Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 13:04:59 Player: 277 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1694) 1694 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4610 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 203/700 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooling System Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Cooled VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Chainsword > --- INVENTORY -------- Cooling System Advanced Sensor Array [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Advanced Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Weapon Shotgun Energy Gun Pulse Rifle Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 50 | 5 18 7 9 11 Power 10 | 1 4 1 3 1 Engine 8 | 1 4 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 14 | 2 5 2 1 4 Treads 6 | . 2 . 1 3 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 3 2 . 1 Utility 9 | . 4 2 3 . Device 5 | . 2 1 2 . Storage . | . . . . . Processor 2 | . 2 . . . Hackware 2 | . . 1 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 5 2 2 6 Energy Gun 4 | 1 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher 6 | . 1 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 18 | . 3 2 . 13 Power 4 | . . 1 . 3 Propulsion 6 | . 1 . . 5 Utility 3 | . . 1 . 2 Weapon 5 | . 2 . . 3 Highest Loss Streak 7 | . 3 2 . 7 Average Slot Usage (%) 73 | . 90 83 86 48 Engine 6 | . 14 10 3 . Core 2 | . . . 8 1 Treads 10 | . 14 1 6 11 Flight 11 | . 11 20 18 5 Device 6 | . 10 6 10 . Processor 15 | . 13 22 18 15 Hackware 3 | . . 2 6 5 Energy Gun 4 | . 8 . 7 . Ballistic Gun 5 | . 13 11 . . Launcher 3 | . 2 8 7 1 Slashing Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 15 | 7 11 15 14 15 Greatest Support 46 | 20 46 46 21 21 Greatest Overweight (x) 4 | . 2 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 3 | . 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 3 4 2 Class Distribution -------------------- 83% | Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1062 | 250 290 222 106 194 Remotely . | . . . . . Salvage Created 1578 | . 579 196 54 749 Parts 112 | . 46 18 10 38 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 14 4 4 17 Melee 5 | . . . . 5 Guns 14 | . 10 4 . . AOE 20 | . 4 . 4 12 Classes Destroyed 10 | . 6 2 . 2 Worker 6 | . 2 . . 4 Builder 1 | . . . . 1 Recycler 4 | . 2 . . 2 Operator 5 | . 2 1 2 . Watcher 5 | . 3 1 . 1 Swarmer 18 | . 5 . 3 10 Grunt 16 | . 9 2 1 4 Brawler 1 | . . 1 . . Sentry 2 | . . 1 . 1 Hunter 2 | . . . . 2 Best Kill Streak 10 | . 6 4 4 10 Combat Bots Only 6 | . 5 4 4 6 Max Kills in Single Turn 8 | . 2 2 3 8 Gunslinging 1 | . . 1 . . Exploded 4 | . 2 . 3 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2569 | . 479 124 190 1776 Core 767 | . 171 33 66 497 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 31 91 88 . Volleys Fired 95 | . 66 9 6 14 Largest 2 | . 2 2 1 1 Hottest 80 | . 80 46 30 36 Shots Fired 115 | . 80 15 6 14 Gun 82 | . 70 12 . . Cannon . | . . . . . Launcher 33 | . 10 3 6 14 Special . | . . . . . Kinetic 44 | . 32 12 . . Thermal 6 | . 6 . . . Explosive 33 | . 10 3 6 14 Electromagnetic 32 | . 32 . . . Robot Hit Streak 7 | . 5 6 7 7 Robot Miss Streak 4 | . 4 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 88 | . 47 10 1 30 Core Hits 90 | . 30 12 9 39 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 24 | . . . . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4326 | . 1183 235 433 2475 Guns 780 | . 630 150 . . Cannons . | . . . . . Explosions 2641 | . 553 85 433 1570 Melee 905 | . . . . 905 Ramming . | . . . . . Kinetic 466 | . 316 150 . . Thermal 651 | . 75 . 183 393 Explosive 2024 | . 512 85 250 1177 Electromagnetic 280 | . 280 . . . Impact . | . . . . . Slashing 905 | . . . . 905 Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 356 | . 16 . 8 332 Projectiles . | . . . . . Explosions 215 | . 16 . 8 191 Melee 141 | . . . . 141 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 229 | . 26 . 41 162 Shots 6 | . 1 . 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 120 1 7 . Average Temperature 31 | . 32 1 7 . Received Heat Transfer 570 | . 195 51 72 252 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 525 | . 125 . 100 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 710 | . 