Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 01:54:47 Player: souux Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (3557) 3557 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 7543 Bonus ------- Pacifist 200 High Alert Combat Kills 48 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 26/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Seismic Detector > --- WEAPON (5) ------- Mace > --- INVENTORY (5) ---- Advanced Treads Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Experimental Targeting Computer Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Light Antimatter Reactor Advanced Treads Advanced Treads Advanced Treads Advanced Treads Compact Wheel Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scanner Heavy Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Force Field High-powered Tractor Beam Improved Assault Rifle Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Plasma Cutter Mace [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Experimental Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . 1 1 . . 2 Weapon 3 | . . 1 1 . . 1 Parts Attached 93 | 5 4 16 17 10 1 40 Power 12 | . 1 2 2 2 . 5 Engine 10 | . 1 2 2 2 . 3 Core 1 | . . . . . . 1 Reactor 1 | . . . . . . 1 Propulsion 18 | 2 . 2 4 . . 10 Treads 7 | . . 2 1 . . 4 Leg . | . . . . . . . Wheel 11 | 2 . . 3 . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 1 4 4 3 . 18 Device 16 | . 1 . 3 . . 12 Storage 5 | 1 . 2 . 1 . 1 Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection 7 | . . 1 1 1 . 4 Artifact . | . . . . . . . Weapon 32 | 2 2 8 7 5 1 7 Energy Gun 8 | 2 2 4 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 21 | . . 4 7 3 1 6 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . 6 . 1 Parts Lost 48 | . . 7 5 . . 36 Power 6 | . . 1 1 . . 4 Propulsion 11 | . . 1 1 . . 9 Utility 14 | . . 1 1 . . 12 Weapon 17 | . . 4 2 . . 11 Highest Loss Streak 34 | . . 3 4 . . 34 To Critical Strikes . | . . . . . . . Average Backups 18 | 4 7 10 14 19 23 21 Power 1 | 1 1 . 1 1 1 1 Propulsion 2 | 2 2 1 . 2 4 4 Utility 6 | . 1 2 6 7 7 7 Weapon 6 | . 2 5 4 7 9 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 3 . 4 7 . 6 Power 2 | . . . . 2 . . Propulsion 4 | . 2 . . . . 2 Utility 7 | . . . 2 4 . 1 Weapon 7 | . 1 . 2 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 91 95 96 97 90 84 Engine 8 | . 13 11 9 9 9 5 Treads 2 | . . 7 6 . . . Wheel 14 | . 28 13 9 18 18 12 Device 6 | . 7 9 8 2 . 7 Storage 8 | . 14 11 9 9 9 5 Processor 8 | . . 9 9 12 9 6 Protection 8 | . . . 8 9 9 10 Energy Gun 3 | . 28 18 . . . . Ballistic Gun 28 | . . 14 35 27 31 32 Impact Weapon 2 | . . . . 8 4 . Peak Build Rating 59 | 5 10 15 31 40 39 59 Average Rating 36 | 3 8 12 27 34 38 55 On Entrance 19 | . 5 10 15 29 38 39 Naked Turns . | . . . . . . . Heaviest Build 133 | 9 15 37 51 114 115 133 Greatest Support 66 | 26 26 40 40 32 32 66 Greatest Overweight (x) 4 | 2 1 3 3 3 3 4 Average Overweight (x) 1 | . . . 1 2 3 2 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 Average Capacity 20 | 7 8 14 15 20 25 24 Most Carried 25 | 7 8 15 15 25 25 25 Average Carried 18 | 5 7 10 14 20 24 23 Final Capacity 25 | 8 8 15 15 25 25 5 Final Carried 25 | 7 8 15 15 25 25 2 Class Distribution -------------------- 64% | Gunner 21% | Tank 9% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 3191 | 250 . 342 426 424 46 1703 Remotely 369 | . . . . . . 369 Salvage Created 3705 | . . 762 459 518 109 1857 Parts 208 | . . 54 23 27 10 94 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 75 | . . 21 10 9 2 33 Guns 68 | . . 16 10 9 2 31 AOE 6 | . . 4 . . . 2 Classes Destroyed 16 | . . 