Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 17:58:38 Player: Shodan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (905) 905 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5280 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Thermic Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Particle Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Cooling System Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Magnetic Acceleration Cannon Shock Bomb Launcher Plasma Cutter Heavy Hammer Vortex Trap DRS Beacon [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Diametric Drive Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 5 | . . 2 . . . 3 . . Weapon 1 | . . . . . . 1 . . Parts Attached 45 | 1 4 6 7 9 4 8 4 2 Power 4 | . . . 1 1 1 1 . . Engine 4 | . . . 1 1 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . 2 1 1 2 1 1 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 9 | . 2 1 1 2 1 1 . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 15 | 1 1 3 2 3 1 3 . 1 Device 6 | 1 1 . 2 . . 2 . . Storage 2 | . . . . 1 1 . . . Processor 3 | . . 2 . 1 . . . . Hackware 1 | . . . . . . 1 . . Protection 3 | . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 16 | . 1 2 3 3 1 3 3 . Energy Gun 4 | . 1 1 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | . . 1 1 . . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 3 | . . . . 1 . . 2 . Special Weapon 2 | . . . 1 . . 1 . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 2 | . . 2 . . . . . . Parts Lost 20 | . . 3 6 2 . 2 4 3 Power 3 | . . . 1 . . 1 . 1 Propulsion 5 | . . 1 1 . . 1 1 1 Utility 7 | . . 1 2 1 . . 2 1 Weapon 5 | . . 1 2 1 . . 1 . Highest Loss Streak 4 | . . 2 4 2 . 2 4 3 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 8 | 6 3 4 6 9 11 8 6 3 Power . | 1 1 1 . . . 1 1 . Propulsion 1 | 4 2 2 2 1 1 . . . Utility 3 | . . . 1 3 4 3 2 1 Weapon 3 | 1 . . 1 4 3 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 20 | 6 2 . 1 . 6 . 3 2 Power 2 | 1 . . 1 . . . . . Propulsion 4 | 2 2 . . . . . . . Utility 5 | 1 . . . . 2 . 1 1 Weapon 9 | 2 . . . . 4 . 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 87 92 94 99 87 27 15 Engine 9 | . 14 11 8 11 11 4 . 4 Wheel 19 | . 26 20 19 22 22 19 4 4 Device 9 | . 9 3 6 11 11 19 6 . Storage 9 | . 14 11 11 11 11 6 2 . Processor 9 | . . 11 14 10 11 6 2 . Protection 9 | . . 8 11 10 11 6 2 4 Energy Gun 2 | . 14 11 3 1 . . . . Energy Cannon 5 | . . . . 3 11 6 1 . Ballistic Gun 3 | . 14 9 17 3 . 3 2 . Ballistic Cannon 1 | . . . . . 2 5 2 . Launcher 3 | . . . . 1 8 . . . Special Weapon 1 | . . . 1 7 . 1 . . Peak Build Rating 43 | 9 9 12 14 17 25 43 40 15 Average Rating 17 | 7 6 10 11 14 20 39 12 11 On Entrance 14 | 6 9 7 12 14 17 25 36 1 Naked Turns 136 | . . . . . . . 74 62 Heaviest Build 64 | 13 14 20 21 61 64 54 48 16 Greatest Support 44 | 20 20 20 26 32 32 44 28 28 Greatest Overweight (x) 5 | . . 1 1 1 2 1 1 5 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 15 15 5 Average Capacity 13 | 8 8 8 8 16 18 15 8 5 Most Carried 15 | 6 5 5 8 11 15 14 11 4 Average Carried 9 | 6 3 4 6 9 12 11 6 3 Final Capacity 20 | 8 8 8 8 20 15 15 5 5 Final Carried 15 | 6 3 5 8 9 15 11 4 3 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 762 | 213 18 140 229 118 10 29 5 . Remotely . | . . . . . . . . . Salvage Created 1489 | 30 18 704 466 235 . 36 . . Parts 91 | 1 2 45 27 15 . 1 . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 4 | . . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 23 | . . 12 6 4 . 1 . . Guns 17 | . . 11 6 . . . . . Cannons 2 | . . . . 1 . 1 . . AOE 4 | . . 1 . 3 . . . . Classes Destroyed 10 | 1 . 7 . 1 . 1 . . Worker 1 | . . . . . . 1 . . Builder 2 | . . 1 1 . . . . . Tunneler 3 | 1 1 1 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 3 | . . 1 2 . . . . . Watcher 2 | . . 1 1 . . . . . Swarmer 4 | . . 3 . 1 . . . . Grunt 9 | . . 5 4 . . . . . Protector 1 | . . . . 1 . . . . Sentry 9 | . . 4 2 2 . 1 . . Best Kill Streak 5 | 1 1 5 4 2 . 1 . . Combat Bots Only 5 | . . 5 2 2 . 1 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 266 | . . 46 44 35 . 39 3 99 Missed 71 | . . 13 10 10 . 18 . 20 Damage Taken 2928 | . . 418 494 336 . 275 124 1281 Core 1179 | . . 94 120 109 . 29 48 779 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 39 | . . . 39 . . . . . Core Remaining (%) 73 | 100 100 . . . 