Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 14:26:00 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (50) 250 Value Destroyed (2650) 2650 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (6016) 6016 TOTAL SCORE: 19336 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 450 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -358 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Terrain Scan Processor Melee Analysis Suite Hacking Suite Ghost Barrier Quantum Router Relay Coupler [NC] (10) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Medium Treads Armored Medium Treads Cesium-ion Thruster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Cloak of Protection Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Remote Datajack Falx > --- INVENTORY -------- Improved VTOL Module Cooled VTOL Module Remote Datajack Remote Datajack Power Sword [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Ripper Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . . 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 2 . . 2 . 2 40 . 3 3 17 5 8 . 21 . 7 2 5 Power 9 | . . . . . . 2 . 2 . 2 . . . 1 . 2 . . Engine . | . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . 2 . 2 . 2 . . . 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . . . . . 11 . . 1 5 . 1 . 6 . 4 . 2 Treads 3 | 2 . . . . . 1 . . . . . . . . . . . . Leg 6 | . . . . . . 6 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 4 . . . 2 . . . . . . . 1 Flight 16 | . . . . . . . . . 1 3 . 1 . 6 . 4 . 1 Utility 40 | . . . 2 . . 10 . 1 2 8 2 2 . 9 . . 2 2 Device 8 | . . . 1 . . 2 . . . . . 1 . 4 . . . . Storage 3 | . . . 1 . . 1 . . . 1 . . . . . . . . Processor 8 | . . . . . . 2 . . . . . . . 4 . . . 2 Hackware 20 | . . . . . . 5 . 1 2 7 2 . . 1 . . 2 . Protection 1 | . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | . . . . . 2 17 . . . 2 3 5 . 5 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . . . . . 1 8 . . . 1 . 3 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 14 | . . . . . 1 6 . . . . 2 2 . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 3 . . . 1 1 . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . 1 . . . 2 . . 2 . Parts Lost 30 | . . . . . . 11 . . . 1 1 1 1 1 1 10 3 . Power 6 | . . . . . . 2 . . . 1 . . 1 . . 2 . . Propulsion 13 | . . . . . . 6 . . . . . . . 1 . 4 2 . Utility 4 | . . . . . . 1 . . . . . . . . 1 2 . . Weapon 7 | . . . . . . 2 . . . . 1 1 . . . 2 1 . Highest Loss Streak 11 | . . . . . . 11 . . . 1 1 1 1 1 1 7 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 85 85 54 64 90 89 91 97 89 75 73 80 86 60 74 76 Engine 4 | . 14 14 14 14 9 6 . . . . . . . . . . . . Core 3 | . . . . . . 1 9 8 7 6 7 6 6 1 6 4 6 6 Treads 8 | . 28 28 28 28 18 15 . . . . . . . . . . . . Leg 1 | . . . . . . 4 . . . . . . . . . . . . Hover 7 | . . . . . . 2 27 27 23 25 . . . . . . . 3 Flight 7 | . . . . . . . . . 1 3 23 20 20 21 26 19 26 17 Device 1 | . . . . . . . . . . . . 3 6 7 6 . . . Storage 7 | . 14 14 14 14 9 8 9 9 7 2 7 6 6 4 . . . . Processor 2 | . . . . . . . . . . . . . . 9 13 13 13 18 Hackware 19 | . . . . . . 8 27 27 35 42 38 33 33 26 20 13 20 26 Energy Gun 2 | . 14 14 14 14 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 14 9 8 . . . . . 1 . . . . . . Special Weapon 3 | . . . . . 7 . 9 9 7 7 6 1 . 2 6 . . . Slashing Weapon 4 | . . . . . . 7 9 9 7 5 5 1 . 5 6 6 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | 12 12 12 17 17 17 21 21 21 21 22 22 24 24 22 14 12 9 8 Greatest Support 60 | 40 40 40 40 40 40 60 27 27 27 37 24 24 24 26 22 19 19 13 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 8 8 8 8 10 10 9 10 10 10 6 10 10 10 8 5 5 5 5 Most Carried 10 | 6 7 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | 5 5 7 7 9 8 8 10 9 9 6 8 9 10 7 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 4 7 8 8 9 10 10 10 9 10 10 8 10 10 4 5 5 5 5 Class Distribution -------------------- 36% | Bothacker-Mutant 31% | Mutant 16% | Bothacker-Sprinter 6% | Sprinter 4% | Hacker-Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Matter Collected 1878 | 200 28 . . 