Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 23:56:47 Player: jumpy Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (163) 815 Value Destroyed (6824) 6824 Prototype IDs (20) 400 Alien Tech Used (8) 1600 Bonus (12554) 12554 TOTAL SCORE: 31493 Bonus ------- High Alert Combat Kills 735 Follower Combat Kills 419 Entered Garrisons 400 Used RIF Installer 1000 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1252/1600 Matter 143/425 Energy 346/350 System Corruption 0% Temperature Cool (12) +ITN Movement Flying (26) Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Compact HERF Cannon Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Hardcell Cannon Chainsword Chainsword > --- INVENTORY -------- Experimental Core Analyzer Compact HERF Cannon Chainsword Sigix Corpse Sigix Corpse [Rating: 175] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Q-thruster Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Q-thruster Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Chainsword Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . . . 2 . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . 1 1 . . . 2 . . . . . . . . . . . . 2 . . 1 . Utility 9 | . . 1 1 1 . . . . . . . 2 . . 2 . . 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 2 5 9 22 7 5 3 3 3 1 4 5 6 19 13 4 . 21 2 7 4 4 4 2 Power 18 | 1 . 1 . 1 1 1 1 . 1 . . . 1 2 3 . . 1 . 1 . 1 1 1 Engine 6 | 1 . 1 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . 1 2 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 1 1 Propulsion 57 | 2 . 2 3 11 2 3 . 1 2 . . . . 7 5 1 . 10 2 2 1 2 . 1 Treads 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Leg 15 | 2 . 2 3 6 2 . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . . . . Hover 8 | . . . . 3 . 3 . 1 . . . . . . 1 . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . 4 . . 10 2 2 1 2 . 1 Utility 47 | 2 1 1 4 5 1 . 1 . . . 1 4 2 7 3 . . 8 . 2 2 1 2 . Device 18 | 1 1 . 2 1 1 . . . . . 1 1 2 3 1 . . 3 . . 1 . . . Storage 5 | 1 . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . Processor 15 | . . . . 3 . . . . . . . 1 . 2 2 . . 2 . 2 1 1 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 7 | . . 1 1 1 . . . . . . . 2 . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 1 2 5 3 1 1 2 . 1 3 1 3 3 2 3 . 2 . 2 1 . 1 . Energy Gun 11 | 2 1 1 1 3 . . . . . . . . . . . 3 . . . . . . . . Energy Cannon 6 | . . . . . . 1 . . . . 1 1 1 . 1 . . 1 . . . . . . Ballistic Gun 6 | . . . 1 2 1 . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 . . . 1 . 1 2 . . . . . . 1 . 1 . Launcher 5 | . . . . . 1 . . . . 1 1 . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . 1 . 1 . . . 1 . . . 2 1 . . 5 3 2 . 9 . . Parts Lost 69 | . 1 . 4 7 3 . . 1 2 . 2 . 2 22 5 . 1 3 2 . 2 . 1 11 Power 6 | . . . . . 1 . . . . . . . . 2 . . 1 . . . . . . 2 Propulsion 29 | . . . 1 5 . . . 1 2 . 2 . . 5 4 . . 2 . . 1 . 1 5 Utility 19 | . 1 . 2 2 1 . . . . . . . 2 7 . . . 1 . . 1 . . 2 Weapon 15 | . . . 1 . 1 . . . . . . . . 8 1 . . . 2 . . . . 2 Highest Loss Streak 12 | . 1 . 4 3 2 . . 1 3 . 1 . 2 12 3 . 1 1 1 . 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 7 7 10 11 13 12 12 11 11 12 12 11 13 6 4 4 4 3 3 3 3 3 2 Power . | . 1 1 1 1 . . . 1 1 1 1 1 1 1 . 1 1 . . . . . . . Propulsion 1 | 1 2 2 2 2 5 4 2 2 . . . . . . . . . 2 3 1 . . . . Utility 3 | . 2 2 2 3 2 2 4 5 5 6 7 7 5 7 4 2 2 . . 1 1 . . . Weapon 2 | . 2 2 2 3 3 6 4 4 4 4 4 3 3 2 . 1 1 . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 1 . 2 . 3 . . . . . . 3 7 4 . . 1 1 . . 2 . 1 Power 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . . . . . . . . . . . 2 4 3 . . 1 . . . 1 . . Weapon 8 | . 1 . . 1 . 3 . . . . . . . 1 1 . . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 98 89 93 93 98 99 99 99 86 85 83 66 68 76 29 51 62 70 88 98 98 92 87 81 Engine 3 | . 14 11 9 7 7 1 2 6 6 6 6 5 2 . . . . . . . . . . . Core 1 | . . . . . . 5 3 . . . . . 2 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 2 6 9 8 8 8 8 7 Treads 3 | . . . . . . . . . . . . . . 16 . . . . . . . . . . Leg 6 | . 28 33 35 16 30 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 2 . . . . 11 13 13 11 11 2 2 . 2 . . . . . . . Hover 4 | . . . . 7 . 28 39 40 15 13 9 . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 1 10 10 18 25 33 32 30 27 25 Device 10 | . 12 11 14 13 9 15 13 13 13 13 13 10 9 10 . 5 5 7 14 8 10 9 8 4 Storage 4 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 2 . . . . . . . . . Processor 14 | . . . . 