Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.03 @ 18:29:20 Player: Minty Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (183) 915 Value Destroyed (7336) 7336 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (1876) 1876 TOTAL SCORE: 19867 Bonus ------- High Alert Combat Kills 626 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Targeting Computer Graphene Brace Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Biometal Heavy Treads Experimental Cooling System Improved System Shield Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Trap Scanner Advanced Visual Processing Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace System Shield > --- WEAPON ----------- Wave Gun Advanced Variable Charge Gun Advanced Plasma Cannon Advanced KE Penetrator > --- INVENTORY -------- Advanced VSS Leg Improved Coolant Injector Trap Reconfigurator Thief Drone Bay High-powered Shotgun [Rating: 113] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Slots Evolved 16 | . . . . . 4 . 2 2 . . 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Utility 10 | . . . . . 2 . 2 1 . . 1 . . . . . . 2 2 . . Weapon 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . Parts Attached 299 | . 8 . 3 9 15 45 30 6 4 35 4 22 41 7 17 9 2 38 4 . . Power 29 | . 1 . . . 1 4 1 . 1 3 . 3 2 2 2 . . 9 . . . Engine 12 | . 1 . . . . 3 1 . 1 2 . 3 . 1 . . . . . . . Core 9 | . . . . . 1 1 . . . 1 . . 1 . 2 . . 3 . . . Reactor 8 | . . . . . . . . . . . . . 1 1 . . . 6 . . . Propulsion 58 | . 1 . . 2 3 9 6 . . 12 . 8 5 1 1 3 . 5 2 . . Treads 2 | . . . . . . . . . . . . . . . . . . . 2 . . Leg 42 | . 1 . . 2 3 9 6 . . 12 . 4 3 1 1 . . . . . . Wheel 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . 3 . 5 . . . Utility 105 | . 2 . . 3 4 14 11 5 2 10 1 4 21 2 7 2 1 14 2 . . Device 63 | . . . . 1 1 9 7 2 1 5 . 2 15 1 7 1 . 10 1 . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 21 | . 1 . . . 3 2 1 1 . 4 1 . 4 1 . . . 3 . . . Hackware 10 | . . . . . . 3 1 . . 1 . . 1 . . 1 1 1 1 . . Protection 11 | . 1 . . 2 . . 2 2 1 . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 4 . 3 4 7 18 12 1 1 10 3 7 13 2 7 4 1 10 . . . Energy Gun 33 | . 3 . 2 3 5 . . . . 3 1 1 6 . 4 2 . 3 . . . Energy Cannon 10 | . . . . . . . . . 1 . 1 2 1 . 2 1 1 1 . . . Ballistic Gun 26 | . . . . . . 14 4 1 . 1 1 . 2 1 1 . . 1 . . . Ballistic Cannon 16 | . 1 . . . . . 5 . . 2 . 3 4 . . . . 1 . . . Launcher 6 | . . . . 1 1 . . . . . . . . . . . . 4 . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 1 4 3 . . 4 . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . 3 . 1 1 . . 2 . . 2 . 4 2 . . Corrupted Parts 6 | . 1 . . 1 3 . . . . . . 1 . . . . . . . . . System Corruption 42 | . 8 . . 2 23 . . . . . . 9 . . . . . . . . . Parts Lost 99 | . 1 . . 5 6 8 7 . . 14 . 21 13 6 5 . 1 5 4 . 3 Power 12 | . . . . 1 . 2 . . . 2 . 3 2 . 1 . . 1 . . . Propulsion 30 | . . . . 2 2 3 3 . . 3 . 6 3 2 2 . . 1 2 . 1 Utility 33 | . . . . 1 1 3 4 . . 6 . 8 3 . . . 1 2 2 . 2 Weapon 24 | . 1 . . 1 3 . . . . 3 . 4 5 4 2 . . 1 . . . Highest Loss Streak 12 | . 1 . . 5 5 4 1 . . 3 . 12 6 4 3 . 1 5 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 90 80 71 96 94 99 93 84 80 41 74 82 82 56 63 71 42 40 27 Engine 4 | . 14 14 14 3 . 6 7 6 6 4 5 2 . . . . . . . . . Core 1 | . . . . . 2 1 . . . 1 . . 3 . 4 5 5 3 . . . Leg 16 | . 28 28 28 19 15 25 22 20 20 18 11 5 13 11 7 3 . . . . . Wheel 1 | . . . . . . . . . . . . . 3 5 3 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 4 15 17 8 4 2 Device 10 | . . . . 2 . 7 8 6 6 8 5 2 13 21 21 26 21 18 7 4 4 Storage 2 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . . Processor 10 | . 1 . . . 18 16 6 12 13 11 20 6 10 15 13 10 10 14 16 13 13 Hackware 7 | . . . . . . 6 21 13 13 12 11 3 2 5 5 5 9 8 4 8 7 Protection 3 | . 10 14 14 11 3 . 