Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 00:50:04 Player: Smakemupagus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1216) 1216 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 4321 Bonus ------- High Alert Combat Kills 125 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 97/300 Energy 300/300 System Corruption 0% Temperature Cool (22) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun Assault Cannon Datajack > --- INVENTORY (10) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Reactive Plating Shield Generator > --- WEAPON ----------- AWS/Thermal Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Large Storage Unit Advanced Targeting Computer Shock Rifle Heavy Particle Cannon Assault Cannon Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 47 | 8 8 1 3 1 26 Power 10 | 1 2 . 1 . 6 Engine 9 | 1 2 . 1 . 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 3 . . 1 5 Treads . | . . . . . . Leg 11 | 2 3 . . 1 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 . 1 1 . 7 Device 3 | 1 . . . . 2 Storage 5 | 1 . 1 1 . 2 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 3 3 . 1 . 8 Energy Gun 9 | 3 3 . 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 92 | . 100 100 97 85 86 Engine 14 | . 14 14 14 14 16 Leg 26 | . 28 28 28 28 23 Device 12 | . 14 14 14 14 8 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . . 5 Energy Gun 18 | . 28 28 25 14 8 Ballistic Gun 1 | . . . . . 3 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 56 | 14 14 14 28 28 56 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 12 | 4 1 . 1 1 12 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 16 | 6 6 6 10 10 16 Average Capacity 8 | 5 6 6 9 10 10 Most Carried 10 | 3 6 6 10 9 10 Average Carried 6 | 2 4 5 6 8 7 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 9 | 3 6 6 8 9 1 Class Distribution -------------------- 53% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Mutant 10% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 669 | 280 70 10 . 39 270 Remotely . | . . . . . . Salvage Created 1666 | 243 141 10 . 197 1075 Parts 83 | 18 3 2 . 8 52 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 2 1 . 13 21 Guns 30 | . 2 1 . 13 14 Cannons 5 | . . . . . 5 AOE 2 | . . . . . 2 Classes Destroyed 10 | 3 1 1 . 1 4 Worker 3 | 2 . . . . 1 Builder 2 | . . . . . 2 Tunneler 5 | 5 . . . . . Recycler 3 | 1 1 . . . 1 Watcher 3 | . . . . . 3 Swarmer 8 | . . 1 . 4 3 Grunt 14 | . 2 . . . 12 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Assembled 9 | . . . . 9 . Best Kill Streak 8 | 4 3 1 . 8 7 Combat Bots Only 8 | . 2 1 . 8 6 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2272 | . 185 38 . 242 1807 Core 654 | . 25 15 . 62 552 Absorbed by Shields 297 | . . . . . 297 Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 62 | 13 9 5 . . 35 Largest 3 | 2 2 2 . . 3 Hottest 163 | 100 100 130 . . 163 Shots Fired 206 | 26 18 10 . 37 115 Gun 169 | 26 18 10 . 37 78 Cannon 37 | . . . . . 37 Launcher . | . . . . . . Special . | . . . . . . Kinetic 41 | . . . . . 41 Thermal 152 | 26 18 10 . 37 61 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 12 | 6 8 3 . 8 12 Robot Miss Streak 12 | 2 3 12 . 6 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Autonomous 95 | . . . . 37 58 Shots Hit Robots 132 | 15 13 9 . 24 71 Core Hits 71 | 9 7 4 . 13 38 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3571 | 216 151 46 . 751 2407 Guns 2563 | 216 151 46 . 748 1402 Cannons 597 | . . . . . 597 Explosions 408 | . . . . . 408 Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 604 | . . . . . 604 Thermal 2813 | 216 151 46 . 748 1652 Explosive . | . . . . . . Electromagnetic 151 | . . . . . 151 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 126 | . . . . . 126 Projectiles 35 | . . . . . 35 Explosions 91 | . . . . . 91 Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 765 | 195 453 345 . . 765 Average Temperature 197 | 66 227 177 . . 249 Received Heat Transfer 906 | . 102 . . . 804 Effects 34 | . 5 . . . 29 Shutdowns 9 | . 1 . . . 8 Energy Bleed 5 | . . . . . 5 Interference 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . 1 . . . 2 Damage (minor) 1 | . 1 . . . . Damage (major) 7 | . 2 . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 1 . . . 