Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 03:02:12 Player: TerrahLol Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (721) 721 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2072 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 280/280 System Corruption 0% Temperature Cool (46) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Heat Sink > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Grenade Launcher > --- INVENTORY -------- Flight Unit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 9 3 . 15 Power 5 | 2 . . 3 Engine 5 | 2 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 4 | . 2 . 2 Flight 2 | . 1 . 1 Utility 5 | 2 . . 3 Device 3 | 2 . . 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 3 . . 5 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | 2 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 12 | . 5 . 7 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 2 | . 1 . 1 Weapon 4 | . 2 . 2 Highest Loss Streak 6 | . 5 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 59 | . 82 14 43 Engine 9 | . 14 . 7 Leg 2 | . 4 . 1 Hover 10 | . 11 . 11 Device 14 | . 26 14 3 Protection 3 | . . . 7 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | . 12 . 3 Launcher 2 | . . . 4 Special Weapon 5 | . 11 . . Peak Build Rating 10 | 9 9 1 10 Average Rating 6 | 5 7 1 6 On Entrance 2 | . 9 1 1 Naked Turns 7 | . . . 7 Heaviest Build 13 | 9 9 1 13 Greatest Support 20 | 20 20 3 14 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 5 25 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 1 4 Average Carried 2 | 3 1 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 1 1 . Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 625 | 340 49 . 236 Remotely . | . . . . Salvage Created 639 | 107 158 . 374 Parts 40 | 11 9 . 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | 1 3 . 15 Guns 5 | 1 3 . 1 Cannons 4 | . . . 4 AOE 10 | . . . 10 Classes Destroyed 10 | 3 3 . 4 Worker 1 | 1 . . . Tunneler 4 | 4 . . . Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . . . 2 Swarmer 5 | . 1 . 4 Grunt 10 | 1 2 . 7 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 10 | 2 2 . 10 Combat Bots Only 9 | 1 2 . 9 Max Kills in Single Turn 4 | 1 1 . 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 205 | 7 45 35 118 Missed 68 | 2 11 14 41 Damage Taken 1577 | 54 304 171 1048 Core 655 | 22 72 148 413 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . . . 15 Core Remaining (%) 47 | 91 . 3 . Volleys Fired 118 | 50 27 . 41 Largest 2 | 2 2 . 2 Hottest 120 | 120 120 . 79 Shots Fired 129 | 52 29 . 48 Gun 94 | 50 27 . 17 Cannon 12 | . . . 12 Launcher 19 | . . . 19 Special 4 | 2 2 . . Kinetic 89 | 50 27 . 12 Thermal 21 | 2 2 . 17 Explosive 19 | . . . 19 Electromagnetic . | . . . . Robot Hit Streak 9 | 6 2 . 9 Robot Miss Streak 4 | 1 4 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | 35 15 . 33 Core Hits 51 | 11 7 . 33 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1741 | 295 148 . 1298 Guns 557 | 271 124 . 162 Cannons 226 | . . . 226 Explosions 887 | . . . 887 Melee . | . . . . Ramming 23 | . . . 23 Kinetic 522 | 271 124 . 127 Thermal 309 | 24 24 . 261 Explosive 887 | . . . 887 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 453 | 6 4 . 453 Average Temperature 139 | 6 2 . 150 Received Heat Transfer 510 | 30 42 . 438 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 581 | 50 50 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 518 | 45 77 48 518 Initial 18 | . . 18 18 Average 108 | 17 27 38 328 Maximum Alert Level 2 | . . . 2 Low Security (%) 78 | 100 100 100 22 Level 1 8 | . . . 29 Level 2 13 | . . . 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 8 7 20 Peak Tracking Total 7 | 1 6 6 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 . 7 Successful 8 | . 4 . 4 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 4 | . 2 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Recycle Component 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 2 | . 