3 12 13 3 . 2 2 . . . . . . . . Energy Gun 7 | . 26 28 12 24 14 4 . . . 2 7 2 7 5 12 . . 4 . . . Energy Cannon 1 | . . . . . . . . . 3 3 3 2 3 . 2 . . . . . . Ballistic Gun 4 | . . . . . . 17 11 5 6 3 5 2 4 4 . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 5 13 7 6 5 4 2 5 . . . . . . . Impact Weapon 2 | . . . . . 7 5 4 6 2 6 . 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 17 17 17 18 21 29 34 36 42 43 33 44 65 41 56 46 16 44 20 19 1 Greatest Support 110 | 20 20 20 20 20 30 38 45 35 35 60 38 45 80 53 38 27 27 33 110 110 9 Greatest Overweight (x) 4 | . . . . 3 4 . . 1 1 1 . 4 4 2 3 2 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 7 7 7 6 6 4 4 4 4 5 4 4 4 4 4 4 4 4 3 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 5 Class Distribution -------------------- 27% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Gunner 9% | Derelict-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Hacker-Tank 5% | Hacker-Skirmisher 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Mutant | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Matter Collected 5437 | 200 126 44 . 151 171 858 1045 23 . 927 . 436 605 326 276 . 34 200 . . 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7663 | . 338 54 . 183 515 1678 1295 23 . 1242 . 647 629 408 369 . . 282 . . . Parts 338 | . 20 6 . 9 30 58 53 2 . 54 . 24 31 20 9 . . 22 . . . Haulers Intercepted 6 | . 1 . . . 1 2 1 . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . 18 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Combat Hostiles Destroyed 141 | . 3 3 . 4 14 27 25 . . 21 . 13 10 9 5 . . 7 . . . Melee 17 | . . . . . 2 5 3 . . 2 . 2 . 2 1 . . . . . . Guns 49 | . 1 3 . 3 5 16 5 . . 1 . 2 3 4 3 . . 3 . . . Cannons 46 | . . . . . . . 13 . . 14 . 5 7 3 . . . 4 . . . AOE 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 5 1 . . 3 3 2 . . 2 . 1 . . 1 . . . . . . Worker 10 | . 2 . . 1 1 1 2 . . 2 . . . . . . . 1 . . . Builder 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 2 1 . . 1 . . . . . . . . . . . Recycler 8 | . 1 . . . . 3 2 . . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Watcher 9 | . 2 . . . . 2 3 1 . . . . 1 . . . . . . . . Swarmer 34 | . . 3 . 1 6 . 4 . . 4 . 3 . 5 1 . . 7 . . . Grunt 68 | . 3 . . 3 6 16 16 . . 12 . 3 3 3 3 . . . . . . Brawler 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 14 | . . . . . 2 9 2 . . . . . 1 . . . . . . . . Specialist 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Hunter 8 | . . . . . . 2 . . . 2 . 2 2 . . . . . . . . Programmer 6 | . . . . . . . 2 . . . . . 4 . . . . . . . . Heavy 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 2 3 . 4 5 7 5 1 . 10 . 5 4 5 2 . . 4 . . . Combat Bots Only 8 | . 1 3 . 3 5 5 4 . . 8 . 5 4 5 2 . . 4 . . . Max Kills in Single Turn 3 | . 1 2 . 2 3 1 2 1 . 1 . 1 2 2 1 . . 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Hostile Shots Fired 1335 | . 27 14 . 38 57 131 264 . 1 187 . 173 137 47 54 . 22 63 72 5 43 Missed 393 | . 7 3 . 11 15 35 85 . 1 40 . 49 34 9 18 . 12 29 26 3 16 Damage Taken 16618 | . 295 88 . 298 661 1489 1976 . . 2846 . 2450 1971 646 881 . 212 741 925 37 1102 Core 3966 | . 29 6 . 22 157 250 254 . . 418 . 555 318 79 134 . 132 225 391 37 959 Absorbed by Shields 55 | . . . . . . . . . . . . 55 . . . . . . . . . Redirected to Shielding 51 | . . . . 19 32 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 419 | . . . . . . 7 315 . . 97 . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 77 . 26 63 . . 50 . 44 . . . . 42 82 . . . Volleys Fired 423 | . 37 5 . 20 16 75 69 . 2 58 . 29 57 15 20 . . 20 . . . Largest 5 | . 2 2 . 2 2 3 3 . 4 3 . 5 4 2 4 . . 2 . . . Hottest 368 | . 80 80 . 80 130 130 121 . 211 186 . 322 294 96 368 . . 120 . . . Shots Fired 954 | . 72 10 1 36 30 180 158 . 7 133 . 73 125 29 66 . . 34 . . . Gun 630 | . 