Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 01:14:26

Player: Zeia

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (13)      65
Value Destroyed (297)      297
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 762

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     282/300
Energy                     246/250
System Corruption          0%
Temperature                Cool (20)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
             Ion Engine
>            --- PROPULSION (2) ---
       Light Treads
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
       Light Armor Plating
>            --- WEAPON (2) -------
             Barrage Gun
             Battle Cannon
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Light Treads
  Subdweller Monowheel
             Disposable Heat Sink
             Huge Storage Unit
  Subdweller Optics
             Scrap Shield
   Makeshift Hacking Suite
      Medium Laser
  Subdweller Laser
       Light Assault Rifle
       Light Assault Rifle
       Light Assault Rifle
             Scrap Shield Fragment (45)

 Peak State 
------------
>           --- POWER ------------
            Ion Engine
>           --- PROPULSION -------
      Light Treads
      Light Treads
>           --- UTILITY ----------
            Disposable Heat Sink
      Large Storage Unit
>           --- WEAPON -----------
      Light Assault Rifle
            Barrage Gun
>           --- INVENTORY --------
            Ion Engine
      Light Treads
      Light Treads
      Light Treads
      Light Treads
      Light Treads
            Huge Storage Unit
      Light Armor Plating
            Scrap Shield
  Makeshift Hacking Suite
     Medium Laser
      Light Assault Rifle
      Light Assault Rifle
            Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Disposable Heat Sink
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 7   4   13  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 6    | 2   .   4   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 2   3   2   
    Device                 2    | 1   .   1   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  27  
  Device                   11   | .   14  10  
  Storage                  14   | .   14  14  
  Protection               2    | .   .   3   
  Ballistic Gun            26   | .   26  26  
Peak Build Rating          12   | 7   8   12  
  Average Rating           9    | 4   7   10  
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 14  28  34  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 25   | 8   25  15  
  Average Capacity         14   | 7   12  15  
  Most Carried             15   | 7   13  15  
  Average Carried          12   | 5   10  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 6   13  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           594  | 268 48  278 
  Remotely                 .    | .   .   .   
Salvage Created            427  | 117 86  224 
  Parts                    27   | 3   8   16  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      9    | .   .   9   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   4   7   
  Guns                     9    | .   4   5   
  AOE                      2    | .   .   2   
Classes Destroyed          5    | 2   2   1   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  5    | .   3   2   
  Grunt                    1    | .   1   .   
  Subdweller               5    | .   .   5   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        146  | .    8    138  
  Missed                   40   | .    1    39   
Damage Taken               1350 | .    62   1288 
  Core                     252  | .    10   242  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              54   | 8    6    40   
  Largest                  2    | 1    2    2    
  Hottest                  58   | 20   40   58   
Shots Fired                87   | 8    12   67   
  Gun                      73   | 8    12   53   
  Cannon                   11   | .    .    11   
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  84   | 8    12   64   
  Thermal                  .    | .    .    .    
  Explosive                3    | .    .    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         21   | 4    5    21   
  Robot Miss Streak        2    | 1    1    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           60   | 7    8    45   
  Core Hits                24   | 4    6    14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | 1    .    .    
  Critical Strikes         2    | 1    .    1    
    Destroy                2    | 1    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           863  | 71   66   726  
  Guns                     620  | 71   66   483  
  Cannons                  .    | .    .    .    
  Explosions               243  | .    .    243  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  620  | 71   66   483  
  Thermal                  .    | .    .    .    
  Explosive                243  | .    .    243  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      56   | .    .    56   
  Shots                    3    | .    .    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        7    | .    6    7    
  Average Temperature      5    | .    6    4    
  Received Heat Transfer   519  | .    6    513  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             111  | 10  111 .   
  Initial                  6    | .   6   .   
  Average                  13   | 2   14  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              24   | .   8   16  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   .   2   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   .   3   
  Successful               3    | .   .   3   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   1    | .   .   1   
  Open Door                1    | .   .   1   
  Release Object           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3649 | 120  1017 2512 
Spaces Moved               1871 | 59   329  1483 
  Core                     4    | 4    .    .    
  Treads                   1867 | 55   329  1483 
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 152  160  160  
  Slowest Speed            160  | 160  160  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       33   | 4    39   58   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          23   | .    .    23   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      23   | .    .    23   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2455 | 80   812  1563 
  Wait                     466  | .    456  10   
  Move                     1869 | 58   328  1483 
  Hop                      .    | .    .    .    
  Pick Up                  28   | 7    11   10   
  Fast Attach              8    | 6    1    1    
  Attach                   6    | 1    .    5    
  Detach                   .    | .    .    .    
  Swap                     10   | .    3    7    
  Drop                     13   | .    7    6    
  Fire                     54   | 8    6    40   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            1    | .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
  121 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  613 | -10/Materials | Discovered new exit (range 12)
 1111 | -10/Materials | Discovered new exit (range 6)
 1138 | -10/Materials | Entered Subcaves
 1140 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1374 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1528 | -10/Subcaves  | Core integrity fell below 50%
 1756 | -10/Subcaves  | Discovered new exit (range 13)
 2226 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 2231 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 2466 | -10/Subcaves  | Learned location of Zion (-6)
 2466 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2574 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2620 | -10/Subcaves  | Learned Materials trap positions
 2849 | -10/Subcaves  | Released subatomizers from SUBCON Basin
 2930 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2935 | -10/Subcaves  | Discovered new exit (range 16)
 3631 | -10/Subcaves  | Core integrity fell below 20%
 3650 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
03262_ Acquired Battle Cannon.
03271_ Subatomizers dissect the Sub. Optics.
03306_ Dropped Lgt. Treads. <x3>
03314_ Acquired Sub. Laser.
03315_ Acquired 10 matter.
03318_ U0-IJH(u) deconstructs Twisted Machinery. <x3>
03336_ Subatomizers dissect the Sub. Laser. <x2>
03360_ Acquired Sub. Monowheel.
03363_ Acquired Sub. Optics.
03365_ Subatomizers dissect the Sub. Laser, destroying it.
03368_ Acquired Sub. Power Source.
03390_ Dropped Disposable Heat Sink. <x2>
03418_ Acquired Scrap Shield Fragment.
03447_ Acquired Disposable Heat Sink.
03521_ Acquired 4 matter.
03525_ U0-IJH(u) builds Twisted Machinery. <x5>
03586_ Acquired 38 matter.
03622_ Subatomizers dissect the Sub. Laser.
03630_ Acquired 5 matter.
03633_ Subatomizers dissect the Sub. Laser, destroying it.

 Map 
-----
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| ?###   #  ###        %      ##??#               "" |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Coolant Potential          50
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HypercooledChromaticTube
  Manual?         0
Play Time         00:22:42
  Cumulative      37.2 hours
  Start           2024.08.14 @ 00:54:03
  End             2024.08.14 @ 01:14:26
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          30
  Rogue           30
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             32
Gallery%          33
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              20/SmallcapsGlow
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 396f07fb-773a-495a-83e9-3972bb035889