Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 23:06:20

Player: BadFPS

Result: Destroyed by G-50 Soldier with Heavy Laser

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (9)        1800
Robots Destroyed (69)      345
Value Destroyed (2834)     2834
Prototype IDs (16)         320
Alien Tech Used (0)        0
Bonus (4181)               4181
              TOTAL SCORE: 11980

 Bonus
-------
High Alert Combat Kills    135
Follower Combat Kills      2446
Network Hubs Disabled      200
Registered with UFD        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     94/100
System Corruption          26%
Temperature                Cool (50)
Movement                   Walking (120)
Location                   -5/Hub_04(d)

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
  Enhanced Flexi-carbon Leg
>          --- UTILITY (8) ------
  Improved Signal Interpreter
  Improved Target Analyzer
>          --- WEAPON (3) -------
           Companion Sword
>          --- INVENTORY (5) ----
     Light Fission Core
  Advanced Heat Sink
  Improved Sensor Array
  Advanced Variable Charge Gun
     Heavy Missile Launcher

 Peak State 
------------
>          --- POWER ------------
           Fission Core
           Quantum Reactor
>          --- PROPULSION -------
           Carbon-fiber Leg
           Flexi-carbon Leg
           Myomer Leg
    Cooled Gravmag System
>          --- UTILITY ----------
  Advanced Heat Sink
    Medium Storage Unit
  Improved Signal Interpreter
  Advanced Melee Analysis Suite
  Improved Actuator Array
           Centrium Medium Armor Plating
  Improved Hacking Suite
  Improved System Shield
>          --- WEAPON -----------
           Companion Sword
           Phasing Sabre
           Phasing Sabre
>          --- INVENTORY --------
  Improved Energy Well
  Advanced Weight Redist. System
  Improved Sensor Array
           Armor Integrity Analyzer
           Shield Generator
  Improved System Restoration Module
  Advanced Variable Charge Gun
     Heavy Missile Launcher
           Ripper
           Ripper
[Rating: 96]

 Favorites 
-----------
Power                      Enhanced Fission Core
  Engine                   Ion Engine
  Power Core               Enhanced Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Medium Treads
  Leg                      Flexi-carbon Leg
  Hover Unit               Gravmag System
Utility                    Small Storage Unit
  Device                   Microactuators
  Storage                  Small Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Companion Sword
  Energy Gun               Small Laser
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Mace
  Slashing Weapon          Companion Sword
  Piercing Weapon          Heavy Pick

