Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 16:13:42 Player: Demise Result: Destroyed by as-37669 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (216) 1080 Value Destroyed (5814) 5814 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 12097 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 148 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1676 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Walking (310) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Zionite Composite Leg I > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Zionite Weapon Casing > --- WEAPON (4) ------- Zionite Laser-S Zionite Phaser-S > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Advanced Myomer Leg Zionite Biocell (600) Storm Laser 8R-AWN's Boregun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Experimental Targeting Computer Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Makeshift Power Source Cold Fusion Reactor Zionite Light DM Reactor Zionite Light DM Reactor Superbattery Advanced Launcher Guidance Computer Weapon Cycler Phase Shifter Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Phasing AFG Beamcaster Storm Laser 8R-AWN's Boregun Precision Grenade Launcher Ripper [Rating: 93] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Gun Energy Gun AWS/EX-DEC Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . 2 . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 236 | 7 10 7 35 4 29 . 26 24 19 8 13 11 43 Power 15 | . 2 . 4 1 2 . 2 2 . . . . 2 Engine 12 | . 2 . 4 1 2 . 2 1 . . . . . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . . 2 Propulsion 43 | 3 2 . 11 . 4 . 7 6 2 . 1 . 7 Treads 29 | 1 1 . 10 . 3 . 5 6 2 . 1 . . Leg 10 | . . . . . 1 . 2 . . . . . 7 Wheel 4 | 2 1 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 78 | 2 4 . 5 2 8 . 6 5 11 . 10 3 22 Device 28 | 1 1 . 2 . 4 . . 1 6 . 6 . 7 Storage 11 | 1 2 . . . . . 1 2 . . . . 5 Processor 3 | . 1 . . . . . . . . . . 1 1 Hackware 4 | . . . . . . . 3 . 1 . . . . Protection 32 | . . . 3 2 4 . 2 2 4 . 4 2 9 Artifact . | . . . . . . . . . . . . . . Weapon 100 | 2 2 7 15 1 15 . 11 11 6 8 2 8 12 Energy Gun 18 | . . . . . 1 . 3 . . . . 3 11 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 59 | 2 2 4 15 1 13 . 6 6 3 4 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 9 | . . 3 . . 1 . . . 2 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 4 1 1 1 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 22 | . . . 1 . 5 . 1 1 2 . . 2 10 Parts Lost 44 | . 4 . 6 1 7 . 7 . . 1 1 . 17 Power 4 | . . . 1 . 1 . 1 . . . . . 1 Propulsion 11 | . 2 . 2 . 3 . 1 . . . . . 3 Utility 18 | . 1 . 1 1 2 . 2 . . . 1 . 10 Weapon 11 | . 1 . 2 . 1 . 3 . . 1 . . 3 Highest Loss Streak 10 | . 3 . 4 1 5 . 6 . . 1 1 . 10 To Critical Strikes 3 | . 1 . . . 2 . . . . . . . . Average Slot Usage (%) 92 | . 88 100 99 100 86 88 93 99 99 99 94 79 80 Engine 5 | . 7 14 10 11 8 11 8 8 . . . . . Reactor 2 | . . . . . . . . . 7 7 7 7 6 Treads 15 | . 13 14 20 22 18 22 14 18 14 15 15 15 2 Leg 1 | . . . . . 1 . 3 . . . . . 12 Wheel 1 | . 11 14 1 . . . . . . . . . . Device 6 | . 13 . . . . . . 1 14 15 14 15 8 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 9 Processor 1 | . . 14 . . . . . . . . . 1 8 Hackware 6 | . . . . . . . 18 16 14 15 13 5 . Protection 9 | . . . 9 11 9 11 7 9 7 7 8 12 11 Energy Gun 3 | . . . . . 1 11 2 . . . . 4 14 Ballistic Gun 25 | . 27 27 43 44 32 22 28 34 29 26 20 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 8 48 47 65 65 68 65 68 79 92 78 86 93 88 Greatest Support 48 | 32 20 16 46 46 46 40 40 44 44 42 48 48 48 Greatest Overweight (x) 24 | . 