Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.28 @ 21:31:49 Player: biogoob Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (129) 645 Value Destroyed (5647) 5647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2865) 2865 TOTAL SCORE: 15757 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 1272 Entered Garrisons 200 Used RIF Installer 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -256 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 64/100 System Corruption 8% Temperature Cool (9) Movement Treading (157) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Armored Heavy Treads > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Weapon Cycler > --- WEAPON ----------- Gauss Rifle Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Treads Advanced Treads Improved Antigrav System Improved Antigrav System Gatling Laser Wave Gun Heavy Machine Gun KE Penetrator Railgun Bore Cannon Heavy Rocket Launcher [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 1 . . . 1 . . . . Utility 8 | . . . 1 . 1 1 1 1 . . 1 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 208 | . 10 2 13 4 24 57 40 7 19 3 4 1 . 15 9 Power 19 | . 2 . 1 1 1 3 4 1 3 . 1 . . 2 . Engine 14 | . 2 . 1 1 1 3 3 1 1 . 1 . . . . Core 3 | . . . . . . . 1 . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 45 | . 1 2 . 1 9 8 11 . 4 1 2 . . 4 2 Treads 27 | . . . . . 5 4 5 . 4 1 2 . . 4 2 Leg 12 | . 1 2 . 1 3 . 5 . . . . . . . . Wheel 6 | . . . . . 1 4 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 80 | . 4 . 4 . 7 32 12 3 5 2 1 1 . 5 4 Device 42 | . 2 . 3 . 3 15 6 2 3 1 . 1 . 3 3 Storage 7 | . 2 . . . . 3 . 1 . . . . . 1 . Processor 9 | . . . 1 . 1 2 2 . . 1 . . . 1 1 Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . . . . . 3 12 4 . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | . 3 . 8 2 7 14 13 3 7 . . . . 4 3 Energy Gun 11 | . . . . . 3 2 3 . 2 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 36 | . 3 . 6 1 3 8 8 2 3 . . . . 1 1 Ballistic Cannon 4 | . . . . . . 1 1 . 1 . . . . 1 . Launcher 4 | . . . 2 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . 1 1 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . . . . . . . . . . 1 4 Parts Lost 34 | . 1 . 3 1 2 3 3 . 6 . 1 . . 12 2 Power 4 | . . . . . . 1 . . 1 . . . . 2 . Propulsion 12 | . . . . . . 1 2 . 4 . . . . 5 . Utility 12 | . 1 . 2 . 1 1 1 . 1 . 1 . . 3 1 Weapon 6 | . . . 1 1 1 . . . . . . . . 2 1 Highest Loss Streak 7 | . 1 . 1 1 1 1 1 . 4 . 1 . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 85 81 90 97 91 97 100 89 87 80 79 84 75 6 Engine 7 | . 14 14 11 11 9 6 2 11 5 5 5 5 5 . . Core 1 | . . . . . . . 3 . 4 5 5 5 5 3 . Treads 15 | . . . . . 16 17 24 29 23 22 21 21 21 17 . Leg 7 | . 28 28 22 22 10 . 2 . . . . . . . . Wheel 1 | . . . . . . 6 3 . . . . . . . . Device 9 | . 12 . 5 11 13 12 12 15 7 5 5 6 10 11 1 Storage 8 | . 14 14 11 11 9 7 6 6 6 5 5 5 5 7 . Processor 8 | . . . 4 11 1 12 13 11 11 11 10 10 10 8 1 Protection 5 | . . . . . 11 4 6 5 7 11 11 10 10 4 . Energy Gun 3 | . . . . . 10 3 4 . 5 5 5 5 5 4 . Ballistic Gun 15 | . 28 28 26 23 15 13 14 16 9 11 10 10 10 5 . Naked Turns 80 | . . . . . . . . . . . . . . 12 68 Heaviest Build 75 | 12 32 31 37 38 52 57 58 64 70 69 75 62 62 68 11 Greatest Support 183 | 20 20 25 25 25 62 90 108 108 135 135 183 183 183 183 95 Greatest Overweight (x) 4 | . 1 1 1 1 2 4 4 . . . . . . . 3 Average Overweight (x) . | . . 1 1 1 . 