Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 14:56:36 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1277) 1277 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3167 Bonus ------- None Cogmind --------- Core Integrity 351/550 Matter 114/300 Energy 280/280 System Corruption 0% Temperature Warning (370) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Small Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 24 | 6 1 4 13 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 6 | 2 . . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . . 2 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 . 4 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 3 | . . 1 3 To Critical Strikes 1 | . . . 1 Average Backups 2 | . 1 2 3 Power 1 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 73 | . 85 76 69 Engine 10 | . 14 11 8 Treads 23 | . 28 22 22 Storage 10 | . 14 11 9 Protection 1 | . . . 2 Energy Gun 2 | . 3 6 . Ballistic Gun 19 | . 24 18 18 Ballistic Cannon 6 | . . 7 7 Peak Build Rating 27 | 6 6 13 27 Average Rating 12 | 4 6 9 17 On Entrance 6 | . 6 6 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 13 13 22 32 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 3 2 3 6 Average Carried 2 | . 1 2 3 Final Capacity 8 | 8 8 8 8 Final Carried 2 | 1 2 2 2 Class Distribution -------------------- 52% | Mutant 41% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 946 | 194 85 220 447 Remotely . | . . . . Salvage Created 1503 | . 120 612 771 Parts 97 | . 14 51 32 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 5 17 21 Guns 27 | . 5 10 12 Cannons 16 | . . 7 9 Classes Destroyed 9 | . 2 2 5 Worker 1 | . . . 1 Hauler 4 | . . 3 1 Recycler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 18 | . 3 9 6 Grunt 20 | . 2 8 10 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 7 | . 3 7 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 269 | . 15 83 171 Missed 66 | . 3 23 40 Hits 203 | . 12 60 131 Melee 4 | . . . 4 Projectile 199 | . 12 60 127 Critical Strikes 3 | . . . 3 Damage Taken 2675 | . 137 578 1960 Core 299 | . 14 86 199 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 94 78 . Volleys Fired 122 | . 8 39 75 Largest 4 | . 2 4 4 Hottest 118 | . 70 118 108 Shots Fired 339 | . 16 110 213 Gun 240 | . 16 76 148 Cannon 99 | . . 34 65 Launcher . | . . . . Special . | . . . . Kinetic 318 | . 13 95 210 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic 18 | . . 15 3 Robot Hit Streak 17 | . 9 10 17 Robot Miss Streak 6 | . 1 4 6 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 220 | . 13 73 134 Core Hits 98 | . 8 37 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Blast 5 | . . 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2978 | . 115 896 1967 Guns 1530 | . 110 450 970 Cannons 1412 | . . 433 979 Explosions . | . . . . Melee . | . . . . Ramming 36 | . 5 13 18 Kinetic 2691 | . 86 725 1880 Thermal 24 | . 24 . . Explosive . | . . . . Electromagnetic 227 | . . 158 69 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 7 13 Projectiles 20 | . . 7 13 Explosions . | . . . . Melee . | . . . . Knockbacks 21 | . . 6 15 Impact . | . . . . Kinetic 18 | . . 5 13 Secondary 3 | . . 1 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 15 | . 3 7 5 Targets Rammed 16 | . 3 7 6 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 374 | . 70 192 374 Average Temperature 69 | . 26 57 79 Received Heat Transfer 732 | . 24 168 540 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 70 51 Level 1 32 | . . 29 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 342 | . 75 342 341 Initial 138 | . . 18 138 Average 149 | . 44 114 218 Influence Increases 1201 | . 135 491 575 Destroy 0b10 Robot/C 860 | . 100 340 420 Destroy 0b10 Robot/NC 35 | . . 20 15 Destroy Leader 170 | . 20 56 94 Successful Hack 12 | . . 12 . Disable Machine 15 | . . 15 . Destroy Structure 19 | . . 3 16 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 888 | . 90 207 591 Entered New Map 218 | . . 27 191 Time Decay 570 | . 