5 3 1 . 7 Worker 6 | . . . . . . 6 Builder 2 | . . . . . . 2 Tunneler 3 | . . . . . . 3 Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 14 | . . 9 . . . 5 Grunt 32 | . . 5 6 5 . 16 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 17 | . . 6 2 4 2 3 Hunter 6 | . . . . . . 6 Programmer 3 | . . . . . . 3 Heavy 1 | . . . 1 . . . Zionite 1 | . . . . . . 1 Best Kill Streak 19 | . . 3 4 3 1 19 Combat Bots Only 10 | . . 3 4 3 1 10 Max Kills in Single Turn 7 | . . 3 1 1 1 7 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 3 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 662 | . . 92 47 24 2 497 Missed 189 | . . 25 9 11 . 144 Hits 473 | . . 67 38 13 2 353 Melee 7 | . . 5 2 . . . Projectile 466 | . . 62 36 13 2 353 AOE 1 | . . . . . . 1 Critical Strikes 24 | . . 2 8 1 . 13 Part Disruptions 1 | . . . . 1 . . Damage Taken 7608 | . . 864 944 310 28 5462 Core 1082 | . . 128 48 33 14 859 Absorbed by Shields 26 | . . . . . . 26 Ignored by Resistances 278 | . . . . . . 278 Regen/Repaired (Parts) 427 | . . . 378 . . 49 Core Remaining (%) 87 | 100 100 68 . . 82 . Volleys Fired 166 | . . 52 21 20 3 70 Largest 5 | . . 3 4 4 4 5 Hottest 135 | . . 135 112 102 96 135 Shots Fired 620 | . . 129 80 61 10 340 Gun 620 | . . 129 80 61 10 340 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 544 | . . 53 80 61 10 340 Thermal 33 | . . 33 . . . . Explosive . | . . . . . . . Electromagnetic 43 | . . 43 . . . . Robot Hit Streak 23 | . . 23 11 12 9 22 Robot Miss Streak 7 | . . 3 3 5 . 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 13 | . . 1 . 2 . 10 Max Gunslinging Chain 2 | . . 1 . 1 . 2 Shots Hit Robots 442 | . . 86 62 43 9 242 Core Hits 275 | . . 32 57 25 3 158 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . 2 . . . 1 Burn 2 | . . 2 . . . . Destroy 1 | . . . . . . 1 Melee Attacks 3 | . . . . 2 . 1 Impact 3 | . . . . 2 . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8189 | . . 1187 1099 715 146 5042 Guns 7239 | . . 1052 1099 713 146 4229 Cannons . | . . . . . . . Explosions 948 | . . 135 . . . 813 Melee . | . . . . . . . Ramming 2 | . . . . 2 . . Kinetic 6580 | . . 393 1099 713 146 4229 Thermal 1224 | . . 484 . . . 740 Explosive 73 | . . . . . . 73 Electromagnetic 310 | . . 310 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 8 . . . 6 Average Corruption 5 | . . 7 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . 24 . . . 27 Message Errors 7 | . . 4 . . . 3 Matter Fused 9 | . . 3 . . . 6 Heat Flow Errors 5 | . . 3 . . . 2 Energy Discharges 5 | . . 2 . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 10 | . . 4 . . . 6 Data Loss (major) 2 | . . 1 . . . 1 Misfires 1 | . . 1 . . . . Alerts 4 | . . 2 . . . 2 Weapon Failures 6 | . . 4 . . . 2 Overload Shots . | . . . . . . . Overflow Damage 229 | . . . . . . 229 Projectiles . | . . . . . . . Explosions 229 | . . . . . . 229 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . 37 . 1 . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 414 | . . 144 303 96 65 414 Average Temperature 73 | . . 40 102 24 35 84 Received Heat Transfer 2074 | . . 153 261 126 9 1525 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 6 . . . . Heat Transferred 1884 | . . 1384 . . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 93 | 100 100 99 100 100 100 78 Level 1 5 | . . . . . . 16 Level 2 1 | . . . . . . 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 646 | . 4 206 97 81 20 646 Initial 74 | . . . 74 . . . Average 69 | . . 150 28 17 1 132 Influence Increases 2557 | . 4 590 334 343 58 1228 Destroy 0b10 Robot/C 1520 | . . 420 200 180 40 680 Destroy 0b10 Robot/NC 75 | . . 5 5 5 . 