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Slots Evolved              10   | .   .   .   .   .   10  .   .   .   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   
  Utility                  6    | .   .   .   .   .   6   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   
Parts Attached             184  | 7   12  6   14  3   59  29  26  4   24  
  Power                    29   | 1   1   .   2   .   13  4   4   .   4   
    Engine                 4    | 1   1   .   .   .   .   1   1   .   .   
    Core                   22   | .   .   .   2   .   12  3   2   .   3   
    Reactor                3    | .   .   .   .   .   1   .   1   .   1   
  Propulsion               44   | 2   3   .   5   .   14  8   6   .   6   
    Treads                 2    | .   .   .   .   .   .   1   1   .   .   
    Leg                    29   | 2   3   .   .   .   7   7   5   .   5   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   
    Hover                  13   | .   .   .   5   .   7   .   .   .   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   
  Utility                  75   | 2   1   4   2   2   26  14  8   4   12  
    Device                 37   | 1   .   2   2   1   14  9   3   1   4   
    Storage                8    | 1   .   1   .   .   2   2   .   .   2   
    Processor              8    | .   1   .   .   1   4   .   .   .   2   
    Hackware               4    | .   .   .   .   .   .   .   2   2   .   
    Protection             18   | .   .   1   .   .   6   3   3   1   4   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   
  Weapon                   36   | 2   7   2   5   1   6   3   8   .   2   
    Energy Gun             9    | 1   3   1   1   .   .   .   3   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   2   .   .   .   1   .   1   .   .   
    Special Weapon         5    | 1   2   1   1   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   2   1   .   .   .   
    Slashing Weapon        14   | .   .   .   3   1   2   2   4   .   2   
    Piercing Weapon        1    | .   .   .   .   .   1   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   .   .   .   2   .   3   .   3   
  Corrupted Parts          3    | .   .   .   .   .   .   1   .   .   2   
    System Corruption      15   | .   .   .   .   .   .   4   .   .   11  
Parts Lost                 44   | .   3   1   2   .   9   2   1   .   26  
  Power                    7    | .   .   .   .   .   1   .   1   .   5   
  Propulsion               10   | .   1   .   1   .   3   1   .   .   4   
  Utility                  19   | .   .   1   1   .   3   1   .   .   13  
  Weapon                   8    | .   2   .   .   .   2   .   .   .   4   
  Highest Loss Streak      14   | .   3   1   2   .   6   2   1   .   14  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   97  98  95  100 90  95  99  100 81  
  Engine                   2    | .   14  14  1   .   .   .   .   .   .   
  Core                     8    | .   .   .   12  14  10  10  7   5   3   
  Leg                      12   | .   27  28  .   .   10  7   22  23  16  
  Hover                    10   | .   .   .   25  28  11  11  .   .   .   
  Device                   15   | .   12  12  12  11  20  19  14  12  7   
  Storage                  8    | .   14  12  14  14  5   6   6   5   8   
  Processor                7    | .   1   .   .   2   8   13  11  11  11  
  Hackware                 1    | .   .   .   .   .   .   .   8   11  4   
  Protection               1    | .   .   .   .   .   2   .   3   3   5   
  Energy Gun               2    | .   11  13  1   .   .   .   .   .   .   
  Launcher                 1    | .   4   14  .   .   .   .   .   .   .   
  Special Weapon           1    | .   10  .   .   .   .   .   .   .   .   
  Slashing Weapon          14   | .   .   .   25  28  13  15  15  17  14  
Peak Build Rating          96   | 7   8   9   26  34  80  83  92  94  96  
  Average Rating           53   | 4   7   7   21  27  70  76  81  92  75  
  On Entrance              42   | .   7   8   8   26  29  76  83  90  94  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   
Heaviest Build             68   | 13  15  25  19  20  59  59  68  66  67  
  Greatest Support         94   | 20  20  20  20  19  70  94  94  80  93  
  Greatest Overweight (x)  4    | 3   .   1   1   1   3   4   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   8   8   8   10  10  10  10  
  Average Capacity         8    | 7   8   7   8   8   8   8   10  10  9   
  Most Carried             10   | 2   8   8   8   8   8   9   10  10  10  
  Average Carried          6    | .   3   6   7   7   5   7   9   9   7   
  Final Capacity           10   | 8   8   8   8   8   8   10  10  10  5   
  Final Carried            10   | .   8   7   8   8   6   9   10  10  5   

 Class Distribution 
--------------------
 40% | Scavenger-Gladiator
 22% | Commander-Gladiator
 18% | Mutant
  7% | Gladiator
  7% | Scavenger-Mutant
  4% | Commander-Mutant

 Dominant Class 
----------------
              Mutant | -10/Materials
    Scavenger-Mutant | -10/Subcaves
              Mutant | -7/Recycling
 Commander-Gladiator | -7/Scraptown
 Scavenger-Gladiator | -5/Factory
 Scavenger-Gladiator | -5/Extension
 Scavenger-Gladiator | -5/Cetus
 Scavenger-Gladiator | -5/Archives
 Scavenger-Gladiator | -5/Hub_04(d)