1 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 9 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | . 8 14 14 15 14 14 13 14 14 13 14 14 15 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 15 15 15 15 14 15 15 13 15 15 15 15 5 2 Class Distribution -------------------- 26% | Skirmisher 20% | Mutant 17% | Tank 11% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Commander-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Commander-Mutant | -5/Garrison Commander-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Matter Collected 5122 | 200 182 167 121 149 503 1202 776 20 1067 47 76 277 . 250 85 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5693 | . 342 98 207 198 688 1492 804 20 1087 . 84 311 . 362 . Parts 285 | . 13 4 21 12 39 72 42 2 46 2 1 14 . 17 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 3 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 15 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 110 | . 8 3 9 6 17 24 11 . 18 . 1 7 . 6 . Melee 7 | . . . . . . 7 . . . . . . . . . Guns 88 | . 8 3 3 6 17 11 11 . 16 . 1 7 . 5 . Cannons 6 | . . . . . . 6 . . . . . . . . . AOE 6 | . . . 6 . . . . . . . . . . . . Classes Destroyed 12 | . 1 1 3 2 1 3 . . 1 . . . . . . Worker 3 | . . . . 1 . 1 . . . 1 . . . . . Builder 4 | . . . 2 . 1 . 1 . . . . . . . . Recycler 8 | . . . . . . 6 2 . . . . . . . . Watcher 3 | . . . 1 . . 1 . 1 . . . . . . . Swarmer 28 | . . 1 6 3 7 4 4 . . . . 3 . . . Grunt 39 | . 8 2 . 2 4 8 3 . 11 . . 1 . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . Sentry 16 | . . . 3 . 4 5 1 . 2 . 1 . . . . Specialist 5 | . . . . . . 2 . . 2 . . 1 . . . Hunter 7 | . . . . . 2 1 1 . . . . . . 3 . Programmer 13 | . . . . . . 4 2 . 2 . . 2 . 3 . Savage 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 2 2 8 4 5 5 5 1 7 1 1 2 . 2 . Combat Bots Only 7 | . 2 2 6 3 5 4 4 . 7 . 1 2 . 2 . Max Kills in Single Turn 6 | . 1 1 6 1 2 1 2 1 1 1 1 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Damage Taken 12666 | . 434 139 550 238 668 2293 1039 12 2412 79 340 491 . 2274 1697 Core 1963 | . 72 17 71 18 45 160 60 . 180 . . . . 509 831 Absorbed by Shields 463 | . . . . . 48 . . . . . . . . . 415 Regen/Repaired (Parts) 523 | . . . 95 . . 89 120 . . 219 . . . . . Core Remaining (%) 85 | 100 . 64 . 77 91 77 92 . . 82 . . 100 . . Volleys Fired 356 | . 37 11 13 22 41 62 45 1 66 . 4 23 . 31 . Largest 3 | . 2 2 3 3 3 3 3 3 3 . 2 3 . 3 . Hottest 178 | . 46 46 69 66 113 136 155 88 144 . 63 144 . 178 . Shots Fired 919 | . 74 22 31 53 110 170 121 3 184 . 8 68 . 75 . Gun 875 | . 74 22 29 53 110 146 120 3 180 . 8 68 . 62 . Cannon 37 | . . . . . . 24 1 . 4 . . . . 8 . Launcher 2 | . . . 2 . . . . . . . . . . . . Special 5 | . . . . . . . . . . . . . . 5 . Kinetic 706 | . 74 22 29 53 59 153 94 3 125 . 8 46 . 40 . Thermal 186 | . . . . . 31 17 27 . 59 . . 22 . 30 . Explosive 2 | . . . 2 . . . . . . . . . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . Robot Hit Streak 17 | . 8 11 5 17 16 15 11 1 11 . 3 6 . 12 . Robot Miss Streak 11 | . 3 2 3 4 3 11 9 1 2 . 2 3 . 5 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 12 | . . . . 2 3 . 1 . 4 . . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 . . 1 . 1 . Shots Hit Robots 589 | . 48 17 19 33 71 139 71 1 108 . 4 33 . 45 . Core Hits 262 | . 16 6 14 13 32 69 35 1 43 . 3 13 . 17 . Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 1 . . . . 1 . Critical Strikes 20 | . . . . . 1 6 . . 8 . . 2 . 3 . Burn 10 | . . . . . 1 . . . 6 . . 1 . 