6 15 15 13 13 13 13 13 10 11 11 16 26 26 24 23 25 25 26 27 28 Protection 2 | . . 1 6 6 3 . . . . . . 2 5 4 . . . 2 4 4 2 . . . Energy Gun 4 | . 28 22 15 12 11 6 2 . . . . . . . . 6 15 2 . . . . . . Energy Cannon 1 | . . . . . . . 4 3 . . 2 5 5 4 2 . . 1 4 4 2 . . . Ballistic Gun 2 | . . . 1 8 8 14 2 5 13 12 8 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 4 3 . . 2 5 5 8 . . . . . . 1 4 3 . Impact Weapon 1 | . . . . . 1 . 6 6 5 6 6 5 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 1 6 8 8 8 7 Peak Build Rating 175 | 7 10 15 20 49 46 56 62 62 62 62 62 73 78 91 47 86 86 136 136 169 170 175 175 175 Average Rating 77 | 5 8 12 18 39 42 54 60 61 59 60 60 63 75 81 29 62 75 102 133 165 167 169 173 165 On Entrance 72 | . 7 10 15 16 46 44 55 61 62 60 62 54 71 77 24 47 86 71 136 134 168 170 170 164 Avg Prop Armor Cover (%) 5 | . . . . 4 . 6 . . 7 7 5 . . 5 . 8 . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 15 22 38 51 46 44 47 47 42 42 53 73 84 105 64 31 19 47 47 51 54 62 61 48 Greatest Support 166 | 20 20 30 40 58 58 53 50 50 56 56 56 56 56 166 28 28 21 47 47 66 66 66 61 68 Greatest Overweight (x) 5 | . . . . 5 . 5 . . 1 . . 1 1 3 2 1 . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 8 8 8 15 15 15 15 15 15 15 15 15 15 18 11 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 8 8 8 15 14 15 15 15 14 14 14 15 15 20 8 5 4 5 5 5 5 5 5 5 Average Carried 10 | 3 7 7 7 10 12 14 14 14 11 12 13 14 14 16 5 4 4 4 4 4 4 4 5 4 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 8 8 8 13 13 15 15 14 11 14 13 14 15 7 5 4 4 5 4 5 5 5 5 4 Class Distribution -------------------- 30% | Mutant 16% | Scout 11% | Gunner 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/Garrison Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Scout | -3/Testing Scout | -2/Research Scout | -2/Quarantine Scout | -2/Section 7 Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Matter Collected 3660 | 270 15 50 141 347 181 . 31 134 176 . 165 1 561 647 100 127 . 226 35 88 205 41 57 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6286 | 174 141 404 480 647 402 130 31 71 57 . 265 . 807 1690 95 32 . 332 35 88 205 41 57 102 Parts 315 | 11 6 16 33 40 20 9 3 2 3 . 10 . 27 83 1 1 . 16 1 6 16 2 2 7 Haulers Intercepted 4 | . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 6 | 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 2 . 5 . . . . . . . . . . . . . Prevented 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 123 | . 2 5 19 13 11 3 . 2 2 . 8 . 21 27 . . . 3 1 . 3 . . 3 Melee 11 | . . . . . . . . 1 . . . . . . . . . 3 1 . 3 . . 3 Guns 54 | . 2 5 19 12 7 3 . 1 2 . 3 . . . . . . . . . . . . . Cannons 33 | . . . . . . . . . . . . . 15 18 . . . . . . . . . . AOE 22 | . . . . . 4 . . . . . 3 . 6 9 . . . . . . . . . . Classes Destroyed 20 | 2 2 2 1 4 . . . . 1 . . . 3 4 . 1 . . . . . . . . Worker 8 | . . . . 1 . . 2 . . . . . . 1 . . . . . 2 . . 2 . Builder 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Tunneler 5 | 3 . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 4 | . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Recycler 11 | 1 . 3 . 1 . . . . . . . . . 6 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . 1 . . . . . . . . . 2 . . . . . 1 . 1 . . Swarmer 37 | . . . 10 5 4 . . . . . 3 . 4 7 . . . . 1 . . . . 3 Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 46 | . 2 3 8 3 6 2 . 1 . . 5 . 11 4 . . . 1 . . . . . . Brawler 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 13 | . . 2 1 1 1 . . . 1 . . . 1 5 . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 8 | . . . . 3 . . . 1 . . . . . 4 . . . . . . . . . . Programmer 9 | . . . . 1 . 1 . . . . . . . 3 . . . 1 . . 3 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 27 | 2 2 3 13 6 4 2 1 1 1 . 5 . 7 27 1 . . 2 1 2 2 1 2 3 Combat Bots Only 13 | . 2 2 13 4 4 2 . 1 1 . 5 . 7 12 . . . 1 1 . 2 . . 3 Max Kills in Single Turn 4 | 1 1 1 2 2 4 1 1 1 1 . 2 . 3 4 1 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . 2 . 3 1 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1054 | . 3 27 96 117 46 25 29 22 14 . 42 . 70 309 58 . 16 33 15 . 32 49 16 35 Missed 335 | . . 10 31 39 18 12 12 7 5 . 8 . 13 79 24 . 2 12 5 . 14 24 5 15 Hits 719 | . 3 17 65 78 28 13 17 15 9 . 34 . 57 230 34 . 14 21 10 . 18 25 11 20 Melee 13 | . . . . . . . . . 2 . . . 2 7 . . . . 