 Resources                      | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Matter Collected           2270 | 138  283  17   278  .    505  417  367  63   202  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    
Salvage Created            3888 | 27   362  21   499  .    1115 1123 .    132  609  
  Parts                    166  | 4    23   7    13   .    49   32   .    14   24   
Haulers Intercepted        3    | .    .    .    .    .    .    2    .    .    1    
Recyclers Shooed           2    | 1    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      7    | .    .    7    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  48   | .   10  4   3   .   16  7   .   .   8   
  Melee                    34   | .   .   .   3   .   16  7   .   .   8   
  Guns                     8    | .   8   .   .   .   .   .   .   .   .   
  AOE                      6    | .   2   4   .   .   .   .   .   .   .   
Classes Destroyed          13   | 1   6   1   1   .   2   1   .   .   1   
  Worker                   2    | .   2   .   .   .   .   .   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   .   2   .   .   1   
  Recycler                 6    | .   1   .   1   .   1   3   .   .   .   
  Operator                 7    | .   1   .   .   .   .   2   .   4   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   
  Swarmer                  9    | .   3   4   1   .   1   .   .   .   .   
  Grunt                    16   | .   6   .   1   .   7   2   .   .   .   
  Sentry                   8    | .   .   .   .   .   3   4   .   .   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   2   
  Hunter                   4    | .   .   .   1   .   .   1   .   .   2   
  Programmer               8    | .   .   .   .   .   5   .   .   .   3   
  Subdweller               1    | .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | 1   5   4   1   .   3   3   .   3   5   
  Combat Bots Only         5    | .   3   4   1   .   3   2   .   .   5   
Max Kills in Single Turn   2    | 1   2   2   1   .   1   1   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   1   2   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   1   .   1   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        533   | .    46   81   3    .    105  44   52   5    197  
  Missed                   156   | .    7    29   .    .    34   11   25   3    47   
Damage Taken               6901  | .    512  371  33   .    1435 589  653  87   3221 
  Core                     1165  | .    112  46   .    .    297  102  143  .    465  
  Absorbed by Shields      1143  | .    .    .    16   .    149  238  244  .    496  
  Regen/Repaired (Parts)   117   | .    .    .    .    .    100  17   .    .    .    
Core Remaining (%)         68    | 100  .    .    .    36   .    .    .    .    .    
Volleys Fired              78    | 4    54   12   1    .    .    .    7    .    .    
  Largest                  2     | 1    2    2    1    .    .    .    1    .    .    
  Hottest                  240   | 40   140  100  100  .    .    .    240  .    .    
Shots Fired                108   | 4    75   20   1    .    .    .    8    .    .    
  Gun                      76    | 4    62   8    .    .    .    .    2    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    
  Launcher                 22    | .    5    11   .    .    .    .    6    .    .    
  Special                  10    | .    8    1    1    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    
  Thermal                  86    | 4    70   9    1    .    .    .    2    .    .    
  Explosive                22    | .    5    11   .    .    .    .    6    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         11    | 2    9    11   .    .    .    .    5    .    .    
  Robot Miss Streak        5     | 2    5    1    .    .    .    .    1    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           252   | 2    43   13   17   .    52   42   5    6    72   
  Core Hits                119   | 1    26   14   7    .    26   11   14   2    18   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         13    | .    .    .    2    .    8    .    .    .    3    
    Sever                  8     | .    .    .    2    .    3    .    .    .    3    
    Impale                 1     | .    .    .    .    .    1    .    .    .    .    
Melee Attacks              310   | .    .    .    36   .    92   68   9    8    97   
  Impact                   2     | .    .    .    .    .    1    1    .    .    .    
  Slashing                 303   | .    .    .    36   .    86   67   9    8    97   