2 . Destroy 6 | . . . . . . 2 . . 2 . . 1 . 1 . Blast 1 | . . . . . . 1 . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . Melee Attacks 33 | . . . . . 1 25 1 2 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 26 | . . . . . 1 25 . . . . . . . . . Piercing 7 | . . . . . . . 1 2 4 . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13126 | . 593 243 716 436 963 3881 1587 23 2608 8 93 947 . 1018 10 Guns 10764 | . 593 243 259 436 963 2190 1586 23 2486 . 93 947 . 945 . Cannons 459 | . . . . . . 408 . . . . . . . 51 . Explosions 559 | . . . 447 . . . . . 112 . . . . . . Melee 1283 | . . . . . . 1283 . . . . . . . . . Ramming 61 | . . . 10 . . . 1 . 10 8 . . . 22 10 Kinetic 8211 | . 593 243 259 436 466 2192 1133 23 1659 . 93 595 . 519 . Thermal 2817 | . . . . . 302 406 453 . 827 . . 352 . 477 . Explosive 559 | . . . 447 . . . . . 112 . . . . . . Electromagnetic 195 | . . . . . 195 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1283 | . . . . . . 1283 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 1 . 2 2 1 4 4 8 8 Average Corruption 2 | . . . . . . 1 1 . 1 2 1 3 4 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 100 | . . . . . . 24 . . 34 4 . 21 2 7 8 Message Errors 21 | . . . . . . 4 . . 8 2 . 3 1 2 1 Matter Fused 28 | . . . . . . 9 . . 8 1 . 7 . . 3 Heat Flow Errors 13 | . . . . . . 5 . . 2 . . 2 1 2 1 Energy Discharges 7 | . . . . . . . . . 3 1 . 2 . . 1 Parts Rejected 3 | . . . . . . 1 . . 1 . . . . . 1 Data Loss (minor) 15 | . . . . . . 2 . . 7 . . 3 . 2 1 Data Loss (major) 3 | . . . . . . 1 . . 1 . . 1 . . . Misfires 3 | . . . . . . 1 . . 1 . . . . 1 . Alerts 6 | . . . . . . 1 . . 2 . . 3 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 241 | . . . 9 . . 232 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 9 | . . . 9 . . . . . . . . . . . . Melee 232 | . . . . . . 232 . . . . . . . . . Knockbacks 3 | . . . . . . 1 . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . 1 . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . . . 77 . . 176 . . 238 . . . . 10 5 Shots 6 | . . . 2 . . 2 . . 2 . . . . . . Rammed 10 | . . . . . . . 1 . 2 . . . . 6 1 Targets Rammed 12 | . . . 1 . . . 1 . 2 1 . . . 6 1 Kicked 1 | . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . Highest Temperature 617 | . 12 4 42 62 314 372 617 . 343 . 9 381 153 509 179 Average Temperature 108 | . 4 3 13 17 98 102 193 . 106 . 9 124 78 160 110 Received Heat Transfer 2159 | . 240 48 126 18 80 510 189 . 702 . 63 33 . 60 90 Effects 25 | . . . . . 3 . 14 . . . . 1 . 7 . Shutdowns 3 | . . . . . . . 2 . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . Interference 9 | . . . . . 2 . 4 . . . . . . 3 . Matter Decay 3 | . . . . . . . 3 . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . Parts Melted 16 | . . . . . 1 1 1 . 7 . . 2 . 4 . Heat Transferred 6854 | . . . . . 962 900 1025 . 2450 . . 592 . 925 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Peak Influence 2615 | . 179 153 245 184 297 502 234 44 2615 1541 771 . . 312 106 Initial 1372 | . . 36 . 27 . 60 203 22 19 1372 754 . . 233 48 Average 331 | . 66 33 26 42 106 206 109 24 1190 1483 747 . . 200 72 Maximum Alert Level 5 | . . . 1 . 1 2 1 . 5 4 3 . . 1 . Low Security (%) 63 | . 100 100 99 100 78 51 80 100 9 . . . . 45 100 Level 1 14 | . . . . . 21 23 19 . 9 . . . . 54 . Level 2 8 | . . . . . . 25 . . 19 . 1 . . . . Level 3 3 | . . . . . . . . . 10 . 98 . . . . Level 4 4 | . . . . . . . . . 14 100 . . . . . Level 5 5 | . . . . . . . . . 