Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 21:27:17 Player: Kurtsderlind Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1425) 1425 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3755 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Power Shielding Pulse Rifle Pulse Rifle Improved Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Weight Redist. System Improved Power Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Power Shielding Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle High-powered Shotgun High-powered Shotgun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Improved Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 49 | 5 18 16 . 10 Power 6 | 1 4 . . 1 Engine 6 | 1 4 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 5 4 . 4 Treads 2 | . . 2 . . Leg 10 | 2 2 2 . 4 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 3 . . . Utility 6 | . 3 3 . . Device 2 | . 1 1 . . Storage 2 | . 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 22 | 2 6 9 . 5 Energy Gun 8 | 2 . 3 . 3 Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | . 2 2 . 1 Ballistic Cannon 4 | . . 4 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 26 | . 7 4 . 15 Power 6 | . 3 1 . 2 Propulsion 9 | . 2 3 . 4 Utility 3 | . . . . 3 Weapon 8 | . 2 . . 6 Highest Loss Streak 13 | . 4 1 . 13 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 6 11 8 Power . | . . . 1 . Propulsion 1 | 1 2 . 2 . Utility 1 | . . 1 1 1 Weapon 2 | . . 2 7 6 Tool/Special . | . . . . . Unused Backups 9 | . 5 1 . 3 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 2 | . . 1 . 1 Weapon 5 | . 3 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 82 81 73 Engine 11 | . 13 10 9 8 Treads 4 | . . 7 18 5 Leg 16 | . 26 9 . 11 Device 13 | . 7 18 18 14 Storage 3 | . 1 3 9 9 Protection 8 | . 7 11 9 2 Energy Gun 7 | . 3 8 9 13 Energy Cannon 1 | . 3 . . . Ballistic Gun 6 | . 11 2 9 4 Ballistic Cannon 4 | . . 10 . . Launcher 2 | . 6 . . . Slashing Weapon 1 | . 1 . . 3 Peak Build Rating 21 | 5 7 18 18 21 Average Rating 11 | 3 6 14 18 17 On Entrance 9 | . 5 7 18 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 87 | 7 87 54 54 57 Greatest Support 46 | 20 20 46 46 46 Greatest Overweight (x) 14 | . 4 2 1 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 5 25 20 20 20 Average Capacity 10 | 5 7 9 20 20 Most Carried 11 | 5 6 11 11 11 Average Carried 5 | 2 4 6 11 8 Final Capacity 20 | 5 5 20 20 20 Final Carried 11 | 4 5 11 11 6 Class Distribution -------------------- 63% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1376 | 250 439 520 . 167 Remotely . | . . . . . Salvage Created 1277 | 40 505 447 . 285 Parts 100 | 2 44 36 . 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 43 | 1 16 16 . 10 Melee 2 | . . . . 2 Guns 23 | 1 11 3 . 8 Cannons 13 | . . 13 . . AOE 5 | . 5 . . . Classes Destroyed 7 | 1 3 2 . 1 Worker 5 | . 5 . . . Watcher 6 | . 2 4 . . Swarmer 14 | . 6 4 . 4 Grunt 20 | 1 10 6 . 3 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 5 | . . 5 . . Best Kill Streak 9 | 1 8 9 . 7 Combat Bots Only 7 | 1 3 4 . 7 Max Kills in Single Turn 6 | 1 6 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 340 | 7 78 85 . 170 Missed 96 | 4 27 25 . 40 Hits 244 | 3 51 60 . 130 Melee 15 | . . 3 . 12 Projectile 229 | 3 51 57 . 118 Critical Strikes 7 | . . 3 . 4 Actively Blocked 1 | . . . . 1 Damage Taken 3265 | 36 732 681 . 1816 Core 758 | 24 80 85 . 569 Absorbed by Shields . | . . . . . Redirected to Shielding 110 | . 8 81 . 21 Core Remaining (%) 75 | 90 58 78 . . Volleys Fired 140 | 6 56 50 . 28 Largest 3 | 2 2 2 . 3 Hottest 149 | 80 120 126 . 149 Shots Fired 254 | 12 95 97 . 50 Gun 169 | 12 83 24 . 50 Cannon 75 | . 2 73 . . Launcher 10 | . 10 . . . Special . | . . . . . Kinetic 156 | . 69 78 . 9 Thermal 62 | . 2 19 . 41 Explosive 10 | . 10 . . . Electromagnetic 26 | 12 14 . . . Robot Hit Streak 18 | 2 8 9 . 18 Robot Miss Streak 17 | 3 7 17 . 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 178 | 5 50 76 . 47 Core Hits 107 | 2 36 54 . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 3 | . . 1 . 2 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3421 | 77 1380 1085 . 879 Guns 1471 | 77 450 216 . 728 Cannons 862 | . . 862 . . Explosions 930 | . 930 . . . Melee 151 | . . . . 151 Ramming 7 | . . 7 . . Kinetic 1361 | . 337 862 . 162 Thermal 1276 | . 494 216 . 566 Explosive 436 | . 436 . . . Electromagnetic 190 | 77 113 . . . Impact . | . . . . . Slashing 151 | . . . . 151 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 5 . . . Message Errors 3 | . 3 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 180 | . 164 . . 16 Projectiles . | . . . . . Explosions 164 | . 164 . . . Melee 16 | . . . . 16 Knockbacks 22 | . . 22 . . Impact . | . . . . . Kinetic 20 | . . 20 . . Secondary 2 | . . 2 . . Self-Inflicted Damage 217 | . 215 2 . . Shots 4 | . 4 . . . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 499 | 126 186 99 . 499 Average Temperature 102 | 67 33 37 . 164 Received Heat Transfer 972 | 18 198 171 . 585 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | 1 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 2 . 4 Heat Transferred 2225 | . 300 556 . 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 79 100 100 100 Level 1 8 | . 20 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | 20 254 197 47 180 Initial 73 | . 6 73 47 30 Average 114 | 2 138 123 47 69 Influence Increases 1321 | 20 598 453 . 250 Destroy 0b10 Robot/C 860 | 20 320 320 . 200 Destroy 0b10 Robot/NC 55 | . 35 20 . . Destroy Leader 192 | . 74 98 . 20 Successful Hack 13 | . 