19 . . . Volleys Fired 115 | 3 2 36 36 20 . 13 5 . Largest 3 | 2 2 2 2 2 . 3 3 . Hottest 136 | 60 60 85 68 108 . 136 112 . Shots Fired 205 | 6 4 66 66 29 . 21 13 . Gun 150 | 6 4 66 61 5 . 4 4 . Cannon 33 | . . . . 9 . 15 9 . Launcher 4 | . . . . 4 . . . . Special 18 | . . . 5 11 . 2 . . Kinetic 115 | 3 2 26 56 . . 15 13 . Thermal 34 | 3 . . 5 20 . 6 . . Explosive . | . . . . . . . . . Electromagnetic 56 | . 2 40 5 9 . . . . Robot Hit Streak 17 | 5 2 17 15 7 . 7 4 . Robot Miss Streak 4 | 1 1 4 4 4 . 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 137 | 5 2 50 45 17 . 9 9 . Core Hits 68 | 1 1 32 17 9 . 4 . 4 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . Destroy 2 | . . 1 1 . . . . . Melee Attacks 11 | . . . . . . 11 . . Impact 11 | . . . . . . 11 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2286 | 48 25 780 542 248 . 193 272 178 Guns 1499 | 48 25 679 542 48 . 78 79 . Cannons 411 | . . . . 103 . 115 193 . Explosions 178 | . . 101 . 77 . . . . Melee . | . . . . . . . . . Ramming 178 | . . . . . . . . 178 Kinetic 1070 | 26 10 116 494 . . 152 272 . Thermal 287 | 22 . 101 . 123 . 41 . . Explosive . | . . . . . . . . . Electromagnetic 751 | . 15 563 48 125 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 2 4 4 . . . 7 Average Corruption 3 | . . 2 3 4 . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . 10 17 . . . 3 Message Errors 10 | . . . 4 6 . . . . Matter Fused 4 | . . . 2 1 . . . 1 Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 5 | . . . 1 4 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . 2 . . . 1 Data Loss (major) 2 | . . . 1 . . . . 1 Alerts 1 | . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . 12 . . . . Projectiles . | . . . . . . . . . Explosions 12 | . . . . 12 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 124 | . . 28 . 21 . . . 75 Shots 3 | . . 1 . 2 . . . . Rammed 62 | . . . . . . . . 62 Targets Rammed 62 | . . . . . . . . 62 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | 20 20 103 125 267 . 78 . . Average Temperature 44 | 15 15 32 63 59 . 38 . . Received Heat Transfer 489 | . . 117 234 36 . 84 . 18 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 3 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 609 | 50 . 150 . 335 . 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 3 . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 95 | 100 100 100 67 100 . 100 100 100 Level 1 4 | . . . 32 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 303 | 5 5 183 303 106 . 82 25 15 Initial 106 | . . . 51 106 . . 25 . Average 48 | 1 1 120 121 27 . 12 5 . Influence Increases 1137 | 5 10 370 393 143 . 191 1 24 Destroy 0b10 Robot/C 440 | . . 240 120 60 . 20 . . Destroy 0b10 Robot/NC 70 | 5 5 25 20 10 . 5 . . Destroy Leader 146 | . . 84 52 . . 10 . . Trap Triggered on 0b10 10 | . . . . . . 10 . . Successful Hack 62 | . 5 . . 26 . 22 . 9 Disable Machine 15 | . . . . 15 . . . . Anti-Garrison Action 200 | . . . 200 . . . . . Destroy Structure 14 | . . 6 1 2 . 4 1 . Lose Combat Pursuer 180 | . . 15 . 30 . 120 . 15 Influence Decreases 800 | 5 10 248 171 197 . 119 26 24 Time Decay 693 | 5 10 218 140 187 . 99 10 24 Lost Part 107 | . . 30 31 10 . 20 16 . Squads Dispatched 8 | . . 2 4 . . 1 . 1 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . 2 1 . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 2 . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 3 | . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 2 18 10 7 . 10 6 5 Peak Tracking Total 6 | . 1 4 3 5 . 6 6 3 Tactical Retreats 7 | . . 1 . 2 . 3 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 5 | . 2 1 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . 1 1 . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . 1 1 . Triggered 1 | . . . . . . 1 . . Most Traps Carried 2 | . . . . . 2 2 1 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 37 | . 1 5 5 16 5 2 . 3 Terminals 19 | . 1 5 2 6 . 2 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 9 | . . . 1 8 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 124 | . 2 13 8 61 29 5 . 6 Successful 94 | . 1 2 5 48 29 4 . 5 Failed 30 | . 1 11 3 13 . 1 . 1 Catastrophic 6 | . . 4 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 30 | . . 13 3 10 . 2 . 2 Terminals 49 | . 2 13 2 21 . 5 . 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 18 | . . . 3 15 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 71 | . 