35 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 1 7 3 . . 3 1 . . 3 3 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 10 | . . . . . . 4 3 . . 1 1 . . 1 . Reinforcement 10 | . 2 . . . 1 3 . . . 1 . . . 2 1 Assault 2 | . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Distress Signals 11 | . . . 2 . 4 1 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 201 | . 18 5 13 6 24 34 25 3 32 . 5 7 . 16 13 Peak Tracking Total 12 | . 4 3 10 3 4 4 5 1 5 2 4 2 . 4 12 Tactical Retreats 10 | . 1 . . . 2 2 3 . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Traps Triggered 11 | . . . 2 . . 5 . . 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . Exploded 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Machines Disabled 11 | . . . . . 1 2 1 . 6 . . 1 . . . Max in Single Turn 2 | . . . . . 1 2 1 . 2 . . 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Machines Accessed 38 | . 3 . 2 1 5 9 6 3 2 3 . . . 1 3 Terminals 20 | . 2 . 1 1 5 4 1 1 2 . . . . . 3 Fabricators 4 | . . . . . . 2 1 1 . . . . . . . Repair Stations 5 | . . . 1 . . 1 1 . . 2 . . . . . Recycling Units 5 | . 1 . . . . 1 1 . . 1 . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . Total Hacks 88 | . 5 . 6 2 23 20 10 6 3 6 . . . 1 6 Successful 44 | . 4 . 4 2 12 10 4 1 1 4 . . . . 2 Failed 44 | . 1 . 2 . 11 10 6 5 2 2 . . . 1 4 Catastrophic 9 | . 1 . . . 1 4 . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 37 | . 1 . 4 1 17 7 1 4 . . . 1 . . 1 Terminals 53 | . 4 . 4 2 23 8 1 2 3 . . . . . 6 Fabricators 6 | . . . . . . 3 1 2 . . . . . . . Repair Stations 12 | . . . 2 . . 4 2 . . 4 . . . . . Recycling Units 8 | . 1 . . . . 3 1 . . 2 . . . 1 . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 7 | . . . . . . . 5 2 . . . . . . . Terminal Hacks 14 | . 2 . . 1 5 2 1 . 1 . . . . . 2 Record 1 | . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . . . 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . 2 2 . . 2 . . . . . Scan Component 4 | . . . 1 . . 1 1 . . 1 . . . . . Repair 4 | . . . 1 . . 1 1 . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . . 2 . . . 2 . . . . . Report Inventory 3 | . 1 . . . . 1 . . . 1 . . . . . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 1 . 2 1 7 2 1 . . . . . . . . Terminals 13 | . 1 . 2 1 7 2 . . . . . . . . . Track 4 | . . . 1 . 3 . . . . . . . . . . Botnet 6 | . 1 . 1 . 2 2 . . . . . . . . . Disrupt 2 | . . . . 1 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 1 . 5 7 5 3 1 3 . . . 1 3 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . 1 1 . . 1 . . . . . Time 133 | . . . 32 . . 44 38 . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 10 . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 1 1 1 . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . Robots Rewired 19 | . . . . . . . . . 19 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Total Allies 24 | . . 1 . . . . . . 23 . . . . . . Largest Group 16 | . . 1 . . . . . . 16 10 3 . . . . Highest-Rated Group 612 | . . 31 . . . . . . 612 499 83 . . . . Highest-Rated Ally 83 | . . 31 . . . . . . 83 80 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 6 . . . . . . 67 14 5 . . . . Total Damage 4534 | . . 82 . . . . . . 3638 742 72 . . . . Kills 47 | . . 2 . . . . . . 39 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Turns Passed 15709 | . 736 1277 497 1055 1357 3303 2029 618 2392 316 308 717 164 731 209 Spaces Moved 8420 | 1 403 644 211 520 599 1952 1047 370 1242 177 171 398 91 334 260 Core 268 | . . . . . . . . . . . . . . 