Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.18 @ 22:36:14 Player: Bullet Bait Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2761) 2761 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5701 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 19/100 System Corruption 6% Temperature Cool (2) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Large Battery (300) Improved Terrain Scanner Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Heavy Armor Plating System Shield > --- WEAPON ----------- Autogun Assault Cannon Remote Datajack Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Large Battery Improved Terrain Scanner Core Shielding Particle Gun Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 2 | . . 1 1 . Parts Attached 106 | 7 3 24 28 44 Power 12 | 1 . . 5 6 Engine 5 | 1 . . 3 1 Core 7 | . . . 2 5 Reactor . | . . . . . Propulsion 27 | 2 . 8 9 8 Treads 2 | . . . 2 . Leg 20 | . . 6 6 8 Wheel 5 | 2 . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 3 5 5 12 Device 5 | 1 . . . 4 Storage 4 | 1 2 1 . . Processor 4 | . 1 1 1 1 Hackware 1 | . . . . 1 Protection 13 | . . 3 4 6 Artifact . | . . . . . Weapon 40 | 2 . 11 9 18 Energy Gun 11 | 1 . 4 2 4 Energy Cannon 3 | . . . 2 1 Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 6 | . . 4 2 . Launcher 7 | . . 3 . 4 Special Weapon 2 | . . . . 2 Impact Weapon 2 | . . . 1 1 Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 37 | . . . 4 33 Power 7 | . . . . 7 Propulsion 5 | . . . 1 4 Utility 8 | . . . 1 7 Weapon 17 | . . . 2 15 Highest Loss Streak 12 | . . . 2 12 Average Slot Usage (%) 94 | . 100 97 96 88 Engine 9 | . 14 11 14 4 Core 3 | . . . 3 6 Treads 1 | . . . 5 . Leg 12 | . . 13 11 14 Wheel 3 | . 28 8 . . Device 1 | . 6 . . 4 Storage 9 | . 14 11 9 7 Processor 8 | . 8 11 9 7 Hackware 2 | . . . . 6 Protection 7 | . . 9 8 6 Energy Gun 5 | . 14 6 7 3 Energy Cannon 1 | . . . 5 . Ballistic Gun 4 | . 14 . 5 4 Ballistic Cannon 7 | . . 14 7 4 Launcher 4 | . . 10 1 4 Special Weapon 1 | . . . . 3 Impact Weapon 1 | . . . 3 . Slashing Weapon 2 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 72 | 14 25 49 66 72 Greatest Support 40 | 20 20 26 40 40 Greatest Overweight (x) 16 | 3 1 2 5 16 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 12 | 6 10 12 12 12 Average Capacity 11 | 5 6 11 12 12 Most Carried 12 | 4 5 12 12 12 Average Carried 9 | 1 3 8 10 9 Final Capacity 12 | 6 10 12 12 12 Final Carried 11 | 1 4 10 11 3 Class Distribution -------------------- 27% | Mutant 20% | Scavenger-Tank 14% | Tank 11% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Hacker-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2476 | 291 20 662 681 822 Remotely . | . . . . . Salvage Created 2976 | 145 . 735 932 1164 Parts 186 | 7 . 69 42 68 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . . 18 21 23 Melee 5 | . . . 1 4 Guns 19 | . . 1 11 7 Cannons 26 | . . 13 4 9 AOE 10 | . . 4 4 2 Classes Destroyed 14 | 2 . 10 1 1 Worker 6 | . . 3 1 2 Builder 9 | . . 4 1 4 Tunneler 4 | 2 . 1 . 1 Hauler 1 | . . 1 . . Recycler 6 | 1 . . 2 3 Operator 2 | . . 2 . . Watcher 6 | . . 4 1 1 Swarmer 14 | . . 2 6 6 Grunt 29 | . . 9 12 8 Brawler 2 | . . 1 . 1 Duelist 3 | . . 1 . 2 Sentry 11 | . . 5 2 4 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 8 | 2 . 5 5 8 Combat Bots Only 5 | . . 3 5 4 Max Kills in Single Turn 3 | 1 . 3 3 2 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5416 | . . 404 1404 3608 Core 1000 | . . 40 253 707 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 90 54 . Volleys Fired 192 | 7 . 53 65 67 Largest 4 | 2 . 3 4 4 Hottest 179 | 70 . 128 157 179 Shots Fired 440 | 14 . 117 177 132 Gun 178 | 14 . 20 76 68 Cannon 233 | . . 83 98 52 Launcher 29 | . . 14 3 12 Special . | . . . . . Kinetic 276 | 7 . 83 95 91 Thermal 85 | 7 . 6 48 24 Explosive 29 | . . 14 3 12 Electromagnetic 50 | . . 14 31 5 Robot Hit Streak 38 | 8 . 22 38 20 Robot Miss Streak 3 | 2 . 3 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 358 | 10 . 71 137 140 Core Hits 167 | 4 . 