Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 16:07:22 Player: trisiak Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (343) 1715 Value Destroyed (18331) 18331 Prototype IDs (73) 1460 Alien Tech Used (4) 800 Bonus (11196) 11196 TOTAL SCORE: 42302 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2632 Follower Combat Kills 664 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1214 Used Core Reset Matrix 3000 Friendly Fire -714 Cogmind --------- Core Integrity 0/1450 Matter 121/300 Energy 78/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced ECM Suite Antimissile System Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Phase Shifter Improved Medium Armor Plating Improved Powered Armor Light Regenerative Plating Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Mini Fusion Reactor Heavy Siege Treads High-capacity Storage Unit Advanced Terrain Scanner Seismic Detector Improved Particle Charger Improved Weapon Cycler Improved Medium Armor Plating Makeshift Ablative Armor Advanced Thermal Shield Phase Gun Vortex Rail HERF Cannon Latent Energy Streamer Micro-nuke Launcher Micro-nuke Launcher Makeshift Hammer [Rating: 176] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Phase Cannon Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . 2 . . . . 2 2 . . . . 2 2 . . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility 10 | . . . . . 2 2 . . . . . . . . 2 2 . . . . 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 825 | 2 11 7 12 6 55 34 18 2 65 92 9 11 5 45 55 83 29 18 40 48 54 112 4 8 Power 64 | . 1 1 . . 7 1 . . 7 10 . . . 6 7 2 . 2 1 3 1 14 . 1 Engine 28 | . 1 . . . 7 1 . . 4 7 . . . 5 3 . . . . . . . . . Core 13 | . . 1 . . . . . . 2 2 . . . 1 4 1 . 2 . . . . . . Reactor 23 | . . . . . . . . . 1 1 . . . . . 1 . . 1 3 1 14 . 1 Propulsion 87 | . 2 2 7 . 14 2 . . 6 7 1 1 . 5 4 9 3 2 5 2 2 11 1 1 Treads 44 | . 2 . . . 8 . . . 3 5 . . . . 1 5 2 2 4 1 2 9 . . Leg 12 | . . . 4 . . . . . . . . . . 4 1 1 . . . . . 1 1 . Wheel 25 | . . 2 3 . 6 2 . . 1 2 1 1 . 1 . 3 1 . 1 . . 1 . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Flight 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 Utility 379 | 1 1 1 1 . 14 13 12 . 31 37 5 2 . 23 32 42 14 8 16 36 29 56 1 4 Device 272 | 1 . . . . 8 10 7 . 20 21 5 2 . 16 27 30 11 7 10 33 22 40 . 2 Storage 26 | . 1 . 1 . . . 1 . 3 4 . . . 2 4 4 . 1 2 . . 3 . . Processor 12 | . . 1 . . 1 . 1 . 1 2 . . . . . 2 . . 1 . 2 . 1 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 66 | . . . . . 5 3 3 . 7 10 . . . 5 1 5 3 . 3 3 5 13 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 295 | 1 7 3 4 6 20 18 6 2 21 38 3 8 5 11 12 30 12 6 18 7 22 31 2 2 Energy Gun 99 | . . . . . 4 4 4 . 7 7 1 2 1 6 5 16 6 3 8 1 10 12 . 2 Energy Cannon 79 | . . . 2 3 1 4 1 2 5 22 1 5 3 4 6 3 2 1 2 2 2 7 1 . Ballistic Gun 28 | 1 3 2 2 3 12 2 . . 3 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . . . . . . 1 . . . . . 2 1 . . . . . . . Launcher 25 | . 1 . . . . 1 . . 4 2 . 1 . 1 . 2 . . 5 . 3 5 . . Special Weapon 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 24 | . . 1 . . . . . . . . . . . . . . . 2 2 4 7 7 1 . Slashing Weapon 31 | . . . . . 3 7 1 . 2 6 1 . 1 . . 7 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 . 5 1 . . . 2 . . . 1 2 2 . . 7 3 1 2 1 . Corrupted Parts 9 | . . . . . . . . . 2 2 . . . 3 . . 1 1 . . . . . . System Corruption 55 | . . . . . . . . . 12 8 . . . 20 . . 10 5 . . . . . . Parts Lost 98 | . . . . 1 6 . . . 18 4 . . . 5 14 2 2 1 . . 5 36 . 4 Power 17 | . . . . 1 1 . . . 4 2 . . . . 2 . . 1 . . . 6 . . Propulsion 23 | . . . . . 2 . . . 2 1 . . . 3 5 . 1 . . . . 5 . 4 Utility 41 | . . . . . 1 . . . 9 1 . . . 2 4 2 1 . . . 3 18 . . Weapon 17 | . . . . . 2 . . . 3 . . . . . 3 . . . . . 2 7 . . Highest Loss Streak 19 | . . . . 1 2 . . . 11 2 . . . 3 9 1 1 1 . . 1 19 . 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 89 | . 99 100 95 84 87 86 84 69 79 88 85 80 78 90 97 94 95 100 97 94 94 86 20 21 Engine 6 | . 14 . . . 15 15 15 15 7 7 13 13 13 10 4 1 . . . . . . . . Core 2 | . . 13 14 14 . . . . 3 1 . . . 1 5 6 5 7 7 . . . . . Reactor 2 | . . . . . . . . . 2 4 . . . . . 1 5 2 1 5 9 9 . . Treads 10 | . 26 15 . . 9 1 . . 5 17 2 . . . . 7 13 21 21 20 19 13 . . Leg 2 | . 1 . . . . . . . . . . . . 10 17 . . . . . . . 7 7 Wheel 5 | . . 12 27 28 7 7 7 7 4 4 16 13 13 6 . 6 2 . . . . . 4 3 Device 17 | . 14 13 . . 6 17 22 23 8 17 13 13 13 18 23 22 22 24 25 31 23 23 . . Storage 7 | . 14 14 14 14 9 7 7 7 6 4 6 6 6 6 10 7 10 6 6 5 4 4 . . Processor 5 | . . . 10 . . . 6 7 7 . 6 6 6 6 4 8 10 10 10 10 16 10 3 3 Protection 7 | . . . . . 10 12 . . 8 9 6 6 6 5 5 11 8 10 8 4 6 9 . . Energy Gun 5 | . . . . . 2 3 11 . 7 2 3 . . 7 4 9 9 12 10 10 10 7 . . Energy Cannon 6 | . . . . 1 1 3 7 . 8 14 8 12 11 5 7 3 2 . . 2 . 2 . . Ballistic Gun 3 | . 17 27 27 26 19 10 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 4 3 7 1 1 6 6 6 6 4 1 . . . . . . . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . 26 . 4 Heaviest Build 277 | 14 52 50 208 216 230 259 255 235 262 277 103 99 99 107 115 130 129 118 126 131 155 168 14 4 Greatest Support 190 | 20 40 40 60 32 43 28 28 28 58 108 56 56 56 70 70 148 132 114 114 111 116 190 3 3 Greatest Overweight (x) 23 | . 1 3 6 6 14 22 9 8 23 4 2 1 1 6 5 7 7 1 1 1 1 1 4 1 Average Overweight (x) 2 | . . 1 1 6 12 9 8 7 4 2 1 1 1 1 1 2 2 . . . 