Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 20:36:45 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (104) 104 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2459 Bonus ------- None Cogmind --------- Core Integrity 658/700 Matter 258/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Medium Storage Unit Advanced Weight Redist. System Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Deuterium Engine Cryofiber Web Medium Storage Unit Gatling Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 4 | . . 1 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 16 | . 5 6 . 5 Power 4 | . 1 1 . 2 Engine 3 | . 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | . 2 3 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 3 . . Utility 5 | . 1 1 . 3 Device 3 | . . 1 . 2 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 1 1 . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . 2 4 3 1 Power 2 | . . 1 . 1 Propulsion 5 | . . 2 3 . Utility . | . . . . . Weapon 3 | . 2 1 . . Highest Loss Streak 4 | . 2 4 3 1 Average Slot Usage (%) 33 | . 21 59 48 19 Engine 6 | . 3 11 9 3 Flight 12 | . 6 31 23 . Device 5 | . . 4 9 7 Storage 3 | . 1 11 6 . Hackware 1 | . . . . 4 Ballistic Gun 2 | . 9 . . . Naked Turns 1 | . 1 . . . Heaviest Build 15 | 11 11 15 12 11 Greatest Support 21 | 20 8 12 12 21 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 4 Average Capacity 5 | . 4 8 7 4 Most Carried 6 | . 6 4 4 4 Average Carried 2 | . 3 1 1 3 Final Capacity 8 | 6 8 8 4 4 Final Carried 6 | 6 5 . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 301 | 200 12 . 89 . Remotely . | . . . . . Salvage Created 82 | . 43 39 . . Parts 11 | . 9 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 7 | . 3 4 . . Guns 3 | . 3 . . . AOE 4 | . . 4 . . Classes Destroyed 2 | . 1 1 . . Swarmer 6 | . 3 3 . . Grunt 1 | . . 1 . . Best Kill Streak 4 | . 3 4 . . Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 887 | . 270 195 308 114 Core 394 | . 97 39 216 42 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 61 90 60 . Volleys Fired 15 | . 13 2 . . Largest 1 | . 1 1 . . Hottest 50 | . 50 33 . . Shots Fired 15 | . 13 2 . . Gun 13 | . 13 . . . Cannon . | . . . . . Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 9 | . 9 . . . Thermal 4 | . 4 . . . Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 3 3 . . Robot Miss Streak 5 | . 5 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 7 | . 6 1 . . Core Hits 11 | . 5 5 1 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 405 | . 78 300 1 26 Guns 78 | . 78 . . . Cannons . | . . . . . Explosions 300 | . . 300 . . Melee . | . . . . . Ramming 27 | . . . 1 26 Kinetic 40 | . 40 . . . Thermal 38 | . 38 . . . Explosive 300 | . . 300 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . 36 . . Projectiles . | . . . . . Explosions 36 | . . 36 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . 105 . 13 Shots 3 | . . 3 . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . 16 1 . . Average Temperature 8 | . 9 1 . . Received Heat Transfer 246 | . 66 42 108 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . 111 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 137 | . 75 137 134 94 Average Influence 70 | . 28 90 108 64 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 7 13 19 3 Peak Tracking Total 13 | . 5 10 13 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 3 2 Successful 2 | . . . 1 1 Failed 5 | . 2 . 2 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 2 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 375 | . 95 66 87 127 Spaces Moved 683 | 1 97 131 231 223 Core 311 | . 80 . 8 223 Treads . | . . . . . Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight 371 | . 17 131 223 . Fastest Speed 34 | 120 37 34 34 50 Average Speed 43 | 120 58 34 35 50 Slowest Speed 120 | 120 117 114 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 3 11 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 2 28 23 23 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 26 . . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . 26 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 734 | . 126 145 225 238 Wait 11 | . . 10 1 . Move 655 | . 96 124 212 223 Hop 10 | . . 3 7 . Pick Up 12 | . 5 . 2 5 Fast Attach 7 | . 3 1 . 3 Attach 9 | . 2 5 . 2 Detach 2 | . . . 2 . Swap . | . . . . . Drop 11 | . 7 . . 4 Fire 15 | . 13 2 . . Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 154 | -9/Materials | Lost 4 parts (1p2n1w) 158 | -9/Materials | Discovered new exit (range 13) 162 | -9/Materials | Entered another Materials area 162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 242 | -8/Materials | Discovered new exit (range 15) 249 | -8/Materials | Entered Factory 249 | -7/Factory | Evolved 2 slots: Propulsion x2 276 | -7/Factory | Lost 3 parts (3n) 307 | -7/Factory | Identified exit to Factory 321 | -7/Factory | Build established: Mutant 376 | -7/Factory | Self-destructed Last Messages --------------- 00300_ Acquired Deuterium Engine. 00307_ Connecting with Terminal... 00307_ Current location identified: Factory >>Access(Main) Found 4 level access points to Factory: (185,31) (12,122) (147,74) (14,176) Map updated. 00325_ Identified Enh. Nuclear Core. 00326_ Acquired Adv. Weight Redist. System. 00330_ Acquired Cryofiber Web. 00335_ Dropped Cryofiber Web. 00336_ Acquired Adv. Weight Redist. System. 00350_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00351_ Slammed into Y-54 Guardian. 00351_ Lgt. Ion Engine destroyed. 00373_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 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