48 53 62 Critical Hits 3 | . . 2 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 48 | . . . 7 41 Impact 19 | . . . 5 14 Slashing 29 | . . . 2 27 Piercing . | . . . . . Sneak Attacks 6 | . . . 1 5 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 8474 | 124 . 1962 2607 3781 Guns 2095 | 124 . 248 859 864 Cannons 2837 | . . 910 1043 884 Explosions 1970 | . . 804 442 724 Melee 1572 | . . . 263 1309 Ramming . | . . . . . Kinetic 3045 | 74 . 910 726 1335 Thermal 1274 | 50 . 160 732 332 Explosive 1688 | . . 671 293 724 Electromagnetic 895 | . . 221 593 81 Impact 421 | . . . 122 299 Slashing 1151 | . . . 141 1010 Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 4 | . 1 . . 5 Corruption Purged . | . . . . . Effects 21 | . 1 . . 20 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . 1 . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 414 | . . 67 90 257 Projectiles 78 | . . 20 55 3 Explosions 92 | . . 47 10 35 Melee 244 | . . . 25 219 Knockbacks 24 | . . 2 14 8 Impact 1 | . . . . 1 Kinetic 22 | . . 2 13 7 Secondary 1 | . . . 1 . Self-Inflicted Damage 224 | . . 74 53 97 Shots 9 | . . 2 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 513 | 27 . 307 513 512 Average Temperature 163 | 12 . 49 217 180 Received Heat Transfer 2133 | . . 153 720 1260 Effects 44 | . . 3 30 11 Shutdowns 16 | . . . 13 3 Energy Bleed 2 | . . . 1 1 Interference 14 | . . 3 8 3 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 1 1 Damage (minor) 5 | . . . 5 . Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . 1 2 Impact Corruptions 5 | . . . 2 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2523 | 148 . 298 1371 706 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 359 | 15 48 359 297 351 Initial 60 | . 8 16 60 57 Average 163 | 4 15 162 186 172 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 63 | 100 100 77 49 58 Level 1 36 | . . 22 50 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . . 3 6 10 Investigation 4 | . . 1 3 . Extermination 3 | . . . . 3 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison 6 | . . . 1 5 Intercept . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 2 28 36 36 Peak Tracking Total 7 | . 2 4 6 7 Tactical Retreats 11 | . 1 . 6 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . 4 1 2 Max in Single Turn 2 | . . 2 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 2 7 5 4 Terminals 12 | . 2 3 4 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 2 1 . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 83 | . 8 31 28 16 Successful 58 | . 3 29 20 6 Failed 25 | . 5 2 8 10 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 55 | . 8 11 21 15 Fabricators 1 | . . . . 1 Repair Stations 18 | . . 11 7 . Recycling Units 3 | . . 3 . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 33 | . 3 10 14 6 Record 11 | . . 4 7 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . 1 1 1 1 Branch Access Points 3 | . 1 . 1 1 Emergency Access Points 3 | . . 1 2 . Alert Level 3 | . . 2 . 1 Unreport Threat 2 | . . 1 . 1 Locate Traps 1 | . . . . 1 Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . . 11 6 . Scan Component 9 | . . 6 3 . Repair 8 | . . 5 3 . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 16 | . 2 5 5 4 Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . . 5 3 . Time 245 | . . 136 109 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3836 | 112 141 1006 1262 1315 Spaces Moved 1754 | 75 163 532 459 525 Core 23 | 22 . . . 1 Treads 110 | . . . 110 . Legs 1111 | . . 238 349 524 Wheels 510 | 53 163 294 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 180 130 Average Speed 151 | 101 80 126 190 172 Slowest Speed 850 | 200 90 180 270 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 32 49 35 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 267 | . . 121 30 116 Melee . | . . . . . Projectile 6 | . . 1 1 4 AOE 261 | . . 120 29 112 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2472 | 96 172 757 697 750 Wait 260 | . . 