  Piercing                 5     | .    .    .    .    .    5    .    .    .    .    
  Sneak Attacks            34    | .    .    .    4    .    8    11   .    5    6    
    Combat Hostiles        13    | .    .    .    2    .    6    1    .    .    4    
  Follow-up Attacks        51    | .    .    .    1    .    13   11   .    1    25   
Damage Inflicted           11067 | 24   742  431  1154 .    2447 2267 681  551  2770 
  Guns                     541   | 24   450  67   .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    
  Explosions               1272  | .    265  364  .    .    .    .    643  .    .    
  Melee                    9227  | .    .    .    1154 .    2447 2267 38   551  2770 
  Ramming                  3     | .    3    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    
  Thermal                  565   | 24   474  67   .    .    .    .    .    .    .    
  Explosive                1272  | .    265  364  .    .    .    .    643  .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    
  Impact                   64    | .    .    .    .    .    .    64   .    .    .    
  Slashing                 8954  | .    .    .    1154 .    2238 2203 38   551  2770 
  Piercing                 209   | .    .    .    .    .    209  .    .    .    .    
Highest Corruption         26    | .    .    .    .    .    2    4    4    4    26   
  Average Corruption       5     | .    .    .    .    .    1    4    4    3    18   
  Corruption Purged        9     | .    .    .    .    .    3    .    .    4    2    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    
  Effects                  46    | .    .    .    .    .    4    8    18   4    12   
    Message Errors         9     | .    .    .    .    .    2    .    2    .    5    
    Matter Fused           11    | .    .    .    .    .    .    3    4    3    1    
    Heat Flow Errors       10    | .    .    .    .    .    2    1    4    1    2    
    Energy Discharges      8     | .    .    .    .    .    .    2    4    .    2    
    Parts Fused            2     | .    .    .    .    .    .    .    1    .    1    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    1    .    .    
    Data Loss (major)      3     | .    .    .    .    .    .    1    1    .    1    
    Misfires               1     | .    .    .    .    .    .    .    1    .    .    
    Alerts                 1     | .    .    .    .    .    .    1    .    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    1    .    .    
Overflow Damage            1136  | .    .    .    331  .    131  468  4    153  49   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    
  Explosions               4     | .    .    .    .    .    .    .    4    .    .    
  Melee                    1132  | .    .    .    331  .    131  468  .    153  49   
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      .     | .    .    .    .    .    .    .    .    .    .    
  Shots                    .     | .    .    .    .    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1     | .    1    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    1    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    
Highest Temperature        312   | .    312  19   28   .    223  82   234  132  266  
  Average Temperature      76    | .    74   6    16   .    111  44   83   78   102  
  Received Heat Transfer   1172  | .    276  300  4    .    306  91   36   9    150  
  Effects                  1     | .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    1    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    .    .    1    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    1    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    2    .    .    .    .    .    .    .    .    
  Heat Transferred         1275  | 50   1075 150  .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Peak Influence             883  | 5   234 .   117 .   273 748 883 591 489 
  Initial                  384  | .   3   .   19  .   .   80  384 353 206 
  Average                  198  | 2   86  .   29  .   96  269 502 562 310 
Maximum Alert Level        3    | .   1   .   .   .   1   3   3   2   2   
  Low Security (%)         61   | 100 87  .   100 .   88  33  .   .   24  
  Level 1                  18   | .   12  .   .   .   11  50  6   9   29  
  Level 2                  18   | .   .   .   .   .   .   11  91  90  46  
  Level 3                  1    | .   .   .   .   .   .   4   2   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          19   | .   3   .   .   .   6   3   1   .   6   
