Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 18:49:36 Player: ImmortalXCurse Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (2763) 2763 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7893 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 84/1000 Matter 278/300 Energy 123/450 System Corruption 51% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Cooling System Advanced Terrain Scanner Hardlight Generator Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Seismic Detector Transmission Jammer Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Minigun Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Improved Cooling System Advanced Terrain Scanner Weapon Cycler Improved Medium Armor Plating Insulated Plating Insulated Plating Hardlight Generator Long-range Tractor Beam Heavy Ion Cannon Great Axe [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Maul Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . 1 Utility 4 | . . 1 1 1 . . 1 . . Weapon 3 | . . 1 1 . . . . . 1 Parts Attached 125 | 8 12 16 11 25 1 3 7 8 34 Power 19 | 1 2 3 2 2 . 1 2 1 5 Engine 13 | 1 2 3 2 2 . 1 . . 2 Core 6 | . . . . . . . 2 1 3 Reactor . | . . . . . . . . . . Propulsion 25 | 3 2 2 2 6 . 2 . . 8 Treads 13 | 2 1 2 1 2 . 1 . . 4 Leg 1 | . . . . . . . . . 1 Wheel 10 | 1 1 . 1 4 . 1 . . 2 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 46 | 1 3 6 4 13 1 . 3 4 11 Device 27 | . 2 3 4 9 1 . 3 2 3 Storage 3 | 1 1 . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 16 | . . 3 . 4 . . . 2 7 Artifact . | . . . . . . . . . . Weapon 35 | 3 5 5 3 4 . . 2 3 10 Energy Gun 8 | 1 1 2 1 . . . . . 3 Energy Cannon 10 | . 1 1 . 1 . . 1 1 5 Ballistic Gun 9 | 2 3 1 1 . . . . 1 1 Ballistic Cannon 3 | . . . 1 1 . . 1 . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . 20 Parts Lost 65 | . 4 3 6 4 . 2 . 7 39 Power 10 | . . 1 2 . . . . 1 6 Propulsion 16 | . 2 . 1 2 . 2 . . 9 Utility 20 | . . 1 1 1 . . . 4 13 Weapon 19 | . 2 1 2 1 . . . 2 11 Highest Loss Streak 13 | . 3 1 4 2 . 2 . 3 13 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 90 | . 94 98 88 95 100 98 88 83 69 Engine 8 | . 14 10 8 7 7 7 6 6 7 Treads 10 | . 13 10 9 13 15 13 6 6 2 Wheel 8 | . 13 11 8 7 7 7 6 6 4 Device 19 | . 9 15 22 22 23 23 25 22 13 Storage 7 | . 14 11 9 7 7 7 6 6 4 Protection 5 | . . 5 3 7 7 7 6 7 7 Energy Gun 3 | . 5 7 3 3 . . . . 1 Energy Cannon 6 | . 9 7 3 3 7 7 6 5 11 Ballistic Gun 3 | . 13 11 4 . . . . 4 2 Ballistic Cannon 3 | . . . 5 6 7 7 6 . . Launcher 2 | . . . . 3 7 7 6 1 . Impact Weapon 6 | . . 6 9 7 7 7 6 6 4 Naked Turns 43 | . . . . . . . . . 43 Heaviest Build 85 | 11 31 38 48 59 59 59 66 68 85 Greatest Support 46 | 40 20 20 20 40 16 28 28 28 46 Greatest Overweight (x) 25 | 1 3 3 4 3 3 3 2 2 25 Average Overweight (x) 2 | . 1 2 3 2 3 2 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 14 Most Carried 15 | 7 11 13 15 15 15 15 15 15 15 Average Carried 12 | 4 8 10 13 14 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 13 15 15 15 13 15 15 5 Class Distribution -------------------- 35% | Tank 25% | Mutant 20% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Mutant | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 2097 | 280 125 252 175 617 102 . 21 188 337 Remotely 527 | . . . 52 475 . . . . . Salvage Created 2986 | 155 272 476 247 658 44 . 16 299 819 Parts 138 | 5 19 26 9 29 . . 3 10 37 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 56 | . 8 9 8 13 1 . . 4 13 Melee 2 | . . . . . . . . . 2 Guns 14 | . 1 6 4 3 . . . . . Cannons 34 | . 5 2 4 10 1 . . 4 8 AOE 2 | . 2 . . . . . . . . Classes Destroyed 13 | 2 3 4 1 1 . . . 1 1 Worker 2 | . 1 1 . . . . . . . Builder 2 | . . 1 . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . Watcher 2 | . . 1 . . . . 1 . . Swarmer 8 | . 3 . 3 . . . . . 2 Grunt 19 | . 5 5 2 7 . . . . . Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . Sentry 11 | . . 3 2 2 1 . . . 3 Specialist 6 | . . . . . . . . 3 3 Hunter 2 | . . . 1 1 . . . . . Programmer 8 | . . . . 