58 10 1 36 25 180 83 . 2 29 . 24 82 14 58 . . 28 . . . Cannon 318 | . 14 . . . . . 75 . 5 104 . 49 43 15 8 . . 5 . . . Launcher 6 | . . . . . 5 . . . . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 548 | . 14 . . . . 152 158 . 6 87 . 41 47 29 14 . . . . . . Thermal 224 | . . . . . 13 28 . . 1 46 . 8 71 . 52 . . 5 . . . Explosive 6 | . . . . . 5 . . . . . . . . . . . . 1 . . . Electromagnetic 176 | . 58 10 1 36 12 . . . . . . 24 7 . . . . 28 . . . Robot Hit Streak 10 | . 7 2 . 3 7 10 6 . 2 8 . 9 6 8 8 . . 10 . . . Robot Miss Streak 5 | . 5 2 . 2 2 5 5 . 1 4 . 4 4 5 3 . . 2 . . . Penetration Max 1 | . . . . . . . 1 . . . . . 1 1 . . . . . . . Secondary Targets 4 | . . 2 . . . 1 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 636 | . 34 6 . 18 34 138 99 1 4 106 . 60 53 18 46 . . 19 . . . Core Hits 246 | . 12 3 . 4 16 49 39 1 . 38 . 20 24 12 13 . . 15 . . . Critical Kills 14 | . . . . . . 1 . 1 . . . 1 5 5 1 . . . . . . Critical Parts Destroyed 36 | . . . . . 5 7 7 . . 5 . 1 8 3 . . . . . . . Critical Strikes 67 | . . . . . 7 10 13 1 . 5 . 7 15 8 1 . . . . . . Burn 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . Destroy 23 | . . . . . . 1 1 . . . . . 13 8 . . . . . . . Blast 12 | . . . . . . . 6 . . . . 5 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 26 | . . . . . 5 7 6 1 . 5 . 2 . . . . . . . . . Melee Attacks 143 | . . . . . 18 37 22 1 . 36 . 22 . 5 2 . . . . . . Impact 136 | . . . . . 18 37 22 1 . 36 . 22 . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . 5 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 3 3 3 . . 4 . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18393 | . 665 66 . 297 1336 3318 3057 47 126 3337 2 2178 1609 454 1249 . . 632 20 . . Guns 6819 | . 448 66 . 251 235 1899 836 . 18 366 . 315 825 280 958 . . 322 . . . Cannons 5441 | . 109 . . . . . 1287 . 108 1939 . 850 663 107 198 . . 180 . . . Explosions 642 | . 101 . . 44 286 . . . . . . . 81 . . . . 130 . . . Melee 5404 | . . . . . 815 1408 929 47 . 1032 . 1013 . 67 93 . . . . . . Ramming 87 | . 7 . . 2 . 11 5 . . . 2 . 40 . . . . . 20 . . Kinetic 7247 | . 109 . . . . 1550 2123 . 126 1408 . 732 692 387 120 . . . . . . Thermal 3752 | . 101 . . 44 170 349 . . . 897 . 137 838 . 1036 . . 180 . . . Explosive 389 | . . . . . 259 . . . . . . . . . . . . 130 . . . Electromagnetic 1514 | . 448 66 . 251 92 . . . . . . 296 39 . . . . 322 . . . Impact 5244 | . . . . . 815 1408 929 47 . 1032 . 1013 . . . . . . . . . Slashing 160 | . . . . . . . . . . . . . . 67 93 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 10 10 10 12 23 24 1 . 14 15 . 13 2 6 6 2 2 5 . . . Average Corruption 10 | . 9 10 10 10 17 22 1 . 9 14 . 11 1 4 5 2 2 5 . . . Corruption Purged 9 | . . . . . . 5 . . . . . . . . 4 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 7 . . . . . . . . . Effects 232 | . 10 4 10 9 4 66 1 . 6 49 . 12 3 10 35 3 . 10 . . . Message Errors 52 | . 3 1 1 2 1 13 . . . 8 . 3 . 3 13 1 . 3 . . . Matter Fused 45 | . 3 2 5 2 . 8 . . 2 10 . 3 . 1 7 1 . 1 . . . Heat Flow Errors 27 | . 1 . 1 1 . 14 . . 1 4 . . . 3 2 . . . . . . Energy Discharges 40 | . 3 . 1 2 2 11 1 . 1 8 . 2 . 1 4 1 . 3 . . . Parts Rejected 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . Data Loss (minor) 23 | . . 1 1 . 1 6 . . . 4 . 1 2 2 4 . . 1 . . . Data Loss (major) 10 | . . . . . . 2 . . 1 4 . 1 . . 2 . . . . . . Misfires 15 | . . . 1 2 . 6 . . . 2 . 1 1 . . . . 2 . . . Alerts 4 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . Misdirections 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Weapon Failures 11 | . . . . . . 4 . . . 7 . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1842 | . . . . . 378 436 437 . . 325 . 200 13 . 53 . . . . . . Projectiles 84 | . . . . . . . 31 . . 25 . 28 . . . . . . . . . Explosions 13 | . . . . . . . . . . . . . 