20 29 462 . 169 19 312 40 167 . 256 51 70 . 55 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2616 | . 40 . . . 50 607 . 93 19 904 182 149 . 308 67 144 23 30 Parts 143 | . 11 . . . 6 41 . 3 2 26 13 6 . 16 8 7 2 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . 5 9 . 2 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 41 | . 3 . . . 1 14 . 1 . 2 4 4 . 2 3 6 . 1 Melee 26 | . . . . . . 8 . 1 . 1 4 . . 2 3 6 . 1 Guns 15 | . 3 . . . 1 6 . . . 1 . 4 . . . . . . Classes Destroyed 11 | . 1 . . . 1 2 . 1 1 1 2 . . 2 . . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . . . . . 1 . . 1 . . . . Watcher 2 | . . . . . . . . 1 . . . . . 1 . . . . Swarmer 22 | . 3 . . . . 2 . . . 1 3 3 . . 3 6 . 1 Grunt 9 | . . . . . . 7 . 1 . . . . . 1 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . 1 . 1 . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . Programmer 7 | . . . . . 1 4 . . . 1 . . . 1 . . . . Best Kill Streak 3 | . 3 . . . 1 3 . 1 1 1 3 3 . 2 3 3 1 1 Combat Bots Only 3 | . 3 . . . 1 3 . 1 . 1 3 3 . 2 3 3 . 1 Max Kills in Single Turn 1 | . 1 . . . 1 1 . 1 1 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . 1 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Damage Taken 4106 | . 48 . . . 58 1499 . 9 63 74 208 314 213 170 132 995 190 133 Core 1412 | . . . . . 14 499 . . 24 . 16 79 35 51 34 491 100 69 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 100 . . . 6 . . 94 . . . . . . . Volleys Fired 129 | . 6 . . . 3 47 . 5 7 17 7 28 . 8 . 1 . . Largest 2 | . 2 . . . 2 2 . 1 1 1 1 1 . 1 . 1 . . Hottest 70 | . 70 . . . 43 43 . 5 5 28 5 28 . 5 . 23 . . Shots Fired 157 | . 12 . . . 6 66 . 5 7 17 7 28 . 8 . 1 . . Gun 101 | . 12 . . . 3 60 . . . 4 . 21 . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 56 | . . . . . 3 6 . 5 7 13 7 7 . 8 . . . . Kinetic 95 | . 6 . . . 3 60 . . . 4 . 21 . . . 1 . . Thermal 9 | . 6 . . . 3 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 1 . . . 3 12 . 6 6 7 3 13 . 3 . . . . Robot Miss Streak 6 | . 5 . . . 1 6 . . 1 2 3 3 . 3 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . Shots Hit Robots 196 | . 3 . . . 4 57 . 7 7 46 13 21 . 13 3 18 1 3 Core Hits 67 | . 3 . . . 2 22 . . 1 14 5 4 . 6 3 5 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . 1 . . . 1 . . . 2 . 2 . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . 1 . . . 1 . . . 2 . 2 . . Melee Attacks 193 | . . . . . . 35 1 16 4 51 16 1 . 20 4 32 6 7 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . 35 1 16 4 51 16 1 . 20 4 32 6 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 4 . 1 1 4 3 . . 3 1 2 1 . Combat Hostiles 9 | . . . . . . 4 . 1 . 1 1 . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6578 | . 48 16 . . 70 1128 . 182 74 2458 467 304 . 527 202 873 104 125 Guns 933 | . 38 . . . 55 481 . . . 55 . 304 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 5604 | . . . . . . 647 . 182 74 2403 467 . . 527 202 873 104 125 Ramming 26 | . 10 16 . . . . . . . . . . . . . . . . Kinetic 908 | . 13 . . . 55 481 . . . 55 . 304 . . . . . . Thermal 40 | . 25 . . . 15 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5604 | . . . . . . 647 . 182 74 2403 467 . . 527 202 873 104 125 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 12 . . . . . . . . . . Average Corruption 11 | . . . . . . 10 12 12 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . 13 . 18 . . . . . . . . . . Message Errors 10 | . . . . . . 7 . 3 . . . . . . . . . . Matter Fused 12 | . . . . . . 2 . 10 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . . . 3 . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 457 | . . . . . . 34 . 63 . 75 90 . . 23 . 143 . 