60 Destroy Leader 372 | . . 112 50 60 . 150 Successful Hack 90 | . 4 3 18 23 18 24 Disable Machine 150 | . . 15 . 30 . 105 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 35 | . . 5 1 . . 29 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 150 | . . 30 60 45 . 15 Influence Decreases 2059 | . 4 412 512 343 58 730 Entered New Map 104 | . . . 104 . . . Time Decay 1451 | . 4 342 337 343 55 370 Lost Part 434 | . . 70 4 . . 360 Purge Threat 70 | . . . 67 . 3 . Squads Dispatched 18 | . . 1 1 3 . 13 Investigation 4 | . . . . 1 . 3 Extermination 3 | . . . . . . 3 Reinforcement 7 | . . 1 1 1 . 4 Assault 2 | . . . . . . 2 Garrison 2 | . . . . 1 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 6 | . . 2 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . . 25 16 26 1 64 Peak Tracking Total 11 | . . 5 7 7 . 11 Tactical Retreats 10 | . . 2 4 3 . 1 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 9 | . 2 1 . 5 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 11 | . . 1 . 2 . 8 Max in Single Turn 7 | . . 1 . 1 . 7 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 33 | . 3 3 4 7 11 5 Terminals 22 | . 3 3 3 6 6 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . . 2 Recycling Units 6 | . . . . . 5 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 95 | . 6 8 20 19 29 13 Successful 53 | . 3 4 13 13 15 5 Failed 42 | . 3 4 7 6 14 8 Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 47 | . 5 4 8 8 21 1 Terminals 64 | . 6 8 9 17 22 2 Fabricators . | . . . . . . . Repair Stations 19 | . . . 11 . . 8 Recycling Units 8 | . . . . . 7 1 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 15 | . 1 2 2 6 4 . Record 2 | . 1 1 . . . . Part Schematic 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . Unreport Threat 3 | . . . 1 1 1 . Locate Traps 1 | . . . . 1 . . Disarm Traps 2 | . . . . 2 . . Dispatch Records 1 | . . 1 . . . . Recall Assault 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . . 8 . . 3 Scan Component 6 | . . . 4 . . 2 Repair 5 | . . . 4 . . 1 Recycling Unit Hacks 7 | . . . . . 6 1 Report Inventory 6 | . . . . . 5 1 Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 19 | . 2 2 3 6 5 1 Terminals 19 | . 2 2 3 6 5 1 Botnet 19 | . 2 2 3 6 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 20 | . 2 3 2 2 6 5 Full Trace Events 3 | . . 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 4 . . 1 Time 201 | . . . 158 . . 43 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 1221 | . . . . . . 1221 Terrain 1218 | . . . . . . 1218 Seismic 441 | . . . . . . 441 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 6285 | 63 170 824 1098 1559 669 1902 Spaces Moved 3183 | 53 169 446 297 976 443 799 Core 54 | 24 . . . . . 30 Treads 262 | . . 132 124 . . 6 Legs . | . . . . . . . Wheels 2867 | 29 169 314 173 976 443 763 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 115 115 145 50 Average Speed 134 | 87 90 123 179 133 145 130 Slowest Speed 320 | 150 100 160 320 145 145 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 29 43 25 95 89 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 29 | . . 3 . . . 26 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 28 | . . 3 . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 4875 | 68 187 619 816 1206 465 1514 Wait 1184 | . . 82 434 112 16 540 Move 3177 | 52 168 445 296 975 442 799 Hop . | . . . . . . . Pick Up 106 | 11 6 17 21 28 1 22 Fast Attach 18 | 1 4 2 5 . . 6 Attach 53 | 4 2 7 9 1 . 30 Detach 3 | . . . 1 . . 2 Swap 57 | . 2 9 10 13 1 22 Drop 74 | . 5 5 19 22 1 22 Fire 166 | . . 52 21 20 3 70 Melee 3 | . . . . 2 . 1 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 32 | . . . . 