1 . . . Largest Inventory Capacity 35 | 8 20 20 35 35 35 35 35 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 22 | 8 17 20 23 35 35 35 35 35 30 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 35 | 7 20 20 24 26 35 35 35 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 4 5 Average Carried 21 | 6 11 19 20 25 31 34 34 34 27 19 19 19 19 19 19 19 19 19 19 19 19 18 3 4 Final Capacity 35 | 8 20 20 35 35 35 35 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 35 | 7 20 20 24 26 35 35 35 35 32 20 20 20 20 20 18 20 20 20 20 19 20 19 4 5 Class Distribution -------------------- 22% | Mutant 13% | Tank 8% | Hauler-Mutant 7% | Scavenger-Assassin 6% | Scavenger-Mutant 6% | Assassin 5% | Scavenger-Tank 5% | Hauler-Tank 5% | Skirmisher 4% | Hauler-Skirmisher 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Tank | -4/Factory Skirmisher | -4/Upper Caves Trapper-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Mutant | -3/Research Tank | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Matter Collected 12478 | 252 281 133 308 36 1098 704 498 . 1032 1384 143 246 72 562 816 1064 304 220 485 504 654 1662 20 . Remotely 455 | . . . . . . . . . 96 . . . . . . . . . . . . 359 . . Salvage Created 18141 | 89 619 91 . 194 1481 724 314 . 896 2980 43 260 . 1220 1213 1951 101 107 520 777 2117 2444 . . Parts 781 | 4 54 3 . 10 84 32 6 . 43 136 1 11 . 29 64 68 . 5 25 19 111 76 . . Haulers Intercepted 10 | . 2 . . . 4 1 . . . 1 . . . . . 2 . . . . . . . . Recyclers Shooed 5 | . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . 7 . 38 . 1 1 1 20 . . 10 4 . 17 . . . . Prevented 17 | . . . . . . . 3 . 5 . . 1 . 7 . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Combat Hostiles Destroyed 310 | . 20 2 . 11 23 12 4 . 20 46 1 . . 20 21 32 1 2 9 7 34 45 . . Melee 4 | . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . Guns 132 | . 9 2 . 1 14 9 3 . 5 7 . . . 11 7 17 1 2 . 5 27 12 . . Cannons 73 | . 7 . . . . 3 1 . 5 26 1 . . 3 10 5 . . . 1 . 11 . . AOE 82 | . 4 . . 10 8 . . . 9 6 . . . 5 1 4 . . 9 . 7 19 . . Classes Destroyed 24 | 2 5 . . 1 5 1 . . 2 2 . . . . . . 1 . 1 . 2 2 . . Worker 7 | . . . . . 1 . . . . 3 . . . . . 3 . . . . . . . . Builder 5 | . . . . . 1 1 . . . 1 . . . . . 2 . . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 4 1 . . . 1 . . . . . 2 . . . . . . . . Recycler 4 | 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 1 . . . 1 . . . . 1 . . . . . . . . . Swarmer 53 | . 9 . . 4 4 . 4 . 6 2 . . . 6 . 6 . . 2 . 5 5 . . Grunt 98 | . 11 2 . . 12 6 . . 5 22 . . . 5 4 10 1 . 2 4 3 11 . . Brawler 13 | . . . . . . . . . 2 . . . . 3 1 1 . . 2 . 1 3 . . Duelist 7 | . . . . . 1 . . . . 2 . . . 2 . . . . . . . 2 . . Sentry 23 | . . . . . 4 2 . . 1 4 . . . 1 . 3 . . . 1 2 5 . . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Hunter 20 | . . . . . 2 . . . 4 1 . . . 3 1 . . . 2 . 2 5 . . Programmer 69 | . . . . . . 4 . . 1 15 1 . . . 15 12 . 2 . 2 16 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 2 . 7 4 3 2 . 5 6 1 . . 5 3 5 1 2 8 2 7 9 . . Combat Bots Only 9 | . 3 2 . 7 4 3 2 . 5 4 1 . . 5 3 4 1 2 8 2 7 9 . . Max Kills in Single Turn 7 | 1 2 1 . 7 4 2 2 . 3 5 1 1 . 2 1 2 1 1 6 1 2 2 . . Gunslinging 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Exploded 7 | . 2 . . 7 4 . . . 3 3 . . . 2 1 2 . . 6 . 2 2 . . Melee 1 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Hostile Shots Fired 2525 | . 48 21 . 7 80 66 25 . 270 320 4 . . 184 254 157 29 16 79 62 277 511 14 101 Missed 894 | . 10 5 . 3 26 28 7 . 105 92 2 . . 49 76 43 14 2 42 37 143 173 4 33 Damage Taken 24833 | . 376 227 . 62 755 681 187 . 2643 2673 24 . . 1473 2079 1389 255 274 352 254 1394 7867 348 1520 Core 3415 | . 51 54 . 15 67 110 43 . 414 166 . . . 216 287 114 . . . . 57 804 23 994 Absorbed by Shields 8793 | . . . . . 84 173 72 . 354 1337 8 . . 828 1164 465 . . 344 239 1319 2406 . . Reduced by Siege Mode 228 | . . . . . . . . . . . . . . . . 18 . . . . . 210 . . Redirected to Shielding 306 | . . . . . 35 27 8 . 63 . . . . . . . . . . . . 173 . . Ignored by Resistances 2654 | . . . . . . 4 11 . 290 39 . . . 246 717 455 17 76 . 91 210 498 . . Regen/Repaired (Parts) 1443 | . . . . . 97 . . . . 104 . . . 80 308 388 . 29 156 2 . 279 . . Core Remaining (%) 71 | 100 . . . 52 87 . . . 19 . . . . 55 71 . . . . 90 95 . . . Volleys Fired 936 | 8 58 11 . 4 56 40 6 . 71 206 1 3 . 50 68 80 10 9 11 28 71 144 1 . Largest 3 | 2 2 2 . 2 3 3 2 . 3 3 2 1 . 2 3 3 3 3 2 3 3 3 1 . Hottest 286 | 40 100 40 . 60 112 191 122 . 212 260 170 85 . 175 175 220 231 269 182 286 282 279 88 . Shots Fired 1806 | 16 86 21 . 5 128 89 10 . 132 382 9 5 . 89 127 179 18 20 15 55 183 236 1 . Gun 1032 | 16 56 21 . 2 123 67 9 . 59 59 2 . . 52 58 139 12 20 8 47 167 115 . . Cannon 694 | . 24 . . 3 5 16 1 . 66 321 7 5 . 34 69 33 6 . 3 8 8 84 1 . Launcher 77 | . 3 . . . . 6 . . 7 2 . . . 3 . 7 . . 4 . 8 37 . . Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 288 | 16 80 21 . 2 103 41 . . 14 . . . . . . 10 1 . . . . . . . Thermal 1393 | . 3 . . . 20 42 10 . 105 378 9 5 . 83 127 162 17 20 8 55 175 174 . . Explosive 77 | . 3 . . . . 6 . . 7 2 . . . 3 . 7 . . 4 . 8 37 . . Electromagnetic 44 | . . . . 3 5 . . . 6 2 . . . 3 . . . . 3 . . 21 1 . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hit Streak 33 | 7 7 5 . 3 8 13 4 . 22 14 4 5 . 14 11 17 2 4 4 10 29 33 . . Robot Miss Streak 5 | 2 2 2 . . 4 3 2 . 4 5 2 . . 