13 . . . . . . . . Melee 1745 | . . . . . 378 436 406 . . 300 . 172 . . 53 . . . . . . Knockbacks 54 | . 2 . . . 2 5 14 . . 9 . 14 6 2 . . . . . . . Impact 20 | . . . . . 2 5 3 . . 4 . 6 . . . . . . . . . Kinetic 33 | . 2 . . . . . 11 . . 5 . 7 6 2 . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 172 | . 38 . . . 83 . . . . . . . 51 . . . . . . . . Shots 5 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . 8 . . Targets Rammed 28 | . 2 . . 1 . 6 1 . . . 1 . 9 . . . . . 8 . . Kicked 20 | . 2 . . 1 . 6 1 . . . 1 . 9 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 243 135 163 224 123 329 312 . 221 216 . 324 510 153 213 . . 2 . . . Average Temperature 94 | . 76 66 85 98 39 90 60 . 81 53 . 68 161 84 113 . . 2 . . . Received Heat Transfer 3924 | . 144 . . 144 252 801 675 . . 846 . 579 171 51 135 . 30 78 . 9 9 Effects 12 | . . . . 2 . . . . . . . 1 8 . 1 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . Interference 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 1 1 . . . . . . 4 . . . . . . . . . Combat Hostiles 6 | . . . . 1 1 . . . . . . 4 . . . . . . . . . Parts Fried 37 | . 3 . . 1 4 11 7 . . 4 . 6 . . . . . 1 . . . Impact Corruptions 62 | . . . . . 15 18 15 . . 9 . 5 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 20 | . . . . . 2 6 . . . 2 . 1 2 . 6 . . 1 . . . Heat Transferred 6050 | . 150 . . 50 407 962 . . . 1483 . 200 1281 . 1332 . . 185 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . 1 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Peak Influence 801 | . 154 70 . 71 474 801 734 379 93 569 211 395 437 . . . . 370 203 152 115 Initial 357 | . . . . . 27 200 317 357 62 65 208 147 207 . . . . 33 198 122 85 Average 301 | . 74 63 . 53 287 547 493 351 72 301 208 229 245 . . . . 186 186 126 96 Maximum Alert Level 3 | . . . . . 2 3 3 1 . 2 1 1 2 . . . . 1 1 . . Low Security (%) 36 | . 100 100 . 100 21 . . 4 100 26 . 52 24 . . . . 56 99 100 100 Level 1 33 | . . . . . 46 21 17 95 . 46 100 47 64 . . . . 43 . . . Level 2 27 | . . . . . 31 65 73 . . 27 . . 11 . . . . . . . . Level 3 3 | . . . . . . 12 9 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 47 | . . . . . 5 7 7 . . 11 . 2 6 . . . . 6 2 . 1 Investigation 19 | . . . . . 1 4 4 . . 1 . . 2 . . . . 5 2 . . Extermination 5 | . . . . . . . 2 . . . . . 2 . . . . 1 . . . Reinforcement 15 | . . . . . 1 3 1 . . 5 . 2 2 . . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison 7 | . . . . . 3 . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 2 1 . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Distress Signals 6 | . 3 . . . . 3 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 11 2 . 5 13 42 33 1 5 26 . 20 15 15 9 . 15 32 2 2 10 Peak Tracking Total 19 | . 3 2 . 3 7 7 4 1 5 5 . 6 4 5 3 . 12 19 2 3 8 Tactical Retreats 29 | . 2 . . 1 1 3 1 . . 3 . 3 . 3 6 . 2 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Traps Triggered 10 | . 1 . . . . . 1 1 . 1 . 1 2 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . . 7 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . 1 . 3 . . . . 4 . . . . . . . . . Traps Reconfigurated 40 | . . . . . . 12 10 6 . . . 6 5 . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 1 . 3 . . . . 4 . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Machines Disabled 27 | . 2 . . . 2 4 7 . . 3 . 1 7 . . . . 1 . . . Max in Single Turn 5 | . 1 . . . 1 1 3 . . 1 . 1 5 . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Machines Accessed 48 | . 4 . 2 1 1 12 4 . . 3 2 . 4 . . 5 . 6 4 . . Terminals 23 | . 4 . . . . 9 1 . . 1 1 . 2 . . . . 4 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Repair Stations 9 | . . . . . . 1 3 . . 2 1 . . . . . . 1 1 . . Recycling Units 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . Total Hacks 144 | . 12 . 