  Investigation            5    | .   1   .   .   .   2   1   1   .   .   
  Extermination            4    | .   .   .   .   .   3   .   .   .   1   
  Reinforcement            9    | .   2   .   .   .   .   2   .   .   5   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   1   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Distress Signals           11   | .   4   .   1   .   3   1   2   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   
Times Spotted              135  | .   21  7   8   .   26  40  14  3   16  
  Peak Tracking Total      8    | .   6   6   4   .   6   8   5   2   5   
  Tactical Retreats        10   | .   2   1   .   .   3   3   .   .   1   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Traps Triggered            12   | .   1   .   .   .   7   4   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Machines Disabled          11   | .   2   2   2   .   .   .   1   1   3   
  Max in Single Turn       2    | .   1   2   1   .   .   .   1   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Machines Accessed          38   | .   2   .   8   7   8   8   2   1   2   
  Terminals                22   | .   2   .   4   .   5   7   2   .   2   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   .   4   .   2   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   
Total Hacks                119  | .   4   .   18  28  10  17  7   25  10  
  Successful               88   | .   2   .   10  28  3   8   4   25  8   
  Failed                   30   | .   2   .   8   .   7   9   3   .   1   
    Catastrophic           8    | .   .   .   1   .   5   1   1   .   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   1   
  Manual                   17   | .   4   .   2   .   4   2   1   .   4   
  Terminals                50   | .   4   .   9   .   6   14  7   .   10  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   .   .   9   .   2   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   2   .   .   .   .   
Terminal Hacks             74   | .   1   .   2   28  1   6   4   25  7   
  Record                   63   | .   .   .   2   26  1   .   4   25  5   
  Open Door                7    | .   .   .   .   1   .   6   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   1   
  Recall Reinforcements    2    | .   1   .   .   .   .   .   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       8    | .   .   .   6   .   1   1   .   .   .   
  Report Inventory         4    | .   .   .   4   .   .   .   .   .   .   
  Retrieve Components      4    | .   .   .   2   .   1   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         5    | .   1   .   2   .   .   1   .   .   1   
  Terminals                5    | .   1   .   2   .   .   1   .   .   1   
    Botnet                 5    | .   1   .   2   .   .   1   .   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   
Hacking Detections         23   | .   2   .   5   .   7   6   2   .   1   
  Full Trace Events        4    | .   .   .   2   .   1   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     20   | .   .   .   8   .   2   10  .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
------------               Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   
Robots Rewired             42   | .   .   .   16  .   .   26  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Total Allies               56    | .    .    .    16   .    .    35   5    .    .    
  Largest Group            14    | .    .    .    13   13   13   14   8    7    6    
  Highest-Rated Group      691   | .    .    .    272  272  272  549  691  652  509  
  Highest-Rated Ally       159   | .    .    .    40   40   40   159  143  143  96   
Total Orders               10    | .    .    .    .    .    2    8    .    .    .    
  STAY                     1     | .    .    .    .    .    1    .    .    .    .    
  ROAM                     2     | .    .    .    .    .    1    1    .    .    .    
  FOLLOW                   5     | .    .    .    .    .    .    5    .    .    .    
  AID                      2     | .    .    .    .    .    .    2    .    .    .    
Ally Attacks               424   | .    .    .    21   .    28   242  85   30   18   
  Total Damage             11177 | .    .    .    935  .    460  4572 2818 1051 1341 
  Kills                    69    | .    .    .    5    .    2    31   19   4    8    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    3    
Allies Melted              2     | .    .    .    .    .    .    2    .    .    .    