2 2 4 1 3 1 2 1 3 1 1 1 24 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 11 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 5 14 19 19 18 20 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 11 19 20 20 20 20 20 20 20 20 20 20 12 Class Distribution -------------------- 27% | Tank 23% | Scavenger-Tank 22% | Hacker-Tank 13% | Mutant 5% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 6531 | 226 307 74 873 315 993 107 630 920 788 457 411 67 363 Remotely . | . . . . . . . . . . . . . . Salvage Created 8031 | 85 504 45 1511 503 540 637 1190 992 884 336 373 . 431 Parts 517 | 7 32 17 108 30 52 50 68 57 53 8 11 . 24 Haulers Intercepted 16 | . 1 . 5 . . . 4 5 1 . . . . Recyclers Shooed 5 | . . . . . . . 2 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 5 9 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 155 | . 14 9 25 8 5 16 21 19 15 9 7 . 7 Melee 4 | . . . . . . . . . 1 . 3 . . Guns 136 | . 14 1 25 8 5 12 21 19 14 6 4 . 7 AOE 12 | . . 8 . . . 1 . . . 3 . . . Classes Destroyed 21 | 2 4 . 4 . 3 2 2 . 1 1 1 . 1 Worker 13 | . 2 . 4 . . 1 1 . 5 . . . . Builder 4 | . . . . . . 1 . 1 2 . . . . Tunneler 5 | 1 . . 1 2 . 1 . . . . . . . Hauler 16 | . 1 . 5 . . . 4 5 1 . . . . Recycler 6 | 1 . . . . . . 1 1 3 . . . . Operator 4 | . . . 2 . . . . 2 . . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 6 | . . . 3 . . . 1 . 2 . . . . Swarmer 40 | . 6 9 5 . . 7 4 3 3 3 . . . Grunt 54 | . 8 . 11 6 . 6 7 8 1 3 4 . . Brawler 3 | . . . . . . 1 . 1 . 1 . . . Duelist 9 | . . . 1 . . 2 . . 3 1 2 . . Sentry 28 | . . . 8 2 . . 7 7 3 1 . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . . . 4 . . . . Zionite 8 | . . . . . 8 . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . 2 1 . . Master Thief 1 | . . . . . . . . . . . 1 . . Assembled 7 | . . . . . 4 . . . . . . . 3 Thug 2 | . . . . . . . . . . . . . 2 Best Kill Streak 10 | 2 3 3 3 3 10 5 6 7 5 4 3 . 3 Combat Bots Only 7 | . 3 3 3 2 3 5 5 7 3 4 3 . 3 Max Kills in Single Turn 3 | 1 1 3 1 2 2 2 2 2 3 2 1 . 1 Gunslinging 1 | . . . . 1 . . . 1 . 1 . . . Exploded 3 | . . 3 . . . 1 . . . 2 . . . Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 6 | . . . . 1 4 . . . . . . . 1 YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 10202 | . 610 167 1065 308 1278 273 1141 498 701 367 553 . 3241 Core 1371 | . 95 14 113 14 99 15 184 90 105 16 68 . 558 Absorbed by Shields 216 | . . . . . . . . . 184 . . . 32 Redirected to Shielding 374 | . . . . . . . . . . . . . 374 Regen/Repaired (Parts) 237 | . 56 . 49 . . . 11 121 . . . . . Core Remaining (%) 61 | 100 . 56 . . . 39 . 50 . . . . . Volleys Fired 462 | 5 90 10 87 25 64 11 49 32 35 13 16 1 24 Largest 4 | 2 2 2 4 4 4 2 4 4 4 4 4 1 4 Hottest 281 | 40 40 50 89 89 92 43 112 112 112 112 102 250 281 Shots Fired 1459 | 10 155 17 345 100 172 62 154 128 140 39 60 1 76 Gun 1438 | 10 155 11 345 100 160 62 154 128 140 36 60 1 76 Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . 6 . . 12 . . . . 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 1308 | 10 155 11 345 100 160 22 141 128 140 36 60 . . Thermal 61 | . . . . . . . 2 . . . . 1 58 Explosive 21 | . . 6 . . 12 . . . . 3 . . . Electromagnetic 58 | . . . . . . 40 11 . . . . . 7 Phasic 11 | . . . . . . . . . . . . . 11 Robot Hit Streak 19 | 4 13 5 19 12 12 8 19 13 12 11 8 . 10 Robot Miss Streak 17 | 1 3 4 6 2 7 4 12 12 17 6 13 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 19 | . . . 3 3 2 . 4 5 . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 1 . 1 1 . . Autonomous 58 | . . . . . . 40 11 . . . . . 7 Shots Hit Robots 1032 | 8 109 8 218 70 85 50 125 108 120 33 50 . 48 Core Hits 686 | 3 36 10 85 22 47 27 110 113 125 48 36 1 23 Critical Kills 2 | 1 1 . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 . . . . . . Critical Strikes 10 | 1 2 . 