2 1 3 36 13 . . 9 3 . 12 . . 18 . 26 9 . . Successful 86 | . 6 . 2 1 2 22 10 . . 4 1 . 6 . . 18 . 12 2 . . Failed 58 | . 6 . . . 1 14 3 . . 5 2 . 6 . . . . 14 7 . . Catastrophic 11 | . 2 . . . . 4 . . . . . . 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 9 . 1 . . 18 1 . . 2 . . 5 . . . . 10 3 . . Terminals 74 | . 12 . . . . 29 1 . . 3 1 . 6 . . . . 19 3 . . Fabricators 5 | . . . . . . . . . . . . . . . . . . 3 2 . . Repair Stations 28 | . . . . . . 2 12 . . 6 2 . . . . . . 4 2 . . Recycling Units 10 | . . . . . 3 3 . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . 2 . . . . . 2 . . Terminal Hacks 43 | . 3 . 2 1 . 9 . . . . 1 . 1 . . 18 . 8 . . . Record 7 | . . . 1 . . . . . . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . . 3 . . . . . . . . . 4 . 1 . . . Open Door 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . 2 9 . . 3 . . . . . . . 1 . . . Scan Component 9 | . . . . . . 1 5 . . 2 . . . . . . . 1 . . . Repair 6 | . . . . . . 1 4 . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 2 3 . . . . . . 2 . . . . . . . . Process 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Report Inventory 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Unauthorized Hacks 18 | . 3 . . . . 7 1 . . 1 . . 2 . . . . 3 1 . . Terminals 18 | . 3 . . . . 7 1 . . 1 . . 2 . . . . 3 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Botnet 16 | . 3 . . . . 7 . . . 1 . . 2 . . . . 2 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 1 11 3 . . 3 1 . 3 . . . . 6 4 . . Full Trace Events 19 | . 1 . . . 1 5 3 . . 1 . . 2 . . . . 4 2 . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 1 4 . . 1 . . . . . . . . . . . Time 200 | . . . . . . 19 93 . . 88 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 192 | . . . . . . 139 . . . . . . 53 . . . . . . . . Retrieved Matter 139 | . . . . . . 139 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 1 . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . . . . 10 10 . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . . . . 10 10 . . Total Orders 7 | . . . . 2 . . . . . 1 . . . . 4 . . . . . . EXPLORE 4 | . . . . 1 . . . . . . . . . . 3 . . . . . . RETURN 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . Ally Attacks 75 | . . . . 9 . 26 19 . . 8 . . . . 13 . . . . . . Total Damage 343 | . . . . 6 . 151 74 . . 33 . . . . 79 . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Drone Launches 25 | . . . . 3 . 10 5 . . 2 . . . . 5 . . . . . . Drone Recoveries 18 | . . . . 3 . 6 4 . . 1 . . . . 4 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Turns Passed 10962 | . 839 97 276 389 347 1255 1294 419 160 983 144 403 1148 482 1554 150 136 443 221 121 101 Spaces Moved 7266 | 1 337 68 224 207 164 597 694 107 100 468 114 155 598 336 964 166 284 1056 276 135 215 Core 104 | . . . . 8 14 . . . . . . 27 . . . . . . . . 55 Treads 89 | . . . . . . . . . . . . . . . . . . . 22 67 . Legs 4656 | 1 337 68 224 199 150 597 694 107 100 468 114 122 388 225 780 82 . . . . . Wheels 505 | . . . . . . . . . . . . . 210 111 184 . . . . . . Hover 6 | . . . . . . . . . . . . 6 . . . . . . . . . Flight 1906 | . . . . . . . . . . . . . . . . 84 284 1056 254 68 160 Fastest Speed 17 | 120 120 120 120 120 120 120 120 120 120 120 120 50 90 90 105 20 20 17 26 32 32 Average Speed 104 | 120 120 120 120 142 134 120 122 177 146 120 120 120 142 122 145 77 25 28 68 88 38 Slowest Speed 270 | 120 120 120 120 200 250 120 125 190 190 190 120 270 270 190 260 260 29 109 145 145 50 Overloaded Moves 496 | . . . . . . . . . . . . . . . . 1 101 73 222 68 31 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . 1 23 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 2 53 16 59 83 13 76 18 3 95 8 4 76 13 64 99 63 65 26 8 33 12 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . 1 1 3 . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . 1 . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . 1 . . 1 1 1 1 1 . . . . Scrap Searched 9 | . . . . 1 . . . . . . . . . 3 3 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 248 | . 7 . . 1 41 3 46 . 1 22 . 12 78 9 8 . . 20 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 92 | . . . . . . 3 16 . 1 22 . 12 21 9 8 . . . . . . AOE 156 | . 7 . . 1 41 . 30 . . . . . 57 . . . . 20 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac DSF Fac Upp Upp Zhi Pro Res Res Gar Res Total 9500 | . 703 74 232 266 220 939 955 335 110 705 121 273 779 370 1063 188 345 1149 302 138 233 Wait 1130 | . 297 . . 21 2 144 127 216 . 96 . 33 47 5 55 . 59 19 9 . . Move 7196 | . 336 67 223 206 163 596 693 107 99 467 113 154 597 335 963 165 281 1012 274 134 211 Hop 24 | . . . . . . . . . . . . . . . . . 1 20 1 . 2 Pick Up 53 | . 11 1 2 4 3 6 3 2 . 3 . . 7 1 1 1 . 5 2 . 1 Fast Attach 175 | . 2 . 1 4 8 19 15 2 3 20 3 16 25 5 11 9 1 28 3 . . Attach 53 | . 2 . 1 2 4 3 4 1 . 6 . 6 11 1 2 . 1 7 2 . . Detach 44 | . 2 . . 1 1 5 1 . 1 6 . 8 7 1 1 . 1 7 . 2 . Swap 73 | . 4 . 1 3 3 23 11 3 1 9 1 . 5 1 4 1 . 3 . . . Drop 133 | . 10 1 4 4 1 23 9 3 4 10 3 3 6 1 4 12 1 28 3 2 1 Fire 423 | . 37 5 . 20 16 75 69 . 2 58 . 29 57 15 20 . . 20 . . . Melee 137 | . . . . . 18 37 22 1 . 30 . 22 . 5 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 2 . . 1 . 6 1 . . . 1 . 9 . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . . 8 . . Escape Stasis 28 | . . . . . . . . . . . . 2 8 . . . . . . . 18 Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 506 | -10/Materials | System corruption reached 10% 840 | -10/Materials | Entered Mines 865 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 868 | -10/Mines | Found Prototype Device 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 933 | -10/Mines | Discovered new exit (range 5) 937 | -10/Mines | Entered Exiles 953 | -10/Exiles | Discovered new exit (range 15) 967 | -10/Exiles | Met 8R-AWN 988 | -10/Exiles | Met EX-HEX 1019 | -10/Exiles | Met EX-BIN 1034 | -10/Exiles | Aligned with FarCom system 1036 | -10/Exiles | Given EX-Vault access code 1067 | -10/Exiles | Opened EX-Vault 1087 | -10/Exiles | Found Trap Reconfigurator 1113 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1160 | -10/Exiles | Met EX-DEC 1165 | -10/Exiles | Learned location of Zion (-6) 1203 | -10/Exiles | Discovered new exit (range 10) 1213 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1213 | -10/Exiles | Entered Mines 1220 | -9/Mines | Found the Drone Emporium 1224 | -9/Mines | Found Prototype Device 1224 | -9/Mines | Identified Thief Drone Bay 1253 | -9/Mines | Discovered new exit (range 22) 1370 | -9/Mines | Lost 5 parts (1p2n1u1w) 1574 | -9/Mines | Found a hidden stash of uninstalled traps 1593 | -9/Mines | Discovered new exit (range 8) 1602 | -9/Mines | Entered Materials 1602 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1650 | -8/Materials | Garrison activated, responded to threat 1817 | -8/Materials | Lost 5 parts (2n1u2w) 1852 | -8/Materials | System corruption reached 10% 1936 | -8/Materials | Discovered new exit (range 6) 1949 | -8/Materials | Entered Storage 2128 | -8/Storage | Repaired Hacking Suite 2149 | -8/Storage | Build established: Scavenger-Mutant 2574 | -8/Storage | Core integrity fell below 50% 2636 | -8/Storage | Identified exit to Factory 2728 | -8/Storage | Lost 4 allies 2776 | -8/Storage | Lost 4 parts (1p2n1u) 3204 | -8/Storage | Entered Factory 3204 | -7/Factory | Evolved 2 slots: Utility x2 3380 | -7/Factory | Build established: Hacker-Skirmisher 3553 | -7/Factory | Repaired Gauss Rifle 3576 | -7/Factory | Repaired Gauss Rifle 3751 | -7/Factory | Build established: Hacker-Mutant 4112 | -7/Factory | Repaired Carbon-fiber Leg 4317 | -7/Factory | Discovered new exit (range 15) 4353 | -7/Factory | Identified exit to Factory 4407 | -7/Factory | Repaired Enh. Autogun? 