14 254 Treads 4100 | . . . . . 369 529 427 370 1242 177 171 398 91 320 6 Legs 2141 | 1 403 644 211 520 230 . 132 . . . . . . . . Wheels 1911 | . . . . . . 1423 488 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 190 161 115 123 150 150 158 162 162 162 50 50 Average Speed 155 | 120 139 190 190 190 178 139 148 150 156 158 162 162 162 156 64 Slowest Speed 330 | 120 190 190 190 190 330 250 237 150 158 158 162 162 162 162 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 1 82 98 22 93 45 51 36 13 96 5 7 50 11 9 34 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 5 | . . 2 . 1 . . . . . . . 2 . . . Spaces Dug 14 | . . . . . 1 1 2 2 8 . . . . . . Terrain Destroyed 230 | . . . 11 . 1 21 3 2 179 . . 11 . 2 . Melee 5 | . . . . . 1 1 1 2 . . . . . . . Projectile 41 | . . . . . . 9 1 . 19 . . 11 . 1 . AOE 180 | . . . 11 . . 10 . . 159 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Gar Fac Fac Upp Upp Res Tes Total 10289 | . 515 675 281 548 804 2339 1415 430 1543 211 197 424 108 497 302 Wait 955 | . 48 16 39 . 114 185 254 38 97 30 10 . 18 106 . Move 8404 | . 402 643 210 519 598 1951 1046 369 1240 176 170 397 90 333 260 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | . 7 3 2 . 9 15 7 5 6 1 4 2 . 2 2 Fast Attach 48 | . 1 . 5 . 7 8 10 1 2 1 1 . . 5 7 Attach 36 | . 1 . 3 . 3 7 3 2 8 . 1 1 . 5 2 Detach 11 | . . . 1 . 2 2 2 1 2 . . . . . 1 Swap 124 | . 8 2 5 4 14 42 27 4 9 2 2 . . 5 . Drop 108 | . 11 . 2 3 15 26 19 7 8 . 5 1 . 4 7 Fire 356 | . 37 11 13 22 41 62 45 1 66 . 4 23 . 31 . Melee 33 | . . . . . 1 25 1 2 4 . . . . . . Ram 8 | . . . . . . . 1 . . . . . . 6 1 Kick 1 | . . . 1 . . . . . . . . . . . . Crush 3 | . . . . . . . . . 2 1 . . . . . Escape Stasis 38 | . . . . . . 16 . . . . . . . . 22 Rewire 99 | . . . . . . . . . 99 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered Mines 740 | -10/Mines | Received a Mining Laser from a helpful Derelict 771 | -10/Mines | Learned Materials emergency access door positions 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1057 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Learned location of Storage (-9) 1164 | -10/Mines | Discovered new exit (range 5) 1358 | -10/Mines | Discovered new exit (range 5) 2014 | -10/Mines | Entered Materials 2014 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2128 | -9/Materials | Repaired Hvy. Assault Rifle 2166 | -9/Materials | Discovered new exit (range 10) 2481 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | Identified exit to Mines 2511 | -9/Materials | Entered Mines 2527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2532 | -9/Mines | Discovered new exit (range 14) 2555 | -9/Mines | Identified exit to Materials 2731 | -9/Mines | Discovered exit to Materials (range 15) 2802 | -9/Mines | Learned Materials trap positions 2971 | -9/Mines | Learned 4 Materials zone layouts 3044 | -9/Mines | Build established: Scavenger-Mutant 3566 | -9/Mines | Entered Materials 3566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3567 | -8/Materials | Identified exit to Factory 3568 | -8/Materials | Loaded intel: 17 trap records 4202 | -8/Materials | Build established: Tank 4923 | -8/Materials | Entered Factory 4923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5096 | -7/Factory | Build established: Skirmisher 5434 | -7/Factory | Discovered new exit (range 11) 5444 | -7/Factory | Identified