2 . . . . . Projectile 706 | . 3 17 65 78 28 13 17 15 7 . 34 . 55 223 34 . 14 21 8 . 18 25 11 20 AOE 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 36 | . . . 4 1 1 1 . 1 . . 1 . 6 11 1 . 1 1 1 . 1 3 . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 14237 | . 72 227 868 1057 481 130 134 210 76 . 632 . 1235 4938 792 . 234 512 257 . 397 641 348 996 Core 2060 | . . 57 126 45 109 11 6 57 5 . 59 . 101 272 366 . 29 174 45 . 23 227 102 246 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 245 | . . . . . . . . . . . . . . . . . . . . . . 245 . . Core Remaining (%) 79 | 100 100 85 77 . . 76 . . . . 85 . . 62 . . 65 . 83 . . 68 . 78 Volleys Fired 317 | 8 10 25 54 32 15 11 4 5 6 . 15 1 49 60 12 1 1 . 1 1 . . 3 3 Largest 3 | 2 2 2 2 3 3 3 1 2 2 . 2 2 2 3 1 3 3 . 1 1 . . 1 1 Hottest 282 | 90 100 115 130 125 76 76 65 48 48 . 105 125 160 211 105 282 282 . 94 94 . . 58 94 Shots Fired 627 | 16 20 50 95 89 42 19 4 10 12 . 28 2 93 120 12 3 3 . 1 1 . 1 3 3 Gun 376 | 16 20 50 95 89 41 13 . 10 12 . 24 . . . . 3 3 . . . . . . . Cannon 233 | . . . . . . 6 4 . . . 2 2 88 110 12 . . . 1 1 . 1 3 3 Launcher 18 | . . . . . 1 . . . . . 2 . 5 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 236 | . . . 7 34 17 8 . 10 12 . 25 1 44 74 . . . . . . . 1 3 . Thermal 368 | 16 20 50 88 55 24 11 4 . . . 1 1 44 36 12 3 3 . . . . . . . Explosive 18 | . . . . . 1 . . . . . 2 . 5 10 . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 Robot Hit Streak 27 | 4 11 27 17 16 8 5 . 4 5 . 7 8 7 9 7 9 10 . 1 . . . . . Robot Miss Streak 6 | 1 1 2 3 4 3 4 . 4 6 . 6 . 4 3 3 . 2 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 7 | . . . 2 2 1 . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 471 | 11 17 36 81 66 22 8 2 14 6 . 28 2 52 67 9 2 1 14 4 5 12 1 2 9 Core Hits 379 | 5 7 34 69 40 34 8 1 7 7 . 23 1 38 76 2 2 . 8 1 4 6 1 1 4 Critical Kills 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 1 . . 2 . . 4 . . . . . . . . . . Critical Strikes 37 | 1 1 2 4 5 2 . . 1 . . 2 . 3 10 . . . 3 1 . 1 . . 1 Burn 15 | 1 1 2 4 5 2 . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . 3 3 . . . . . . . . . . Smash 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . 3 1 . 1 . . 1 Melee Attacks 124 | . . . . . 2 . 13 11 . . 6 . . . . . . 20 5 13 22 11 9 12 Impact 32 | . . . . . 2 . 13 11 . . 6 . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . . . . . . . 20 5 13 22 11 9 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 . . . . . . . . . . 1 . 3 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 3 Damage Inflicted 15665 | 132 213 546 1229 1091 697 152 93 372 125 . 925 60 2660 4896 327 58 27 519 147 316 514 50 182 334 Guns 4612 | 132 213 546 1229 1091 528 152 . 145 125 . 366 . . . . 58 27 . . . . . . . Cannons 4349 | . . . . . . . . . . . 42 60 1886 1997 327 . . . 37 . . . . . Explosions 4079 | . . . . . 169 . . . . . 277 . 774 2859 . . . . . . . . . . Melee 2585 | . . . . . . . 93 227 . . 240 . . . . . . 519 110 316 514 50 182 334 Ramming 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . Kinetic 3547 | . . . 25 297 246 109 . 145 125 . 380 30 985 1205 . . . . . . . . . . Thermal 6155 | 132 213 546 1204 794 282 43 . . . . 28 30 901 1570 327 58 27 . . . . . . . Explosive 3301 | . . . . . 169 . . . . . 277 . 774 2081 . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . Impact 560 | . . . . . . . 93 227 . . 240 . . . . . . . . . . . . . Slashing 2025 | . . . . . . . . . . . . . . . . . . 519 110 316 514 50 182 334 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . 11 . . . 2 7 . 5 5 . . Average Corruption 4 | . . . . . . . . . . . . . . 4 . . . 1 6 . 4 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Effects 38 | . . . . . . . . . . . . . . 18 . . . 5 2 . 2 11 . . Message Errors 9 | . . . . . . . . . . . . . . 4 . . . 1 1 . 2 1 . . Matter Fused 11 | . . . . . . . . . . . . . . 3 . . . 1 . . . 7 . . Heat Flow Errors 6 | . . . . . . . . . . . . . . 5 . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . . . . . . . 3 28 . . 156 . 47 279 . . . . 8 22 38 . 57 59 Projectiles 51 | . . . . . . . . . . . . . 16 35 . . . . . . . . . . Explosions 326 | . . . . . . . . . . . . . 31 244 . . . . . . . . . 51 Melee 320 | . . . . . . . 3 28 . . 156 . . . . . . . 8 22 38 . 57 8 Knockbacks 23 | . . . . . . . . 1 . . 2 1 6 13 . . . . . . . . . . Impact 4 | . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . 1 5 12 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 493 | . . . . . . . . . . . . . . 234 . . . . . . . . 108 151 Shots 7 | . . . . . . . . . . . . . . 5 . . . . . . . . 1 1 Rammed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 449 | 120 144 60 335 22 27 2 . 2 . . 19 . 228 230 168 195 162 449 40 184 . 299 81 24 Average Temperature 75 | 43 86 18 125 9 10 2 . 2 . . 19 . 70 61 76 98 86 149 18 52 . 49 7 8 Received Heat Transfer 3183 | . 27 90 441 141 141 30 39 63 12 . 241 . 480 1063 174 . . 130 21 . 18 45 9 18 Effects 6 | . . . 3 . . . . . . . . . . . . . . 2 . . . 1 . . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 3 1 4 . 1 . . . . . . 2 . . . . . . . . . . . Heat Transferred 10666 | 433 703 1327 2658 1962 703 74 . . . . 37 37 887 1401 333 74 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . . . 1 . 2 1 . . . . . . 3 4 2 . . . . . . 1 1 1 Low Security (%) 55 | 100 100 100 79 100 16 64 100 . . . . 100 30 . . . . 100 100 100 100 69 95 29 Level 1 17 | . . . 20 . 39 35 . . . . . . 1 42 . . . . . . . 30 4 70 Level 2 18 | . . . . . 43 . . . . . . . 21 45 100 . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . 45 3 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1181 | 5 50 55 369 173 482 252 70 . . . . 69 986 1181 568 . . 145 116 74 160 287 209 358 Initial 541 | . . . 18 163 121 252 70 . . . . 69 20 517 541 . . 135 47 59 . 90 92 128 Average 261 | . 13 16 109 58 337 176 41 . . . . 49 542 502 512 . . 110 66 33 46 174 107 255 Influence Increases 6393 | 20 57 164 549 390 411 102 92 50 50 . 210 . 986 1408 207 . . 186 129 38 260 394 325 365 Destroy 0b10 Robot/C 2660 | . 40 100 380 260 260 60 . 40 20 . 160 . 600 540 . . . 60 20 . 60 . . 60 Destroy 0b10 Robot/NC 200 | 20 5 20 . 20 . . 10 . . . . . . 85 5 . . 5 . 15 . 5 10 . Destroy Leader 428 | . 12 40 60 64 20 20 . 10 . . 20 . 40 104 2 . . 12 . 2 20 2 . . Allied During Kill 104 | . . . . . 9 4 . . . . . . 91 . . . . . . . . . . . Successful Hack 97 | . . 4 4 14 28 . . . . . . . . 12 16 . . . 4 . 15 . . . Disable Machine 390 | . . . . 15 . . 15 . . . . . 30 210 . . . . . . 30 75 15 . Anti-Garrison Action 300 | . . . . . 50 . . . . . . . 50 150 . . . . . . . . . 50 Destroy Structure 669 | . . . . 2 14 3 7 . . . . . 145 262 4 . . 4 . 6 . 12 75 135 Partial Spotted 240 | . . . . . . . 30 . . . . . . . 15 . . 30 45 15 30 30 . 45 Lose Combat Pursuer 1305 | . . . 105 15 30 15 30 . 30 . 30 . 30 45 165 . . 75 60 . 105 270 225 75 Influence Decreases 6090 | 20 57 119 235 576 102 440 174 102 50 10 100 81 29 1289 784 266 61 302 108 144 100 400 278 263 Entered New Map 2301 | . . . 27 196 52 230 74 24 2 10 . 41 9 469 564 196 51 66 38 47 . 70 62 73 Time Decay 2941 | 20 57 119 168 310 . 170 100 78 40 . 80 40 . 580 170 70 . 206 50 97 70 230 206 80 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 658 | . . . 40 70 30 . . . 8 . 20 . 20 220 50 . 10 30 20 . 20 . 10 110 Lost Ally 90 | . . . . . 20 40 . . . . . . . 20 . . . . . . 10 . . . Squads Dispatched 38 | . . 2 3 5 . 2 . . . . . . . 11 2 . . 2 . . 3 5 1 2 Investigation 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . Extermination 9 | . . . . 1 . . . . . . . . . 3 . . . 1 . . 1 1 1 1 Reinforcement 15 | . . 2 . 1 . 1 . . . . . . . 3 2 . . 1 . . . 4 . 1 Assault 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison 7 | . . . 2 2 . 1 . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Distress Signals 16 | . . 1 2 1 2 . . . . . . . . 1 1 . . 2 1 . 1 3 1 . Communications Jammed 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . Distress Signals 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . Times Spotted 321 | . 3 11 29 17 15 6 7 2 3 . 10 . 29 54 23 2 2 14 11 4 10 40 16 13 Peak Tracking Total 14 | . 2 3 9 3 5 2 7 1 2 . 5 . 6 10 8 5 2 9 7 2 8 10 14 8 Tactical Retreats 38 | . . . 3 1 2 1 1 . 1 . 2 . 2 3 4 1 . 3 2 . 1 6 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . 1 . 1 . 1 . . . . . . . 7 3 . . . 1 1 . 2 . . . Indirectly 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Machines Disabled 33 | . . . . 1 1 . 1 . . . . . 5 15 . . . . . . 2 5 1 2 Max in Single Turn 7 | . . . . 1 1 . 1 . . . . . 1 7 . . . . . . 1 1 1 2 Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 2 . Garrison Relay 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Machines Accessed 41 | . . 1 1 4 2 . 1 1 . . . 1 . 5 1 1 . 2 3 4 3 6 3 2 Terminals 25 | . . . 1 2 2 . . . . . . . . 4 1 . . 