3 4 4 2 2 3 2 3 4 1 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Secondary Targets 14 | . . 1 . . 4 1 1 . . 1 . . . 2 . . . . . 1 2 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . 1 . . . 1 . . . . . 1 1 1 . . Shots Hit Robots 1138 | 10 53 14 . 2 76 53 11 . 86 205 5 7 . 65 79 124 10 13 7 49 127 142 . . Core Hits 723 | 3 31 6 . 19 50 29 6 . 48 86 1 2 . 44 33 105 4 4 30 15 77 130 . . Critical Kills 8 | . . . . . . . . . . 4 . . . . 1 1 . . . . . 2 . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Critical Strikes 48 | . 2 . . . 2 4 1 . 4 9 . . . 3 8 5 3 2 . 2 . 3 . . Burn 29 | . . . . . 2 4 1 . 4 4 . . . 2 5 3 2 2 . . . . . . Meltdown 8 | . . . . . . . . . . 4 . . . . 1 1 . . . . . 2 . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Sever 5 | . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 237 | . . 3 . . 16 15 5 . . 37 2 7 . 12 48 24 4 . 6 8 11 26 . 13 Impact 67 | . . 3 . . . . . . . . . . . . . . . . 6 8 11 26 . 13 Slashing 170 | . . . . . 16 15 5 . . 37 2 7 . 12 48 24 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 3 . . . . 2 . . . . . 3 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49205 | 108 930 167 . 735 2763 1175 437 . 3204 7999 155 532 . 2887 2676 3906 366 446 1668 2179 5401 11471 . . Guns 17692 | 108 409 167 . 11 1103 969 120 . 711 858 18 . . 843 962 2422 132 446 109 1181 4331 2792 . . Cannons 11808 | . 278 . . 8 8 179 28 . 1371 5080 137 31 . 421 1430 642 31 . 8 209 132 1815 . . Explosions 16013 | . 243 . . 716 1369 27 . . 1122 1585 . . . 967 47 584 . . 1551 . 938 6864 . . Melee 3692 | . . . . . 283 . 289 . . 476 . 501 . 656 237 258 203 . . 789 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2844 | 108 687 167 . 11 829 582 . . 235 . . . . . . 225 . . . . . . . . Thermal 27479 | . . . . . 274 566 148 . 1836 6065 155 31 . 1396 2439 2839 163 446 998 1390 4463 4270 . . Explosive 9428 | . 243 . . . . 27 . . 622 88 . . . 468 . 584 . . 526 . 938 5932 . . Electromagnetic 5530 | . . . . 724 1377 . . . 511 1370 . . . 367 . . . . 144 . . 1037 . . Impact 789 | . . . . . . . . . . . . . . . . . . . . 789 . . . . Slashing 2903 | . . . . . 283 . 289 . . 476 . 501 . 656 237 258 203 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 232 | . . . . . . . . . . . . . . . . . . . . . . 232 . . Highest Corruption 34 | . . . . 5 14 5 5 5 29 20 20 20 20 29 34 5 10 12 12 4 . 24 25 5 Average Corruption 8 | . . . . 2 11 3 5 5 13 7 20 20 20 12 11 2 4 7 9 3 . 6 10 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . . 10 . . 8 . . . . Corruption Blocked 40 | . . . . . . . . . . 8 . . . . . . . . . . 15 17 . . Effects 984 | . . . . 6 96 34 22 9 95 247 58 44 6 48 132 53 16 34 16 10 . 55 2 1 Message Errors 239 | . . . . 1 19 9 3 . 26 71 11 12 1 11 34 13 4 10 3 1 . 10 . . Matter Fused 222 | . . . . 2 24 9 9 4 20 52 11 12 2 11 24 12 2 8 7 2 . 9 1 1 Heat Flow Errors 118 | . . . . . 7 3 2 2 16 30 8 7 1 8 11 10 3 3 1 2 . 4 . . Energy Discharges 130 | . . . . 1 17 5 5 3 9 24 11 . 2 4 19 5 4 6 4 3 . 8 . . Parts Rejected 10 | . . . . 1 3 . . . 2 2 . . . . 1 . . . . . . 1 . . Parts Fused 5 | . . . . . . . . . 1 2 . . . . 1 1 . . . . . . . . Data Loss (minor) 121 | . . . . . 9 2 2 . 12 31 9 8 . 5 16 7 1 4 1 1 . 12 1 . Data Loss (major) 34 | . . . . . 6 2 . . 3 10 . 3 . 3 5 . . . . . . 2 . . Misfires 49 | . . . . . 4 1 . . 2 14 7 2 . 3 6 4 2 2 . . . 2 . . Alerts 26 | . . . . 1 4 . 1 . 2 6 1 . . 2 5 . . 1 . . . 3 . . Misdirections 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Weapon Failures 26 | . . . . . 2 3 . . 2 5 . . . 1 9 1 . . . 1 . 2 . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Overflow Damage 1867 | . 28 . . . 99 . 42 . 118 324 . 268 . 236 65 25 52 . 23 331 42 214 . . Projectiles 465 | . . . . . . . . . 99 232 . 25 . 17 30 25 . . . . . 37 . . Explosions 367 | . 28 . . . 16 . . . 19 32 . . . . 30 . . . 23 . 42 177 . . Melee 1035 | . . . . . 83 . 42 . . 60 . 243 . 219 5 . 52 . . 331 . . . . Knockbacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1113 | . . . . . . 1 . . 92 139 . . . 128 170 208 . . . . . 375 . . Shots 25 | . . . . . . 1 . . 3 2 . . . 4 2 5 . . . . . 8 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 20 25 . 24 479 270 176 225 358 414 253 220 145 401 362 438 138 371 178 200 200 231 . . Average Temperature 89 | . 7 11 . 12 100 81 55 118 99 90 101 88 77 129 105 76 48 118 76 58 61 76 . . Received Heat Transfer 3770 | . 144 129 . . 318 135 . . 411 875 . . . 155 203 161 42 12 20 32 67 922 18 126 Effects 20 | . . . . . 4 . . . 3 6 . . . 4 2 1 . . . . . . . . Shutdowns 5 | . . . . . 1 . . . . 2 . . . 1 . 1 . . . . . . . . Energy Bleed 6 | . . . . . 1 . . . 1 . . . . 2 2 . . . . . . . . . Interference 6 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . 6 . . . . . 4 . . Total Turns 144 | . . . . . . . . . . . . . . . . 48 . . . . . 96 . . Longest Duration 58 | . . . . . . . . . . . . . . . . 12 . . . . . 58 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 13 | . . . . . 5 . . . . 3 . . . 1 . . . . . 2 . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Robots Melted 19 | . . . . . . . . . 1 7 . . . . 3 5 . . . 1 . 2 . . Combat Hostiles 17 | . . . . . . . . . 1 5 . . . . 3 5 . . . 1 . 2 . . Parts Melted 108 | . . . . . 1 4 2 . 6 20 . . . 3 16 20 2 3 . 5 22 4 . . Heat Transferred 37516 | . . . . . 740 1184 333 . 2899 8242 185 50 . 2190 3633 5863 420 629 748 1582 4714 4104 . . Parts Sabotaged 12 | . . . . . . . . . 