 Intel                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Ext Cet Arc Hub 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   
-------------              Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Turns Passed               9465 | 51   1049 525  1052 931  2474 1729 797  376  481  
Spaces Moved               6592 | 28   403  391  595  1460 1746 1042 539  182  206  
  Core                     16   | 14   .    .    .    .    .    2    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    
  Legs                     2603 | 14   403  391  5    .    683  180  539  182  206  
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    
  Hover                    3973 | .    .    .    590  1460 1063 860  .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            48   | 50   120  120  56   56   48   68   120  120  105  
  Average Speed            91   | 110  120  121  88   61   86   92   120  120  128  
  Slowest Speed            260  | 200  120  190  120  111  230  250  120  120  260  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       56   | 3    52   30   84   91   28   77   93   82   23   
  Regions Visited          9
    Branch Regions         7
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5    | .    1    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      4    | 1    .    1    1    1    .    .    .    .    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 35   | .    5    .    1    .    15   13   .    1    .    
Terrain Destroyed          154  | .    28   29   1    .    15   13   67   1    .    
  Melee                    29   | .    .    .    .    .    15   13   .    1    .    
  Projectile               8    | .    7    .    1    .    .    .    .    .    .    
  AOE                      117  | .    21   29   .    .    .    .    67   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -7   -7   -5   -5   -5   -5   -5   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Ext  Cet  Arc  Hub  
Total                      9590 | 41   876  421  1072 1496 2617 1759 668  329  311  
  Wait                     1927 | .    391  4    240  26   705  348  73   134  6    
  Move                     6583 | 27   402  390  594  1459 1745 1041 538  181  206  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    
  Pick Up                  48   | 2    11   5    11   2    5    7    2    2    1    
  Fast Attach              89   | 6    .    1    8    2    36   10   9    .    17   
  Attach                   41   | 1    5    4    3    1    14   5    4    1    3    
  Detach                   31   | .    .    2    1    1    15   7    5    .    .    
  Swap                     54   | .    7    1    3    .    9    14   13   3    4    
  Drop                     86   | 1    5    2    17   5    18   21   11   2    4    
  Fire                     78   | 4    54   12   1    .    .    .    7    .    .    
  Melee                    227  | .    .    .    29   .    70   46   6    6    70   
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    
  Kick                     1    | .    1    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            36   | .    .    .    .    .    .    36   .    .    .    
  Rewire                   389  | .    .    .    165  .    .    224  .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min / *Sub)
-10/Subcaves
-7/Recycling (discovered 2 exits: *Fac / *Scr)
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 16)
   52 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  368 | -10/Materials | Discovered new exit (range 13)
  605 | -10/Materials | Discovered new exit (range 7)
  652 | -10/Materials | Derelicts attacked the area
  724 | -10/Materials | Lost 3 parts (1n2w)
  967 | -10/Materials | Identified exit to Mines
 1099 | -10/Materials | Identified exit to Subcaves
 1101 | -10/Materials | Entered Subcaves
 1374 | -10/Subcaves  | Discovered new exit (range 15)
 1375 | -10/Subcaves  | Core integrity fell below 50%
 1502 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1513 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1626 | -10/Subcaves  | Entered Recycling
 1958 | -7/Recycling  | Discovered new exit (range 16)
 2315 | -7/Recycling  | Lost 3 allies
 2614 | -7/Recycling  | Scanned before Scraplab entrance
 2631 | -7/Recycling  | Entered Scraplab
 2636 | -7/Recycling  | Discovered new exit (range 3)
 2678 | -7/Recycling  | Entered Scraptown
 2678 | -7/Scraptown  | Accompanied by 13 allies
 2760 | -7/Scraptown  | Discovered new exit (range 11)
 2787 | -7/Scraptown  | Scanned Subdweller tech in exchange for log data
 2789 | -7/Scraptown  | Learned Factory emergency access door positions
 2792 | -7/Scraptown  | Build established: Commander-Gladiator
 2811 | -7/Scraptown  | Visited Cyclists
 2817 | -7/Scraptown  | Visited SPCMW
 2840 | -7/Scraptown  | Visited CPS Storage
 2850 | -7/Scraptown  | Visited Fellowship of the Rings
 2867 | -7/Scraptown  | Visited Cave Peace
 2883 | -7/Scraptown  | Visited TADAMA
 2916 | -7/Scraptown  | Visited The Evicted