306 255 398 710 Initial 128 | . . 128 107 89 Average 221 | . 167 207 214 296 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 53 | 100 50 30 48 61 Level 1 35 | . 49 69 51 7 Level 2 9 | . . . . 26 Level 3 1 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 27 6 20 25 Peak Tracking Total 6 | . 5 3 6 5 Tactical Retreats 10 | . 1 . 7 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 27 | . 2 1 3 21 Max in Single Turn 15 | . 1 1 1 15 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 7 1 5 5 Terminals 13 | . 5 . 4 4 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 16 3 15 15 Successful 23 | . 6 1 10 6 Failed 26 | . 10 2 5 9 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 20 | . 12 3 2 3 Terminals 37 | . 12 . 11 14 Fabricators 1 | . . . . 1 Repair Stations 6 | . 2 . 4 . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 5 5 Prototype ID Bank 5 | . . . 3 2 Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 5 | . 1 . 4 . Scan Component 3 | . 1 . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 1 1 . Terminals 5 | . 4 . 1 . Track 4 | . 3 . 1 . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Mask 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 15 | . 6 1 4 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1990 | 61 633 189 412 695 Spaces Moved 2102 | 51 520 243 481 807 Core 771 | 13 . . . 758 Treads 160 | . 153 5 . 2 Legs 68 | 38 30 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1103 | . 337 238 481 47 Fastest Speed 32 | 50 37 32 32 32 Average Speed 64 | 102 79 48 49 66 Slowest Speed 250 | 120 200 160 122 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 81 29 52 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 203 | . 41 12 44 106 Melee . | . . . . . Projectile . | . . . . . AOE 203 | . 41 12 44 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2569 | 58 658 296 644 913 Wait 261 | . 32 34 144 51 Move 2092 | 50 519 242 474 807 Hop 3 | . . . 3 . Pick Up 18 | 3 10 2 3 . Fast Attach 28 | 3 9 1 6 9 Attach 8 | 2 . 2 2 2 Detach 4 | . . . 2 2 Swap 14 | . 9 4 1 . Drop 22 | . 13 2 3 4 Fire 95 | . 66 9 6 14 Melee 24 | . . . . 24 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Discovered new exit (range 5) 354 | -10/Materials | Core integrity fell below 50% 385 | -10/Materials | Lost 3 parts (1n2w) 639 | -10/Materials | Build established: Mutant 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 875 | -9/Materials | Discovered new exit (range 18) 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -8/Materials | Repaired Grenade Launcher 1138 | -8/Materials | Repaired Shotgun 1295 | -8/Materials | Discovered new exit (range 5) 1296 | -8/Materials | Entered Factory 1296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -7/Factory | Lost 7 parts (2p2n1u2w) 1813 | -7/Factory | Lost 3 parts (1p2n) 1870 | -7/Factory | Core integrity fell below 50% 1980 | -7/Factory | Discovered new exit (range 17) 1991 | -7/Factory | Self-destructed Last Messages --------------- 01876_ K-01 Serf collects debris. 01876_ U-05 Engineer lays Concrete. 01879_ U-05 Engineer builds a Wall. 01880_ The unstable cave ceiling collapses. 01889_ U-05 Engineer builds a Wall. 01893_ Prc. Grenade Launcher destroyed. 01895_ The unstable cave ceiling collapses. 01895_ U-05 Engineer lays Concrete. 01897_ U-05 Engineer builds a Wall. 01897_ K-01 Serf collects debris. 01897_ U-05 Engineer lays Concrete. 01898_ K-01 Serf collects debris. 01899_ U-05 Engineer builds a Wall. 01901_ U-05 Engineer lays Concrete. 01913_ Triggered Blade Trap. 01913_ Massive razor-sharp blades shoot up from within the floor. 01913_ Chainsword severed. 01913_ Cld. VTOL Module severed. 01919_ R-06 Scavenger collects Chainsword. 01980_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????+ ![ +?????? | | ????????# !! """ """ #?????? | | ????????# [! 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"""#??????????????????? | | ??????# Y"#??????????????????? | | ??????# """#??????????????????? | | ??????# #??????????????????? | | ??????#########???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeVortexSegregator Manual? 0 Play Time 00:50:53 Cumulative 194.6 hours Start 2020.09.15 @ 14:45:48 End 2020.09.18 @ 13:04:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81221b3a-c9ac-4791-bd33-7dc53acfdd09