Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 23:03:50 Player: Kentucky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (1878) 1878 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4274) 4274 TOTAL SCORE: 12332 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 2217 Entered DSFs 1000 Acquired ECA 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 240/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Advanced Visual Processing Unit Encrypted Comm Array (fused) Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Coolant Injector Advanced Energy Well Peak State ------------ > --- POWER ------------ Nuclear Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit IFF Parser Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Quantum Rifle Flak Gun > --- INVENTORY -------- Coolant Injector Large Storage Unit Visual Processing Unit Advanced Targeting Computer Centrium Medium Armor Plating [Rating: 77] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Slots Evolved 12 | . . . . . 6 . 2 . . 2 . 2 . . Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . Utility 5 | . . . . . 2 . 1 . . 1 . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 86 | 6 3 3 2 10 6 16 7 15 4 1 1 3 9 . Power 16 | 1 1 . . 3 . 2 2 2 3 . . . 2 . Engine 7 | 1 1 . . 3 . . . 1 . . . . 1 . Core 7 | . . . . . . 2 2 1 1 . . . 1 . Reactor 2 | . . . . . . . . . 2 . . . . . Propulsion 22 | 2 . . 2 2 3 6 2 3 . . . . 2 . Treads 14 | 2 . . . . 3 3 2 3 . . . . 1 . Leg 4 | . . . . . . 3 . . . . . . 1 . Wheel 4 | . . . 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 25 | 1 1 . . 3 1 5 1 4 . 1 1 3 4 . Device 9 | . 1 . . . . 2 . 3 . . . . 3 . Storage 5 | 1 . . . 1 . 1 . . . . 1 . 1 . Processor 5 | . . . . 1 1 . 1 . . . . 2 . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 1 3 . 2 2 3 2 6 1 . . . 1 . Energy Gun 11 | . 1 . . . 2 2 1 3 1 . . . 1 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 10 | 2 . 2 . 2 . 1 . 3 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . Parts Lost 42 | . . 2 1 2 . 14 . 6 . . . 10 4 3 Power 7 | . . . 1 1 . 2 . . . . . 1 1 1 Propulsion 8 | . . . . . . 3 . . . . . 3 1 1 Utility 12 | . . . . . . 4 . 2 . . . 4 2 . Weapon 15 | . . 2 . 1 . 5 . 4 . . . 2 . 1 Highest Loss Streak 8 | . . 1 1 1 . 8 . 3 . . . 7 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 3 5 4 4 6 2 1 2 6 8 5 5 5 4 3 Power 1 | . 1 1 1 . . . . 1 1 1 1 1 2 1 Propulsion 1 | 1 2 2 2 2 . . 1 1 . . . . . . Utility 2 | . . . . 1 1 1 . 1 5 4 4 4 2 2 Weapon 1 | . 2 1 1 2 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . . 3 . . . . 2 . . . . 3 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 3 . . . . . . . . . . Utility 4 | . . . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 94 99 87 85 58 85 93 100 94 94 77 23 31 Engine 4 | . 14 14 13 5 7 1 . 4 1 . . . . 3 Core 3 | . . . . . . 3 10 7 4 . . . 1 . Reactor 2 | . . . . . . . . . 6 11 11 9 . . Treads 19 | . 28 28 21 . 19 8 25 23 26 23 23 18 1 . Wheel 2 | . . . 6 27 3 . . . . . . . . . Device 8 | . 10 14 14 3 5 5 6 8 13 11 11 6 4 10 Storage 9 | . 14 14 14 14 7 10 13 9 6 5 5 4 . . Processor 4 | . . . . . 5 2 3 6 6 5 5 9 11 10 Hackware 1 | . . . . . . 2 6 3 . . . . . . Protection 3 | . . . . 10 7 1 . 2 6 11 11 8 . . Energy Gun 11 | . 12 9 . . 12 7 17 16 20 17 17 13 . 1 Energy Cannon 1 | . . 2 14 4 . . . . . . . . . . Ballistic Gun 7 | . 15 10 14 21 15 6 . 3 6 5 5 4 . . Peak Build Rating 77 | 6 7 7 9 10 18 29 52 61 72 75 75 77 32 25 Average Rating 38 | 3 6 6 7 8 16 15 42 53 66 75 75 68 19 19 On Entrance 30 | . 6 7 7 8 10 18 29 52 61 71 75 75 10 25 Avg Prop Armor Cover (%) 6 | . . . . . . . . 14 . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 13 15 16 16 19 26 33 51 55 78 85 85 90 12 12 Greatest Support 90 | 40 40 40 40 40 60 60 80 90 90 90 90 90 27 20 Greatest Overweight (x) 5 | 2 . . . 