4498 | -7/Factory | Entered another Factory area 4498 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4815 | -6/Factory | Build established: Hacker-Tank 4917 | -6/Factory | Sucked down chute 4917 | -6/Factory | Entered Waste 4932 | -6/Waste | EMP discharged 4966 | -6/Waste | Spotted C-40 Crusher 4998 | -6/Waste | Spotted C-40 Crusher 5005 | -6/Waste | Spotted C-40 Crusher 5016 | -6/Waste | Spotted C-40 Crusher 5030 | -6/Waste | Spotted C-40 Crusher 5032 | -6/Waste | EMP discharged 5032 | -6/Waste | System corruption reached 10% 5067 | -6/Waste | Discovered new exit (range 10) 5076 | -6/Waste | Identified exit to Factory 5077 | -6/Waste | Entered Factory 5258 | -6/Factory | Garrison activated, responded to threat 5347 | -6/Factory | Destroyed 8 combat bots 5353 | -6/Factory | Lost 3 parts (1n2u) 5698 | -6/Factory | Garrison activated, responded to threat 5744 | -6/Factory | Lost 3 parts (1p2u) 5899 | -6/Factory | Repaired Broken Hvy. Deuterium Engine 5963 | -6/Factory | Discovered new exit (range 11) 6033 | -6/Factory | Lost 3 parts (1n1u1w) 6060 | -6/Factory | Entered another Factory area 6060 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6203 | -5/Factory | Identified exit to DSF 6204 | -5/Factory | Entered DSF 6227 | -5/DSF | Additional patrols routed to DSF 6275 | -5/DSF | Lost 4 parts (1p1n2u) 6397 | -5/DSF | System corruption reached 10% 6407 | -5/DSF | Lost 12 parts (1p4n4u3w) 6533 | -5/DSF | Sterilization system engaged 6544 | -5/DSF | Discovered new exit (range 16) 6553 | -5/DSF | Ambient heat levels rising (+10) 6565 | -5/DSF | Core integrity fell below 50% 6568 | -5/DSF | Ambient heat levels rising (+10) 6583 | -5/DSF | Ambient heat levels rising (+10) 6598 | -5/DSF | Ambient heat levels rising (+10) 6607 | -5/DSF | Entered Factory 6607 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6811 | -4/Factory | Lost 4 parts (1n3w) 7572 | -4/Factory | Lost 6 parts (2n2u2w) 7747 | -4/Factory | Discovered new exit (range 8) 7755 | -4/Factory | Entered Upper Caves 7761 | -4/Upper Caves | Met a Warlord Commander 7769 | -4/Upper Caves | Found Encrypted Comm Array 7864 | -4/Upper Caves | Build established: Scavenger-Gunner 8118 | -4/Upper Caves | Lost 4 parts (2n2w) 8213 | -4/Upper Caves | Discovered new exit (range 19) 8237 | -4/Upper Caves | Entered another Upper Caves area 8254 | -4/Upper Caves | Discovered new exit (range 7) 8379 | -4/Upper Caves | Build established: Scavenger-Mutant 8566 | -4/Upper Caves | Lost 3 parts (1p2w) 8736 | -4/Upper Caves | Spotted B-86 Titan 8910 | -4/Upper Caves | Build established: Derelict-Gunner 9380 | -4/Upper Caves | Destroyed B-86 Titan 9430 | -4/Upper Caves | Discovered new exit (range 4) 9791 | -4/Upper Caves | Entered Zhirov 9791 | -4/Zhirov | Discovered new exit (range 3) 9820 | -4/Zhirov | Met Zhirov 9846 | -4/Zhirov | Learned location of Quarantine (-3) 9846 | -4/Zhirov | Learned location of Testing (-2) 9846 | -4/Zhirov | Learned location of Command (-1) 9866 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9912 | -4/Zhirov | Found Alien Artifact 9912 | -4/Zhirov | Identified Integrated Reactor 9912 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9919 | -4/Zhirov | Found Alien Artifact 9941 | -4/Zhirov | Entered Proximity Caves 9987 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9989 | -3/Proximity Caves | Core integrity fell below 50% 10073 | -3/Proximity Caves | Discovered new exit (range 19) 10074 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10077 | -3/Proximity Caves | Entered Research 10077 | -3/Research | Evolved 2 slots: Utility x2 10100 | -3/Research | Found Prototype Processor 