1 . . . 2 . 1 1 . . 2 Destroy 5 | 1 2 . 1 . . . 1 . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . 1 1 . . . Intensify 2 | . . . . . . . . . . . . . 2 Melee Attacks 51 | . . . . . . . 3 6 15 5 16 6 . Impact . | . . . . . . . . . . . . . . Slashing 51 | . . . . . . . 3 6 15 5 16 6 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 . 5 2 2 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17410 | 61 912 475 2235 870 2037 1066 1916 1495 2369 1006 1321 18 1629 Guns 14582 | 61 912 37 2056 870 1744 1033 1856 1495 1761 521 589 18 1629 Cannons . | . . . . . . . . . . . . . . Explosions 1300 | . . 438 174 . 293 33 . . . 362 . . . Melee 1517 | . . . . . . . 60 . 602 123 732 . . Ramming 11 | . . . 5 . . . . . 6 . . . . Kinetic 11682 | 61 912 37 2056 870 1744 165 1471 1495 1761 521 589 . . Thermal 1314 | . . . . . . 33 44 . . . . 18 1219 Explosive 1267 | . . 438 174 . 293 . . . . 362 . . . Electromagnetic 1355 | . . . . . . 868 341 . . . . . 146 Impact . | . . . . . . . . . . . . . . Slashing 1517 | . . . . . . . 60 . 602 123 732 . . Piercing . | . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . 264 Highest Corruption 2 | . 1 1 . . . . . . 2 2 2 . . Average Corruption 1 | . 1 1 . . . . . . 1 2 1 . . Corruption Purged 2 | . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . 2 6 . . . . . . 11 18 9 . . Message Errors 12 | . . 1 . . . . . . 3 6 2 . . Matter Fused 12 | . 1 . . . . . . . 4 5 2 . . Heat Flow Errors 4 | . . 1 . . . . . . . 2 1 . . Energy Discharges 5 | . 1 2 . . . . . . . 2 . . . Data Loss (minor) 8 | . . 1 . . . . . . 2 2 3 . . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . 1 . . Alerts 2 | . . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 208 | . . . 38 . . . 20 . 34 21 95 . . Projectiles . | . . . . . . . . . . . . . . Explosions 59 | . . . 38 . . . . . . 21 . . . Melee 149 | . . . . . . . 20 . 34 . 95 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 117 | . . 37 80 . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . Rammed 4 | . . . 1 . . . . . 3 . . . . Targets Rammed 4 | . . . 1 . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 460 | . 4 165 228 237 387 27 212 264 . 211 93 36 460 Average Temperature 79 | . 2 49 51 85 119 11 64 74 . 74 13 22 147 Received Heat Transfer 2697 | . 243 . 252 171 36 99 612 162 136 123 189 . 674 Effects 12 | . . . . . . . 2 1 . . . . 9 Interference 3 | . . . . . . . 2 1 . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . Parts Fried 7 | . . . . . . 3 1 . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 4 Heat Transferred 1600 | . . . . . . 50 74 . . . . 25 1451 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 431 | 10 287 285 431 252 . 210 293 378 227 . . . . Initial 157 | . 6 55 70 157 . . 37 115 68 . . . . Average 141 | 4 165 158 256 75 . 65 96 163 94 . . . . Maximum Alert Level 2 | . 1 1 2 1 . 1 1 1 1 . . . . Low Security (%) 72 | 100 69 77 26 89 . 99 92 59 95 . . . . Level 1 25 | . 30 22 59 10 . . 7 40 4 . . . . Level 2 2 | . . . 13 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 4 . . . 4 5 6 . . . . Investigation 8 | . 2 . 3 . . . 1 1 1 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 7 | . 1 . 1 . . . 1 2 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 2 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 2 . 5 . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 251 | . 22 9 41 8 31 16 36 27 24 10 13 . 14 Peak Tracking Total 9 | . 6 3 6 2 9 4 5 6 3 4 3 . 5 Tactical Retreats 15 | . 2 . . . 3 1 2 3 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . 2 . 2 . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . 22 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 1 | . . . 