Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 21:51:21 Player: deMangler Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (311) 311 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 766 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 136/160 System Corruption 0% Temperature Cool (6) Movement Rolling (90) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Ion Engine Ion Engine Signal Interpreter EM Pulse Gun Beam Cannon Assault Rifle Grenade Launcher Welding Torch Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Signal Interpreter EM Pulse Gun Beam Cannon Beam Cannon Beam Cannon Assault Rifle Welding Torch Welding Torch [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 5 7 8 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 2 | 2 . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | 1 . . Energy Cannon 3 | . . 3 Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 1 Average Slot Usage (%) 84 | . 93 79 Engine 6 | . 12 3 Core 6 | . . 9 Leg 6 | . 19 . Wheel 15 | . 7 19 Device 6 | . 13 3 Storage 13 | . 12 14 Energy Cannon 12 | . . 18 Ballistic Gun 11 | . 17 8 Ballistic Cannon 2 | . 7 . Naked Turns . | . . . Heaviest Build 28 | 6 27 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 4 10 10 Average Capacity 9 | 4 9 10 Most Carried 10 | 4 8 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 4 10 10 Final Carried 9 | 4 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 621 | 256 191 174 Remotely . | . . . Salvage Created 372 | 31 92 249 Parts 23 | 1 6 16 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | 1 2 8 Guns 8 | 1 2 5 Cannons 3 | . . 3 Classes Destroyed 4 | 1 . 3 Tunneler 1 | . . 1 Swarmer 3 | . . 3 Grunt 7 | 1 2 4 Assembled 1 | . . 1 Best Kill Streak 3 | 1 2 3 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 991 | 12 491 488 Core 256 | . 68 188 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 2 24 36 Largest 2 | 2 2 2 Hottest 120 | 60 59 120 Shots Fired 116 | 4 40 72 Gun 78 | 4 24 50 Cannon 38 | . 16 22 Launcher . | . . . Special . | . . . Kinetic 92 | 2 40 50 Thermal 24 | 2 . 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 2 6 5 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 49 | 3 7 39 Core Hits 20 | 1 5 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 678 | 39 180 459 Guns 416 | 39 92 285 Cannons 262 | . 88 174 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 493 | 28 180 285 Thermal 185 | 11 . 174 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 324 | 6 4 324 Average Temperature 97 | 6 4 104 Received Heat Transfer 459 | 6 282 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 395 | 25 . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 143 | 20 48 143 Initial 18 | . 13 18 Average 73 | 2 28 109 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 4 10 Peak Tracking Total 3 | 1 2 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 752 | 85 218 449 Spaces Moved 296 | 66 119 111 Core 16 | 16 . . Treads . | . . . Legs 110 | 50 60 . Wheels 170 | . 59 111 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 103 | 103 115 90 Slowest Speed 180 | 120 180 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 8 34 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 628 | 76 158 394 Wait 229 | . . 229 Move 294 | 65 118 111 Hop . | . . . Pick Up 15 | 4 7 4 Fast Attach 11 | 5 3 3 Attach 6 | . 4 2 Detach 1 | . 1 . Swap 3 | . . 3 Drop 7 | . 1 6 Fire 62 | 2 24 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Lost 3 parts (1p1n1w) 294 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 410 | -10/Mines | Core integrity fell below 50% 425 | -10/Mines | Core integrity fell below 20% 446 | -10/Mines | Learned Materials machine intel 459 | -10/Mines | Excavation squad dispatched 459 | -10/Mines | A large section of the Mines collapsed 709 | -10/Mines | Excavation squad dispatched 753 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00459_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. 00462_ Wheel destroyed. 00465_ as-00350 destroyed. 00468_ Acquired 13 matter. 00709_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 00711_ T-07 Excavator is excavating. 00715_ T-07 Excavator destroyed. 00718_ G-34 Mercenary destroyed. 00724_ Acquired 20 matter. 00726_ Acquired Wheel. 00728_ Acquired 24 matter. 00730_ Dropped Ion Engine. 00731_ Acquired Ion Engine. 00733_ Acquired Heat Sink. 00735_ Dropped Lgt. Ion Engine. 00736_ Acquired Ion Engine. 00746_ Acquired Grenade Launcher. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ??????###??????????????? | | ???????????## ??## #?????????????? | | ???????????? ## ##?######????? | | ????????????????# ### ##???? | | ?????????????????# ! @ #???? | | ##???????????????#### #???? | | ##?????????????????## ##???? | | ########???????????# t t ####????? | | #??????####?## ### #####???? | | #?????## ##?## #?# ;;=%=#???? | | ##### #?????# #??#g#?# ; = *#???? | | ###???# ####### ####[#######%;###?? | | ??????# [ #??#!%%=##? | | ??????# ## #?## *## #? | | ??????######### ###### ###[[## #? | | ??????????????## ##??# # ### #? | | ???????????????# #??##### # #?? | | ???????????????## """ #????########?? | | ????????????????# """ #?????##?????? | | ????????????????# """ #????????????? | | ????????????????## #????????????? | | ?????????????????### ##????????????? | | ????????????????????# ##?????????????? | | ????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ?????????????????????? #??????????????? | | ???????????????????????#??????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileDecoderAirjet Manual? 0 Play Time 00:26:06 Cumulative 2.4 hours Start 2020.12.27 @ 21:20:40 End 2020.12.27 @ 21:51:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b1c0afbe-7679-4550-b640-5cd8b6927561