1 2 2 2 5 1 2 Fabricators 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . Garrison Access 7 | . . . . 1 . . . . . . . 1 . . . . . 1 1 . . 1 2 . Total Hacks 74 | . . 3 3 8 4 . 2 1 . . . 1 . 13 2 1 . 2 7 7 5 7 4 4 Successful 43 | . . 3 3 2 2 . . 1 . . . 1 . 6 1 1 . 2 7 4 1 5 3 1 Failed 31 | . . . . 6 2 . 2 . . . . . . 7 1 . . . . 3 4 2 1 3 Catastrophic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Terminals 48 | . . . 3 4 4 . . . . . . . . 9 2 . . 1 6 4 3 6 2 4 Fabricators 4 | . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 3 . . . . . . . . . . . 4 . . . . . 2 2 . . . Garrison Access 9 | . . . . 3 . . . . . . . 1 . . . . . 1 1 . . 1 2 . Terminal Hacks 28 | . . . 3 . 2 . . 1 . . . . . 4 1 1 . 1 5 3 1 4 1 1 Record 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . 4 . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . . . . . . . . . 2 . . . . . 1 . . . . Retrieve Study 6 | . . 3 . . . . . . . . . . . 2 . . . . . 1 . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . . . 1 . . . . . 1 1 . . 1 2 . Unlock Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . 1 . 3 2 . 1 . . . . . . 3 1 . . . 2 2 3 2 1 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Used RIF Installer 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 4 . . . . . . . 5 2 . . . . . . . . . . Machine Destruction 11 | . . . . . 4 . . . . . . . 5 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Total Allies 5 | . . . . . 3 . . . . . . . 1 . . . . . 1 . . . . . Largest Group 3 | . . . . . 3 2 . . . . . . 1 1 . . . . 1 1 1 . . . Highest-Rated Group 148 | . . . . . 36 24 . . . . . . 148 148 . . . . 10 9 9 . . . Highest-Rated Ally 148 | . . . . . 12 12 . . . . . . 148 148 . . . . 10 9 9 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . 23 11 . . . . . . 64 3 . . . . . . . . . . Total Damage 2239 | . . . . . 332 103 . . . . . . 1763 41 . . . . . . . . . . Kills 11 | . . . . . 2 . . . . . . . 9 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Active Infowar (turns) 7537 | 84 81 . 236 815 333 340 202 206 213 174 300 52 799 1579 18 120 8 402 101 225 173 482 429 165 Optics 1670 | . . . . . . . . . . . . . . . . . . 95 101 225 173 482 429 165 Sensors 2007 | . . . . . . . . . . . . . . . 18 120 8 402 101 225 173 482 429 49 Terrain 2635 | . . . . 815 333 340 202 206 213 174 300 52 . . . . . . . . . . . . Seismic 401 | 84 81 . 236 . . . . . . . . . . . . . . . . . . . . . Jamming 2378 | . . . . . . . . . . . . . 799 1579 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Turns Passed 8874 | 147 220 321 381 817 333 340 202 206 213 174 300 98 820 1783 348 159 8 429 101 225 173 482 429 165 Spaces Moved 9699 | 93 151 190 193 404 207 280 334 375 188 162 228 76 502 1021 412 250 10 761 280 430 446 1380 916 410 Core 142 | 7 . . . . . . . . . . . . . . 135 . . . . . . . . . Treads 699 | . . . . . . . . . . . . . . 699 . . . . . . . . . . Legs 1024 | 86 151 190 193 190 207 7 . . . . . . . . . . . . . . . . . . Wheels 1674 | . . . . 91 . . . . 183 162 228 76 502 322 102 8 . . . . . . . . Hover 1217 | . . . . 123 . 273 334 375 5 . . . . . 107 . . . . . . . . . Flight 4943 | . . . . . . . . . . . . . . . 68 242 10 761 280 430 446 1380 916 410 Fastest Speed 12 | 50 120 105 105 105 112 100 35 35 35 100 100 100 115 105 34 37 37 28 22 16 16 18 12 19 Average Speed 63 | 114 120 111 105 136 112 101 35 35 99 100 100 107 115 147 62 55 37 30 25 16 19 18 18 20 Slowest Speed 380 | 120 120 120 105 375 116 380 35 35 100 100 100 115 115 165 120 117 37 37 106 19 99 21 20 29 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . . . . 23 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . . 4 . . 7 7 . 1 10 1 4 Potential Cave-ins 7 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 27 | 5 29 23 22 13 28 7 9 50 40 11 42 2 52 30 10 45 6 25 53 11 55 78 30 23 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 2 . . . . . . 2 . . . . . . . . Spaces Dug 40 | . . . . . . 3 9 3 . . . . 2 5 . . . 2 . 4 . 4 8 . Terrain Destroyed 342 | . . . . . 9 6 9 3 . . 21 . 43 132 2 . 2 2 . 4 . 4 26 79 Melee 28 | . . . . . . . 9 3 . . . . . . . . . 2 . 4 . 4 6 . Projectile 48 | . . . . . . 6 . . . . . . 12 23 2 . 2 . . . . . 3 . AOE 266 | . . . . . 9 . . . . . 21 . 31 109 . . . . . . . . 17 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp Res Tes Res Qua Sec Acc Com Total 11613 | 114 169 250 277 598 268 320 394 419 202 174 261 90 651 1189 481 266 11 913 295 565 503 1572 1160 471 Wait 1050 | . 