113 104 43 Move 1750 | 74 162 531 458 525 Hop . | . . . . . Pick Up 82 | 8 5 23 21 25 Fast Attach 7 | . . 3 2 2 Attach 52 | 7 . 7 8 30 Detach . | . . . . . Swap 47 | . 3 14 18 12 Drop 35 | . 2 13 14 6 Fire 192 | 7 . 53 65 67 Melee 47 | . . . 7 40 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 8) 190 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Discovered new exit (range 13) 253 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 352 | -9/Materials | Build established: Mutant 373 | -9/Materials | Discovered new exit (range 16) 482 | -9/Materials | Identified exit to Storage 636 | -9/Materials | Repaired Lgt. Cannon 1049 | -9/Materials | Repaired Lgt. Armor Plating 1083 | -9/Materials | Repaired Mni. Grenade Launcher 1110 | -9/Materials | Repaired Lgt. Cannon 1128 | -9/Materials | Discovered new exit (range 4) 1238 | -9/Materials | Repaired Med. Laser 1258 | -9/Materials | Identified exit to Materials 1260 | -9/Materials | Entered another Materials area 1260 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1968 | -8/Materials | Repaired Ion Engine 2004 | -8/Materials | Repaired Particle Cannon 2058 | -8/Materials | Repaired Imp. EM Shotgun 2366 | -8/Materials | Build established: Scavenger-Tank 2405 | -8/Materials | Discovered new exit (range 12) 2502 | -8/Materials | Garrison activated, responded to threat 2522 | -8/Materials | Entered Factory 2522 | -7/Factory | Evolved 2 slots: Utility x2 2645 | -7/Factory | Lost 4 parts (1p1u2w) 2895 | -7/Factory | Identified exit to Lower Caves 3076 | -7/Factory | Garrison activated, responded to threat 3371 | -7/Factory | Lost 5 parts (2p1u2w) 3667 | -7/Factory | Garrison activated, responded to threat 3742 | -7/Factory | Lost 5 parts (1p1n3w) 3808 | -7/Factory | Core integrity fell below 50% 3826 | -7/Factory | Core integrity fell below 20% 3837 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03804_ S-27 Virus Autogun severed. 03806_ Y-54 Guardian Lgt. Treads severed. 03807_ U-05 Engineer builds a Wall. 03809_ C-30 ARC bursts open, deploying its payload. 03809_ S-27 Virus unfolds itself. 03809_ Flak Gun destroyed. 03809_ System corrupted: Axe targeting data glitched. 03810_ K-01 Serf collects debris. 03811_ Axe destroyed. 03812_ R-06 Scavenger collects Autogun. 03815_ System corrupted: Hvy. Hammer targeting data glitched. 03816_ Core Shielding destroyed. 03819_ Adv. Heat Sink destroyed. 03820_ Remote Datajack destroyed. 03820_ R-06 Scavenger collects Lgt. Treads. 03824_ System corrupted: Component data lost. 03828_ Hvy. Hammer destroyed. 03836_ K-01 Serf collects debris. 03836_ Imp. Heat Sink destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????? | | ?????????????????????????????? ??????????? | | ????????????????????????????? ????????????? | | ????????????????????????????? ?????#????????# | | ????????????????????????????? ??### # ?????# | | ?????????????????????????????# #?? ???# | | ?????????????????????????????# #?? ?# | | ?????????????????????????????# #?? ?# | | ?????????????????????????????# #?? # | | ?????????????????????????????# !#?? + | | ?????????????????????######### % ### | | ?????????????????????# ## ## | | ?????????????????????# ## ## # # | | ?????????????????????# ## ######+######## | | ?????????????????????# ##% ## ### | | ?????????????????????# # !#! | | ?????????????????????# # = # # # | | ?????????????????????# [ sk !/% # | | ?????????????????????# Y# # ## | | ?????????????????????# r# # | | ?????????????????????# # # ### | | ?????????????????????# @s ### ### | | ?????????????????????# s #?# + # | | ?????????????????????# #?##### # | | ?????????????????????# #?????# ### | | ?????????????????????###r####?????# #? | | ???????????????????????#%?????????###############? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed TerrabombTeslaBay Manual? 0 Play Time 01:11:39 Cumulative 4.2 hours Start 2021.11.18 @ 21:23:48 End 2021.11.18 @ 22:36:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36d2bd64-6556-479e-ace3-0a47ea5f028f