4 . . . . . . . . . . . . 4 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Latent Energy Used 2560 | . . . . 257 831 . . . 348 400 . . . 205 . . . . 193 . . 326 . . LE Corruption 48 | . . . . 5 14 . . . 8 6 . . . 5 . . . . 4 . . 6 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Peak Influence 1810 | 10 375 132 . 74 326 164 . . . 1480 . . . . 387 983 . . . . 453 1789 1810 1793 Initial 1100 | . 6 82 . . 4 114 . . . . . . . . 140 184 . . . . 74 252 1100 1100 Average 317 | 6 150 63 . 5 125 87 . . . 467 . . . . 129 212 . . . . 296 707 1642 1655 Maximum Alert Level 5 | . 1 . . . 1 . . . . 4 . . . . 1 3 . . . . 2 5 5 5 Low Security (%) 56 | 100 59 100 . 100 83 100 . . . 45 . . . . 75 51 . . . . 26 16 . . Level 1 22 | . 40 . . . 16 . . . . 16 . . . . 24 35 . . . . 45 33 . . Level 2 5 | . . . . . . . . . . 7 . . . . . 6 . . . . 28 9 . . Level 3 5 | . . . . . . . . . . 14 . . . . . 6 . . . . . 3 . . Level 4 7 | . . . . . . . . . . 15 . . . . . . . . . . . 28 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . 8 . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 125 | . 5 . . . 3 10 . . 1 36 . . . 1 11 19 . . . . 11 3 12 13 Investigation 25 | . 2 . . . 1 5 . . . 8 . . . . 1 5 . . . . 1 2 . . Extermination 40 | . . . . . . 4 . . . 16 . . . . 9 5 . . . . 6 . . . Reinforcement 18 | . 3 . . . 2 1 . . . 3 . . . . 1 2 . . . . 4 1 . 1 Assault 33 | . . . . . . . . . 1 3 . . . 1 . 4 . . . . . . 12 12 Garrison 9 | . . . . . . . . . . 6 . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 1 . . . . 1 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Distress Signals 18 | . 4 . . . 1 . . . . 1 . . . . 1 . . . . . . 9 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 517 | . 32 2 . 11 25 16 6 . 29 72 1 . . 31 35 43 8 2 18 9 35 73 11 58 Peak Tracking Total 42 | . 5 2 . 13 3 2 4 . 7 7 1 . . 10 8 4 4 2 12 4 7 12 14 42 Tactical Retreats 38 | . . . . 1 3 . 1 . 2 4 . . . 7 1 3 1 . 2 1 2 5 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Traps Triggered 10 | . 1 . . . . 3 . . . 2 . . . . . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Reused 11 | . . . . . . . . . . . . . . . . 5 1 . 5 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . 2 . 8 . . . . . Triggered 21 | . . . . . . . 1 . 2 . . . . . . 5 1 . 12 . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . . . . 9 8 8 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Machines Disabled 45 | . 1 . . . 3 . . . 1 16 1 . . 1 5 7 1 . . . . 7 . 2 Max in Single Turn 4 | . 1 . . . 1 . . . 1 3 1 . . 1 2 4 1 . . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Machines Accessed 74 | . 6 . 5 . 6 9 1 4 . 17 1 . . 1 7 11 . 1 2 . 1 2 . . Terminals 33 | . 4 . . . 4 5 . . . 12 . . . . 2 6 . . . . . . . . Fabricators 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . Recycling Units 11 | . 2 . . . . 2 . . . 1 . . . . 4 1 . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 1 . . . . 1 2 . . . . . 1 . . Total Hacks 221 | . 17 . 20 . 17 26 2 28 . 46 7 . . 1 11 36 . 1 3 . 2 4 . . Successful 141 | . 12 . 20 . 11 10 2 28 . 19 7 . . 1 6 21 . 1 3 . . . . . Failed 80 | . 5 . . . 6 16 . . . 27 . . . . 5 15 . . . . 2 4 . . Catastrophic 12 | . . . . . . 3 . . . 3 . . . . 2 2 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 5 . 1 . 10 10 . . . 21 . . . . 4 8 . . 1 . . . . . Terminals 103 | . 10 . . . 13 15 . . . 36 . . . . 5 24 . . . . . . . . Fabricators 7 | . . . . . . 4 . . . 3 . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 2 . . . . 3 . . . . . 2 . . . . . 2 . . Recycling Units 24 | . 7 . . . . 5 . . . 3 . . . . 4 3 . . . . 2 . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . 1 . . . . 2 4 . . . . . 2 . . Terminal Hacks 92 | . 3 . 20 . 3 4 2 28 . 8 7 . . 1 1 11 . 1 3 . . . . . Record 45 | . . . 19 . . 1 2 10 . 1 7 . . 1 1 1 . . 2 . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 2 1 . 3 . 3 . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 4 | . . . . . 1 1 . . . 1 . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . 2 . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Repair 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . 5 . . . . 1 . . . 1 . . . . 3 1 . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 8 | . 2 . . . . 1 . . . 1 . . . . 3 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 4 . . . 4 4 . . . 6 . . . . 2 3 . . . . . . . . Terminals 20 | . 3 . . . 4 3 . . . 5 . . . . 2 3 . . . . . . . . Assimilate 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Botnet 16 | . 3 . . . 4 3 . . . 1 . . . . 2 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . . . 3 9 . . . 16 . . . . 4 9 . . . . 1 1 . . Full Trace Events 20 | . 1 . . . 1 3 . . . 7 . . . . 1 5 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 10 . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Time 162 | . . . . . 32 . . . . 60 . . . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 138 | . 138 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 138 | . 138 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 2 . . . . 2 . . 3 . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Total Allies 19 | . . . . . . . . . 3 3 3 . . 2 . . 3 . 5 . . . . . Largest Group 5 | . . . . . . . . . 2 1 3 3 . 2 . . 3 2 5 . . . . . Highest-Rated Group 269 | . . . . . . . . . 96 26 60 60 . 60 . . 87 58 269 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 26 20 20 . 30 . . 29 29 65 . . . . . Total Orders 28 | . . . . . . . . . . 