3 . . . 1 4 Best Kill Streak 7 | 1 7 3 3 5 1 . 1 2 3 Combat Bots Only 7 | . 7 3 3 5 1 . . 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 830 | . 70 53 78 129 36 14 . 101 349 Missed 222 | . 9 16 18 37 15 4 . 31 92 Damage Taken 9499 | 40 665 561 790 1196 171 184 . 1154 4738 Core 1599 | . 129 136 107 88 17 13 . 193 916 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 388 | . . . . . . . . 108 280 Core Remaining (%) 75 | 100 48 66 80 . . 83 . 77 . Volleys Fired 241 | 19 31 30 36 43 4 . 3 24 51 Largest 4 | 1 2 3 2 2 2 . 2 2 4 Hottest 261 | 40 80 100 116 124 116 . 116 95 261 Shots Fired 425 | 19 45 62 59 84 8 . 6 36 106 Gun 167 | 19 23 44 24 19 . . . 11 27 Cannon 258 | . 22 18 35 65 8 . 6 25 79 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 160 | . 16 30 36 42 4 . 3 11 18 Thermal 201 | . 22 24 23 42 4 . 3 25 58 Explosive . | . . . . . . . . . . Electromagnetic 64 | 19 7 8 . . . . . . 30 Robot Hit Streak 14 | 5 8 9 10 7 13 . 2 5 14 Robot Miss Streak 5 | 4 2 3 5 4 1 . 2 2 3 Penetration Max 1 | . . . . 1 . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 300 | 12 30 47 39 51 7 . 3 23 88 Core Hits 101 | 3 10 17 13 22 2 . 1 6 27 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 13 | 1 . 1 3 5 2 . . . 1 Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . Blast 7 | . . . 2 3 2 . . . . Corrupt 1 | 1 . . . . . . . . . Smash 1 | . . . . 1 . . . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 53 | . . 3 4 16 . . 5 . 25 Impact 41 | . . 3 4 16 . . 5 . 13 Slashing 12 | . . . . . . . . . 12 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . 3 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7591 | 202 556 839 920 1453 170 . 77 730 2644 Guns 1642 | 165 190 430 248 228 . . . 132 249 Cannons 4673 | . 297 191 596 1043 170 . 77 598 1701 Explosions 202 | 37 69 . . . . . . . 96 Melee 1063 | . . 218 76 182 . . . . 587 Ramming 11 | . . . . . . . . . 11 Kinetic 2234 | . 125 289 609 734 109 . 57 132 179 Thermal 3430 | 37 366 245 235 537 61 . 20 598 1331 Explosive . | . . . . . . . . . . Electromagnetic 853 | 165 65 87 . . . . . . 536 Impact 710 | . . 218 76 182 . . . . 234 Slashing 353 | . . . . . . . . . 353 Piercing . | . . . . . . . . . . Highest Corruption 51 | . . 1 . 3 3 3 . 4 51 Average Corruption 9 | . . 1 . 2 3 3 . 1 28 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . . 17 9 3 . 2 48 Message Errors 17 | . . . . 4 1 . . . 12 Matter Fused 24 | . . . . 4 3 1 . . 16 Heat Flow Errors 10 | . . . . 3 3 . . . 4 Energy Discharges 7 | . . . . 2 1 1 . . 3 Parts Rejected 2 | . . . . . . 1 . . 1 Parts Fused 2 | . . . . 1 . . . 1 . Data Loss (minor) 4 | . . . . 1 . . . . 3 Data Loss (major) 3 | . . . . . 1 . . . 2 Misfires 3 | . . . . 1 . . . 1 1 Alerts 1 | . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 351 | . 11 96 10 178 . . . 47 9 Projectiles 78 | . . . 10 21 . . . 47 . Explosions 20 | . 11 . . . . . . . 9 Melee 253 | . . 96 . 157 . . . . . Knockbacks 13 | . . 2 4 5 . . . . 2 Impact 5 | . . 2 1 . . . . . 2 Kinetic 7 | . . . 3 4 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 127 | 40 8 . . . . . . . 79 Shots 5 | 1 1 . . . . . . . 3 Rammed 4 | . 1 . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 863 | 12 222 81 228 172 250 . 54 . 863 Average Temperature 112 | 12 106 35 70 48 77 . 28 . 195 Received Heat Transfer 1554 | . 270 171 279 459 60 90 . . 225 Effects 32 | . . . 1 . . . . . 31 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 4 | . . . 1 . . . . . 3 Interference 6 | . . . . . . . . . 6 Short Circuit 4 | . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . 8 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 6 | 2 . . . 4 . . . . . Impact Corruptions 6 | . . 3 . 3 . . . . . Robots Melted 2 | . . 1 . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . 1 Parts Melted 10 | . . 2 . 4 . . . . 4 Heat Transferred 5563 | 50 729 532 518 1147 111 . 37 666 1773 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 187 | 15 177 176 143 187 . . 