29 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 457 | . . . . . . 34 . 63 . 75 90 . . 23 . 143 . 29 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 7 | . 5 2 . . . . . . . . . . . . . . . . Targets Rammed 7 | . 5 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 111 | . 54 . . . . 15 . 111 . . . . . . . . . . Average Temperature 30 | . 28 . . . . 7 . 59 . . . . . . . . . . Received Heat Transfer 498 | . . . . . . 261 . . 12 . 24 12 75 84 . . . 30 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . 148 . . . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Peak Influence 572 | . 96 37 . . 30 422 206 315 206 521 572 415 272 395 . . . . Initial 280 | . . 37 . . . 19 205 139 144 144 273 280 252 142 . . . . Average 214 | . 45 37 . . 6 157 205 211 189 388 401 336 265 217 . . . . Maximum Alert Level 2 | . . . . . . 2 1 1 1 2 2 2 1 1 . . . . Low Security (%) 44 | 100 100 100 . 100 100 60 . 47 42 8 . . . 41 . . . . Level 1 43 | . . . . . . 36 100 52 57 35 53 98 100 58 . . . . Level 2 11 | . . . . . . 3 . . . 56 46 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . . . . . 2 . . . . 5 . . . 1 Investigation 4 | . . . . . . . . . 2 . . . . 2 . . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . . . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . 9 . . . . Distress Signals 9 | . . . . . . . . . . . . . . 9 . . . . Times Spotted 127 | . 6 . . . 1 18 . 5 5 11 9 14 14 13 2 12 4 13 Peak Tracking Total 15 | . 3 . . . 1 5 . 2 2 3 8 5 15 5 2 5 4 12 Tactical Retreats 9 | . . . . . . 1 . . . . 2 . . 1 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Traps Triggered 7 | . . . . . . . . 2 1 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Machines Disabled 13 | . . . . . . 3 . . . 3 . 1 . 6 . . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . 1 . 1 . . . . Garrison Relay 6 | . . . . . . 4 . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Machines Accessed 28 | . 1 . 1 . 1 . 2 2 3 3 2 4 . 5 . . 4 . Terminals 14 | . 1 . . . . . 1 2 2 3 1 2 . 2 . . . . Fabricators 4 | . . . . . . . . . . . 1 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . . Total Hacks 85 | . 1 . 1 . 3 . 4 4 7 7 4 12 . 12 . . 30 . Successful 60 | . 1 . 1 . 2 . 3 2 3 4 4 6 . 4 . . 30 . Failed 25 | . . . . . 1 . 1 2 4 3 . 6 . 8 . . . . Catastrophic 4 | . . . . . 1 . . 1 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 1 . 1 . 2 . 2 2 1 3 3 9 . 8 . . . . Terminals 33 | . 1 . . . . . 1 4 5 7 3 8 . 4 . . . . Fabricators 8 | . . . . . . . . . . . 1 1 . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 3 . 3 . 2 . . 3 . 2 . . . . Terminal Hacks 44 | . 1 . 1 . . . 1 2 1 3 1 3 . 1 . . 30 . Record 11 | . . . . . . . . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 5 | . 1 . . . . . 1 . 1 . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . Security Stations 2 | . . . . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . Unauthorized Hacks 10 | . . . . . 1 . 1 . 1 1 2 2 . 2 . . . . Terminals 5 | . . . . . . . . . . 1 2 2 . . . . . . Assimilate 2 | . . . . . . . . . . . 1 1 . . . . . . Botnet 2 | . . . . . . . . . . 1 . 1 . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 1 . . 2 3 3 1 3 . 5 . . . . Full Trace Events 2 | . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . 9 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Used RIF Installer 3 | . . . . . . 1 . . . 1 . . 1 . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 27 | . . . . . . 4 . 3 3 7 2 5 . 3 . . . . Non-combat 5 | . . . . . . . . . 2 . 1 . . 2 . . . . Combat 22 | . . . . . . 4 . 3 1 7 1 5 . 1 . . . . Robot Hacks Applied 29 | . . . . . . 4 . 3 4 7 2 6 . 3 . . . . drop_inventory 2 | . . . . . . . . . 1 . . . . 1 . . . . map_route 3 | . . . . . . . . . 1 . 1 . . 1 . . . . find_garrison 2 | . . . . . . . . . 1 . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . 1 . . . 1 . . . . . . overwrite_iff 9 | . . . . . . 