1 . . 36 29 2 . 3 Record 52 | . . . . 24 28 . . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 3 | . . . . . . 1 . 2 Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . 1 Zone Layout 4 | . 1 . . 3 . . . . Proto ID Catalog 1 | . . . . . 1 . . . Release Object 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 11 | . . . 2 9 . . . . Report Inventory 9 | . . . 1 8 . . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . . 2 1 3 . 2 . 2 Terminals 9 | . . 2 . 3 . 2 . 2 Botnet 9 | . . 2 . 3 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Jam 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 1 5 3 10 . 2 . 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . 3 2 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 660 | 20 97 148 . . . 360 35 . Sensors 395 | . . . . . . 360 35 . Terrain 34 | 20 14 . . . . . . . Seismic 231 | . 83 148 . . . . . . Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 4236 | 51 150 502 318 680 1713 367 114 341 Spaces Moved 3455 | 35 165 442 182 557 1486 215 146 227 Core 209 | . . . . . . . 134 75 Treads . | . . . . . . . . . Legs 35 | 35 . . . . . . . . Wheels 3211 | . 165 442 182 557 1486 215 12 152 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 80 80 80 90 110 96 50 50 Average Speed 102 | 120 80 81 91 108 113 109 54 105 Slowest Speed 300 | 120 80 95 95 115 125 111 110 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 36 44 37 97 90 8 94 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched 5 | . . . . . 5 . . . Spaces Dug 15 | . . . . . . 15 . . Terrain Destroyed 24 | . . 6 . 2 . 15 1 . Melee 11 | . . . . . . 11 . . Projectile 5 | . . . . . . 4 1 . AOE 8 | . . 6 . 2 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 3914 | 38 178 521 273 603 1514 309 168 310 Wait 154 | . . 34 40 . . 55 8 17 Move 3448 | 34 164 441 181 556 1485 215 145 227 Hop . | . . . . . . . . . Pick Up 34 | . 1 3 6 7 14 2 . 1 Fast Attach 23 | 1 3 5 4 3 2 1 3 1 Attach 16 | . 1 1 3 3 . 6 . 2 Detach 1 | . . . . . . 1 . . Swap 16 | . 3 1 3 3 2 2 2 . Drop 30 | . 4 . . 9 11 2 4 . Fire 115 | 3 2 36 36 20 . 13 5 . Melee 11 | . . . . . . 11 . . Ram 62 | . . . . . . . . 62 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap 2 | . . . . . . 1 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 52 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 8) 104 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 324 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 5) 491 | -9/Materials | Discovered new exit (range 14) 504 | -9/Materials | Met 8R-AWN 703 | -9/Materials | Identified exit to Storage 704 | -9/Materials | Entered Storage 760 | -9/Storage | Repaired Wheel 798 | -9/Storage | Garrison activated, responded to threat 837 | -9/Storage | Lost 4 parts (1p1n1u1w) 961 | -9/Storage | Core integrity fell below 50% 1007 | -9/Storage | Used back door to open Recycling access 1007 | -9/Storage | Discovered new exit (range 5) 1021 | -9/Storage | Identified exit to Recycling 1022 | -9/Storage | Entered Recycling 1211 | -9/Recycling | Discovered new exit (range 8) 1269 | -9/Recycling | Build established: Scavenger-Mutant 1614 | -9/Recycling | Core integrity fell below 20% 1673 | -9/Recycling | Scanned before Scraplab entrance 1691 | -9/Recycling | Entered Scraplab 1700 | -9/Recycling | Discovered new exit (range 3) 1702 | -9/Recycling | Entered Scraptown 1702 | -9/Scraptown | System corruption cleaned by C-Scrubber 1808 | -9/Scraptown | Build established: Mutant 2034 | -9/Scraptown | Visited Cyclists 2118 | -9/Scraptown | Visited Red Mages 2357 | -9/Scraptown | Visited Shadow of the Wyrm 2367 | -9/Scraptown | Visited Comm Corps 2428 | -9/Scraptown | Visited UFD Registry 2428 | -9/Scraptown | Registered with UFD as "Pulseroller" 2443 | -9/Scraptown | Visited Awakened 2488 | -9/Scraptown | Visited Cave Peace 2532 | -9/Scraptown | Entered Cyclist Reading Room 2574 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2609 | -9/Scraptown | Discovered new exit (range 11) 2734 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2744 | -9/Scraptown | Found DCF Scrap (25 items) 2770 | -9/Scraptown | Visited Science Guys 2933 | -9/Scraptown | Visited Junk Repository 2978 | -9/Scraptown | Visited Derelict Rescue Squad 2985 | -9/Scraptown | Found DRS Beacon 3038 | -9/Scraptown | Visited Junk Repository 3088 | -9/Scraptown | Visited Curators Association 3126 | -9/Scraptown | Visited Cartography Club 3295 | -9/Scraptown | Visited Abandonware Association 3320 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 3320 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 3408 | -9/Scraptown | Discovered new exit (range 5) 3415 | -9/Scraptown | Entered Factory 3415 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3691 | -6/Factory | Garrison activated, responded to threat 3782 | -6/Factory | Sucked down chute 3782 | -6/Factory | Entered Waste 3795 | -6/Waste | Spotted C-40 Crusher 3795 | -6/Waste | Spotted C-40 Crusher 3814 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3817 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3818 | -6/Waste | Released all parts (5) 3832 | -6/Waste | Found Prototype Launcher 3832 | -6/Waste | Identified Com. Tesla Bomb Launcher 3836 | -6/Waste | Spotted C-40 Crusher 3841 | -6/Waste | Spotted C-40 Crusher 3847 | -6/Waste | Spotted C-40 Crusher 3848 | -6/Waste | Lost 4 parts (1n2u1w) 3849 | -6/Waste | Spotted C-40 Crusher 3871 | -6/Waste | Discovered new exit (range 11) 3896 | -6/Waste | Entered Factory 4214 | -6/Factory | Core integrity fell below 50% 4226 | -6/Factory | Core integrity fell below 20% 4232 | -6/Factory | Lost 3 parts (1p1n1u) 4237 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04201_ Broken Arm. Huge Wheel destroyed. 04201_ Slammed into P-60 Hacker. 04204_ K-01 Serf destroyed. 04204_ Slammed into P-60 Hacker. 04205_ Destabilizing: Core damaged (-42). 04206_ Slammed into P-60 Hacker. 04207_ K-01 Serf collects debris. 04207_ Slammed into P-60 Hacker. 04210_ K-01 Serf collects debris. 04210_ Slammed into P-60 Hacker. 04211_ K-01 Serf collects debris. 04211_ Slammed into P-60 Hacker. 04217_ P-60 Hacker knocked back. 04218_ Slammed into P-60 Hacker. 04220_ R-10 Processor collects Wheel. 04224_ R-10 Processor collects Corrupted Sml. Matter Pod. 04228_ System corrupted: Substantial component data lost. 04231_ K-01 Serf destroyed. 04232_ K-01 Serf collects debris. 04235_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | " " " #????????????????????????????????????? | | #????????????????????????????????????? | | ##/##########????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #######????????????????????????????????????? | | # ????????????????????????????????? | | + ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # #????????????????????????????? | | # ######### #????????????????????????????? | | # #????? # #????????????????????????????? | | #?????? # #????????????????????????????? | | #???????+ #????????????????????????????? | | #???????# #????????????????????????????? | | #???????# ##########???????????????????? | | #???????# # #???????????????????? | | #######???????# # p ##########??????????? | | ??????????????# #* %+ #??????????? | | ??????????????# #% % R ######## #??????????? | | ??????????????# % +! @ #???????????????????? | | ??????????????+ # #???????????????????? | | ??????????????# # p #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # + ??????????????????? | | ??????????????# ########### ????????????????? | | ??????????????# #??????????? ??????????????? | | #?????????????+ #???????????? ?????????????? | | #?????????????# #??????????????#?????????????? | | #?????????????# #????????????????????????????? | | #?????????????# #????????????????????????????? | | #?????????????# #????????????????????????????? | | #+#####???????# #????????????????????????????? | | # #???????# #????????????????????????????? | | # #???????# #????????????????????????????? | | + #???????# #????????????????????????????? | | # #???????# #????????????????????????????? | | # #???????# #????????????????????????????? | | # #???????# #????????????????????????????? | | # ######### #????????????????????????????? | | # # ""???????????????????????? | | # + """??????????????????????? | | # # """??????????????????????? | | # #???"""??????????????????????? | | # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- EM Disruption Field | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 2% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedTargetingFocus Manual? 0 Play Time 01:01:54 Cumulative 117.0 hours Start 2025.03.01 @ 16:55:54 End 2025.03.01 @ 17:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ea7302-1871-410c-8c10-ab8921f91497