1 . . . . . . . . . . Installed 2 | . . . 1 . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . 1 1 1 Exploded 3 | . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 16 | . . . 1 . 9 2 . 3 . . . . 1 Max in Single Turn 2 | . . . 1 . 2 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 47 | . 9 1 7 . 2 1 11 11 4 1 . . . Terminals 31 | . 7 1 5 . . 1 7 6 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 1 2 . . . . . Recycling Units 5 | . 1 . 1 . . . 1 2 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 174 | . 31 4 28 . 2 5 49 38 16 1 . . . Successful 106 | . 16 . 15 . 2 1 37 24 10 1 . . . Failed 67 | . 15 4 12 . . 4 12 14 6 . . . . Catastrophic 11 | . . 1 2 . . 1 3 2 2 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 102 | . 20 4 18 . 1 5 19 22 13 . . . . Terminals 123 | . 26 4 20 . . 5 25 27 16 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 5 . . . 3 6 . . . . . Recycling Units 11 | . 3 . 3 . . . 2 3 . . . . . Scanalyzers 19 | . . . . . . . 19 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 40 | . 7 . 7 . 2 1 7 10 5 1 . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 4 | . . . 1 . . . 1 1 1 . . . . Robot Analysis 9 | . 5 . 1 . . 1 1 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 2 . . . 1 . 1 . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . Locate Traps 5 | . . . 1 . . . 1 2 1 . . . . Zone Layout 4 | . . . . . . . 1 3 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 3 . . . 2 5 . . . . . Scan Component 7 | . 1 . 2 . . . 1 3 . . . . . Repair 5 | . 1 . 1 . . . 1 2 . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 2 . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 2 . . . . . Scanalyzer 18 | . . . . . . . 18 . . . . . . Insert Component 7 | . . . . . . . 7 . . . . . . Analyze 11 | . . . . . . . 11 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 6 . 4 . . . 9 7 5 . . . . Terminals 26 | . 5 . 3 . . . 8 5 5 . . . . Track 1 | . . . . . . . . . 1 . . . . Botnet 21 | . 4 . 2 . . . 7 5 3 . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . Recyclers 2 | . . . . . . . 1 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 36 | . 7 1 5 . . 1 10 9 3 . . . . Full Trace Events 10 | . 3 1 2 . . 1 2 . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 . . . 6 1 1 . . 15 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 2 . . . . . Time 180 | . 26 . 26 . . . 68 60 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . 2 . 10 . . . 2 20 . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 10 | . . . . 1 . . . 1 . . . 8 . Largest Group 8 | . . . . 1 . . . 1 . . . 8 8 Highest-Rated Group 202 | . . . . 31 . . . 15 . . . 202 202 Highest-Rated Ally 31 | . . . . 31 . . . 15 . . . 31 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 150 | . . . . 3 . . . 9 . . . . 138 Total Damage 1800 | . . . . . . . . 90 . . . . 1710 Kills 11 | . . . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 9 | . 5 . 1 . . 1 1 1 . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 22983 | 66 1002 574 2762 1562 2237 1510 1667 2069 1932 1477 1353 2341 2431 Spaces Moved 8979 | 38 487 410 986 583 833 613 591 750 710 595 485 935 963 Core 3 | 1 . . . . . . . . . . . . 2 Treads 7059 | 2 268 . 818 583 699 613 437 750 710 595 485 935 164 Legs 1085 | . . . . . 134 . 154 . . . . . 797 Wheels 832 | 35 219 410 168 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 145 240 190 240 190 225 225 237 237 245 120 Average Speed 225 | 101 147 130 223 240 237 240 227 232 238 237 239 245 231 Slowest Speed 1250 | 160 240 130 240 240 400 240 320 240 385 237 245 245 1250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 72 | 4 87 95 81 91 86 95 61 90 22 80 58 86 76 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 . 