2 . 1 . 2 . 4 . . . . . . formatsys_high 10 | . . . . . . 2 . 1 1 4 1 . . 1 . . . . Relay Couplers Released 28 | . . . . . 4 16 . . . 8 . . . . . . . . Machine Destruction 24 | . . . . . . 16 . . . 8 . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . Attached 16 | . . . . . . 5 . 1 1 6 2 . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Total Allies 31 | . . 1 . . . 4 . 5 1 9 2 5 . 4 . . . . Largest Group 7 | . . 1 1 . . 3 . 4 1 7 4 4 . 3 . . . . Highest-Rated Group 145 | . . 31 31 . . 42 . 31 32 145 96 82 . 90 . . . . Highest-Rated Ally 90 | . . 31 31 . . 16 . 16 32 32 32 32 . 90 . . . . Total Orders 11 | . . . . . . . . 4 . 4 1 2 . . . . . . STAY 6 | . . . . . . . . 1 . 2 1 2 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 4 | . . . . . . . . 2 . 2 . . . . . . . . Ally Attacks 138 | . . . . . . 21 . 40 . 40 5 22 . 10 . . . . Total Damage 2344 | . . . . . . 356 . 323 . 640 66 329 . 630 . . . . Kills 20 | . . . . . . 3 . 5 . 6 1 4 . 1 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Robot Analysis Total 131 | . . . . . . . . . . . . . . . . . 131 . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Turns Passed 4846 | 3 133 150 450 89 122 1155 26 395 246 595 171 248 41 497 119 193 63 150 Spaces Moved 5305 | 1 66 91 279 54 19 607 44 450 291 709 225 540 137 662 371 283 135 341 Core 19 | . . . . . . 19 . . . . . . . . . . . . Treads 960 | 1 66 91 279 54 19 450 . . . . . . . . . . . . Legs 47 | . . . . . . 47 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1508 | . . . . . . 91 44 450 291 632 . . . . . . . . Flight 2771 | . . . . . . . . . . 77 225 540 137 662 371 283 135 341 Fastest Speed 26 | 160 160 160 160 160 160 50 52 52 52 30 30 30 30 27 28 26 26 29 Average Speed 59 | 160 160 160 160 160 160 137 52 52 52 46 30 30 30 29 28 27 26 30 Slowest Speed 190 | 160 160 160 160 160 160 190 52 52 52 52 30 30 30 32 28 35 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 8 1 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 1 18 21 69 19 3 52 11 53 10 75 6 13 27 27 62 43 83 53 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 35 | . . . . 2 . . . . . . . . . . . . 33 . Known Exits Taken 9 | . 1 . . . 1 . 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . . . . . . . . 1 . . 3 Spaces Dug 31 | . . . . . . 6 1 2 3 3 3 1 . 9 . . . 3 Terrain Destroyed 31 | . . . . . . 6 1 2 3 3 3 1 . 9 . . . 3 Melee 31 | . . . . . . 6 1 2 3 3 3 1 . 9 . . . 3 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Low Low Dat Pro Total 6509 | 4 79 94 283 58 104 809 45 585 375 895 299 593 135 916 379 332 148 376 Wait 566 | . . 1 . . 68 54 . 71 68 38 44 15 . 174 . 6 6 21 Move 5266 | . 65 90 278 53 18 606 44 449 290 708 224 526 134 654 370 282 134 341 Hop 10 | . . . . . . . . . . . . 6 1 3 . . . . Pick Up 71 | . 3 1 . 3 7 12 . . 3 22 2 2 . 7 3 4 . 2 Fast Attach 44 | . . . 2 . . 15 . 1 1 8 . 3 . 6 . 3 2 3 Attach 43 | 2 . . . . . 11 . 2 2 3 3 3 . 11 . 4 . 2 Detach 13 | . . . 1 . . 1 . 1 . 2 . 3 . 5 . . . . Swap 30 | . . . . . 2 14 . . . 6 2 2 . 4 . . . . Drop 72 | 2 . . 2 2 6 14 . 2 . 24 1 4 . 13 2 . . . Fire 129 | . 6 . . . 3 47 . 5 7 17 7 28 . 8 . 1 . . Melee 193 | . . . . . . 35 1 16 4 51 16 1 . 20 4 32 6 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . 5 2 . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 17 . 15 . . . 11 . . . . Rewire 22 | . . . . . . . . 