Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 20:04:29 Player: Home Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (522) 522 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2437 Bonus ------- None Cogmind --------- Core Integrity 51/550 Matter 63/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Heavy EM Pulse Gun Spread Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Sensor Array Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Aluminum Leg Heavy EM Pulse Gun Heavy EM Pulse Gun Spread Laser Grenade Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 20 | 5 4 1 3 7 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 . 4 Device 4 | . . 1 . 3 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 . 3 2 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . 2 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . . . 2 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 5 | . . . 1 4 Weapon 3 | . . . 1 2 Highest Loss Streak 9 | . . . 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 97 100 73 66 Engine 10 | . 14 14 11 5 Leg 22 | . 28 28 22 15 Device 11 | . . 11 9 14 Storage 11 | . 12 14 11 9 Processor 2 | . 12 2 . . Protection 2 | . . . . 6 Energy Gun 3 | . 20 . 5 1 Ballistic Cannon 2 | . . . . 7 Launcher 16 | . 7 28 14 5 Peak Build Rating 20 | 5 7 15 16 20 Average Rating 13 | 3 6 13 14 14 On Entrance 6 | . 5 7 15 7 Naked Turns 2 | . . . . 2 Heaviest Build 28 | 9 16 17 17 28 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 5 6 7 7 8 Average Carried 6 | 1 3 6 6 7 Final Capacity 8 | 5 8 8 8 5 Final Carried 7 | 2 6 6 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 400 | 135 27 44 129 65 Remotely . | . . . . . Salvage Created 426 | . 75 55 237 59 Parts 36 | . 7 1 22 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 11 | . . 2 8 1 Guns 2 | . . . 2 . Cannons 1 | . . . . 1 AOE 8 | . . 2 6 . Classes Destroyed 7 | . 2 1 3 1 Worker 3 | . 2 . 1 . Builder 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 3 | . 2 . . 1 Grunt 9 | . . 2 7 . Duelist 1 | . . . 1 . Sentry 1 | . . . . 1 Best Kill Streak 6 | . 2 2 6 2 Combat Bots Only 3 | . . 2 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 160 | . . 5 22 133 Missed 48 | . . 2 5 41 Damage Taken 1787 | . 40 34 310 1403 Core 631 | . 40 13 79 499 Absorbed by Shields 72 | . . . . 72 Core Remaining (%) 86 | 100 . 78 80 . Volleys Fired 33 | . 5 5 13 10 Largest 2 | . 2 2 2 2 Hottest 109 | . 80 60 95 109 Shots Fired 60 | . 10 10 21 19 Gun 24 | . 8 . 8 8 Cannon 10 | . . . . 10 Launcher 26 | . 2 10 13 1 Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 16 | . . . 8 8 Explosive 26 | . 2 10 13 1 Electromagnetic 8 | . 8 . . . Robot Hit Streak 4 | . 3 2 4 4 Robot Miss Streak 6 | . 2 1 6 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 31 | . 6 2 12 11 Core Hits 48 | . 4 4 25 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1272 | . 208 169 697 198 Guns 265 | . 105 . 71 89 Cannons 75 | . . . . 75 Explosions 919 | . 103 169 618 29 Melee . | . . . . . Ramming 13 | . . . 8 5 Kinetic 75 | . . . . 75 Thermal 218 | . 35 23 71 89 Explosive 861 | . 68 146 618 29 Electromagnetic 105 | . 105 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . 29 . 15 . Projectiles . | . . . . . Explosions 44 | . 29 . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 40 . 51 2 Shots 3 | . 1 . 2 . Rammed 3 | . . . . 3 Targets Rammed 4 | . . . 1 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 120 | . 36 . 72 120 Average Temperature 39 | . 18 . 31 53 Received Heat Transfer 862 | . . 21 114 727 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 305 | . 50 50 95 110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 297 | . 95 148 297 212 Initial 125 | . . 36 . 125 Average 102 | . 60 67 151 139 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 56 93 Level 1 8 | . . . 43 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 2 2 11 16 Peak Tracking Total 10 | . 1 2 3 10 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful 1 | . . . . 1 Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1542 | 50 116 611 223 542 Spaces Moved 909 | 40 75 355 144 295 Core 77 | 13 . . . 64 Treads . | . . . . . Legs 832 | 27 75 355 144 231 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 133 | 97 120 120 120 166 Slowest Speed 400 | 120 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 25 76 16 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 15 | . . 15 . . Terrain Destroyed 180 | . 11 74 78 17 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 177 | . 11 74 78 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1171 | 51 90 530 173 327 Wait 176 | . 1 168 4 3 Move 905 | 39 74 354 143 295 Hop . | . . . . . Pick Up 26 | 7 6 1 5 7 Fast Attach 1 | . . . . 1 Attach 13 | 5 2 1 . 5 Detach . | . . . . . Swap 6 | . 2 . 3 1 Drop 7 | . . 1 4 2 Fire 33 | . 5 5 13 10 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 276 | -10/Mines | Discovered new exit (range 13) 285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 289 | -10/Mines | Found Prototype Device 290 | -10/Mines | Identified Exp. Sensor Array 311 | -10/Mines | Build established: Mutant 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Utility x2 950 | -9/Materials | Discovered new exit (range 16) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1002 | -8/Materials | Identified exit to Storage 1506 | -8/Materials | Core integrity fell below 50% 1515 | -8/Materials | Core integrity fell below 20% 1543 | -8/Materials | Self-destructed Last Messages --------------- Establishing remote squad link... No tasked investigation squads found. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. Hrd. Medium Armor Plating destroyed. Assault Cannon destroyed. Matter Pump disabled. Critical hit (Burn: +37). Imp. Sensor Array destroyed. Slammed into T-07 Excavator. G-47 Trooper destroyed. K-01 Serf collects debris. Slammed into R-06 Scavenger. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. Slug penetrates Wall. Sml. Storage Unit destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????##!!!????????????????????????????? | | ????????????????#! ???????????????????????????? | | ????????????????# ??????????????????????????? | | ???????????###### #########?????????????????? | | ?????????? #???????????####### | | ?????????? t * g############# | | ?????????? % h @ ![ g Y ggg | | ?????????????????##########+################ %! | | ????????????????????????# #????### #### ### | | ????????????????????????# != #????# # #?? | | ????????????????????????# !! * #????#! *!! # #?? | | ????????????????????????# = #????# *!! / #?? | | ????????????????????????# #????# !! # #?? | | ????????????????????????# ! ! #????# !# #?? | | ????????????????????????########????# = # #?? | | ????????????????????????????????????######## #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 192 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCompanionAutobeam Manual? 0 Play Time 00:14:16 Cumulative 3.7 hours Start 2024.12.11 @ 19:51:07 End 2024.12.11 @ 20:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 7 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbae0627-5a0a-4ac7-8bbe-83ea1828fca0