8 . . . . . . . 13 . 6 . 1 . . STAY 6 | . . . . . . . . . . 3 . . . . . . . 3 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . 7 . 4 . 1 . . RETURN 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Ally Attacks 80 | . . . . . . . . . 20 . . . . 6 . . 5 . 49 . . . . . Total Damage 2942 | . . . . . . . . . 704 . . . . 238 . . 139 . 1861 . . . . . Kills 15 | . . . . . . . . . 2 . . . . 1 . . 1 . 11 . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . 3 . 2 . 3 1 2 3 . . 2 1 . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . 3 . 4 . 2 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Turns Passed 49511 | 68 1654 813 1145 814 2600 2467 1110 316 2904 8851 1391 1020 1548 1953 4359 4039 2240 1142 1553 1943 2097 3030 223 231 Spaces Moved 23612 | 35 654 455 861 361 673 851 459 131 1378 4021 1059 794 1329 1052 1676 1945 1128 435 793 663 718 1528 317 296 Core 757 | . . . . . . . . . 58 . . . . . . . . . . . . 86 317 296 Treads 7888 | . 612 119 . . 51 . . . 183 1527 . . . . 37 621 687 435 793 663 718 1442 . . Legs 2093 | 35 42 . 9 . . . . . . . . . . 368 1639 . . . . . . . . . Wheels 12265 | . . 336 852 361 622 851 459 131 528 2494 1059 794 1329 684 . 1324 441 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 609 | . . . . . . . . . 609 . . . . . . . . . . . . . . . Fastest Speed 34 | 120 120 115 90 190 190 220 205 205 34 125 111 111 115 115 190 141 158 161 161 163 243 50 50 50 Average Speed 175 | 120 216 157 127 190 317 244 220 205 177 172 116 114 115 153 219 166 187 203 176 220 243 156 50 62 Slowest Speed 970 | 120 240 240 190 190 565 410 235 220 970 322 125 115 115 410 490 490 241 241 243 243 243 245 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . 3 . . Exploration Rate (%) 59 | 3 85 77 93 61 47 22 56 74 99 53 96 77 86 72 25 26 83 81 78 81 8 44 38 19 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 11 | . . . . . . 1 2 1 1 . 2 . 2 . . . 1 1 . . . . . . Known Exits Taken 13 | . . 1 1 . . 1 . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . 1 1 . 1 1 1 . 1 1 1 . 1 . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . . 1 . 4 . 4 6 3 4 . . 4 1 . 4 . . . . Spaces Dug 416 | . 3 1 . 4 38 105 . . 8 95 2 4 . 1 41 51 2 . 6 . 11 33 . 11 Terrain Destroyed 1536 | . 17 1 . 13 86 128 . . 58 296 4 5 . 57 121 175 5 4 49 13 104 389 . 11 Melee 162 | . . 1 . . 9 15 . . . 27 2 1 . 1 39 20 . . 6 . 11 19 . 11 Projectile 285 | . 3 . . . 2 6 . . 9 134 2 4 . 13 27 11 5 4 2 13 24 26 . . AOE 1089 | . 14 . . 13 75 107 . . 49 135 . . . 43 55 144 . . 41 . 69 344 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Qua Sec Total 29820 | 45 801 529 911 482 1019 1155 536 180 1705 5553 1208 894 1349 1274 2173 2567 1231 675 935 1071 902 1921 376 328 Wait 3391 | . 61 47 5 110 159 153 40 42 123 1083 127 52 9 83 285 356 21 200 14 302 23 39 53 4 Move 23585 | 34 653 454 860 360 672 849 458 130 1375 4020 1058 793 1328 1051 1675 1944 1127 434 792 662 717 1527 316 296 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 307 | 1 14 3 21 2 26 29 1 2 36 52 3 4 1 15 10 23 9 5 9 5 9 27 . . Fast Attach 228 | 1 1 . 5 1 15 2 4 . 17 25 3 9 5 7 29 22 7 2 14 8 9 30 3 9 Attach 123 | . . . 4 . 13 4 1 2 14 12 1 . . 6 8 9 3 1 3 2 10 28 2 . Detach 74 | . 1 . 5 . 12 1 1 2 2 7 2 2 . . 4 4 1 . 10 3 5 9 1 2 Swap 478 | 1 10 7 3 5 28 28 13 . 34 55 5 2 . 33 18 52 19 15 23 38 35 54 . . Drop 365 | . 3 4 8 . 22 33 5 2 12 56 6 14 6 13 28 39 12 9 26 14 12 37 . 4 Fire 936 | 8 58 11 . 4 56 40 6 . 71 206 1 3 . 50 68 80 10 9 11 28 71 144 1 . Melee 237 | . . 3 . . 16 15 5 . . 37 2 7 . 12 48 24 4 . 6 8 11 26 . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 1 . . . . . . . . . 14 . . . . . . . . Rewire 70 | . . . . . . . 2 . 20 . . 8 . 4 . . 16 . 19 1 . . . . Trap 10 | . . . . . . . . . . . . . . . . . 2 . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 4) 688 | -10/Materials | Discovered new exit (range 8) 1047 | -10/Materials | Discovered new exit (range 5) 1524 | -10/Materials | Discovered new exit (range 3) 1723 | -10/Materials | Entered Mines 2097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -10/Mines | Discovered new exit (range 5) 2302 | -10/Mines | Discovered new exit (range 15) 2392 | -10/Mines | Discovered new exit (range 8) 2476 | -10/Mines | Discovered new exit (range 4) 2535 | -10/Mines | Identified exit to Exiles 2536 | -10/Mines | Entered Exiles 2565 | -10/Exiles | Met 8R-AWN 2584 | -10/Exiles | Met EX-HEX 2666 | -10/Exiles | Met EX-DEC 2692 | -10/Exiles | Visited The Gauntlet 2977 | -10/Exiles | Met EX-BIN 3000 | -10/Exiles | Aligned with FarCom system 3002 | -10/Exiles | Given EX-Vault access code 3056 | -10/Exiles | Opened EX-Vault 3067 | -10/Exiles | Found Prototype Energy Cannon 3067 | -10/Exiles | Identified Latent Energy Streamer 3098 | -10/Exiles | Found Prototype Energy Cannon 3098 | -10/Exiles | Identified YOLO Cannon 3111 | -10/Exiles | Found Prototype Leg 3111 | -10/Exiles | Identified Potential Leg 3114 | -10/Exiles | Found Potential Leg 3199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3280 | -10/Exiles | Discovered new exit (range 15) 3295 | -10/Exiles | Identified exit to Mines 3655 | -10/Exiles | Discovered exit to Mines (range 14) 3670 | -10/Exiles | Build established: Hauler-Mutant 3681 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 3681 | -10/Exiles | Entered Mines 3817 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4395 | -9/Mines | Discovered new exit (range 12) 4478 | -9/Mines | Assembled infested the area 4495 | -9/Mines | Entered Materials 4495 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4509 | -8/Materials | Destroyed 7 combat bots 4781 | -8/Materials | Build established: Hauler-Skirmisher 4813 | -8/Materials | System corruption reached 10% 5461 | -8/Materials | Build established: Hauler-Mutant 6388 | -8/Materials | Repaired Imp. Treads 6447 | -8/Materials | Build established: Hauler-Skirmisher 6767 | -8/Materials | Discovered new exit (range 4) 7095 | -8/Materials | Entered Factory 7095 | -7/Factory | Evolved 2 slots: Utility x2 8112 | -7/Factory | Build established: Hauler-Assassin 8314 | -7/Factory | Discovered new exit (range 15) 8338 | -7/Factory | Identified exit to Lower Caves 8541 | -7/Factory | Discovered new exit (range 13) 9087 | -7/Factory | Build established: Hauler-Mutant 9412 | -7/Factory | Crushed by falling debris 9562 | -7/Factory | Entered Lower Caves 10170 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10201 | -7/Lower Caves | Build established: Hauler-Skirmisher 10231 | -7/Lower Caves | Learned location of Zion (-6) 10277 | -7/Lower Caves | Learned Factory emergency access door positions 10490 | -7/Lower Caves | Murdered 3 allies 10672 | -7/Lower Caves | Entered Data Miner 10672 | -7/Data Miner | Discovered new exit (range 6) 10714 | -7/Data Miner | Met Data Miner 10716 | -7/Data Miner | Build established: Hauler-Assassin 10777 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10777 | -7/Data Miner | Learned location of Section 7 (-2) 10881 | -7/Data Miner | Received God Mode back door access code from Data Miner 10988 | -7/Data Miner | Entered Proximity Caves 11368 | -6/Proximity Caves | Learned location of Extension (-4) 11671 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11865 | -6/Proximity Caves | Spotted B-75 Beast 11960 | -6/Proximity Caves | Build established: Hauler-Mutant 12218 | -6/Proximity Caves | Lost 6 parts (1p1n4u) 12221 | -6/Proximity Caves | Destroyed B-75 Beast 12643 | -6/Proximity Caves | System corruption reached 10% 12644 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12655 | -6/Proximity Caves | Escorted by Enhanced Grunt 12655 | -6/Proximity Caves | Core integrity fell below 50% 12661 | -6/Proximity Caves | Crushed by falling debris 12681 | -6/Proximity Caves | Core integrity fell below 20% 12728 | -6/Proximity Caves | Lost 11 parts (3p1n4u3w) 12889 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12943 | -6/Proximity Caves | Build established: Mutant 13408 | -6/Proximity Caves | Build established: Hauler-Tank 13542 | -6/Proximity Caves | Discovered new exit (range 15) 13892 | -6/Proximity Caves | Entered Factory 13892 | -6/Factory | Evolved 2 slots: Propulsion x2 13894 | -6/Factory | Loaded intel: 205 non-interactive machine locations 14590 | -6/Factory | Build established: Hauler-Mutant 15464 | -6/Factory | Repaired Adv. Beam Rifle? 15662 | -6/Factory | Discovered new exit (range 6) 15832 | -6/Factory | Build established: Scavenger-Tank 16586 | -6/Factory | Fabricated Lgt. Regenerative Plating? 18200 | -6/Factory | Build established: Tank 19289 | -6/Factory | Garrison activated, responded to threat 19579 | -6/Factory | Discovered new exit (range 16) 20122 | -6/Factory | Garrison activated, responded to threat 20630 | -6/Factory | Build established: Scavenger-Skirmisher 21027 | -6/Factory | System corruption reached 10% 21242 | -6/Factory | First assault squad dispatched 21741 | -6/Factory | Build established: Mutant 22080 | -6/Factory | Identified exit to Lower Caves 22193 | -6/Factory | Build established: Assassin 22743 | -6/Factory | Entered Lower Caves 22847 | -6/Lower Caves | Learned Factory emergency access door positions 23008 | -6/Lower Caves | A Commander dispatched an escort 23032 | -6/Lower Caves | Learned Armory trap positions 23032 | -6/Lower Caves | Learned Factory garrison access intel 23032 | -6/Lower Caves | Learned Research garrison access intel 23042 | -6/Lower Caves | Build established: Mutant 23366 | -6/Lower Caves | Learned location of 1 exit from Factory 23415 | -6/Lower Caves | Learned Factory trap positions 23437 | -6/Lower Caves | Discovered new exit (range 9) 24134 | -6/Lower Caves | Entered another Lower Caves area 24134 | -6/Lower Caves | Accompanied by 3 allies 24135 | -6/Lower Caves | Commander's escort returned to base 24135 | -6/Lower Caves | Commander's escort returned to base 24135 | -6/Lower Caves | Commander's escort returned to base 24157 | -6/Lower Caves | Discovered new exit (range 20) 24274 | -6/Lower Caves | Encountered a Warlord checkpoint 24639 | -6/Lower Caves | Learned Factory terminal intel 24695 | -6/Lower Caves | Spotted B-75 Beast 25058 | -6/Lower Caves | Discovered new exit (range 9) 25154 | -6/Lower Caves | Entered Zion 25175 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25236 | -6/Zion | Discovered new exit (range 13) 25289 | -6/Zion | System corruption cleaned by Quarantine Array 25655 | -6/Zion | Learned Factory terminal intel 25807 | -6/Zion | Learned Factory emergency access door positions 25946 | -6/Zion | Rebuked by Imprinter 26103 | -6/Zion | Given A8's code to call for help 26702 | -6/Zion | Entered Proximity Caves 26843 | -5/Proximity Caves | Found Alien Artifact 26962 | -5/Proximity Caves | Spotted B-75 Beast 27006 | -5/Proximity Caves | Identified Dimensional Node Initializer 27006 | -5/Proximity Caves | Initialized slip node 27432 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 27799 | -5/Proximity Caves | Lost 3 parts (2n1u) 27940 | -5/Proximity Caves | Learned 4 Factory zone layouts 27948 | -5/Proximity Caves | Identified exit to Factory 28312 | -5/Proximity Caves | Build established: Scavenger-Mutant 28655 | -5/Proximity Caves | Entered Factory 28655 | -5/Factory | Evolved 2 slots: Utility x2 28656 | -5/Factory | Identified exit to Upper Caves 28658 | -5/Factory | Loaded intel: 103 trap records 28660 | -5/Factory | Loaded intel: 26 terminal locations 28661 | -5/Factory | Loaded intel: 4 garrison access locations 28950 | -5/Factory | Build established: Scavenger-Assassin 31126 | -5/Factory | Build established: Scavenger-Mutant 31448 | -5/Factory | System corruption reached 10% 32773 | -5/Factory | Discovered new exit (range 10) 32798 | -5/Factory | System corruption reached 30% 32828 | -5/Factory | Lost 9 parts (2p3n1u3w) 33014 | -5/Factory | Entered another Factory area 33014 | -4/Factory | Evolved 2 slots: Utility x2 33016 | -4/Factory | Loaded intel: 28 terminal locations 33038 | -4/Factory | Build established: Tank 33482 | -4/Factory | Discovered new exit (range 13) 33491 | -4/Factory | Identified exit to Upper Caves 33491 | -4/Factory | Identified exit to Extension 33491 | -4/Factory | Identified exit to Armory 34671 | -4/Factory | Build established: Mutant 34792 | -4/Factory | Discovered new exit (range 11) 34824 | -4/Factory | Identified exit to Research 35010 | -4/Factory | Found Powered Armor 35060 | -4/Factory | Build established: Assassin 35705 | -4/Factory | Discovered exit to Research (range 5) 36159 | -4/Factory | Build established: Tank 36764 | -4/Factory | First assault squad dispatched 36795 | -4/Factory | Repaired Cld. Pulse Rifle 36839 | -4/Factory | Garrison activated, responded to threat 37053 | -4/Factory | Entered Upper Caves 37366 | -4/Upper Caves | Build established: Skirmisher 37431 | -4/Upper Caves | Learned Research terminal intel 37449 | -4/Upper Caves | Learned location of Testing (-3) 37835 | -4/Upper Caves | Encountered a Warlord checkpoint 37907 | -4/Upper Caves | Discovered new exit (range 16) 38101 | -4/Upper Caves | Identified exit to Upper Caves 38296 | -4/Upper Caves | Build established: Derelict-Skirmisher 38788 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 38818 | -4/Upper Caves | System corruption reached 10% 38979 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39034 | -4/Upper Caves | Build established: Trapper-Skirmisher 39293 | -4/Upper Caves | Entered another Upper Caves area 39293 | -4/Upper Caves | Accompanied by 2 allies 39490 | -4/Upper Caves | Build established: Trapper-Assassin 39491 | -4/Upper Caves | Discovered exit to Research (range 31) 40297 | -4/Upper Caves | Build established: Scavenger-Skirmisher 40346 | -4/Upper Caves | Discovered new exit (range 8) 40356 | -4/Upper Caves | Identified exit to Warlord 40435 | -4/Upper Caves | Entered Warlord 40529 | -4/Warlord | Discovered new exit (range 9) 40542 | -4/Warlord | Identified exit to Proximity Caves 40774 | -4/Warlord | System corruption cleaned by Quarantine Array 40956 | -4/Warlord | Build established: Scavenger-Assassin 41266 | -4/Warlord | Build established: Scavenger-Skirmisher 41316 | -4/Warlord | Warlord's base attacked by MAIN.C 41338 | -4/Warlord | Found Prototype Energy Gun 41338 | -4/Warlord | Identified Vortex Rail 41351 | -4/Warlord | Found Prototype Piercing Weapon 41351 | -4/Warlord | Identified Vortex Lance 41498 | -4/Warlord | Met Warlord 41514 | -4/Warlord | Opened Warlord's prototype stash 41534 | -4/Warlord | Found Prototype Reactor 41534 | -4/Warlord | Identified Vortex Chain Reactor 41540 | -4/Warlord | Found Prototype Device 41540 | -4/Warlord | Identified Exp. Phase Shifter 41558 | -4/Warlord | Found Prototype Device 41558 | -4/Warlord | Identified System Purifier 41666 | -4/Warlord | Warlord forces counterattacked 41720 | -4/Warlord | Spotted Striker 41733 | -4/Warlord | Spotted B-90 Cyclops 41786 | -4/Warlord | Lost 10 allies 41835 | -4/Warlord | Lost 6 allies 41853 | -4/Warlord | Spotted Striker 41857 | -4/Warlord | Spotted Executioner 41861 | -4/Warlord | Allies destroyed Striker 41873 | -4/Warlord | Allies destroyed Executioner 41893 | -4/Warlord | Spotted Executioner 41895 | -4/Warlord | Destroyed Executioner 41915 | -4/Warlord | Lost 5 allies 41918 | -4/Warlord | Destroyed 8 combat bots 41927 | -4/Warlord | Spotted B-90 Cyclops 41928 | -4/Warlord | Spotted B-90 Cyclops 41930 | -4/Warlord | Spotted B-86 Titan 41981 | -4/Warlord | Lost 3 allies 41988 | -4/Warlord | Entered Proximity Caves 42683 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42740 | -3/Proximity Caves | Build established: Assassin 43236 | -3/Proximity Caves | Build established: Skirmisher 43815 | -3/Proximity Caves | Discovered exit to Research (range 19) 43931 | -3/Proximity Caves | Entered Research 43931 | -3/Research | Evolved 2 slots: Power x1, Utility x1 43932 | -3/Research | Loaded intel: 22 terminal locations 43933 | -3/Research | Loaded intel: 4 garrison access locations 44257 | -3/Research | Build established: Scavenger-Assassin 44271 | -3/Research | Discovered new exit (range 16) 44345 | -3/Research | Identified exit to Research 