21 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Entered Mines 140 | -10/Mines | Received a Mining Laser from a helpful Derelict 234 | -10/Mines | Discovered new exit (range 8) 279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 280 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Entered Exiles 287 | -10/Exiles | Accompanied by 1 ally 309 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met 8R-AWN 355 | -10/Exiles | Met EX-HEX 406 | -10/Exiles | Met EX-BIN 428 | -10/Exiles | Aligned with FarCom system 430 | -10/Exiles | Given EX-Vault access code 470 | -10/Exiles | Opened EX-Vault 483 | -10/Exiles | Found Cloak of Protection 517 | -10/Exiles | Warned to stay clear of 0b10 Research branches 613 | -10/Exiles | Met EX-DEC 719 | -10/Exiles | Discovered new exit (range 14) 737 | -10/Exiles | Left Exiles lab with Cloak of Protection 737 | -10/Exiles | Entered Mines 738 | -9/Mines | Learned location of Storage (-9) 781 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 815 | -9/Mines | Discovered new exit (range 6) 818 | -9/Mines | Learned location of Zion (-7) 826 | -9/Mines | Entered Materials 826 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 842 | -8/Materials | Identified exit to Garrison 948 | -8/Materials | Entered Garrison 1365 | -8/Garrison | Discovered new exit (range 11) 1380 | -8/Garrison | Installed Relay Interface Framework 1498 | -8/Garrison | Triggered checkpoint 1502 | -8/Garrison | Triggered checkpoint 1680 | -8/Garrison | Discovered new exit (range 10) 1682 | -8/Garrison | Build established: Bothacker-Mutant 1784 | -8/Garrison | Triggered checkpoint 1867 | -8/Garrison | System corruption reached 10% 1873 | -8/Garrison | Core integrity fell below 50% 1901 | -8/Garrison | Garrison Relay disabled 1910 | -8/Garrison | Core integrity fell below 20% 1921 | -8/Garrison | Garrison Relay disabled 1924 | -8/Garrison | Lost 11 parts (2p6n1u2w) 2062 | -8/Garrison | Garrison Relay disabled 2103 | -8/Garrison | Entered Materials 2129 | -8/Materials | Identified exit to Garrison 2129 | -8/Materials | Entered Garrison 2173 | -8/Garrison | Discovered new exit (range 13) 2198 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Discovered new exit (range 5) 2288 | -8/Garrison | Triggered checkpoint 2290 | -8/Garrison | Triggered checkpoint 2315 | -8/Garrison | Learned Factory security intel 2448 | -8/Garrison | Triggered checkpoint 2472 | -8/Garrison | Triggered checkpoint 2496 | -8/Garrison | Discovered new exit (range 11) 2524 | -8/Garrison | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2572 | -7/Factory | Identified exit to Lower Caves 2723 | -7/Factory | Identified exit to Garrison 2770 | -7/Factory | Entered Garrison 2770 | -7/Garrison | Accompanied by 1 ally 2800 | -7/Garrison | Expanded RIF knowledge: Command Fork 2812 | -7/Garrison | Triggered checkpoint 2818 | -7/Garrison | Garrison Relay disabled 2852 | -7/Garrison | Rescued a captive Derelict 2894 | -7/Garrison | Triggered checkpoint 2922 | -7/Garrison | Triggered checkpoint 2926 | -7/Garrison | Triggered checkpoint 2965 | -7/Garrison | Discovered new exit (range 9) 2970 | -7/Garrison | Learned Factory security intel 3135 | -7/Garrison | Garrison Relay disabled 3241 | -7/Garrison | Discovered new exit (range 9) 3365 | -7/Garrison | Entered Factory 3365 | -7/Factory | Accompanied by 3 allies 3429 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3507 | -7/Factory | Discovered new exit (range 7) 3536 | -7/Factory | Entered another Factory area 3536 | -6/Factory | Accompanied by 1 ally 3536 | -6/Factory | Evolved 2 slots: Utility x2 3549 | -6/Factory | Spotted B-75 Beast 3604 | -6/Factory | Build established: Bothacker-Sprinter 3784 | -6/Factory | Identified exit to Garrison 3784 | -6/Factory | Entered Garrison 3797 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 3800 | -6/Garrison | Triggered checkpoint 3808 | -6/Garrison | Spotted B-75 Beast 3809 | -6/Garrison | Triggered checkpoint 3812 | -6/Garrison | Triggered checkpoint 3821 | -6/Garrison | Discovered new exit (range 15) 3825 | -6/Garrison | Entered Factory 4229 | -6/Factory | Spotted B-75 Beast 4289 | -6/Factory | Identified exit to Lower Caves 4322 | -6/Factory | Entered Lower Caves 4392 | -6/Lower Caves | Discovered new exit (range 12) 4399 | -6/Lower Caves | Identified exit to Lower Caves 4405 | -6/Lower Caves | Encountered