Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 17:02:05 Player: Zoe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2919) 2919 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 5572 Bonus ------- High Alert Combat Kills 223 Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 144/150 System Corruption 8% Temperature Cool (125) Movement Treading (157) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Guided Missile Launcher > --- INVENTORY (16) --- Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hardened Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Heavy Particle Gun Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hardened Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Heavy Particle Gun Enhanced Autogun Enhanced Autogun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 101 | 6 3 21 27 44 Power 7 | 2 . 1 3 1 Engine 6 | 2 . 1 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 33 | 2 . 7 7 17 Treads 8 | . . . 2 6 Leg 25 | 2 . 7 5 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | . 3 4 9 8 Device 6 | . 1 . 1 4 Storage 6 | . 2 1 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 12 | . . 3 6 3 Artifact . | . . . . . Weapon 37 | 2 . 9 8 18 Energy Gun 21 | 2 . 7 4 8 Energy Cannon . | . . . . . Ballistic Gun 8 | . . 1 2 5 Ballistic Cannon . | . . . . . Launcher 8 | . . 1 2 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 1 1 5 Parts Lost 40 | . . 4 20 16 Power 5 | . . 1 3 1 Propulsion 14 | . . . 7 7 Utility 6 | . . . 3 3 Weapon 15 | . . 3 7 5 Highest Loss Streak 9 | . . 1 9 7 Average Slot Usage (%) 92 | . 99 94 86 93 Engine 8 | . 14 11 4 8 Treads 7 | . . . 4 15 Leg 26 | . 28 38 24 16 Device 5 | . 7 2 4 7 Storage 15 | . 19 11 18 17 Protection 9 | . . 8 12 10 Energy Gun 14 | . 28 21 11 8 Ballistic Gun 4 | . . . 3 8 Naked Turns . | . . . . . Heaviest Build 60 | 8 24 34 59 60 Greatest Support 84 | 20 20 40 47 84 Greatest Overweight (x) 5 | 2 1 1 4 5 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 16 | 4 12 10 16 16 Average Capacity 12 | 4 9 8 15 15 Most Carried 16 | 2 4 10 8 16 Average Carried 8 | 1 3 7 4 11 Final Capacity 16 | 4 8 10 16 16 Final Carried 14 | 2 4 9 7 14 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1620 | 202 36 336 268 778 Remotely . | . . . . . Salvage Created 3303 | . 36 1428 561 1278 Parts 187 | . 5 87 41 54 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 74 | . 3 30 15 26 Guns 54 | . 3 26 8 17 AOE 19 | . . 4 6 9 Classes Destroyed 12 | . 1 8 2 1 Worker 8 | . . 3 2 3 Builder 4 | . . . 2 2 Hauler 3 | . . 2 . 1 Recycler 5 | . . 3 . 2 Operator 1 | . . 1 . . Watcher 3 | . . 2 . 1 Swarmer 16 | . 3 11 2 . Grunt 42 | . . 12 8 22 Brawler 1 | . . 1 . . Duelist 2 | . . . . 2 Sentry 12 | . . 6 4 2 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 3 7 8 8 Combat Bots Only 8 | . 3 6 5 8 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 5560 | . 39 974 1752 2795 Core 659 | . 15 89 239 316 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 94 77 . . Volleys Fired 243 | . 3 84 46 110 Largest 2 | . 2 2 2 2 Hottest 126 | . 90 119 126 115 Shots Fired 425 | . 6 158 74 187 Gun 400 | . 6 153 66 175 Cannon . | . . . . . Launcher 25 | . . 5 8 12 Special . | . . . . . Kinetic 117 | . . . 12 105 Thermal 246 | . 6 153 35 52 Explosive 25 | . . 5 8 12 Electromagnetic 37 | . . . 19 18 Robot Hit Streak 23 | . 3 16 17 23 Robot Miss Streak 5 | . . 5 4 5 Penetration Max . | . . . . . Secondary Targets 8 | . . 3 1 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 292 | . 3 96 61 132 Core Hits 171 | . 3 54 36 78 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7325 | . 37 1763 1819 3706 Guns 4575 | . 37 1422 864 2252 Cannons . | . . . . . Explosions 2715 | . . 341 937 1437 Melee . | . . . . . Ramming 35 | . . . 18 17 Kinetic 1403 | . . . 75 1328 Thermal 2764 | . 37 1422 539 766 Explosive 2580 | . . 341 885 1354 Electromagnetic 543 | . . . 302 241 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 1 8 8 Average Corruption 7 | . . 1 5 8 Corruption Purged . | . . . . . Effects 71 | . . . 13 58 Message Errors 6 | . . . 2 4 Matter Fused 9 | . . . 1 8 Heat Flow Errors 7 | . . . 1 6 Energy Discharges 6 | . . . 1 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . . . 3 6 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Targeting Errors 26 | . . . 4 22 Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 78 | . . 13 24 41 Projectiles . | . . . . . Explosions 78 | . . 13 24 41 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . . 39 42 183 Shots 12 | . . 2 3 7 Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 586 | . 60 586 478 367 Average Temperature 124 | . 26 148 132 80 Received Heat Transfer 2199 | . . 291 639 1269 Effects 14 | . . 11 3 . Shutdowns 5 | . . 3 2 . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . 1 1 . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . . 8 2 3 Heat Transferred 5776 | . 111 3173 1123 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 659 | . 108 659 540 586 Initial 269 | . . 45 269 170 Average 352 | . 39 441 396 317 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 23 | 100 100 11 . 30 Level 1 32 | . . 21 58 35 Level 2 44 | . . 66 41 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . . 4 7 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 10 | . . 4 3 3 Assault 2 | . . . . 2 Garrison 4 | . . . 4 . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 10 | . . 7 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 5 46 22 46 Peak Tracking Total 9 | . 4 5 6 9 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . . 3 . 4 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 17 | . 2 7 2 6 Terminals 14 | . 2 6 2 4 Fabricators . | . . . . . Repair Stations 3 | . . 1 . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 3 17 3 10 Successful 11 | . 1 1 1 8 Failed 22 | . 2 16 2 2 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 23 | . 3 16 3 1 Terminals 28 | . 3 16 3 6 Fabricators . | . . . . . Repair Stations 5 | . . 1 . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 1 4 Record 2 | . . . . 2 Open Door 2 | . . . . 2 Branch Access Points 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 6 1 2 Full Trace Events 4 | . . 3 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 146 | . . . . 146 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3152 | 73 150 1070 543 1316 Spaces Moved 1493 | 57 99 602 223 512 Core 12 | 12 . . . . Treads 245 | . . . 45 200 Legs 1236 | 45 99 602 178 312 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 122 120 Average Speed 143 | 112 131 120 158 171 Slowest Speed 270 | 150 150 150 240 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 23 67 22 65 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . . 24 26 69 Melee . | . . . . . Projectile . | . . . . . AOE 119 | . . 24 26 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2080 | 63 112 799 332 774 Wait 160 | . 4 53 26 77 Move 1489 | 56 98 601 222 512 Hop . | . . . . . Pick Up 50 | 1 3 18 10 18 Fast Attach 38 | 5 2 6 8 17 Attach 27 | . . 5 13 9 Detach 3 | . . 2 . 1 Swap 36 | 1 1 10 6 18 Drop 32 | . 1 20 . 11 Fire 243 | . 3 84 46 110 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered new exit (range 5) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 654 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Discovered new exit (range 15) 1134 | -9/Materials | Discovered new exit (range 16) 1221 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Utility x2 1313 | -8/Materials | Garrison activated, responded to threat 1371 | -8/Materials | Lost 4 parts (1n1u2w) 1446 | -8/Materials | Lost 4 parts (1p2n1w) 1543 | -8/Materials | Identified exit to Storage 1593 | -8/Materials | Garrison activated, responded to threat 1658 | -8/Materials | Lost 9 parts (1p3n2u3w) 1837 | -8/Materials | Entered Storage 1903 | -8/Storage | Repaired Aluminum Leg 2009 | -8/Storage | Met a pair of Derelict thieves 2019 | -8/Storage | Build established: Scavenger-Mutant 2098 | -8/Storage | Core integrity fell below 50% 2194 | -8/Storage | Destroyed 8 combat bots 2199 | -8/Storage | Lost 7 parts (1p3n1u2w) 2280 | -8/Storage | Repaired Lrg. Storage Unit 2398 | -8/Storage | Destroyed 7 combat bots 2438 | -8/Storage | Lost 4 parts (2n1u1w) 2695 | -8/Storage | Discovered new exit (range 16) 2903 | -8/Storage | Core integrity fell below 20% 3079 | -8/Storage | Found Prototype Launcher 3151 | -8/Storage | Identified Gui. Missile Launcher 3153 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03056_ K-01 Serf collects debris. 03056_ U-05 Engineer lays Concrete. 03058_ U-05 Engineer builds a Wall. 03059_ U-05 Engineer lays Concrete. 03060_ K-01 Serf collects debris. 03060_ U-05 Engineer lays Concrete. 03065_ System corrupted: Energy discharge (-55). 03073_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 03078_ Dropped Rocket Launcher. 03078_ Dropped Pulse Rifle. 03079_ Acquired Prototype Launcher. 03082_ System corrupted: Energy discharge (-39). 03134_ System corrupted: Matter fused (-8). 03143_ K-01 Serf cleans the Recycling Unit. 03150_ Dropped Enh. Autogun. 03151_ System corrupted: Heat flow error (+169). 03151_ Dropped Enh. Autogun. 03151_ Identified Gui. Missile Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ???################## ###???????????????????? | | #### + + #???????????????????? | | ][+ ##### #### # #?????#?????????????? | | ##T# #???# #??# # #?### ##????????????? | | ?### #???# #??# # #? #????????????? | | ???#### #???####r#######+### # "T" #????????????? | | ##????# #??????# # #????????????? | | #????# #??????# + !! #????????????? | | #????#+######?# #### !! !#????????????? | | #????# #?# #??? ! #????????????? | | #????# #?# " " Y#????######????????????? | | #????# #?# "Y" #??????????????????????? | | #????# #?# """ @### # === ???????? | | #????# #?# a[ / === ???????? | | #????# #?# k ### # == ???????? | | ##???## "##### ##########??????????????????????? | | ###### % #???????????????????????????????? | | = ########??????????????????????????????? | | # # #??????????????????????????????? | | """ # + #??????????????????????????????? | | """ # # #??????????????????????????????? | | """ ## ! # #??????????????????????????????? | | ## # #??????????????????????????????? | | ####### # #??????????????????????????????? | | #?????# ########??????????????????????????????? | | #?????# #?????????????????????????????????????? | | ##????# #?????????????????????????????????????? | | #????# #?????????????????????????????????????? | | #?? + #?????????????????????????????????????? | | #? # ##+#####?????????????????????????????????? | | #? # # #??##########?????????????????????? | | =#?? # # [ #### /] #?????????????????????? | | !#? #%# ![ #""" / #?????????????????????? | | =###### # [ #"R #?????????????????????? | | + %+ % #""" #?????????????????????? | | ###### #= #### #?????????????????????? | | ???# # ####+###??# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticAerolevSplitter Manual? 0 Play Time 00:31:18 Cumulative 28.4 hours Start 2021.05.17 @ 16:30:50 End 2021.05.17 @ 17:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec860d9e-2a70-4961-b975-5d671bd542b2