13 . . . Disable Machine 75 | . 75 . . . Destroy Structure 81 | . 81 . . . Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 1191 | 10 434 514 66 167 Entered New Map 188 | . 4 101 66 17 Time Decay 743 | 10 360 373 . . Lost Part 260 | . 70 40 . 150 Squads Dispatched 6 | . 4 2 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 24 24 . 19 Peak Tracking Total 7 | 1 5 4 . 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . 5 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 4 4 1 . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 10 8 1 . Successful 12 | . 9 2 1 . Failed 7 | . 1 6 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 6 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 4 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . 4 1 . . Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 5 | . 4 1 . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 3 | . 2 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 3 1 . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 35 | . 35 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2220 | 115 867 898 12 328 Spaces Moved 1152 | 81 537 432 5 97 Core 47 | 22 . 15 . 10 Treads 176 | . . 137 5 34 Legs 904 | 59 512 280 . 53 Wheels . | . . . . . Hover . | . . . . . Flight 25 | . 25 . . . Fastest Speed 37 | 50 37 100 240 190 Average Speed 146 | 100 126 161 240 222 Slowest Speed 750 | 120 400 240 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 77 35 2 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . 80 . . . Melee . | . . . . . Projectile . | . . . . . AOE 80 | . 80 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1437 | 102 641 535 5 154 Wait . | . . . . . Move 1149 | 80 536 431 5 97 Hop . | . . . . . Pick Up 47 | 10 13 20 . 4 Fast Attach 9 | . 6 3 . . Attach 24 | 5 5 7 . 7 Detach 2 | . 1 1 . . Swap 26 | . 12 11 . 3 Drop 24 | 1 12 9 . 2 Fire 140 | 6 56 50 . 28 Melee 6 | . . . . 6 Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Lost 4 parts (1p1n2w) 306 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Build established: Scavenger-Mutant 973 | -10/Materials | Discovered new exit (range 6) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Discovered new exit (range 3) 1411 | -9/Materials | Discovered new exit (range 15) 1830 | -9/Materials | Discovered new exit (range 8) 1881 | -9/Materials | Entered another Materials area 1881 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1893 | -8/Materials | Identified exit to Garrison 1893 | -8/Materials | Entered Garrison 1955 | -8/Garrison | Triggered checkpoint 2101 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Destroyed 7 combat bots 2188 | -8/Garrison | Core integrity fell below 50% 2216 | -8/Garrison | Core integrity fell below 20% 2221 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02182_ L-31 Rogue unfolds itself. 02182_ G-47 Trooper unfolds itself. 02184_ G-47 Trooper heat short circuits Imp. Heat Sink. 02186_ G-47 Trooper overheating. 02190_ Melted Broken Aluminum Leg. 02190_ Destroyed Broken Imp. Heat Sink. 02191_ G-47 Trooper overheating. 02195_ Ion Engine destroyed. 02195_ G-47 Trooper overheating. 02196_ G-47 Trooper heat spikes uncontrollably. 02196_ Melted Lgt. Nuclear Core. 02196_ G-47 Trooper destroyed. 02197_ Pulse Rifle destroyed. 02202_ Acquired Lgt. Ion Engine. 02203_ Acquired 51 matter. 02209_ Slug penetrates Wall. 02212_ Penetrated by Slug. 02215_ Weight Redist. System destroyed. 02216_ Pulse Rifle destroyed. 02218_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????##### #??????????????????????????????????? | | ?????#""## #??????????????????????????????????? | | ?????# T#### #??????????????????????????????????? | | ?????# "#??# #??????????????????????????????????? | | ?????# ##??# #??????????????????????????????????? | | ?????# #???# #??????????????????????????????????? | | ?????# ##### #??????????????????????????????????? | | ?????# ! ##############?????????????????????? | | ?????# ##### #?????????????????????? | | ?????#=#???# #?????????????????????? | | ?????#=#???############## #?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ?????#^+????????????????# #?????????????????????? | | ????? #????????????????# ^#?????????????????????? | | ????? #????????????????# #?????????????????????? | | ???? #????????????????#@ #??####???????????????? | | ????## #????????????????#lg#? #???#???????????? | | ?????# #???????????????## g## ## ##??????????? | | ?????# #???????????????# g^^[= "%" #??????????? | | ?????# ???????????????#[*g%[** " #??????????? | | ?????? ???????????????#= ^%== #??????????? | | ?????? ???????????????#% %##[ ## #??????????? | | ?????? #?????????????### ## ## #??????????? | | ??????#??????????????# #????????? | | ?????????????????????#% #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????### ## ## ###????????? | | ???????????????????????# #? #?? #??????????? | | ???????????????????????# ? ??????????????? | | ???????????????????????# ?? ?????????????? | | ???????????????????????# ?? ????????????? | | ???????????????????????## #?? " #####???????????? | | ????????????????????????# #???%"#???????????????? | | ????????????????????????# #???###???????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 80 Power Shielding 66 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only More Dakka Please Oops Overwhelming Storm Trooper That Tickles Challenges ------------ None Game ------ Seed DeepThrowingShell Manual? 0 Play Time 00:40:55 Cumulative 4.8 hours Start 2026.08.17 @ 20:16:27 End 2026.08.17 @ 21:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d82d47d-2469-4792-a128-3607fb356aed