2 . 5 . 1 . . 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 10 10 10 10 15 15 5 5 Average Capacity 9 | 6 8 8 8 8 8 9 10 10 10 10 10 10 5 5 Most Carried 10 | 5 7 5 7 8 7 5 6 10 10 5 6 8 5 3 Average Carried 5 | 3 5 4 4 6 1 1 2 6 8 5 5 5 3 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 5 4 5 8 1 3 4 10 6 5 6 5 3 3 Class Distribution -------------------- 33% | Mutant 29% | Scavenger-Skirmisher 20% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Matter Collected 1772 | 190 139 88 39 243 . 271 10 423 65 . 21 181 102 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2473 | . 177 54 64 774 . 280 65 601 . . 79 379 . . Parts 122 | . 11 6 4 39 . 14 1 22 . . 3 22 . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Combat Hostiles Destroyed 41 | . 7 2 3 3 . 8 1 11 . . 1 5 . . Guns 38 | . 7 2 3 3 . 8 . 9 . . 1 5 . . Cannons 3 | . . . . . . . 1 2 . . . . . . Classes Destroyed 17 | . 3 1 1 6 . 2 1 1 . . . 2 . . Worker 3 | . 1 . . 1 . . . . . . . 1 . . Builder 6 | . . . . 3 . . . . . . . 3 . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 6 | . . . . 6 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . . 1 1 . . . 1 . . Swarmer 16 | . 5 2 3 1 . 3 . 2 . . . . . . Grunt 11 | . 2 . . . . 2 . 5 . . . 2 . . Sentry 7 | . . . . 1 . 1 1 4 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . 1 . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 2 4 8 . 3 1 5 . . 1 3 . . Combat Bots Only 5 | . 3 2 3 1 . 3 1 5 . . 1 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Hostile Shots Fired 712 | . 44 18 24 17 . 214 30 138 . . 32 67 105 23 Missed 250 | . 9 5 6 5 . 87 14 50 . . 9 14 43 8 Hits 462 | . 35 13 18 12 . 127 16 88 . . 23 53 62 15 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 461 | . 35 13 18 12 . 127 16 88 . . 23 53 62 14 AOE 5 | . . . . 5 . . . . . . . . . . Critical Strikes 12 | . . 1 . 1 . 2 . 2 2 . . 2 1 1 Part Disruptions 3 | . . . . . . . . . . . 2 1 . . Damage Taken 6971 | . 329 126 141 342 . 1724 145 1239 38 . 338 1320 960 269 Core 1713 | . 31 10 29 40 . 261 11 174 . . . 461 566 130 Absorbed by Shields 148 | . . . . . . . . 135 13 . . . . . Ignored by Resistances 87 | . . . . . . . . . . . . 47 40 . Regen/Repaired (Parts) 143 | . . . . . . . . . . . . 143 . . Core Remaining (%) 79 | 100 . . . 56 . 62 . . 78 . 100 . . . Volleys Fired 196 | . 27 8 7 39 . 37 7 29 1 . 9 32 . . Largest 4 | . 2 2 2 2 . 4 2 4 4 . 4 4 . . Hottest 271 | . 70 80 80 83 . 145 145 271 271 . 260 260 . . Shots Fired 418 | . 54 12 14 74 . 55 9 74 4 . 29 93 . . Gun 386 | . 54 11 7 63 . 55 4 66 4 . 29 93 . . Cannon 32 | . . 1 7 11 . . 5 8 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 190 | . 27 5 7 63 . 33 5 26 1 . 9 14 . . Thermal 224 | . 27 7 7 11 . 18 4 48 3 . 20 79 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . 4 . . . . . . . . Robot Hit Streak 20 | . 10 14 2 19 . 10 4 7 . . 4 20 . . Robot Miss Streak 7 | . 2 5 2 3 . 5 5 5 . . 7 4 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . . Shots Hit Robots 275 | . 30 5 8 54 . 43 9 51 . . 17 58 . . Core Hits 186 | . 10 4 6 29 . 22 9 55 . . 10 41 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Critical Strikes 7 | . 2 . . . . . . 1 . . . 4 . . Burn 6 | . 2 . . . . . . . . . . 4 . . Destroy 1 | . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5409 | . 376 67 115 746 . 678 172 1422 . . 325 1508 . . Guns 4864 | . 376 67 62 558 . 678 75 1228 . . 325 1495 . . Cannons 505 | . . . 53 162 . . 97 193 . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 40 | . . . . 26 . . . 1 . . . 13 . . Kinetic 2188 | . 178 16 62 558 . 380 97 508 . . 109 280 . . Thermal 3137 | . 198 51 53 162 . 254 75 913 . . 216 1215 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 44 | . . . . . . 44 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 6 6 Average Corruption 5 | . . . . . . . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . 4 11 . Message Errors 1 | . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . . 1 2 . Heat Flow Errors 5 | . . . . . . . . . . . . 1 4 . Energy Discharges 1 | . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . 12 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 10 | . . . . 8 . . . 1 . . . 1 . . Targets Rammed 10 | . . . . 8 . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 667 | . 148 57 . 119 . 4 24 667 159 . 105 662 225 . Average Temperature 155 | . 53 19 . 39 . 4 14 223 84 . 39 239 93 . Received Heat Transfer 963 | . 96 27 48 36 . 324 . 273 . . . 114 36 9 Effects 57 | . . . . . . . . 34 . . . 23 . . Shutdowns 16 | . . . . . . . . 8 . . . 8 . . Energy Bleed 4 | . . . . . . . . 2 . . . 2 . . Interference 13 | . . . . . . . . 10 . . . 3 . . Matter Decay 3 | . . . . . . . . 1 . . . 2 . . Short Circuit 3 | . . . . . . . . 3 . . . . . . Damage (minor) 4 | . . . . . . . . 3 . . . 1 . . Damage (major) 12 | . . . . . . . . 6 . . . 6 . . Damage (core) 2 | . . . . . . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . 2 1 . . . . 1 4 . . . 3 . . Heat Transferred 6316 | . 740 148 111 306 . 618 174 1629 . . 333 2257 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Maximum Alert Level 2 | . . . . . . . . 1 1 . 2 1 . . Low Security (%) 75 | 100 100 100 . 100 100 100 100 80 41 100 34 39 . . Level 1 23 | . . . . . . . . 19 58 . 37 60 . . Level 2 . | . . . . . . . . . . . 28 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . 1 . . . Peak Influence 463 | . 115 98 . 108 152 194 101 361 271 120 463 380 . . Initial 242 | . . 35 . 76 152 92 101 4 192 120 80 242 . . Average 112 | . 37 39 . 41 144 110 22 86 204 116 255 220 . . Influence Increases 3720 | . 182 247 186 184 150 262 48 729 321 5 403 808 195 . Destroy 0b10 Robot/C 1800 | . 140 180 120 100 . 200 20 440 160 . 160 280 . . Destroy 0b10 Robot/NC 150 | . 5 5 . 70 . . 5 15 10 . . 40 . . Destroy Leader 258 | . 20 30 . . . 30 12 64 . . 30 72 . . Allied During Kill 709 | . . 17 6 5 . 2 . 119 135 . 190 235 . . Successful Hack 54 | . . . . 8 . . 11 24 . 5 . 6 . . Disable Machine 30 | . . . . . . . . . . . 15 15 . . Destroy Structure 104 | . 2 . . 1 . . . 7 16 . 8 70 . . Advance Influence 150 | . . . . . 150 . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . 75 . . Lose Combat Pursuer 390 | . 15 15 60 . . 30 . 60 . . . 15 195 . Influence Decreases 3556 | . 91 328 36 337 25 200 231 395 451 105 55 895 330 77 Entered New Map 982 | . . 56 6 84 5 40 93 7 153 95 35 221 140 47 Time Decay 1944 | . 91 242 20 233 20 . 138 328 238 10 . 474 150 . Lost Part 410 | . . 10 10 20 . 140 . 60 . . . 100 40 30 Lost Ally 220 | . . 20 . . . 20 . . 60 . 20 100 . . Squads Dispatched 10 | . . . . . . 1 . 3 . . 2 4 . . Investigation 2 | . . . . . . . . 1 . . . 1 . . Extermination 2 | . . . . . . . . . . . . 2 . . Reinforcement 6 | . . . . . . 1 . 2 . . 2 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Distress Signals 8 | . 1 . . 1 . . . 1 2 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 122 | . 8 9 8 7 . 12 2 27 5 . 5 18 16 5 Peak Tracking Total 13 | . 3 3 6 3 . 5 1 5 5 . 4 4 13 5 Tactical Retreats 12 | . 1 1 2 . . 2 . 1 . . . 1 4 . Traps | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Traps Triggered 3 | . . . . . . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Machines Disabled 3 | . . . 1 . . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Machines Accessed 25 | . 2 . . 5 1 . 4 8 1 1 . 3 . . Terminals 19 | . 1 . . 3 1 . 3 8 1 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 63 | . 10 . . 17 2 . 11 14 1 1 . 7 . . Successful 34 | . 6 . . 7 1 . 6 10 . 1 . 3 . . Failed 29 | . 4 . . 10 1 . 5 4 1 . . 4 . . Catastrophic 3 | . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . . . . . 1 3 . . 2 . . Terminals 44 | . 3 . . 12 2 . 8 14 1 1 . 3 . . Fabricators 3 | . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . Recycling Units 12 | . 7 . . 5 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 24 | . 2 . . 4 1 . 5 10 . 1 . 1 . . Record 9 | . 1 . . 4 . . 2 2 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Open Door 5 | . . . . . . . . 5 . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Alert Level 3 | . 1 . . . . . 1 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . 4 . . 3 . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . . . Process 2 | . 1 . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . 4 . . 4 4 2 . . 2 . . Full Trace Events 7 | . 2 . . 3 . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . . . 50 . . Parts Recycled 2 | . 2 . . . . . . . . . . . . . Recycled Matter 309 | . 47 . . 262 . . . . . . . . . . Retrieved Matter 314 | . . . . 314 . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Total Allies 15 | . . 2 . . . . . 8 5 . . . . . Largest Group 11 | . . 2 1 1 1 1 . 8 11 10 9 7 . . Highest-Rated Group 755 | . . 46 31 31 31 31 . 364 755 724 588 470 . . Highest-Rated Ally 159 | . . 31 31 31 31 31 . 159 152 136 96 96 . . Initial Warlord ECA Mod 17 | . . . . . . . 9 9 9 8 8 17 17 17 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 320 | . . 12 9 15 . 15 . 67 81 . 34 87 . . Total Damage 9128 | . . 175 103 250 . 252 . 1800 2425 . 793 3330 . . Kills 58 | . . 7 2 3 . 2 . 12 10 . 8 14 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Active Infowar (turns) 5272 | . 245 559 452 115 42 155 310 1204 502 30 138 1201 300 19 Optics 3875 | . . . . . 41 130 310 1204 502 30 138 1201 300 19 IFF 1725 | . . . . . . . . 638 502 30 138 417 . . Structural 1568 | . 245 559 452 115 42 155 . . . . . . . . Seismic 384 | . . . . . . 20 . 364 . . . . . . ECM 3 | . . . . . . . . . . . . . 3 . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Turns Passed 6421 | 65 308 559 452 554 47 328 587 1331 502 30 138 1201 300 19 Spaces Moved 3243 | 47 136 257 288 341 25 117 276 669 158 18 54 505 337 15 Core 364 | 24 . . . 2 . 6 . . . . . 93 236 3 Treads 2371 | 23 136 257 217 . 25 62 276 669 158 18 54 412 64 . Legs 98 | . . . . . . 49 . . . . . . 37 12 Wheels 410 | . . . 71 339 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 100 160 120 170 165 165 165 165 50 50 50 Average Speed 144 | 110 160 160 147 101 160 150 170 168 165 165 186 145 83 122 Slowest Speed 320 | 160 160 160 160 150 160 300 170 250 165 165 246 320 170 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 21 62 24 58 1 72 9 81 61 1 83 14 61 5 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . . . . . . . . 2 . Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 10 | . . . . . . . . 5 . . . 5 . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 5 . . . 5 . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Ext Cet Fac DSF Fac Upp Upp Total 4620 | 59 172 395 301 484 33 216 386 814 398 18 71 904 354 15 Wait 939 | . . 123 . 55 . 25 82 68 226 . 6 347 7 . Move 3229 | 46 135 256 287 340 24 116 275 668 157 17 53 504 336 15 Hop . | . . . . . . . . . . . . . . . Pick Up 88 | 7 5 2 3 12 . 17 11 20 2 . 1 6 2 . Fast Attach 13 | 3 . . . 2 . . . 1 1 . . 1 5 . Attach 61 | 3 1 4 2 6 6 13 9 8 . 1 . 4 4 . Detach 4 | . . 1 . 2 . . . . . . . 1 . . Swap 29 | . 3 . . 4 1 5 . 9 4 . 2 1 . . Drop 42 | . 1 1 2 9 2 3 2 8 7 . . 7 . . Fire 196 | . 27 8 7 39 . 37 7 29 1 . 9 32 . . Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . 8 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . Rewire 7 | . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 374 | -10/Materials | Entered Mines 477 | -10/Mines | Learned Materials security intel 916 | -10/Mines | Discovered new exit (range 11) 933 | -10/Mines | Entered Subcaves 933 | -10/Subcaves | Accompanied by 1 ally 938 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1021 | -10/Subcaves | Learned location of Zion (-7) 1021 | -10/Subcaves | Met a Zionite searching for "candidates" 1337 | -10/Subcaves | Discovered new exit (range 15) 1385 | -10/Subcaves | Entered Recycling 1385 | -9/Recycling | Accompanied by 1 ally 1386 | -9/Recycling | Met a Zionite searching for Scraptown 1770 | -9/Recycling | Build established: Scavenger-Mutant 1922 | -9/Recycling | Discovered new exit (range 12) 1939 | -9/Recycling | Entered Factory 1939 | -7/Factory | Accompanied by 1 ally 1939 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 1982 | -7/Factory | Identified exit to DSF 1986 | -7/Factory | Entered DSF 1986 | -7/DSF | Accompanied by 1 ally 2019 | -7/DSF | Discovered new exit (range 18) 2038 | -7/DSF | Additional patrols routed to DSF 2105 | -7/DSF | Lost 8 parts (2p2n1u3w) 2189 | -7/DSF | Lost 6 parts (1n3u2w) 2247 | -7/DSF | Sterilization system engaged 2267 | -7/DSF | Ambient heat levels rising (+10) 2282 | -7/DSF | Ambient heat levels rising (+10) 2297 | -7/DSF | Ambient heat levels rising (+10) 2312 | -7/DSF | Ambient heat levels rising (+10) 2314 | -7/DSF | Entered Factory 2314 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2318 | -6/Factory | Noticed a derelict Sapper rigging charges 2493 | -6/Factory | Fabricated Quantum Rifle? 2632 | -6/Factory | Spotted B-75 Beast 2872 | -6/Factory | Discovered new exit (range 11) 2901 | -6/Factory | Entered Extension 3015 | -6/Extension | Build established: Scavenger-Skirmisher 3026 | -6/Extension | Spotted B-75 Beast 3553 | -6/Extension | Rescued A7 3703 | -6/Extension | Allies destroyed B-75 Beast 3716 | -6/Extension | Spotted B-75 Beast 3756 | -6/Extension | Allies destroyed B-75 Beast 3786 | -6/Extension | Lost 3 parts (1u2w) 3913 | -6/Extension | Rescued a captive Derelict 3915 | -6/Extension | Rescued a captive Derelict 3935 | -6/Extension | Rescued a captive Derelict 3935 | -6/Extension | Rescued a captive Derelict 4115 | -6/Extension | Rescued a captive Derelict 4115 | -6/Extension | Rescued a captive Derelict 4135 | -6/Extension | Rescued a captive Derelict 4186 | -6/Extension | Discovered new exit (range 10) 4188 | -6/Extension | Discovered new exit (range 6) 4232 | -6/Extension | Entered Cetus 4232 | -6/Cetus | Accompanied by 8 allies (A7) 4237 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4252 | -6/Cetus | Spotted Cetus Guard 4253 | -6/Cetus | Spotted Cetus Guard 4257 | -6/Cetus | Spotted Cetus Guard 4263 | -6/Cetus | Allies destroyed Cetus Guard 4263 | -6/Cetus | Spotted Cetus Guard 4270 | -6/Cetus | Allies destroyed Cetus Guard 4282 | -6/Cetus | Allies destroyed Cetus Guard 4284 | -6/Cetus | Allies destroyed Cetus Guard 4394 | -6/Cetus | Started Cetus Manufacturing Module 4419 | -6/Cetus | Manufactured an Enhanced Grunt 4444 | -6/Cetus | Manufactured an Enhanced Grunt 4469 | -6/Cetus | Manufactured an Enhanced Grunt 4494 | -6/Cetus | Manufactured an Enhanced Grunt 4519 | -6/Cetus | Manufactured an Enhanced Grunt 4550 | -6/Cetus | Discovered new exit (range 19) 4588 | -6/Cetus | Spotted Cetus Guard 4588 | -6/Cetus | Spotted Cetus Guard 4595 | -6/Cetus | Allies destroyed Cetus Guard 4595 | -6/Cetus | Spotted Cetus Guard 4602 | -6/Cetus | Allies destroyed Cetus Guard 4603 | -6/Cetus | Spotted Cetus Guard 4606 | -6/Cetus | Allies destroyed Cetus Guard 4615 | -6/Cetus | Allies destroyed Cetus Guard 4625 | -6/Cetus | Discovered new exit (range 20) 4640 | -6/Cetus | Met Revision 17 4734 | -6/Cetus | Entered Factory 4734 | -5/Factory | Accompanied by 10 allies (A7) 4734 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4764 | -5/Factory | Identified exit to DSF 4764 | -5/Factory | Entered DSF 4764 | -5/DSF | Accompanied by 9 allies 4793 | -5/DSF | Additional patrols routed to DSF 4853 | -5/DSF | Discovered new exit (range 15) 4871 | -5/DSF | Sterilization system engaged 4891 | -5/DSF | Ambient heat levels rising (+10) 4902 | -5/DSF | Entered Factory 4902 | -4/Factory | Accompanied by 7 allies 4902 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5038 | -4/Factory | Build established: Scavenger-Tank 5731 | -4/Factory | Spotted B-86 Titan 5775 | -4/Factory | Destroyed B-86 Titan 5782 | -4/Factory | Lost 4 allies 5998 | -4/Factory | Lost 7 parts (2n3u2w) 6002 | -4/Factory | Spotted B-86 Titan 6046 | -4/Factory | Discovered new exit (range 6) 6074 | -4/Factory | Repaired Imp. Medium Treads? 6103 | -4/Factory | Entered Upper Caves 6123 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6169 | -4/Upper Caves | Core integrity fell below 50% 6224 | -4/Upper Caves | Attracted the attention of an 0b10 base 6269 | -4/Upper Caves | Core integrity fell below 20% 6276 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6296 | -4/Upper Caves | Encountered a Warlord checkpoint 6300 | -4/Upper Caves | Learned Research security intel 6301 | -4/Upper Caves | Met a Warlord Commander 6303 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6309 | -4/Upper Caves | Found Encrypted Comm Array 6311 | -4/Upper Caves | Build established: Mutant 6320 | -4/Upper Caves | Discovered new exit (range 6) 6322 | -4/Upper Caves | Learned 8 Research zone layouts 6403 | -4/Upper Caves | Entered another Upper Caves area 6405 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6422 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06340_ Acquired Mak. Leg. 06342_ Acquired Arc Thrower. 06345_ Acquired Adv. ECM Suite. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 06356_ System corrupted: Component data lost. 06373_ A:=N>E1FPJ4 M3,AKYN=WPPOVKWYUC9IBGWG 06396_ System corrupted: Matter fused (-9). [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE 06404_ Arc Thrower destroyed. 06404_ Penetrated by Slug. 06405_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06417_ Penetrated by Slug. 06417_ Lgt. Ion Engine destroyed. 06420_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????? ?????? ??????????????????????????? | | ?????????????? ?????? ??????????????????????????? | | ??????????????? ????# #?????????????????????????? | | ???????????????# ????# ?????????????????????????? | | ???????????????# ??## #????????????????????????? | | ???????????????# ### ######??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ????????????????? $ ???????????????????? | | ??????????????????# ???????????????????? | | ????????????# ?????# ??###???????????????? | | ?????????????# ??## ??## ##??????????????? | | ?????????????# ## #?## #??????????????? | | ?????????????# ### #???????????????? | | ??????????????# Y ##??????????????? | | ??????????????# ss ##?????????????? | | ???????????# ## b #?????????????? | | ??????????# ????# @ l #?????????????? | | ??????????## ???????####### ##?????????????? | | ???????????????????????????#### #??????????????? | | ??????????????????????????????## #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????## ##?????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Medium Treads | 28% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Construction Begets Destruction I Like You, Cogmind Just What I Needed Leap Before You Look Loot Pinata Novice Programmer Part-time Mechanic Prison Break Project G-00 Revising The Future Shopping List Challenges ------------ None Game ------ Seed TechAdvancedSpecial Manual? 0 Play Time 01:35:54 Cumulative 5.7 hours Start 2026.10.11 @ 21:08:27 End 2026.10.11 @ 23:03:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57416a5c-7cdd-4357-afa6-3247ddf93f48