1 . . . . Unknown Exits Taken 7 | 1 . . . 1 1 . . 1 . 1 1 1 . Scrap Searched 14 | . . 3 . . . 1 . . . 3 4 3 . Spaces Dug 12 | . . . . . . . 2 1 1 3 1 4 . Terrain Destroyed 100 | . . 31 18 . 11 5 2 1 1 17 1 4 9 Melee 12 | . . . . . . . 2 1 1 3 1 4 . Projectile 20 | . . . . . 11 . . . . . . . 9 AOE 68 | . . 31 18 . . 5 . . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 10897 | 55 647 433 1393 695 1024 636 818 986 845 634 622 976 1133 Wait 802 | . 48 . 226 80 19 9 125 138 47 7 77 4 22 Move 8966 | 37 486 409 985 582 832 612 590 749 709 594 484 934 963 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 5 11 7 24 1 33 2 7 2 4 2 3 3 31 Fast Attach 78 | 5 1 . 7 1 10 . 13 5 5 3 6 7 15 Attach 68 | 2 5 . 10 1 15 . 8 1 1 . 2 3 20 Detach 42 | 1 . . 2 . 10 . 6 1 1 . 3 3 15 Swap 90 | . 4 7 18 2 4 . 5 18 13 5 5 1 8 Drop 173 | . 2 . 32 3 37 2 12 12 10 5 10 14 34 Fire 462 | 5 90 10 87 25 64 11 49 32 35 13 16 1 24 Melee 51 | . . . . . . . 3 6 15 5 16 6 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 1 . . . . . 3 . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap 24 | . . . 1 . . . . 22 . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 566 | -10/Materials | Lost 3 parts (1n1u1w) 573 | -10/Materials | Repaired Lgt. Assault Rifle 612 | -10/Materials | Discovered new exit (range 11) 772 | -10/Materials | Discovered new exit (range 6) 1006 | -10/Materials | Discovered new exit (range 5) 1014 | -10/Materials | Identified exit to Materials 1068 | -10/Materials | Identified exit to Mines 1069 | -10/Materials | Entered Mines 1085 | -10/Mines | Learned Materials stockpile data 1132 | -10/Mines | Discovered exit to Materials (range 9) 1238 | -10/Mines | Learned 4 Materials zone layouts 1392 | -10/Mines | Found a hidden stash of uninstalled traps 1451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1454 | -10/Mines | Found Prototype Device 1643 | -10/Mines | Entered Materials 1643 | -9/Materials | Evolved 2 slots: Weapon x2 1644 | -9/Materials | Identified exit to Materials 1942 | -9/Materials | Build established: Gunner 2061 | -9/Materials | Lost 4 parts (2n1u1w) 2369 | -9/Materials | Build established: Scavenger-Tank 2393 | -9/Materials | Identified exit to Mines 2545 | -9/Materials | Repaired Lgt. Assault Rifle 2673 | -9/Materials | Discovered exit to Materials (range 10) 2963 | -9/Materials | Central database locked down 3247 | -9/Materials | Build established: Tank 3783 | -9/Materials | Discovered exit to Materials (range 4) 4405 | -9/Materials | Entered Mines 4408 | -9/Mines | Received a Mining Laser from a helpful Derelict 4474 | -9/Mines | Met a Derelict bent on vengeance 4571 | -9/Mines | Discovered exit to Materials (range 9) 4849 | -9/Mines | Discovered exit to Materials (range 16) 4858 | -9/Mines | Excavation squad dispatched 4858 | -9/Mines | A large section of the Mines collapsed 5064 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5086 | -9/Mines | Destroyed YI-UF0 5955 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5955 | -9/Mines | Discovered new exit (range 5) 5967 | -9/Mines | Entered Exiles 6025 | -9/Exiles | Met 8R-AWN 6068 | -9/Exiles | Met EX-HEX 6176 | -9/Exiles | Met EX-DEC 6224 | -9/Exiles | Met EX-BIN 6258 | -9/Exiles | Aligned with FarCom system 6260 | -9/Exiles | Given EX-Vault access code 6318 | -9/Exiles | Opened EX-Vault 6375 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6534 | -9/Exiles | Discovered new exit (range 15) 6828 | -9/Exiles | Found XL Autogun Array 6840 | -9/Exiles | Found Superbattery 6965 | -9/Exiles | Learned location of Zion (-7) 7059 | -9/Exiles | Attacked by the Exiles 7207 | -9/Exiles | Core integrity fell below 50% 7213 | -9/Exiles | Destroyed 