4 28 15 114 . 2 27 24 . 2 6 . 52 44 32 11 . 101 7 107 31 169 227 47 Move 9606 | 92 150 189 192 403 205 279 333 374 187 161 227 75 500 1020 404 249 9 746 265 429 443 1359 913 402 Hop 33 | . . . . . . . . . . . . . . . 3 . . 7 7 . 1 10 1 4 Pick Up 82 | 7 2 1 1 12 1 9 5 . 2 4 . 3 4 14 2 . . 5 2 3 3 2 . . Fast Attach 94 | 7 1 1 4 7 2 3 . 2 1 2 . 2 2 9 10 4 . 14 4 4 . 11 2 2 Attach 54 | . . 1 2 9 3 1 2 1 2 1 2 2 1 14 3 1 . 3 . 2 2 . . 2 Detach 13 | . . . 1 3 1 . . . . . . . . 2 3 . . 2 . . . . . 1 Swap 69 | . 1 3 4 9 5 4 4 . 1 . 3 2 4 8 2 . . 6 . 4 3 4 2 . Drop 106 | . 1 2 4 9 . 10 6 2 3 4 2 5 5 15 7 . 1 9 4 4 2 7 3 1 Fire 317 | 8 10 25 54 32 15 11 4 5 6 . 15 1 49 60 12 1 1 . 1 1 . . 3 3 Melee 114 | . . . . . 2 . 13 11 . . 6 . . . . . . 20 5 11 18 10 9 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . Rewire 37 | . . . . . 34 1 . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -9/Materials | Discovered new exit (range 5) 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -8/Materials | Garrison activated, responded to threat 1003 | -8/Materials | Build established: Scavenger-Mutant 1007 | -8/Materials | Lost 4 parts (1n2u1w) 1065 | -8/Materials | Discovered new exit (range 4) 1070 | -8/Materials | Destroyed 13 combat bots 1070 | -8/Materials | Entered Factory 1070 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1234 | -7/Factory | Lost 3 parts (3n) 1523 | -7/Factory | Build established: Scavenger-Skirmisher 1560 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 1767 | -7/Factory | Garrison activated, responded to threat 1883 | -7/Factory | Identified exit to Garrison 1887 | -7/Factory | Entered Garrison 1905 | -7/Garrison | Triggered checkpoint 1953 | -7/Garrison | Garrison Relay disabled 1969 | -7/Garrison | Triggered checkpoint 1981 | -7/Garrison | Installed Relay Interface Framework 2145 | -7/Garrison | Triggered checkpoint 2204 | -7/Garrison | Discovered new exit (range 13) 2220 | -7/Garrison | Entered Factory 2220 | -7/Factory | Accompanied by 2 allies 2526 | -7/Factory | Build established: Skirmisher 2542 | -7/Factory | Discovered new exit (range 7) 2544 | -7/Factory | Garrison activated, responded to threat 2560 | -7/Factory | Entered another Factory area 2560 | -6/Factory | Evolved 2 slots: Propulsion x2 2727 | -6/Factory | Discovered new exit (range 12) 2762 | -6/Factory | Entered Lower Caves 2763 | -6/Lower Caves | Encountered a Warlord checkpoint 2764 | -6/Lower Caves | Learned 4 Factory zone layouts 2848 | -6/Lower Caves | Build established: Scavenger-Mutant 2963 | -6/Lower Caves | Discovered new exit (range 15) 2968 | -6/Lower Caves | Entered another Lower Caves area 2999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3004 | -6/Lower Caves | Lost 3 parts (3n) 3046 | -6/Lower Caves | Discovered new exit (range 10) 3047 | -6/Lower Caves | Encountered a Warlord checkpoint 3175 | -6/Lower Caves | Discovered new exit (range 6) 3181 | -6/Lower Caves | Entered Zion 3249 | -6/Zion | Found Prototype Launcher 3249 | -6/Zion | Identified Gui. Missile Launcher 3283 | -6/Zion | Build established: Mutant 3312 | -6/Zion | Given the Hacking Drone Bay 3314 | -6/Zion | Found Prototype Device 3340 | -6/Zion | Discovered new exit (range 16) 3355 | -6/Zion | Entered Proximity Caves 3630 | -5/Proximity Caves | Discovered new exit (range 13) 3655 | -5/Proximity Caves | Entered Factory 3655 | -5/Factory | Evolved 2 slots: Utility x2 3751 | -5/Factory | Identified exit to Garrison 3753 | -5/Factory | Entered Garrison 3759 | -5/Garrison | Spotted B-75 Beast 3778 | -5/Garrison | Destroyed B-75 Beast 3831 | -5/Garrison | Rewired B-90 Cyclops 3895 | -5/Garrison | Triggered checkpoint 4007 | -5/Garrison | Triggered checkpoint 4015 | -5/Garrison | Triggered checkpoint 4044 | -5/Garrison | Triggered checkpoint 4050 | -5/Garrison | Destroyed 7 combat bots 4063 | -5/Garrison | Triggered checkpoint 4144 | -5/Garrison | Discovered new exit (range 12) 4155 | -5/Garrison | Triggered checkpoint 4227 | -5/Garrison | Garrison Relay disabled 4296 | -5/Garrison | Build established: Gunner 4358 | -5/Garrison | Spotted B-75 Beast 4517 | -5/Garrison | Expanded RIF knowledge: Structural Interface 4526 | -5/Garrison | Discovered new exit (range 13) 4543 | -5/Garrison | Spotted B-75 Beast 4573 | -5/Garrison | Entered Factory 4573 | -5/Factory | Accompanied by 1 ally 5494 | -5/Factory | Cargo convoy interrupted 