exit to Factory 5635 | -7/Factory | Discovered new exit (range 6) 6935 | -7/Factory | Build established: Mutant 6948 | -7/Factory | Repaired Greatsword 7585 | -7/Factory | Noticed a derelict Sapper rigging charges 7588 | -7/Factory | Build established: Tank 8157 | -7/Factory | Discovered exit to Factory (range 15) 8226 | -7/Factory | Entered another Factory area 8226 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8337 | -6/Factory | Build established: Skirmisher 8541 | -6/Factory | Spotted B-75 Beast 8704 | -6/Factory | Discovered new exit (range 14) 8759 | -6/Factory | Identified exit to Factory 9717 | -6/Factory | Repaired Arm. Treads 9884 | -6/Factory | Discovered new exit (range 6) 9888 | -6/Factory | Identified exit to Extension 10213 | -6/Factory | Discovered exit to Factory (range 12) 10255 | -6/Factory | Entered another Factory area 10255 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10501 | -5/Factory | Discovered new exit (range 11) 10527 | -5/Factory | Identified exit to Factory 10872 | -5/Factory | Identified exit to Garrison 10873 | -5/Factory | Entered Garrison 10890 | -5/Garrison | Triggered checkpoint 10926 | -5/Garrison | Triggered checkpoint 11054 | -5/Garrison | Triggered checkpoint 11062 | -5/Garrison | Triggered checkpoint 11100 | -5/Garrison | Triggered checkpoint 11131 | -5/Garrison | Lost 4 parts (1p2n1u) 11178 | -5/Garrison | Destroyed 7 combat bots 11233 | -5/Garrison | Build established: Tank 11311 | -5/Garrison | Discovered new exit (range 12) 11328 | -5/Garrison | Rescued a captive Derelict 11382 | -5/Garrison | Identified exit to Factory 11421 | -5/Garrison | Phase Generator disabled 11570 | -5/Garrison | Triggered checkpoint 11726 | -5/Garrison | Build established: Skirmisher 11820 | -5/Garrison | Discovered exit to Factory (range 5) 12234 | -5/Garrison | Triggered checkpoint 12242 | -5/Garrison | Build established: Commander-Tank 12332 | -5/Garrison | Triggered checkpoint 12396 | -5/Garrison | Triggered checkpoint 12452 | -5/Garrison | Discovered exit to Factory (range 9) 12534 | -5/Garrison | Garrison Relay disabled 12562 | -5/Garrison | Triggered checkpoint 12598 | -5/Garrison | Discovered exit to Factory (range 5) 12828 | -5/Garrison | Found embedded Infiltrators 12839 | -5/Garrison | Build established: Commander-Mutant 12860 | -5/Garrison | Installed Relay Interface Framework 13174 | -5/Garrison | Triggered checkpoint 13265 | -5/Garrison | Entered Factory 13265 | -5/Factory | Accompanied by 10 allies 13357 | -5/Factory | Discovered exit to Factory (range 17) 13450 | -5/Factory | Repaired Arm. Treads 13565 | -5/Factory | First assault squad dispatched 13581 | -5/Factory | Entered another Factory area 13581 | -4/Factory | Accompanied by 3 allies 13581 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13864 | -4/Factory | Build established: Scavenger-Skirmisher 13872 | -4/Factory | Discovered new exit (range 10) 13886 | -4/Factory | Identified exit to Upper Caves 13889 | -4/Factory | Entered Upper Caves 14284 | -4/Upper Caves | Encountered a Warlord checkpoint 14425 | -4/Upper Caves | Discovered new exit (range 11) 14464 | -4/Upper Caves | Identified exit to Upper Caves 14491 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14506 | -4/Upper Caves | Found Prototype Special Weapon 14606 | -4/Upper Caves | Entered another Upper Caves area 14634 | -4/Upper Caves | Discovered new exit (range 5) 14641 | -4/Upper Caves | Identified exit