Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 20:21:40 Player: MLGOON Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1317) 1317 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4007 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Aluminum Leg Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Particle Charger Hacking Suite > --- WEAPON ----------- Beam Rifle Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Trap Scanner Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Layered Light Armor Plating Mining Laser [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 69 | 7 10 10 . 30 12 Power 8 | 1 2 1 . 3 1 Engine 8 | 1 2 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 4 5 . 10 3 Treads 5 | . . 3 . 2 . Leg 17 | . 4 2 . 8 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 2 . 5 4 Device 5 | . 1 . . 3 1 Storage 6 | 1 2 1 . . 2 Processor 2 | . . 1 . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 3 1 2 . 12 4 Energy Gun 6 | 1 . . . 4 1 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 8 | 2 1 2 . 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 5 | . . . . 4 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 . 6 14 Power 4 | . . . . 2 2 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . 1 3 Weapon 8 | . . 1 . 2 5 Highest Loss Streak 13 | . . 1 . 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 99 100 96 87 Engine 11 | . 14 11 11 8 13 Treads 12 | . . 4 33 12 . Leg 15 | . 27 28 . 12 18 Device 11 | . 8 11 11 13 12 Storage 10 | . 14 11 11 9 7 Processor 10 | . . 10 11 17 7 Hackware 1 | . . . . 4 7 Energy Gun 7 | . 14 8 . 7 11 Ballistic Gun 13 | . 14 13 22 9 . Peak Build Rating 37 | 6 10 22 22 30 37 Average Rating 20 | 4 8 19 22 24 31 On Entrance 15 | . 6 10 22 22 30 Naked Turns . | . . . . . . Heaviest Build 55 | 12 22 32 32 38 55 Greatest Support 63 | 32 32 63 63 63 42 Greatest Overweight (x) 15 | . 1 1 . 3 15 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 10 15 15 15 25 Average Capacity 13 | 7 9 13 15 15 15 Most Carried 15 | 6 10 14 14 15 14 Average Carried 12 | 4 9 12 14 13 11 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 14 | 6 10 14 14 13 9 Class Distribution -------------------- 79% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1437 | 249 266 316 . 428 178 Remotely . | . . . . . . Salvage Created 1393 | . 231 331 . 544 287 Parts 71 | . 16 22 . 26 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 8 7 . 15 5 Guns 30 | . 8 7 . 14 1 Cannons 3 | . . . . 1 2 Classes Destroyed 6 | . 3 2 . 1 . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 5 . . 4 . Grunt 16 | . 3 4 . 7 2 Duelist 5 | . . . . 2 3 Sentry 5 | . . 3 . 2 . Best Kill Streak 6 | . 6 2 . 4 4 Combat Bots Only 6 | . 6 2 . 4 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 328 | . 61 52 . 107 108 Missed 86 | . 21 15 . 33 17 Damage Taken 4000 | . 386 458 . 1215 1941 Core 1137 | . 105 74 . 255 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . . . . 33 . Core Remaining (%) 73 | 100 58 . 81 53 . Volleys Fired 144 | . 30 35 . 63 16 Largest 3 | . 2 2 . 2 3 Hottest 188 | . 70 75 . 163 188 Shots Fired 275 | . 54 69 . 107 45 Gun 248 | . 54 69 . 96 29 Cannon 16 | . . . . 1 15 Launcher . | . . . . . . Special 11 | . . . . 10 1 Kinetic 152 | . 30 56 . 66 . Thermal 114 | . 24 13 . 41 36 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 16 | . 9 16 . 15 16 Robot Miss Streak 13 | . 13 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 195 | . 26 55 . 76 38 Core Hits 71 | . 15 16 1 29 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 . 2 3 Burn 6 | . 1 1 . 2 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3458 | . 361 904 13 1319 861 Guns 2957 | . 352 890 . 1299 416 Cannons 432 | . . . . 20 412 Explosions . | . . . . . . Melee . | . . . . . . Ramming 45 | . 9 14 13 . 9 Kinetic 1780 | . 190 741 . 849 . Thermal 1338 | . 162 149 . 470 557 Explosive . | . . . . . . Electromagnetic 295 | . . . . . 295 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . . 1 2 . 6 Targets Rammed 14 | . 2 2 2 . 8 Kicked 5 | . 2 1 . . 2 Crushed . | . . . . . . Highest Temperature 524 | . 75 22 . 331 524 Average Temperature 138 | . 32 5 . 112 248 Received Heat Transfer 1257 | . 42 207 . 477 531 Effects 22 | . . . . . 22 Shutdowns 8 | . . . . . 8 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . 3 . 1 3 Heat Transferred 3491 | . 555 518 . 