41 128 154 Initial 67 | . 9 . 26 9 . . . 28 67 Average 67 | 5 26 93 58 90 . . 17 59 61 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 2 1 7 . . 1 2 6 Investigation 6 | . 1 1 1 2 . . 1 . . Extermination 4 | . . . . 2 . . . . 2 Reinforcement 10 | . . 1 . 3 . . . 2 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 4 | . . . 2 . . . . . 2 Communications Jammed 55 | . . . . 1 . . 3 . 51 Distress Signals 55 | . . . . 1 . . 3 . 51 Times Spotted 104 | . 8 13 18 20 1 3 1 11 29 Peak Tracking Total 7 | . 6 4 6 4 1 3 1 5 7 Tactical Retreats 11 | . . 2 1 1 . . . 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 5 | . 1 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 4 | . . . . 1 . . . 1 2 Max in Single Turn 1 | . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 17 | . 3 4 3 3 . . 2 . 2 Terminals 10 | . 3 2 2 1 . . 1 . 1 Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . 2 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 6 11 9 6 . . 4 . 2 Successful 22 | . 5 7 5 2 . . 3 . . Failed 16 | . 1 4 4 4 . . 1 . 2 Catastrophic 2 | . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 20 | . 6 4 5 3 . . . . 2 Terminals 22 | . 6 6 6 2 . . 1 . 1 Fabricators 4 | . . . . 1 . . 3 . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 8 | . . 5 . 3 . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 4 1 2 1 . . 1 . . Record 1 | . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . 2 . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Report Inventory 2 | . . 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 2 1 . . . . . . Terminals 3 | . 1 1 1 . . . . . . Operators 3 | . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 3 1 2 . . 1 . 2 Full Trace Events 3 | . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 36 | . . . . . . . 36 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 7035 | 127 540 870 1053 1721 777 240 212 267 1228 Spaces Moved 3906 | 67 414 472 480 885 516 164 123 141 644 Core 113 | 10 . . . . . . . . 103 Treads 117 | 12 5 63 16 10 . . . . 11 Legs 21 | . . . . . . . . . 21 Wheels 3647 | 45 409 409 464 875 516 164 123 141 501 Hover 8 | . . . . . . . . . 8 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 125 125 105 145 130 130 130 50 Average Speed 135 | 105 103 140 144 139 145 143 130 130 138 Slowest Speed 1300 | 160 240 240 320 245 145 145 130 130 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 56 33 32 17 58 18 5 76 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug 24 | . . . 3 12 . . 4 . 5 Terrain Destroyed 63 | 6 2 . 10 28 . . 5 . 12 Melee 24 | . . . 3 12 . . 4 . 5 Projectile 31 | . . . 7 16 . . 1 . 7 AOE 8 | 6 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Total 5132 | 102 481 612 769 1263 537 167 160 190 851 Wait 674 | . 6 71 220 259 15 . 10 9 84 Move 3897 | 66 413 471 479 884 515 163 122 140 644 Hop . | . . . . . . . . . . Pick Up 85 | 8 11 14 14 17 1 . 6 4 10 Fast Attach 37 | 4 2 3 . 4 . 2 3 5 14 Attach 51 | 3 4 5 7 8 . 1 1 3 19 Detach 3 | 1 . 1 . . . . . 1 . Swap 37 | 1 6 8 4 13 1 . 3 . 1 Drop 50 | . 7 6 5 19 1 1 7 4 . Fire 241 | 19 31 30 36 43 4 . 3 24 51 Melee 53 | . . 3 4 16 . . 5 . 25 Ram 4 | . 1 . . . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 419 | -10/Materials | Discovered new exit (range 9) 510 | -10/Materials | Core integrity fell below 50% 533 | -10/Materials | Lost 3 parts (2n1w) 534 | -10/Materials | Destroyed 7 combat bots 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1528 | -9/Materials | Discovered new exit (range 3) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1951 | -8/Materials | Build established: Scavenger-Mutant 2020 | -8/Materials | Lost 4 parts (1p1u2w) 2422 | -8/Materials | Build established: Scavenger-Gunner 2584 | -8/Materials | Discovered new exit (range 4) 2591 | -8/Materials | Entered Factory 2591 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2903 | -7/Factory | Build established: Scavenger-Tank 4089 | -7/Factory | Build established: Tank 4280 | -7/Factory | Discovered new exit (range 16) 4312 | -7/Factory | Entered Lower Caves 4446 | -7/Lower Caves | Learned Factory garrison access intel 4600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4672 | -7/Lower Caves | Learned location of Zion (-7) 4677 | -7/Lower Caves | Encountered a Warlord checkpoint 4819 | -7/Lower Caves | Spotted B-75 Beast 5038 | -7/Lower Caves | Discovered new exit (range 8) 5089 | -7/Lower Caves | Entered another Lower Caves area 5187 | -7/Lower Caves | Discovered new exit (range 11) 5329 | -7/Lower Caves | Entered Factory 5329 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5330 | -6/Factory | Loaded intel: 4 garrison access locations 5504 | -6/Factory | Fabricated Hvy. Assault Cannon? 5540 | -6/Factory | Identified exit to DSF 5541 | -6/Factory | Entered DSF 5597 | -6/DSF | Additional patrols routed to DSF 5700 | -6/DSF | Discovered new exit (range 12) 5802 | -6/DSF | Lost 3 parts (1p1u1w) 5808 | -6/DSF | Entered Factory 5808 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6201 | -5/Factory | System corruption reached 10% 6249 | -5/Factory | Lost 6 parts (3n2u1w) 6483 | -5/Factory | Lost 6 parts (1p2u3w) 6613 | -5/Factory | Lost 5 parts (1p4u) 6804 | -5/Factory | System corruption reached 30% 6834 | -5/Factory | Lost 7 parts (1p3n1u2w) 6931 | -5/Factory | Core integrity fell below 50% 6974 | -5/Factory | Released all parts (2) 6997 | -5/Factory | Lost 13 parts (3p3n3u4w) 7030 | -5/Factory | Core integrity fell below 20% 7036 | -5/Factory | Self-destructed Last Messages --------------- 06977_ Door malfunctions. 06977_ U-05 Engineer repairs door. 06978_ U-05 Engineer destroyed. 06982_ 9GNN4GIMTLJJLPOUQ D|EJO 06997_ System corrupted: Heat flow error (+137). 07017_ LQHW%%B6NLO62ILHI7X>E 07017_ Acquired Gyrokinetic Inverter. 07021_ Acquired Energy Well. 07025_ Slammed into G-50 Soldier. 07025_ G-50 Soldier knocked back. 07025_ Gyrokinetic Inverter broken. 07025_ Destabilizing: Short circuit. 07026_ Slammed into G-50 Soldier. 07027_ Penetrated by Slug. 07033_ Slug penetrates Wall. 07033_ Slug penetrates B-60 Warrior. 07035_ Slammed into X-72 Disruptor. 07036_ System corrupted: Substantial component data lost. 07036_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ""???????????????????????????????? | | """"""""" ""???????????????????????????????? | | R"??????????????????????????????? | | """"""""" """??????????????????????????????? | | ##### ??????????????????????????? | | """"""""" ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ## """"T"""" ####????????????????????????????????? | | ?#"""""""""""#???????????????????????????????????? | | ?#############???????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????? ??? ?????????######??????????????????? | | ??????#?""" ? ?????????# ??????????????????? | | ??????# "G" ? "?????????# ???????????????????? | | ??????# " " ? " "???????+ ???????????????????? | | ??????# ? " " #?????# #???????????????????? | | ###???# ? " " #?????# hh#???????????????????? | | #???# " " " #?????# #???????????????????? | | #???# " " " #?"""?# #???????????????????? | | #???# ! " " " # ???# ##########??????????? | | #???? " " " /?????# ## ??????????? | | #?????? " " "??????## ## """" ??????????? | | #???????? ????????# b # """" ??????????? | | #############+########### "" # """" #?????????? | | x x@Tgg + """" #?????????? | | ######### # """" #?????????? | | #???????# ! !# """" #?????????? | | #???????####### """" #?????????? | | #?????????????# #?????????? | | ############+####?????????????##########?????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 51 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Part-time Excavator Please Form A Line Power Corrupts Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HeavySpliceGreatsword Manual? 0 Play Time 02:07:34 Cumulative 6.8 hours Start 2024.06.05 @ 19:28:43 End 2024.06.06 @ 18:49:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc2038e6-c408-46bc-8e87-9732fc080306