to Research 14770 | -4/Upper Caves | Entered Research 14770 | -3/Research | Evolved 2 slots: Utility x2 15454 | -3/Research | Lost 3 parts (1n2u) 15470 | -3/Research | Identified Molecular Deconstructor 15489 | -3/Research | Released all parts (11) 15498 | -3/Research | Discovered new exit (range 5) 15501 | -3/Research | Entered Testing 15511 | -3/Testing | Found Prototype Device 15511 | -3/Testing | Identified Exp. Shield Generator 15520 | -3/Testing | Lost 7 parts (1p4n2w) 15552 | -3/Testing | Core integrity fell below 50% 15631 | -3/Testing | Spotted Striker 15657 | -3/Testing | Found Prototype Slashing Weapon 15657 | -3/Testing | Identified Centrium Greatsword 15673 | -3/Testing | Protovariant out of control (PG-B9G4CZBP6O) 15673 | -3/Testing | Unleashed a protovariant (PG-B9G4CZBP6O) 15676 | -3/Testing | Discovered new exit (range 11) 15680 | -3/Testing | Scanned by Researcher 15686 | -3/Testing | Spotted Investigator 15694 | -3/Testing | Core integrity fell below 20% 15710 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 15701_ Wall collapses. 15701_ K-01 Serf collects debris. 15701_ M-36 Artificer stasis bubble strength at 10. 15701_ Investigator stasis bubble strength at 186. 15701_ Penetrated by Slug. 15701_ Slug penetrates L-61 Swordsman. 15701_ Slug penetrates Wall. 15701_ Penetrated by Slug. 15702_ System corrupted: Component data lost. 15702_ M-36 Artificer stasis bubble bursts. 15702_ Held in stasis. 15702_ G-67 Veteran stasis bubble bursts. 15703_ Penetrated by Slug. 15703_ Slug penetrates Wall. 15704_ K-01 Serf collects debris. 15704_ M-36 Artificer repairs L-61 Swordsman. 15707_ Slug penetrates M-36 Artificer. 15708_ Acquired 85 matter. 15709_ Slug penetrates G-73 Enforcer. 15710_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???#######???????????????????????????????????????? | | ??????????????????????????????????????? | | """"" """""?????????????????????????????????????? | | """"" """"" #???????????????????????????????????? | | """"" """"" ????????????????????????????????????? | | """"" """"" #???????????????????????????????????? | | #???????????????????????????????????? | | ###+##+#######???????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?# ##+########??????????????????????????????????? | | ?# # #???????#########??????????????????? | | ?# # ! #???????# #??????????????????? | | ## # #???????# < #??????????????????? | | # *[ ! #???????# ???????????????????? | | |+ #???????# ????????????????????? | | ##*%# [ #???????# c#?????????????????????? | | ?#!!# #???????# @ #?????????????????????? | | ?# # #???????# *ll#?????????????????????? | | ?#" ###############???#=%g #?????????????????????? | | ?#%"#??????????#""#??## gm #?????????????????????? | | ## ############T"####; #?????????????????????? | | hh #?????????????????????? | | k #?????????????????????? | | ##+#################### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# x#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 390 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Corruption Block 8 Armor Coverage 975 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Rampage Challenges ------------ None Game ------ Seed ResetHoverCharger Manual? 0 Play Time 02:50:54 Cumulative 109.3 hours Start 2022.07.27 @ 20:38:54 End 2022.07.28 @ 21:31:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 100 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 1c5e251d-3d80-45e6-b3f6-a5d100896dd1