10100 | -3/Research | Identified Exp. Target Analyzer 10132 | -3/Research | Spotted B-86 Titan 10241 | -3/Research | Build established: Hacker-Sprinter 10242 | -3/Research | Spotted B-86 Titan 10352 | -3/Research | Found Exp. Target Analyzer 10470 | -3/Research | Adv. System Shield fried by hacking feedback 10489 | -3/Research | Found Fusion Bomb Launcher 10492 | -3/Research | Found Fusion Bomb Launcher 10494 | -3/Research | Found Fusion Bomb Launcher 10508 | -3/Research | Identified exit to Research 10520 | -3/Research | Entered another Research area 10520 | -2/Research | Accompanied by 1 ally 10520 | -2/Research | Evolved 2 slots: Utility x2 10538 | -2/Research | Lost 5 parts (1p1n2u1w) 10736 | -2/Research | Identified Transdimensional Reconstructor 10736 | -2/Research | Warped through subspace 10740 | -2/Research | Lost 3 parts (1n2u) 10741 | -2/Research | Identified exit to Garrison 10741 | -2/Research | Entered Garrison 10766 | -2/Garrison | Triggered checkpoint 10830 | -2/Garrison | Spotted B-90 Cyclops 10843 | -2/Garrison | Triggered checkpoint 10859 | -2/Garrison | Discovered new exit (range 12) 10862 | -2/Garrison | Entered Research 10942 | -2/Research | Core integrity fell below 50% 10958 | -2/Research | Core integrity fell below 20% 10963 | -2/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- 10943_ U-05 Engineer lays Concrete. 10943_ K-01 Serf destroyed. 10944_ Penetrated by Slug. 10944_ Imp. Hacking Suite destroyed. 10945_ Penetrated by Slug. 10946_ Acquired 15 matter. 10948_ Slug penetrates Wall. 10960_ Penetrated by Slug. 10963_ Slug penetrates Wall. 10963_ Triggered Gamma Bomb Trap. 10963_ A bubble of electromagnetic force engulfs the area. 10963_ Gamma Bomb Trap short circuited. 10963_ C-57 Dissector destroyed. 10963_ A bubble of electromagnetic force engulfs the area. 10963_ Gamma Bomb Trap short circuited. 10963_ A bubble of electromagnetic force engulfs the area. 10963_ Exp. Target Analyzer destroyed. 10963_ Gamma Bomb Trap short circuited. 10963_ Door malfunctions. 10963_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#??????????????????????????? | | ???????????????????/??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????#+##+###???????????? | | ???????????????????# ###### #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# @ +???????????? | | ??????????????????## ###?????????? | | ??????????????????# [ +?????????? | | ??????????????????# ##?????????? | | ??????????????????# !% #??????????? | | ??????????????????# ##### #??????????? | | ?????????????###### ##### h #??????????? | | ???########### c #??????????? | | ???# # k #??????????? | | ???# # ########## #??????????? | | ???# # #??????????? == #??????????? | | ???# # #?????????????== #??????????? | | ???# # ##########???? #??????????? | | ???# # ## #????? #??????????? | | ???# / ## = #?????? #??????????? | | ???# # ## ""#????##/###??????????? | | ???######+#### ## ""#???? ???????????? | | ????????# ## ""#???? ???????????? | | ????????# ## S#???? ????????????? | | ????????# ## ""#???? ?????????????? | | ????????# ## ""#???? ??????????????? | | ????????# ## ""#####/##?????????????? | | ????????+ !! ## # #?????????????? | | ????????# ! + # #?????????????? | | ????????## ### #####"+### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 44 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Corruption Block 7 Armor Coverage 300 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 13 Melee Accuracy 5 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricMyomerDatajack Manual? 0 Play Time 01:15:11 Cumulative 566.3 hours Start 2024.01.03 @ 17:15:22 End 2024.01.03 @ 18:29:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 176 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13181b8e-838d-4ab6-8613-bb444317f50e