a Warlord checkpoint 4441 | -6/Lower Caves | Entered another Lower Caves area 4476 | -6/Lower Caves | Core integrity fell below 50% 4509 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 4599 | -6/Lower Caves | Core integrity fell below 20% 4610 | -6/Lower Caves | Identified exit to Factory 4634 | -6/Lower Caves | Discovered new exit (range 3) 4634 | -6/Lower Caves | Identified exit to Data Miner 4634 | -6/Lower Caves | Entered Data Miner 4634 | -6/Data Miner | Discovered new exit (range 6) 4638 | -6/Data Miner | Met Data Miner 4646 | -6/Data Miner | Learned location of Section 7 (-2) 4646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4650 | -6/Data Miner | Received God Mode back door access code from Data Miner 4655 | -6/Data Miner | Destroyed Data Miner 4658 | -6/Data Miner | Interfaced with the Data Conduit 4659 | -6/Data Miner | Found Prototype Hackware 4659 | -6/Data Miner | Identified Quantum Router 4661 | -6/Data Miner | Found Prototype Hackware 4661 | -6/Data Miner | Identified Ghost Barrier 4697 | -6/Data Miner | Identified exit to Proximity Caves 4697 | -6/Data Miner | Entered Proximity Caves 4724 | -5/Proximity Caves | Lost 3 parts (2n1w) 4791 | -5/Proximity Caves | Learned Factory garrison access intel 4800 | -5/Proximity Caves | Learned 8 Factory zone layouts 4813 | -5/Proximity Caves | Spotted B-75 Beast 4818 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4847 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04788_ Found Terrain Scan Processor. 04788_ Found 21 Matter. 04788_ Acquired Terrain Scan Processor. 04790_ Acquired 37 matter. 04791_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 04796_ Searching scrap... 04796_ Found Fusion Compressor. 04796_ Found Arm. Medium Treads. 04796_ Found 23 Matter. 04797_ Acquired 18 matter. 04797_ Acquired Arm. Medium Treads. 04800_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 04807_ Acquired Cesium-ion Thruster. 04817_ G-50 Soldier springs to life. 04818_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04822_ Y-72 Warden: "REQUESTING BACKUP." 04828_ Destroyed Lgt. Nuclear Core. 04831_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####??????????????##????????????????????????????? | | ?# ??????????????? ????????????????????????????? | | ?# #???????????????# ???????????????????????????? | | ?# #???????????????# ???????????????????????????? | | ?# ######??????????# ??????????????????????????? | | ## ???????????? ?????????##???????????????? | | ?????????????? ??????## #???????????????? | | #???????????????# ????### #???????????????? | | # #????????????????# #?## #???????????????? | | #?????????????????# ### #???????????????? | | #?????????###?????## @ #???????????????? | | ##???????## ##????# ##???????????????? | | #########" ###### ##????????????????? | | ## ;#######??????????? | | # #### ##;# ###????????? | | ### ############ g g ###### #????????? | | ??# #?????????# s #????# #????????? | | ### #????????## # # #????## ##????????? | | ##??????## ### ### #????## #?????????? | | ## #??????# #? "# ###?## #?????????? | | ?## ##?????## #" "# ### #?????????? | | ##= ##?????### #" ??# ##?????????? | | #???????#=#""l???# ##??????????? | | ## #??????#%######## #???????????? | | ## ## #??????#= #???????????? | | # #??????## ### ########???????????? | | ## ##???????## ##?###??????????????????? | | # ##?????????########???????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Cloak Strength 5 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 6 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 45 Relay Coupler Types 5 Relay Coupler Value 102 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageDerelictSaw Manual? 0 Play Time 01:15:32 Cumulative 290.2 hours Start 2022.08.16 @ 13:01:05 End 2022.08.16 @ 14:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae70986-c255-4ad2-a310-4a7d5f0aa13d