 3012 | -7/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
 3050 | -7/Scraptown  | Visited UFD Registry
 3050 | -7/Scraptown  | Registered with UFD as "Thermoripper"
 3069 | -7/Scraptown  | Visited Modified Component R&D
 3094 | -7/Scraptown  | Visited Research Penetration Think Tank
 3108 | -7/Scraptown  | Visited A0-MCA Data Center
 3112 | -7/Scraptown  | Given a B rating by A0-MCA
 3166 | -7/Scraptown  | Visited Supply Room
 3173 | -7/Scraptown  | Visited Junk Repository
 3188 | -7/Scraptown  | Visited Derelict Rescue Squad
 3225 | -7/Scraptown  | Visited Sword Containment
 3250 | -7/Scraptown  | Found A0-MCA's Component Scanner
 3410 | -7/Scraptown  | Visited Science Guys
 3430 | -7/Scraptown  | Visited Scrap Suit Storage
 3439 | -7/Scraptown  | Found Scrap Suit
 3549 | -7/Scraptown  | Discovered new exit (range 3)
 3609 | -7/Scraptown  | Entered Factory
 3609 | -5/Factory    | Accompanied by 13 allies
 3609 | -5/Factory    | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1
 3984 | -5/Factory    | Garrison activated, responded to threat
 4038 | -5/Factory    | Lost 6 allies
 4283 | -5/Factory    | Build established: Gladiator
 4692 | -5/Factory    | Lost 6 parts (1p2n3u)
 4996 | -5/Factory    | Build established: Scavenger-Gladiator
 6062 | -5/Factory    | Discovered new exit (range 14)
 6081 | -5/Factory    | Identified exit to Extension
 6083 | -5/Factory    | Entered Extension
 6220 | -5/Extension  | Spotted B-75 Beast
 6648 | -5/Extension  | Rescued a captive Derelict
 6680 | -5/Extension  | Rescued a captive Derelict
 6689 | -5/Extension  | Rescued a captive Derelict
 6820 | -5/Extension  | Rescued a captive Derelict
 6826 | -5/Extension  | Rescued a captive Derelict
 6844 | -5/Extension  | Rescued a captive Derelict
 7021 | -5/Extension  | Lost 4 allies
 7088 | -5/Extension  | Rescued a captive Derelict
 7089 | -5/Extension  | Rescued a captive Derelict
 7132 | -5/Extension  | Rescued A7
 7134 | -5/Extension  | Lost 11 allies
 7583 | -5/Extension  | Disrupted transfer network
 7708 | -5/Extension  | Discovered new exit (range 10)
 7709 | -5/Extension  | Discovered new exit (range 6)
 7720 | -5/Extension  | Identified exit to Cetus
 7724 | -5/Extension  | Identified exit to Factory
 7738 | -5/Extension  | Build established: Commander-Gladiator
 7812 | -5/Extension  | Entered Cetus
 7812 | -5/Cetus      | Accompanied by 8 allies (A7)
 7817 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 7829 | -5/Cetus      | Spotted Cetus Guard
 7829 | -5/Cetus      | Spotted Cetus Guard
 7831 | -5/Cetus      | Spotted Cetus Guard
 7833 | -5/Cetus      | Spotted Cetus Guard
 7839 | -5/Cetus      | Lost 4 allies
 7851 | -5/Cetus      | Allies destroyed Cetus Guard
 7863 | -5/Cetus      | Allies destroyed Cetus Guard
 7865 | -5/Cetus      | Allies destroyed Cetus Guard
 7881 | -5/Cetus      | Lost 5 allies
 7950 | -5/Cetus      | Started Cetus Manufacturing Module
 7975 | -5/Cetus      | Manufactured an Enhanced Grunt
 8000 | -5/Cetus      | Manufactured an Enhanced Grunt
 8025 | -5/Cetus      | Manufactured an Enhanced Grunt
 8050 | -5/Cetus      | Manufactured an Enhanced Grunt
 8075 | -5/Cetus      | Manufactured an Enhanced Grunt
 8080 | -5/Cetus      | Discovered exit to Factory (range 16)
 8106 | -5/Cetus      | Build established: Scavenger-Gladiator
 8161 | -5/Cetus      | Discovered new exit (range 15)
 8178 | -5/Cetus      | Identified exit to Archives
 8204 | -5/Cetus      | Spotted Cetus Guard
 8204 | -5/Cetus      | Spotted Cetus Guard
 8210 | -5/Cetus      | Spotted Cetus Guard
 8210 | -5/Cetus      | Spotted Cetus Guard
 8213 | -5/Cetus      | Allies destroyed Cetus Guard
 8215 | -5/Cetus      | Core integrity fell below 50%
 8219 | -5/Cetus      | Allies destroyed Cetus Guard
 8222 | -5/Cetus      | Allies destroyed Cetus Guard
 8224 | -5/Cetus      | Allies destroyed Cetus Guard
 8233 | -5/Cetus      | Discovered exit to Factory (range 15)
 8239 | -5/Cetus      | Met Revision 17
 8483 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 8562 | -5/Cetus      | Security sweep announced
 8609 | -5/Cetus      | Entered Archives
 8609 | -5/Archives   | Accompanied by 7 allies (A7)
 8614 | -5/Archives   | Received a hacking code to weaken MAIN.C
 8792 | -5/Archives   | Unable to access archive contents
 8805 | -5/Archives   | Unable to access archive contents
 8810 | -5/Archives   | Discovered new exit (range 16)
 8818 | -5/Archives   | Unable to access archive contents
 8836 | -5/Archives   | Identified exit to Hub_04(d)
 8862 | -5/Archives   | Discovered exit to Hub_04(d) (range 14)
 8880 | -5/Archives   | Discovered exit to Factory (range 13)
 8985 | -5/Archives   | Entered Hub_04(d)
 8985 | -5/Hub_04(d)  | Accompanied by 6 allies
 9035 | -5/Hub_04(d)  | Central database locked down
 9125 | -5/Hub_04(d)  | Network Hub disabled
 9164 | -5/Hub_04(d)  | System corruption reached 10%
 9215 | -5/Hub_04(d)  | Lost 6 allies
 9333 | -5/Hub_04(d)  | Core integrity fell below 20%
 9381 | -5/Hub_04(d)  | Lost 14 parts (3p3n6u2w)
 9466 | -5/Hub_04(d)  | Destroyed by G-50 Soldier with Heavy Laser