5846 | -5/Factory | Build established: Tank 6073 | -5/Factory | First assault squad dispatched 6155 | -5/Factory | System corruption reached 10% 6229 | -5/Factory | Destroyed 12 combat bots 6229 | -5/Factory | Lost 12 parts (1p3n4u4w) 6335 | -5/Factory | Lost 4 parts (2n1u1w) 6344 | -5/Factory | Discovered new exit (range 9) 6356 | -5/Factory | Entered another Factory area 6356 | -4/Factory | Evolved 2 slots: Utility x2 6383 | -4/Factory | Lost 3 parts (1p1u1w) 6463 | -4/Factory | Identified exit to Upper Caves 6463 | -4/Factory | Identified exit to Extension 6463 | -4/Factory | Identified exit to Armory 6466 | -4/Factory | Build established: Mutant 6704 | -4/Factory | Entered Upper Caves 6722 | -4/Upper Caves | Lost 3 parts (2n1w) 6754 | -4/Upper Caves | Encountered an infested base 6851 | -4/Upper Caves | Discovered new exit (range 5) 6862 | -4/Upper Caves | Identified exit to Upper Caves 6863 | -4/Upper Caves | Entered another Upper Caves area 6863 | -4/Upper Caves | Discovered new exit (range 11) 6870 | -4/Upper Caves | Identified exit to Research 6871 | -4/Upper Caves | Entered Research 6871 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7074 | -3/Research | Identified Hacking Drone Bay 7205 | -3/Research | Found Prototype Processor 7205 | -3/Research | Identified Spectral Analyzer 7285 | -3/Research | Discovered new exit (range 5) 7300 | -3/Research | Identified exit to Testing 7300 | -3/Research | Entered Testing 7388 | -3/Testing | Discovered new exit (range 3) 7388 | -3/Testing | Identified exit to Research 7392 | -3/Testing | Spotted PH-V0GA4XNMEO 7401 | -3/Testing | Entered Research 7401 | -2/Research | Accompanied by 1 ally 7401 | -2/Research | Evolved 2 slots: Propulsion x2 7408 | -2/Research | Found Prototype Processor 7408 | -2/Research | Identified Exp. Core Analyzer 7409 | -2/Research | Found Exp. Core Analyzer 7413 | -2/Research | Found Exp. Core Analyzer 7414 | -2/Research | Found Exp. Core Analyzer 7437 | -2/Research | Identified exit to Quarantine 7511 | -2/Research | Build established: Scout 7626 | -2/Research | Entered Quarantine 7626 | -2/Quarantine | Accompanied by 1 ally 7759 | -2/Quarantine | Found Sigix Corpse 7765 | -2/Quarantine | Found Sigix Corpse 7781 | -2/Quarantine | Spotted Fortress 7797 | -2/Quarantine | Discovered new exit (range 6) 7797 | -2/Quarantine | Discovered new exit (range 6) 7798 | -2/Quarantine | Identified exit to Section 7 7798 | -2/Quarantine | Identified exit to Protoforge 7799 | -2/Quarantine | Entered Section 7 7804 | -2/Section 7 | Found Alien Artifact 7804 | -2/Section 7 | Identified Integrity Redistributor 7804 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 7846 | -2/Section 7 | Spotted S7 Guard 7867 | -2/Section 7 | Spotted S7 Guard 7888 | -2/Section 7 | Spotted B-90 Cyclops 7940 | -2/Section 7 | Spotted Alpha 7 7941 | -2/Section 7 | Spotted Alpha 7 7958 | -2/Section 7 | Spotted B-99 Colossus 7964 | -2/Section 7 | Spotted Executioner 7964 | -2/Section 7 | Spotted Executioner 7969 | -2/Section 7 | Found Alien Artifact 7969 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 7969 | -2/Section 7 | Warped through subspace 8011 | -2/Section 7 | Found Alien Artifact 8011 | -2/Section 7 | Identified Transdimensional Reconstructor 8011 | -2/Section 7 | Warped through subspace 8020 | -2/Section 7 | Spotted Striker 8021 | -2/Section 7 | Spotted Striker 8027 | -2/Section 7 | Spotted Executioner 8028 | -2/Section 7 | Spotted Executioner 8049 | -2/Section 7 | Search patrols dispatched 8148 | -2/Section 7 | Found Alien Artifact 8148 | -2/Section 7 | Identified Terrabomb 8148 | -2/Section 7 | Used Terrabomb 8150 | -2/Section 7 | Found Terrabomb 8154 | -2/Section 7 | Found Transdimensional Reconstructor 8201 | -2/Section 7 | Found Alien Artifact 8201 | -2/Section 7 | Identified LRC Matter Compressor 8201 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 8203 | -2/Section 7 | Found Alien Artifact 8203 | -2/Section 7 | Identified LRC Energy Well 8203 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8216 | -2/Section 7 | Found Alien Artifact 8216 | -2/Section 7 | Identified Integrated Reactor 8216 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8217 | -2/Section 7 | Found Integrated Reactor 8217 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8269 | -2/Section 7 | Spotted S7 Guard 8274 | -2/Section 7 | Found Alien Artifact 8274 | -2/Section 7 | Identified Integrated Thermoelectric Network 8274 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 8281 | -2/Section 7 | Discovered new exit (range 3) 8281 | -2/Section 7 | Identified exit to Access 8281 | -2/Section 7 | Entered Access 8281 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8314 | -1/Access | Identified exit to Command 8616 | -1/Access | Spotted B-99 Colossus 8639 | -1/Access | Energy Cycler disabled 8710 | -1/Access | Entered Command 8759 | -1/Command | Phase Generator disabled 8853 | -1/Command | Spotted M Guard 8853 | -1/Command | Spotted M Guard 8857 | -1/Command | Spotted Combat Programmer 8857 | -1/Command | Spotted Combat Programmer 8860 | -1/Command | Used Terrabomb 8863 | -1/Command | Door terminal overloaded 8868 | -1/Command | Met MAIN.C 8875 | -1/Command | Interfaced with 0b10 Conduit 8875 | *** | Assimilated 0b10! Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 08869_ Impulse Thruster Array destroyed. 08871_ Penetrated by EMDS Slug. 08871_ Cld. Field Propulsion Drive destroyed. 08871_ Adv. Corruption Screen intercepted 1% system corruption. 08871_ Door malfunctions. 08871_ Penetrated by EMDS Slug. 08871_ Adv. Corruption Screen intercepted 1% system corruption. 08871_ Dropped Quantum Reactor. 08871_ Chainsword destroyed. 08875_ Interfacing with system... 08875_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | ## ########################################### | | # ########################################### | | ############################################## | | ############################################## | | ############################################## | | "" ## ######################################### | | "" ## ######################################### | | "" ## ######################################### | | ## ######################################### | | ## ######################################### | | ###### ######################################### | | ###### ######################################### | | #######+########################################## | | + ########################################## | | # ######""""""" """" ############### | | "" # ######"" "" ############# | | """"# ######""""" "" ############## | | """"# ######""""""""""" / | | "" # ######" " """ / | | + ######"" """""" / | | # ######"" """""" ############# | | # ###### " """""" MMM ############ | | ####### ###### " "" MMM ############# | | ## # ###### " " MMM ""############ | | ## # ######""""""""" """""""############# | | ## # ######"" @"""""""""############# | | ## # ###### """""""""""############# | | ## # ###### " " " " ############# | | ## + ###### " " " " ############# | | ## # ## """ " " " """" " ############# | | ## # ## """ """ " " """" ############## | | ## # """ " " " " ############## | | ############## """""""""" " ############### | | ############## " """ " """"""""############### | | ############## """ " " " ############### | | ################################################## | | ################################################# | | ################################################# | | ################################################# | | ################################################# | | ################################################## | | # ######################################### | | # ######################################### | | # ######################################### | | + ######################################### | | # ######################################### | | # "" ######################################### | | # """" ######################################### | | # """" ######################################### | | + "" ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Block 20 Armor Coverage 600 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- Integrity Redistributor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb LRC Matter Compressor LRC Energy Well Integrated Reactor Integrated Thermoelectric Network Achievements -------------- MAIN.CPP Meet Your Maker Challenges ------------ None Game ------ Seed DispersionPhasingStick Manual? 0 Play Time 01:30:04 Cumulative 215.6 hours Start 2025.10.17 @ 16:58:58 End 2025.10.17 @ 23:56:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 512 Rogue 512 Adventurer 0 Explorer 0 Win Type 4 Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 5163fd15-fe70-40b4-a4a5-73bd1a247a4f