1184 1234 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 259 | . 259 170 66 205 149 Initial 66 | . . 27 66 . 48 Average 56 | . 91 66 26 57 58 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 96 | 100 82 100 100 96 100 Level 1 3 | . 17 . . 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . 3 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 3 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 14 12 . 19 8 Peak Tracking Total 7 | . 7 3 . 5 4 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 7 2 . 3 . Terminals 10 | . 7 2 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 27 | . 17 3 . 7 . Successful 17 | . 9 1 . 7 . Failed 10 | . 8 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 13 1 . 2 1 Terminals 23 | . 17 3 . 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 1 | . . . . 1 . Robot Analysis 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 1 . 1 . Terminals 8 | . 6 1 . 1 . Botnet 7 | . 6 1 . . . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 7 | . 4 1 . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3816 | 68 643 776 990 933 406 Spaces Moved 1976 | 53 408 356 604 411 144 Core 7 | 2 . . . . 5 Treads 854 | . . 55 604 195 . Legs 1060 | . 404 301 . 216 139 Wheels 55 | 51 4 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 160 123 193 Average Speed 151 | 98 120 163 160 145 208 Slowest Speed 800 | 100 190 190 160 330 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 58 26 92 28 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 9 | . . . . 9 . Melee . | . . . . . . Projectile 9 | . . . . 9 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2510 | 65 506 492 627 630 190 Wait 247 | . 42 70 22 110 3 Move 1971 | 52 407 355 603 410 144 Hop . | . . . . . . Pick Up 38 | 6 7 11 . 10 4 Fast Attach 17 | 6 3 1 . 5 2 Attach 16 | . . 2 . 8 6 Detach 2 | . 2 . . . . Swap 36 | 1 7 7 . 17 4 Drop 25 | . 6 9 . 7 3 Fire 144 | . 30 35 . 63 16 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 5 | . 2 1 . . 2 Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 9) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -9/Materials | Discovered new exit (range 11) 1488 | -9/Materials | Entered Mines 1538 | -9/Mines | Discovered new exit (range 14) 1565 | -9/Mines | Met a Derelict bent on vengeance 2195 | -9/Mines | Discovered new exit (range 9) 2237 | -9/Mines | Learned location of Zion (-6) 2478 | -9/Mines | Entered Materials 2478 | -8/Materials | Evolved 2 slots: Utility x2 2660 | -8/Materials | Lost 3 parts (1p2w) 2984 | -8/Materials | Repaired Aluminum Leg 3024 | -8/Materials | Discovered new exit (range 4) 3204 | -8/Materials | Garrison activated, responded to threat 3411 | -8/Materials | Entered Factory 3411 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3667 | -7/Factory | Build established: Scavenger-Gunner 3668 | -7/Factory | Garrison activated, responded to threat 3758 | -7/Factory | Core integrity fell below 50% 3802 | -7/Factory | Core integrity fell below 20% 3817 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03743_ Titanium Leg destroyed. 03745_ Aluminum Leg broken. 03745_ Overheating: Short circuit. 03746_ Power failure, Deuterium Engine shutdown. 03748_ Pulse Rifle destroyed. 03748_ Broken Aluminum Leg destroyed. 03751_ Imp. EM Pulse Cannon destroyed. 03753_ Deuterium Engine destroyed. 03761_ Particle Charger destroyed. 03765_ Mining Laser destroyed. 03769_ U-05 Engineer repairs door. 03771_ Critical hit (Burn: +37). 03773_ Deuterium Engine destroyed. 03782_ Acquired Aluminum Leg. 03785_ Critical hit (Burn: +37). 03786_ U-05 Engineer builds a Door. 03788_ Kicked G-47 Trooper. 03793_ Aluminum Leg destroyed. 03794_ Slammed into G-47 Trooper. 03816_ Lyr. Light Armor Plating destroyed. 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[ ##########+####### ####????????? | | ???????# ######### ?????? | | ???????#####???????# ?????? | | ???????????????????# ?????? | | ?????????########### ??????? | | ?????????# # ??????? | | ?????????# # #################???????? | | ?????????# # #? ????????????????? | | ?????????# # #? """????????????????? | | ?????????# # # ""S""???????????????? | | ?????????# # # "" "" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonJunkMicrothruster Manual? 0 Play Time 00:45:24 Cumulative 13.3 hours Start 2024.08.17 @ 16:35:47 End 2024.08.18 @ 20:21:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63460314-c139-4139-9245-0ad2c037a835