 Last Messages 
---------------
09440_ Penetrated by Slug.
09440_ Adv. Energy Well destroyed.
09440_ Knocked back.
09441_ U-05 Engineer builds a Wall.
09445_ Lyr. Medium Armor Plating destroyed.
09445_ Knocked back.
09445_ U-05 Engineer builds a Wall.
09450_ Penetrated by Slug.
09450_ Knocked back.
09454_ Lyr. Medium Armor Plating destroyed.
09454_ Knocked back.
09458_ System corrupted: Heat flow error (+296).
09460_ Penetrated by Slug.
09460_ Med. Storage Unit destroyed.
09460_ Knocked back.
09462_ Imp. VSS Leg destroyed.
09462_ Critical hit (Burn: +37).
09465_ Knocked back.
[Achievement: This Is Interesting...]
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????+   +???? |
| ?????????????????????????????????????????#  !#???? |
| ?????????????????????????????????????????# *$#???? |
| ?????????????????????????????????????????#  %#???? |
| ?????????????????????????????????????????#   #???? |
| ???????????????????????????????###########   ##### |
| ???????????????????????????????#                   |
| ???????????????????????????????+                   |
| ???????????????????????????????#                   |
| ???????????????????????????????#   ##########" ### |
| ???????????????????????????????#   #????????#"T#?? |
| ???????????????????? ??????????#   #???????####### |
| ???????????????????? "?????????#   #???????        |
| ????????????????????  ?????????#   #????"" """ """ |
| ????????????????????  ?????????#   ##              |
| ??????????????????##/#?????????#   #????"" """ """ |
| ????????????#######  "?????????#   #???????        |
| ?????????????     "  #?????????#   #???????####### |
| ????????????? /   "  "?????????#   #???#####?????? |
| ?????????????     "  #?????????#   #???    #?????? |
| ?????????????     "  #?????????#   #??     #?????? |
| ????????????#  ?  "  #??????##?#   #?      #   "?? |
| ????????????#  ?? "  #######;###   #       #   """ |
| ????????????#  ???"  #%!%%!*![[#=  #       #       |
| ?############  ???#  ##=![!%!!!#== +       #       |
| ?           #   ??# !##H!@=!  !#%= #       #  ]    |
|             "    ?# [##![!%%!!=#== +       #       |
|  """"""""""""     #!%[+ """"!% g=  #     ! #####?? |
|  "          "     +!!##="%!*%= #   #       #?????? |
|  "          ""#####%]"#%!%* !  #####?      ??????? |
|  "          "   ###!!!#%!=%    ##?????############ |
|  "          """"""   %#!!=     #??????????#        |
|  "          "       =!####+#####??????????#        |
|  "          "         #### #??????????????#        |
|  "          """###!%  #??# #??????????????#        |
|  "          """#?##+###??###??????????????#        |
|  "          ""  ?     ????????????????????#        |
|  "          ""          ??????????????????#        |
|  "          ""     !      ????????????????#        |
|  """""""""""""     !        ??????????????######## |
|              "               #???????????????????? |
| ?            #   =           #???????????????????? |
| ?###### ######   %           #???????????????????? |
| ??????##?????#   =           #???????????????????? |
| ?????????????#          !    #???????????????????? |
| ?????????????#               #???????????????????? |
| ?????????????#################???????????????????? |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          38
Energy Capacity            1435
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Density       10
Additional Mass Support    9
Armor Coverage             800
Resistance: EM             15
Melee Speed Boost          20
Phase Shifting             5
Evasion (%)                60
Melee Accuracy             8
Target Analysis            6
Armor Integrity Analysis   30
Offensive Hacking          12
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever
Main Advantage
Part-time Excavator
Prison Break
Project G-00
Revising The Future
This Is Interesting...

 Challenges 
------------
None

 Game 
------
Seed              SignalFlakCanceller
  Manual?         0
Play Time         03:07:33
  Cumulative      26.9 hours
  Start           2024.09.02 @ 19:28:10
  End             2024.09.02 @ 23:06:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          29
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad238c53-2963-44c9-a105-a61ec79e28d0