Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 23:14:23 Player: Fluffalo Result: Destroyed by KN-454(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2773 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Terrain Scan Processor Kinecellerator Recalibrator Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Armor Plating Heavy Assault Rifle Heavy Rocket Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device ECM Suite Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 7 6 11 . 3 . Power 3 | 2 . 1 . . . Engine 3 | 2 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 4 . . . Treads . | . . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 8 | 1 3 3 . 1 . Device 2 | 1 1 . . . . Storage . | . . . . . . Processor 4 | . 1 2 . 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 9 | 2 2 3 . 2 . Energy Gun 2 | 1 1 . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 3 . . 8 Power 1 | . . . . . 1 Propulsion 6 | . . 1 . . 5 Utility 1 | . . 1 . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 4 5 4 4 Power . | . . . . . . Propulsion 1 | 1 2 1 2 2 . Utility . | . . 1 1 1 1 Weapon 1 | 1 2 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . 4 2 . 3 5 Power . | . . . . . . Propulsion 3 | . 3 . . . . Utility 4 | . 1 . . . 3 Weapon 6 | . . 2 . 2 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 96 | . 98 95 100 100 63 Engine 11 | . 14 10 11 11 6 Leg 8 | . 27 5 . . 2 Hover 21 | . . 25 33 33 9 Device 8 | . 17 4 11 6 . Processor 17 | . 1 13 22 26 33 Protection 5 | . 8 14 . . . Energy Gun 2 | . 8 . . . . Ballistic Gun 11 | . 11 13 11 10 4 Launcher 9 | . 7 8 11 11 2 Peak Build Rating 24 | 6 8 17 17 24 24 Average Rating 13 | 3 7 14 17 18 13 On Entrance 12 | . 6 8 17 17 24 Avg Prop Armor Cover (%) 4 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 23 | 8 14 23 16 21 21 Greatest Support 30 | 20 20 30 21 21 21 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 697 | 252 73 362 . 10 . Remotely . | . . . . . . Salvage Created 894 | 32 129 667 . . 66 Parts 64 | 3 11 46 . . 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | 1 5 9 . . 1 Guns 6 | 1 3 2 . . . AOE 10 | . 2 7 . . 1 Classes Destroyed 11 | 1 3 6 . . 1 Worker 2 | . 1 1 . . . Builder 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 3 | . . 3 . . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 7 | . 3 4 . . . Grunt 6 | 1 2 3 . . . Sentry 2 | . . 2 . . . Butcher 1 | . . . . . 1 Best Kill Streak 10 | 1 3 10 . . 1 Combat Bots Only 3 | 1 3 3 . . 1 Max Kills in Single Turn 4 | 1 2 4 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 136 | 2 46 51 . . 37 Missed 33 | . 12 14 . . 7 Hits 103 | 2 34 37 . . 30 Melee 6 | . . . . . 6 Projectile 97 | 2 34 37 . . 24 Critical Strikes 2 | . . . . . 2 Part Disruptions 1 | . . . . . 1 Damage Taken 1553 | 21 341 501 . . 690 Core 490 | 11 79 111 . . 289 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 90 | . . 74 . 16 . Core Remaining (%) 79 | 95 64 . . . . Volleys Fired 65 | 2 22 28 . . 13 Largest 2 | 2 2 2 . . 2 Hottest 119 | 60 60 56 . . 119 Shots Fired 95 | 4 39 37 . . 15 Gun 71 | 4 33 28 . . 6 Cannon 7 | . . . . . 7 Launcher 17 | . 6 9 . . 2 Special . | . . . . . . Kinetic 58 | 2 22 28 . . 6 Thermal 20 | 2 11 . . . 7 Explosive 10 | . 6 4 . . . Electromagnetic 7 | . . 5 . . 2 Robot Hit Streak 9 | 2 8 9 . . 7 Robot Miss Streak 10 | 1 10 5 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 41 | 3 13 14 . . 11 Core Hits 50 | 2 14 24 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1835 | 23 323 927 . . 562 Guns 341 | 23 108 166 . . 44 Cannons 154 | . . . . . 154 Explosions 1340 | . 215 761 . . 364 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 307 | 12 85 166 . . 44 Thermal 516 | 11 23 207 . . 275 Explosive 380 | . 215 165 . . . Electromagnetic 632 | . . 389 . . 243 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 12 | . . 12 . . . Projectiles . | . . . . . . Explosions 12 | . . 12 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . 38 36 . . . Shots 3 | . 1 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | 32 44 39 . . 153 Average Temperature 40 | 21 14 15 . . 85 Received Heat Transfer 367 | 12 36 108 . . 211 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1025 | 25 50 450 . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 4 . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | 20 77 163 59 . . Initial 59 | . 6 20 59 . . Average 30 | 3 31 36 56 . . Influence Increases 555 | 20 211 324 . . . Destroy 0b10 Robot/C 300 | 20 100 180 . . . Destroy 0b10 Robot/NC 55 | . 10 45 . . . Destroy Leader 54 | . 20 34 . . . Successful Hack 11 | . 4 7 . . . Disable Machine 60 | . 30 30 . . . Destroy Structure 75 | . 47 28 . . . Influence Decreases 555 | 10 172 220 104 49 . Entered New Map 176 | . 4 29 94 49 . Time Decay 349 | 10 168 161 10 . . Lost Part 30 | . . 30 . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | 1 7 18 . . 9 Peak Tracking Total 7 | 1 3 5 . . 