44507 | -3/Research | Discovered new exit (range 7) 44610 | -3/Research | Identified exit to Testing 44649 | -3/Research | Destroyed 7 combat bots 44898 | -3/Research | Found Quantum Capacitor 46028 | -3/Research | Entered another Research area 46028 | -2/Research | Warlord forces began assault on 0b10 46028 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 46138 | -2/Research | Research machine network offline 46376 | -2/Research | Lost 3 allies 46426 | -2/Research | Borebot progress halted 46505 | -2/Research | Borebot progress halted 46625 | -2/Research | Build established: Scavenger-Gunner 46893 | -2/Research | Warlord destroyed during the assault 47169 | -2/Research | Found Imp. Powered Armor 47209 | -2/Research | Build established: Assassin 47269 | -2/Research | Spotted Striker 47274 | -2/Research | Spotted Executioner 47277 | -2/Research | Spotted Striker 47278 | -2/Research | Spotted Executioner 47297 | -2/Research | Destroyed Executioner 47297 | -2/Research | Destroyed Executioner 47302 | -2/Research | Spotted Executioner 47304 | -2/Research | Destroyed Executioner 47319 | -2/Research | Destroyed Executioner 47389 | -2/Research | Lost 6 allies 47566 | -2/Research | Spotted Striker 47570 | -2/Research | Destroyed Striker 47574 | -2/Research | Crushed by falling debris 47575 | -2/Research | Crushed by falling debris 47608 | -2/Research | Crushed by falling debris 47624 | -2/Research | Destroyed 9 combat bots 47639 | -2/Research | Lost 4 parts (1n2u1w) 47771 | -2/Research | Destroyed Striker 47840 | -2/Research | Spotted Striker 47863 | -2/Research | Destroyed Striker 47899 | -2/Research | Lost 4 parts (1p3u) 47920 | -2/Research | Destroyed 7 combat bots 47953 | -2/Research | Spotted Striker 47962 | -2/Research | Destroyed Striker 48070 | -2/Research | Spotted Striker 48082 | -2/Research | Destroyed Striker 48144 | -2/Research | Build established: Tank 48641 | -2/Research | Discovered new exit (range 5) 48643 | -2/Research | Identified exit to Quarantine 48710 | -2/Research | Spotted B-90 Cyclops 48807 | -2/Research | High security lockdown imminent 48819 | -2/Research | Lost 6 parts (1p1n3u1w) 48887 | -2/Research | High security lockdown engaged 48972 | -2/Research | System corruption reached 10% 49012 | -2/Research | Released all parts (6) 49015 | -2/Research | Core integrity fell below 50% 49039 | -2/Research | Lost 19 parts (4p3n7u5w) 49058 | -2/Research | Entered Quarantine 49059 | -2/Quarantine | Maximum security lockdown engaged 49076 | -2/Quarantine | Spotted Alpha 7 49085 | -2/Quarantine | Build established: Mutant 49145 | -2/Quarantine | Found Alien Artifact 49145 | -2/Quarantine | Identified Core Reset Matrix 49145 | -2/Quarantine | Used Core Reset Matrix 49149 | -2/Quarantine | Detected hypermatrix surge 49149 | -2/Quarantine | Sensed 11 artifacts in vicinity 49168 | -2/Quarantine | Spotted Fortress 49203 | -2/Quarantine | Discovered new exit (range 5) 49204 | -2/Quarantine | Identified exit to Section 7 49281 | -2/Quarantine | Entered Section 7 49282 | -2/Section 7 | Maximum security lockdown engaged 49282 | -2/Section 7 | Sensed 21 artifacts in vicinity 49287 | -2/Section 7 | Spotted S7 Guard 49291 | -2/Section 7 | Found Core Regenerator 49291 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 49428 | -2/Section 7 | Found Spacefold Activator 49496 | -2/Section 7 | Spotted Alpha 7 49497 | -2/Section 7 | Spotted Alpha 7 49504 | -2/Section 7 | Spotted Executioner 49504 | -2/Section 7 | Spotted Striker 49505 | -2/Section 7 | Spotted Striker 49510 | -2/Section 7 | Core integrity fell below 20% 49510 | -2/Section 7 | Spotted B-90 Cyclops 49512 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 49508_ Spacefold Activator blown off. 49508_ E-15 Imp destroyed. 49509_ Slug penetrates B-74 Champion. 49509_ B-74 Champion suffers critical hit (Destroy). 49509_ B-74 Champion destroyed. 49509_ Penetrated by Slug. 49509_ Critical hit (Burn: +37). 49510_ Acquired Unknown Flight Unit. 49510_ Identified Cesium-ion Thruster. 49510_ Cesium-ion Thruster destroyed. 49510_ C-30 ARC bursts open, deploying its payload. 49510_ G-73 Enforcer unfolds itself. 49510_ B-74 Champion unfolds itself. 49510_ E-15 Imp unfolds itself. 49511_ W-44 Eye sends out distress signal. 49511_ Slug penetrates P-80 Master. 49511_ C-30 ARC bursts open, deploying its payload. 49511_ G-73 Enforcer unfolds itself. 49511_ I-47 Archangel unfolds itself. 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""" """ """ """ "" #??????????????? | | ?????????? #??????????????? | | ?????????? % * #??????????????? | | ?????????? ####/########+#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 65 Energy Generation 75 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 16 Base Temperature (-) 200 Corruption Block 17 Armor Coverage 1550 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Core Regenerator Spacefold Activator Achievements -------------- 40k Club Alien Roots Can't Touch This Charge!!! GoHome() Hunted Leap Before You Look Let's See Who's Tougher More Power To You Nope Ooh, Shiny! Preemptive Strike Reappropriation Safety First Challenges ------------ None Game ------ Seed AerolevSlugFlamer Manual? 0 Play Time 13:02:00 Cumulative 94.0 hours Start 2024.05.09 @ 19:22:43 End 2024.05.16 @ 16:07:22 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5e945ee-b9f8-48f7-b0bd-01dfba79e300