32 . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 191 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 464 | -9/Materials | Lost 3 parts (1p2w) 770 | -9/Materials | Build established: Gunner 1030 | -9/Materials | Discovered new exit (range 16) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -8/Materials | Lost 4 parts (1p1n2w) 1879 | -8/Materials | Identified exit to Storage 2009 | -8/Materials | Repaired Flak Gun 2054 | -8/Materials | Repaired Flak Gun 2094 | -8/Materials | Repaired Hrd. Medium Armor Plating 2094 | -8/Materials | Build established: Scavenger-Gunner 2127 | -8/Materials | Repaired Hrd. Light Armor Plating 2156 | -8/Materials | Entered Storage 2181 | -8/Storage | Met 01-MTF 2415 | -8/Storage | Discovered new exit (range 4) 2448 | -8/Storage | Garrison activated, responded to threat 2547 | -8/Storage | Build established: Gunner 2628 | -8/Storage | Found Prototype Processor 2629 | -8/Storage | Identified Exp. Targeting Computer 3069 | -8/Storage | Identified exit to Recycling 3337 | -8/Storage | Discovered new exit (range 16) 3715 | -8/Storage | Entered Recycling 3715 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3716 | -8/Recycling | Met a Zionite searching for Scraptown 3861 | -8/Recycling | Identified exit to Factory 4384 | -8/Recycling | Entered Factory 4384 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4706 | -6/Factory | Build established: Tank 5764 | -6/Factory | Build established: Gunner 5868 | -6/Factory | Repaired Broken Lgt. Antimatter Reactor 6185 | -6/Factory | Garrison activated, responded to threat 6254 | -6/Factory | Destroyed 10 combat bots 6257 | -6/Factory | Core integrity fell below 50% 6261 | -6/Factory | Core integrity fell below 20% 6286 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06261_ K-01 Serf destroyed. 06262_ System corrupted: Matter fused (-8). 06262_ U-05 Engineer lays Concrete. 06262_ Lgt. Angular Momentum Engine destroyed. 06262_ U-05 Engineer lays Concrete. 06263_ U-05 Engineer destroyed. 06263_ K-01 Serf collects debris. 06263_ U-05 Engineer lays Concrete. 06264_ K-01 Serf collects debris. 06264_ U-05 Engineer builds a Door. 06267_ K-01 Serf collects debris. 06269_ U-05 Engineer lays Concrete. 06280_ K-01 Serf cleans the Power Conduit. 06282_ U-05 Engineer builds a Wall. 06283_ K-01 Serf collects debris. 06284_ U-05 Engineer lays Concrete. 06284_ U-05 Engineer builds a Wall. 06285_ Adv. Terrain Scanner destroyed. 06285_ K-01 Serf collects debris. 06285_ U-05 Engineer builds a Wall. 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"%"! = !/!! ##############??????? | | ????????###[ ############@#####??????????????????? | | ??????????#??###"######= ! #????????????????? | | ???????????????????"" # ""#????????????????? | | ?????????????????"""" # "#????????????????? | | ?????????????????""" # "#????????????????? | | ?????????????????"""" # ""#?#??????????????? | | ?????????????????? # ""#????????????????? | | ????????????????? * # #????????????????? | | ????????????????####### #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????#?????????????????#????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 4% | -8/Materials Flak Gun | 24% | -8/Materials Hrd. Medium Armor Plating | 74% | -8/Materials Hrd. Light Armor Plating | 57% | -8/Materials Lgt. Antimatter Reactor | 30% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed DroneNovaClaw Manual? 0 Play Time 01:20:11 Cumulative 39.1 hours Start 2025.10.01 @ 00:33:20 End 2025.10.01 @ 01:54:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73c727b7-190b-4480-a866-be9bbc069d6d