2 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 983 | 442 239 23 279 Spaces Moved 690 | 279 158 45 208 Core 107 | 16 1 45 45 Treads . | . . . . Legs 295 | 263 22 . 10 Wheels . | . . . . Hover 276 | . 135 . 141 Flight 12 | . . . 12 Fastest Speed 40 | 50 50 50 40 Average Speed 98 | 115 111 50 76 Slowest Speed 200 | 120 120 50 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 10 25 8 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 67 | 1 . . 66 Melee . | . . . . Projectile 1 | 1 . . . AOE 66 | . . . 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 872 | 351 194 44 283 Wait 2 | 2 . . . Move 687 | 278 157 44 208 Hop . | . . . . Pick Up 26 | 11 2 . 13 Fast Attach 1 | 1 . . . Attach 20 | 6 . . 14 Detach 2 | . . . 2 Swap 6 | 2 3 . 1 Drop 9 | 1 5 . 3 Fire 118 | 50 27 . 41 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 117 | -11/Scrapyard | Discovered new exit (range 8) 443 | -11/Scrapyard | Entered Materials 444 | -10/Materials | Build established: Scavenger-Mutant 622 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Entered Mines 682 | -10/Mines | Discovered new exit (range 11) 685 | -10/Mines | Core integrity fell below 50% 691 | -10/Mines | Core integrity fell below 20% 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 713 | -9/Materials | Lost 5 parts (1p1n1u2w) 735 | -9/Materials | Central database locked down 776 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Destroyed 9 combat bots 866 | -9/Materials | Repaired Grenade Launcher 911 | -9/Materials | Core integrity fell below 50% 943 | -9/Materials | Core integrity fell below 20% 956 | -9/Materials | Lost 6 parts (1p2n1u2w) 984 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00959_ R-06 Scavenger collects Lgt. Treads. 00961_ Overheating: System interference. 00961_ Adv. Beam Cannon temporarily disabled. 00962_ R-06 Scavenger collects Ion Engine. 00964_ Acquired Huge Storage Unit. 00965_ R-06 Scavenger collects Melee Analysis Suite. 00967_ Acquired Faulty Adv. Beam Cannon. The Huge Storage Unit has expanded your inventory capacity. Items held in inventory do not count towards total mass and therefore cannot slow you down. 00970_ Dropped Faulty Hvy. Ion Engine. 00970_ R-06 Scavenger collects Katana. 00970_ Dropped Faulty Adv. Beam Cannon. 00971_ Dropped Huge Storage Unit. 00973_ Critical hit (Burn: +37). 00980_ K-01 Serf collects debris. 00981_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??######## ########### # ###+######## #??? | | ### #??? | | %* #??? | | ### % ! #??? | | ??# # ##/########### ### ## ####### #??? | | ??# ## #???? ### #????????? ##??? | | ??# # #?? #??# #??????????????? | | ??# # " #?# ???# #??????????????? | | ??# # "" #?### #???# #??????????????? | | ??# ## #???#######???# #??????????????? | | ??# ## """ #?????????????# #??????????????? | | ??# ## ]R" #?????????????# #??????????????? | | ??# ##[ """ #?????????????# #??????????????? | | ??# ## #?????????????# #??????????????? | | ??# ######+####?????????????# #??????????????? | | ??# ???????????????????????# #??????????????? | | ?? ?????????????????###???# #??????????????? | | ??? ??????????????##### ##### #??????????????? | | ????????????????????# % # #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????#] %# #??????????????? | | ????????????????????#*! %+ #??????????????? | | ????????????????????#g """ # #??????????????? | | ????????????????????# "T"Y""" # #??????????????? | | ????????????????????#g""" """ # #??????????????? | | ????????????????????# @ # #??????????????? | | ????????????????????########### #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????+ #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????#+##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed DisassembledShrapnelScythe Manual? 0 Play Time 00:27:35 Cumulative 0.4 hours Start 2025.01.01 @ 02:22:44 End 2025.01.01 @ 03:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 25x17 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 566f10f7-0563-4832-b21a-cc6b69a53807