Factory | Incoming assault squad redirected 31598 | -4/Factory | Identified exit to Armory 31599 | -4/Factory | Entered Armory 32069 | -4/Armory | Lost 3 parts (1p1n1w) 32168 | -4/Armory | Core integrity fell below 50% 32172 | -4/Armory | Released all parts (7) 32202 | -4/Armory | Lost 13 parts (2p4n3u4w) 32204 | -4/Armory | Spotted B-86 Titan 32255 | -4/Armory | Core integrity fell below 20% 32265 | -4/Armory | Discovered new exit (range 3) 32267 | -4/Armory | Entered Research 32267 | -3/Research | Evolved 2 slots: Propulsion x2 32283 | -3/Research | Identified exit to Quarantine 32402 | -3/Research | Spotted B-90 Cyclops 32413 | -3/Research | Entered Quarantine 32437 | -3/Quarantine | Lost 4 parts (1n3u) 32519 | -3/Quarantine | Spotted Alpha 7 32539 | -3/Quarantine | Found Alien Artifact 32539 | -3/Quarantine | Identified Transdimensional Reconstructor 32539 | -3/Quarantine | Warped through subspace 32540 | -3/Quarantine | Core integrity fell below 50% 32594 | -3/Quarantine | Found Unknown Protection 32594 | -3/Quarantine | Identified Hvy. Reflective Plating 32600 | -3/Quarantine | Discovered new exit (range 7) 32633 | -3/Quarantine | Released all parts (3) 32635 | -3/Quarantine | Entered Research 32635 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32697 | -2/Research | Build established: Mutant 32760 | -2/Research | Found Prototype Hackware 32760 | -2/Research | Identified Exp. Hacking Suite 32780 | -2/Research | Identified exit to Access 32794 | -2/Research | Spotted B-90 Cyclops 32835 | -2/Research | Entered Access 32835 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32919 | -1/Access | Identified exit to Command 33100 | -1/Access | Build established: Hacker-Scout 33162 | -1/Access | Lost 10 parts (2p2n4u2w) 33294 | -1/Access | Discovered new exit (range 14) 33297 | -1/Access | Identified exit to Surface 33303 | *** | Escaped! Last Messages --------------- 33225_ Acquired Q-thruster. 33252_ Destroyed Unknown Wheel. 33254_ Destroyed Unknown Device. 33258_ TF Node disabled. 33258_ Adv. Sensor Array tumbles out of TF Node. 33260_ K-01 Serf collects debris. 33260_ Acquired Adv. Sensor Array. 33264_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8L. 33269_ Structural Scanner destroyed. 33272_ Acquired Adv. Terrain Scan Processor. 33282_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 33290_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 33294_ EXIT=FOUND 33295_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 33296_ The Access Shell folds into the floor. 33297_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | "?? ? ?????????????????????????????????????? | | ? ?? ? ??? # ??????????????????????????????????? | | ? ?? # # ?????????????????????????????????? | | ####?##???# ??#?##???????????????????????????????? | | #######? ## ???##????????????????????????????????? | | !! ##?## ?###?????????????????????????????????? | | ! #? #???#?####???#??????????????????????????? | | # ## ????#??????????#????????????????????? | | ##??# #???#??#???#?#???#?? ???????????????? | | ##?## ?#?? ?? ????????? ???""????????????? | | #??##??? ???????##?????????"????????????? | | #?##? #? ? ??? ???#??????? ?? ???????????? | | ###?? + ?????? ##?###?????????????#??????? | | ########??# # ? ?????#??#?#?#?#?#???????????? | | #??##??#??# + ??#???###?#????????????????? | | #########?# # ??? ?#####???##?##?##?#?#??????? | | #??## #? ???#??#?#?##??##?#????????? | | #?### ######?##?##??##???#????#?##????????? | | #### ##### ?##?#?###?##?#????#??????##?????? ??? | | ??## ##### ####### ##########??????????#??? ???? | | ??## ##### """T""" "??"? ? ????? ??? ?? | | ?### ##?## """ """ "?"??BB?? ???????? ? | | #### ##### "????BB ??##??#???? | | ??## ##### "???? ? ? ??? ? ??? | | #### ##### "" ""??? ??? ???? ???? | | #### #####k @" ""?? ???? ??? ?????? | | ?### ##??# "?"?? ???? ??????? | | # ##### ""???BB????#???#???? | | ?# ##??# "??? BB ???#???????? | | ? # ##### ""??? ?? ??????? ? | | ??# #??## ####### ##########?###??#???#???????? | | " # #?#?# #??######?#?##??#?#??#??#???? ???? ?? | | # ###?# ###??######????#?##?#??#?????? ? ??? | | + #???# #?#??#??####????????? ?? ???#???????? | | # ###?# ###???####???? ??"??????????? ?????? | | ?# ##?## ###??#?#?####? "?"?"????? ? ???? ???? | | #### ##### ####?#??####? ?"?""?????????? ? ????? | | ##?#?#?#####? ???" ???? ???? ????? | | ######?#??#?? ?????? ???????? ??????? | | +########## ##?##??#?#### ???? ??????????????? | | ??? ?? ???# # ??? ? #?##?? ?????? ? ???????????? | | ? ?? ?# #?? ????##?? ?? ?? ??????# ??????? | | ? ??# / ? ??#???? ?? ? ???? ??????????? | | ? ?"??????# # ? ????##?#?#?????#???????????? | | ??"?? ??## #! ????? ?? ???? ???? ???? ?????????? | | ? ?????? ?# #? ?? ? ##??? ? ? ????????????????? | | ?????? ??# # ?? ??#?? ???##?????????????????? | | ??? ?? ??# # ???#??????????????????????????? | | ? ? ? ## #?? ?????????????????????????????? | | #??##??#??# #???##???##?? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 53 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 485 Jamming Range 16 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 24 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Force Rifle | x2 | -4/Factory | Authchip Force Rifle | x2 | -4/Factory Repaired ---------- Lgt. Treads | 10% | -10/Materials Beamcaster | 18% | -8/Materials Adv. Beam Rifle | 78% | -7/Factory | Broken Med. Armor Plating | 17% | -7/Factory Carbon-fiber Leg | 28% | -7/Factory Graviton Reactor | 2% | -6/Factory | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked VSS Leg | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMultinovaForcegen Manual? 0 Play Time 03:28:46 Cumulative 454.9 hours Start 2026.10.22 @ 00:15:47 End 2026.10.23 @ 19:37:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type 0 Total 34 Types 20/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd630504-7054-437a-872a-cdabd8853210