8R-AWN 7223 | -9/Exiles | Found Prototype Ballistic Gun 7230 | -9/Exiles | Found Prototype Processor 7233 | -9/Exiles | Found Prototype Device 7242 | -9/Exiles | Lost 5 parts (1p2n1u1w) 7536 | -9/Exiles | Identified AS-neutralizer No. 17b 7672 | -9/Exiles | Destroyed EX-HEX 7731 | -9/Exiles | Destroyed EX-BIN 7796 | -9/Exiles | Destroyed EX-DEC 7834 | -9/Exiles | Found Prototype Energy Gun 7834 | -9/Exiles | Identified AWS/EX-DEC 7875 | -9/Exiles | Found Prototype Device 7875 | -9/Exiles | Identified System Purifier 8128 | -9/Exiles | Build established: Scavenger-Tank 8204 | -9/Exiles | Left Exiles lab with Superbattery 8204 | -9/Exiles | Entered Mines 8246 | -8/Mines | Discovered exit to Materials (range 8) 8929 | -8/Mines | Discovered exit to Materials (range 14) 9714 | -8/Mines | Entered Materials 9714 | -8/Materials | Evolved 2 slots: Utility x2 9770 | -8/Materials | Identified Exp. Sensor Array 10002 | -8/Materials | Repaired Faulty Exp. Sensor Array 10035 | -8/Materials | Identified exit to Storage 10268 | -8/Materials | Lost 6 parts (1p1n1u3w) 10623 | -8/Materials | Discovered new exit (range 10) 10951 | -8/Materials | Discovered new exit (range 5) 10973 | -8/Materials | Identified Exp. Targeting Computer 11234 | -8/Materials | Discovered new exit (range 15) 11253 | -8/Materials | Garrison activated, responded to threat 11308 | -8/Materials | Build established: Hacker-Tank 11381 | -8/Materials | Entered Storage 11869 | -8/Storage | Repaired Flak Gun 12009 | -8/Storage | Garrison activated, responded to threat 12110 | -8/Storage | Destroyed 7 combat bots 12526 | -8/Storage | Repaired Imp. Ion Engine 12597 | -8/Storage | Garrison activated, responded to threat 12790 | -8/Storage | Discovered new exit (range 16) 13450 | -8/Storage | Entered Factory 13450 | -7/Factory | Evolved 2 slots: Utility x2 14625 | -7/Factory | Identified exit to Lower Caves 14625 | -7/Factory | Identified exit to Factory 14775 | -7/Factory | Found Prototype Launcher 14775 | -7/Factory | Identified Rocket Array 15382 | -7/Factory | Entered Lower Caves 15926 | -7/Lower Caves | Encountered a Warlord checkpoint 16085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16545 | -7/Lower Caves | Learned Factory stockpile data 16557 | -7/Lower Caves | Discovered new exit (range 8) 16859 | -7/Lower Caves | Entered another Lower Caves area 16859 | -7/Lower Caves | Spotted U3-D1V(f) 16860 | -7/Lower Caves | Encountered a Master Thief 16868 | -7/Lower Caves | Superbattery stolen by Master Thief 16870 | -7/Lower Caves | Destroyed U3-D1V(f) 16873 | -7/Lower Caves | Spotted TH-35A(f) 16874 | -7/Lower Caves | Encountered a Master Thief 16874 | -7/Lower Caves | Imp. Medium Armor Plating stolen by Master Thief 17026 | -7/Lower Caves | Discovered exit to Factory (range 4) 17155 | -7/Lower Caves | Spotted B-75 Beast 17621 | -7/Lower Caves | Build established: Hacker-Mutant 18169 | -7/Lower Caves | Encountered a Warlord checkpoint 18187 | -7/Lower Caves | Discovered new exit (range 7) 18212 | -7/Lower Caves | Entered Zion 18235 | -7/Zion | Build established: Mutant 18271 | -7/Zion | Found Prototype Launcher 18271 | -7/Zion | Identified Gui. Missile Launcher 18439 | -7/Zion | Received a hallucinogenic algorithm 18456 | -7/Zion | Discovered new exit (range 15) 18687 | -7/Zion | Gained Derelict followers 19054 | -7/Zion | Found Prototype Energy Gun 19054 | -7/Zion | Identified Storm Laser 19144 | -7/Zion | Learned Factory security intel 19226 | -7/Zion | Learned Factory machine intel 19287 | -7/Zion | Gained Derelict followers 19349 | -7/Zion | Build established: Tank 19696 | -7/Zion | Given A8's code to call for help 19942 | -7/Zion | Found Prototype Device 20537 | -7/Zion | Discovered new exit (range 5) 20539 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20553 | -7/Zion | Entered Deep Caves 20553 | -7/Deep Caves | Accompanied by 8 allies 20863 | -7/Deep Caves | Build established: Scavenger-Mutant 20938 | -7/Deep Caves | Z-Facility disabled 20946 | -7/Deep Caves | Attacked by Z-Imprinter 20989 | -7/Deep Caves | Allies destroyed Z-Imprinter 21007 | -7/Deep Caves | Lost 6 parts (2n3u1w) 21085 | -7/Deep Caves | Found Prototype Protection 21085 | -7/Deep Caves | Identified Zio. Weapon Casing 21115 | -7/Deep Caves | Identified 8R-AWN's Boregun 21194 | -7/Deep Caves | Found Zio. Weapon Casing 21196 | -7/Deep Caves | Found Zio. Weapon Casing 21306 | -7/Deep Caves | Build established: Scavenger-Gunner 21366 | -7/Deep Caves | Core integrity fell below 50% 21585 | -7/Deep Caves | Found Zio. Weapon Casing 21701 | -7/Deep Caves | Build established: Scavenger-Tank 22021 | -7/Deep Caves | Found Prototype Protection 22021 | -7/Deep Caves | Identified Zio. Heavy Carapace 22121 | -7/Deep Caves | Found Zio. Weapon Casing 22179 | -7/Deep Caves | Found Zio. Weapon Casing 22688 | -7/Deep Caves | Discovered new exit (range 7) 22928 | -7/Deep Caves | Spotted as-37669 22972 | -7/Deep Caves | Core integrity fell below 20% 22984 | -7/Deep Caves | Destroyed by as-37669 with Assembled Focal Cannon Last Messages --------------- 22955_ Zio. Heavy Carapace destroyed. 22958_ Destroyed Prototype Device. 22959_ Extracted 59 energy. 22959_ as-37669 GOLEM Unit beginning Prototype Device integration. 22960_ as-37669 Prototype Device integration complete. 22961_ Zio. Light Carapace destroyed. 22962_ Extracted 59 energy. 22965_ as-37669 suffers critical hit (Intensify). 22966_ Extracted 59 energy. 22968_ Zio. Light Carapace destroyed. 22968_ Zio. Weapon Casing destroyed. 22972_ Extracted 60 energy. 22978_ Zio. Light DM Reactor destroyed. 22978_ Zio. Laser-M destroyed. 22978_ Carbon-fiber Leg destroyed. 22978_ Zio. Laser-S destroyed. 22979_ Extracted 52 energy. 22981_ as-37669 suffers critical hit (Intensify). 22981_ Zio. Weapon Casing destroyed. 22982_ Extracted 52 energy. Map ----- +----------------------------------------------------+ | ???????????????????????????????????### #???# | | ???????????????????????????????????# #??## | | ???????????????????????????????????# ##??# | | ???????????????????????????????????# #????? | | ????????????????????????? ???????# #??????? | | ?????????????????????? ???????# #???????## | | ????????????????????! ??????## ##???????# | | ?????????????????? ! ! #???### #??###### | | ??????????????? #??## #### " | | ????????????? * * #?## ## | | ??????????? #?# ### ## | | ??????????? * ### #### ###? | | ?????????? = * ### ### #### | | ?????????? / = b #?#### # # | | ????????? #????## | | ????????? = = ####### # | | ????????? = = ## | | ????????""" = #? | | ????????" ### ##? | | ?????????" ######## #?#####?? | | ????????" #??????# ########? | | ?????????" ##??????# | | ????????" ;G# #???????############ | | ????????" #### #; ## ##??????????????????? | | ????????""" ???????# ?# ;###???????????????????? | | ???????????????????#??#@#??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Storage | Hacked Cld. Airjet | -7/Factory | Hacked Mak. Hammer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Focal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Microactuators | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingBoreNanovents Manual? 0 Play Time 01:53:41 Cumulative 489.3 hours Start 2022.05.04 @ 12:38:17 End 2022.05.04 @ 16:13:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 403 Rogue 403 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bf7b03d-6e8d-4b7d-9b40-a5b98871b4c9