5 Heat Transferred 4031 | 629 444 55 . 962 1941 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 648 | 40 81 66 . 90 648 Initial 35 | . 26 31 . . 35 Average 178 | 14 71 58 . 46 315 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 71 | 100 100 100 . 100 40 Level 1 11 | . . . . . 23 Level 2 17 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . . 5 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 7 | . 4 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 3 4 . 15 30 Peak Tracking Total 9 | . 2 3 . 9 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . . . 5 1 3 Terminals 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . . . 50 1 11 Successful 60 | . . . 50 1 9 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . . . . 1 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 56 | . . . 50 1 5 Record 55 | . . . 49 1 5 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 16 | . . . . . 16 Retrieved Matter 16 | . . . . . 16 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2596 | 134 296 123 889 333 821 Spaces Moved 1615 | 59 208 87 617 220 424 Core 18 | 14 . . . . 4 Treads . | . . . . . . Legs 1597 | 45 208 87 617 220 420 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 143 | 130 120 120 142 150 160 Slowest Speed 650 | 250 150 120 150 150 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 39 35 93 49 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . . . . 10 53 Melee . | . . . . . . Projectile 27 | . . . . 10 17 AOE 36 | . . . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1790 | 89 236 96 629 222 518 Wait 5 | . . 1 4 . . Move 1610 | 58 207 86 616 219 424 Hop . | . . . . . . Pick Up 36 | 10 6 1 2 1 16 Fast Attach 4 | . . . 1 . 3 Attach 23 | 7 . . 1 . 15 Detach 1 | . . . 1 . . Swap 20 | 1 8 1 1 1 8 Drop 28 | . 6 2 3 . 17 Fire 62 | 13 9 5 . . 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met 8R-AWN 305 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Entered Mines 433 | -10/Mines | Followed 8R-AWN into the Mines 469 | -10/Mines | Discovered new exit (range 6) 549 | -10/Mines | Discovered new exit (range 5) 554 | -10/Mines | Entered Exiles 586 | -10/Exiles | Welcomed by 8R-AWN 607 | -10/Exiles | Met EX-HEX 633 | -10/Exiles | Build established: Scavenger-Mutant 651 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Learned location of Zion (-6) 779 | -10/Exiles | Discovered new exit (range 10) 901 | -10/Exiles | Visited The Gauntlet 1106 | -10/Exiles | Met EX-BIN 1236 | -10/Exiles | Aligned with FarCom system 1238 | -10/Exiles | Given EX-Vault access code 1277 | -10/Exiles | Opened EX-Vault 1289 | -10/Exiles | Found AWS/Thermal 1326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1443 | -10/Exiles | Left Exiles lab with AWS/Thermal 1443 | -10/Exiles | Entered Mines 1670 | -9/Mines | Assembled infested the area 1721 | -9/Mines | Destroyed 8 combat bots 1764 | -9/Mines | Discovered new exit (range 7) 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2466 | -8/Materials | Core integrity fell below 50% 2482 | -8/Materials | Core integrity fell below 20% 2495 | -8/Materials | Lost 7 parts (2p2n2u1w) 2597 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Short circuit. Acquired Imp. Heat Sink. Acquired 48 matter. Acquired Aluminum Leg. Dropped Broken Aluminum Leg. Dropped Broken Shock Rifle. Dropped Assault Cannon. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. Acquired Particle Gun. U-05 Engineer lays Concrete. Acquired 52 matter. U-05 Engineer builds a Wall. Acquired 14 matter. U-05 Engineer builds a Wall. R-06 Scavenger collects Assault Cannon. Dropped Lrg. Storage Unit. Dropped Lgt. Nuclear Core. U-05 Engineer lays Concrete. 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""" # #?????????????? | | ???? # #?????????????? | | ???#########?# ########???Y??? | | ?????????????# # #??????? | | ?????????????# " ##?????? | | ?????????????# " """ #??????? | | ?????????????# %+ """[[#??????? | | ?????????????# # """ #??????? | | ????????????## # ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed FlakFusionTerminator Manual? 0 Play Time 00:43:34 Cumulative 13.1 hours Start 2021.08.11 @ 00:09:46 End 2021.08.11 @ 00:50:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c472217a-a21b-4130-ab6d-abbdc9a533fc