7 Tactical Retreats 3 | . . 2 . . 1 ECM-based Alert Blocks 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 2 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 8 4 . . . Successful 8 | . 4 4 . . . Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 155 | . . . . 155 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 973 | . 359 159 27 428 . ECM 973 | . 359 159 27 428 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1728 | 108 406 386 27 718 83 Spaces Moved 2086 | 83 267 370 52 1238 76 Core 86 | 23 . . . . 63 Treads . | . . . . . . Legs 379 | 60 267 46 . . 6 Wheels . | . . . . . . Hover 1621 | . . 324 52 1238 7 Flight . | . . . . . . Fastest Speed 50 | 50 120 52 52 52 50 Average Speed 65 | 100 120 63 52 52 61 Slowest Speed 190 | 120 120 120 52 52 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 54 31 29 91 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 82 | . 46 30 . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 82 | . 46 30 . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2373 | 104 322 486 51 1313 97 Wait 119 | 2 3 51 . 63 . Move 2081 | 82 266 369 51 1237 76 Hop . | . . . . . . Pick Up 44 | 10 13 12 . 5 4 Fast Attach 4 | . . 4 . . . Attach 24 | 6 5 8 . 2 3 Detach 1 | . . 1 . . . Swap 9 | 1 3 4 . 1 . Drop 26 | 1 10 9 . 5 1 Fire 65 | 2 22 28 . . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 13) 507 | -10/Materials | Discovered new exit (range 5) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Discovered new exit (range 14) 666 | -9/Materials | Repaired Ion Engine 765 | -9/Materials | Repaired Imp. Hover Unit 901 | -9/Materials | Entered Mines 926 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 928 | -9/Mines | Entered Zion 1031 | -7/Zion | Learned location of Warlord (-5) 1055 | -7/Zion | Found CR-A16's Pointy Stick 1126 | -7/Zion | Learned Factory stockpile data 1174 | -7/Zion | Learned location of Armory (-3) 1451 | -7/Zion | Met Imprinter 1477 | -7/Zion | Imprinted 1479 | -7/Zion | Declared Zion's savior 1606 | -7/Zion | Discovered new exit (range 8) 1646 | -7/Zion | Entered Proximity Caves 1649 | -6/Proximity Caves | Attacked by a faux Warlord 1669 | -6/Proximity Caves | Core integrity fell below 50% 1675 | -6/Proximity Caves | Core integrity fell below 20% 1711 | -6/Proximity Caves | Lost 8 parts (1p5n2w) 1714 | -6/Proximity Caves | Learned Factory terminal intel 1729 | -6/Proximity Caves | Destroyed by KN-454(l) with Ripper Last Messages --------------- Aluminum Leg destroyed. Critical hit (Burn: +37). Plasma Cannon destroyed. Aluminum Leg destroyed. Imp. Hover Unit destroyed. Imp. Ion Engine destroyed. [Achievement: There's More Where That Came From] Searching scrap... Found Kinecellerator. Found Terrain Scan Processor. Found Great Axe. Found Recalibrator. Found 60 Matter. Acquired Kinecellerator. Acquired Terrain Scan Processor. Acquired Great Axe. Dropped Med. Armor Plating. Acquired Recalibrator. Acquired derelict log, extracted data. Data stored: Factory terminal intel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??????????????????????#### ######????????????????? | | ??????????????????????# #####????????????? | | ???????????????###????# #????????????? | | ??????????????? ????# ##????????????? | | ?????????????? ???# @ ll #?????????????? | | ?????????????? ??# l ##?????????????? | | ?????????????? ### l ##??????????????? | | ?????????????# ##???????????????? | | ??????????????# ##????????????????? | | ???????????????# ##?????????????????? | | ???????????????## ##??????????????????? | | ????????????????####### ##???????????????????? | | ???????#############?##g ##???????????????????? | | ??????## ?# ### #???????????????????? | | ??????# #?# #???????????????????? | | ??????# ### #???????????????????? | | ?????## ##???????????????????? | | ????## ## ##????????????????????? | | ###?# ## ## ##?????????????????????? | | ### #### ## ##??????????????????????? | | ## #??#### ###???????????????????????? | | ## #???## !% #?????????????????????????? | | ## #???# ####?????????????????????????? | | ## #???# #####????????????????????????????? | | #??#$ #????????????????????????????????? | | # #??## ?????????????????????????????????? | | ########???# ?????????????????????????????????? | | ???????????## #?????????????????????????????????? | | ????????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Power Maul | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Energy Filter | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 26% | -9/Materials Imp. Hover Unit | 14% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Organ Harvest Resistances Are Futile Robot Respite The One There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed ZionitePlasmaBoregun Manual? 0 Play Time 01:11:50 Cumulative 2.2 hours Start 2026.03.25 @ 22:54:59 End 2026.03.27 @ 23:14:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25995e86-bb56-432e-8584-4d3d117211ee