90 170 310 Lost Part 100 | . . 10 90 Squads Dispatched 9 | . 2 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 8 29 43 Peak Tracking Total 15 | . 3 8 15 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 2 | . . 1 1 Successful 2 | . . 1 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1355 | 84 207 384 680 Spaces Moved 536 | 50 112 149 225 Core 19 | 7 . . 12 Treads 517 | 43 112 149 213 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 166 | 144 160 160 178 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 34 19 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile 13 | . . . 13 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 760 | 62 124 217 357 Wait 30 | . . 13 17 Move 533 | 49 111 148 225 Hop . | . . . . Pick Up 27 | 7 1 4 15 Fast Attach . | . . . . Attach 20 | 6 . 2 12 Detach . | . . . . Swap 6 | . 1 2 3 Drop 6 | . . 2 4 Fire 122 | . 8 39 75 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 16 | . 3 7 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 269 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Weapon x2 303 | -9/Materials | Build established: Mutant 593 | -9/Materials | Destroyed 7 combat bots 626 | -9/Materials | Discovered new exit (range 15) 676 | -9/Materials | Entered another Materials area 676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -8/Materials | Build established: Gunner 967 | -8/Materials | Garrison activated, responded to threat 1356 | -8/Materials | Self-destructed Last Messages --------------- 01336_ S-10 Pest destroyed. 01336_ K-01 Serf collects debris. 01339_ Slug penetrates Wall. 01339_ G-47 Trooper suffers critical hit (Destroy). 01339_ Penetrated by Slug. 01341_ K-01 Serf collects debris. 01341_ U-05 Engineer builds a Wall. 01342_ Lgt. Armor Plating destroyed. 01343_ S-10 Pest destroyed. 01345_ K-01 Serf collects debris. 01348_ U-05 Engineer builds a Wall. 01348_ Slug penetrates G-47 Trooper. 01348_ U-05 Engineer builds a Wall. 01348_ K-01 Serf collects debris. 01350_ Power failure, Hvy. Ion Engine shutdown. 01350_ K-01 Serf collects debris. 01351_ Lgt. Assault Rifle+ destroyed. 01353_ K-01 Serf collects debris. 01354_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"?????????????????????????????????? | | ????????????????"????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????##+###########???????????????????? | | ????????????????? /g ! #???????????????????? | | ????????????????? ##gk k #???????????????????? | | ????????????????? ## %gk [ #???????????????????? | | ???#########?????# ##ku % ##??????????????????? | | ???#==[[! #?????# ## u ##??????????????????? | | ????# [!! #????## ## @% #???????????????????? | | ????#=[! #????# #g[ % #???????????????????? | | ????# * ] #????+ %H#g%=] #???????????????????? | | ????# #????# =u/s% #???????????????????? | | ????# ! #????# *%##########???????????????????? | | ????####+###????# ############ ??????????????? | | ???????# ######## % %* ?????????????? | | ???????# % ?????????????? | | ???????# ######## ?????????????? | | ???????# T#??######/############ ????????????????? | | ???????# ##??#= #?????????????????????????? | | ???????# #####[""""" #?????????????????????????? | | ???????# + ""T"" #?????????????????????????? | | ???????# ## /?????????????????????????? | | ???????# ## ! # ????????????????????????? | | ???????# ##[ # ????????????????????????? | | ???????#### ## % % #?"???????????????????????? | | ????####??# ## %% #?????????????????????????? | | ?# ?# ####!#######?????????????????????????? | | ?# ""?# ##########???????????????????????????? | | ?# """# #???????????????????????????? | | ?# """# #???????????????????????????? | | ?# + """ #???????????????????????????? | | ?# """# """ #???????????????????????????? | | ?# """# """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentBackupRipper Manual? 0 Play Time 00:09:44 Cumulative 30.4 hours Start 2025.10.29 @ 14:48:00 End 2025.10.29 @ 14:56:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b386b9d4-edd6-4142-859f-48c3803f9ffe