Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 23:19:07 Player: Zyalin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1530) 1530 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3395 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 79/100 System Corruption 0% Temperature Critical (643) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Improved Medium Laser Electrolaser > --- INVENTORY (5) ---- Wheel Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Reflective Plating > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle Shotgun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Wheel Hacking Suite [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 61 | 7 9 5 40 Power 7 | 1 1 1 4 Engine 6 | 1 1 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 2 . 14 Treads 7 | 2 . . 5 Leg 11 | . 2 . 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 4 1 7 Device 8 | . 2 . 6 Storage 3 | 2 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 22 | 2 2 3 15 Energy Gun 11 | 1 1 . 9 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 1 1 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 39 | . 5 . 34 Power 5 | . 1 . 4 Propulsion 10 | . 1 . 9 Utility 9 | . 2 . 7 Weapon 15 | . 1 . 14 Highest Loss Streak 11 | . 2 . 11 Average Slot Usage (%) 90 | . 88 88 91 Engine 9 | . 13 11 6 Core 1 | . . . 2 Treads 5 | . 10 . 4 Leg 18 | . 12 22 20 Device 14 | . 8 11 19 Storage 10 | . 14 11 8 Protection 2 | . . . 5 Energy Gun 8 | . 13 11 4 Ballistic Gun 18 | . 14 21 19 Naked Turns . | . . . . Heaviest Build 44 | 10 26 36 44 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 14 Most Carried 14 | 1 6 10 14 Average Carried 7 | . 4 7 9 Final Capacity 15 | 8 15 15 5 Final Carried 10 | 1 5 10 2 Class Distribution -------------------- 32% | Scavenger-Skirmisher 28% | Scavenger-Tank 21% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1257 | 269 93 139 756 Remotely 259 | . . . 259 Salvage Created 1941 | 71 371 158 1341 Parts 94 | 3 16 11 64 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 3 22 Guns 31 | . 9 3 19 Cannons 3 | . . . 3 Classes Destroyed 10 | 1 4 1 4 Worker 1 | . 1 . . Hauler 1 | . . . 1 Recycler 3 | 1 . . 2 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 24 | . 6 . 18 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 4 1 6 Combat Bots Only 6 | . 4 1 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4503 | . 531 132 3840 Core 614 | . 58 . 556 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 76 100 . Volleys Fired 145 | 2 42 15 86 Largest 3 | 2 2 3 3 Hottest 175 | 60 60 83 175 Shots Fired 371 | 4 83 45 239 Gun 356 | 4 83 45 224 Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic 242 | 2 46 30 164 Thermal 129 | 2 37 15 75 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 4 16 9 13 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 253 | 4 58 31 160 Core Hits 102 | 2 20 9 71 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 3 | . 1 . 2 Burn 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3263 | 39 559 375 2290 Guns 3088 | 39 559 375 2115 Cannons 165 | . . . 165 Explosions . | . . . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1962 | 18 238 254 1452 Thermal 1291 | 21 321 121 828 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . . . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 616 | 40 78 105 616 Average Temperature 111 | 20 23 33 160 Received Heat Transfer 2097 | . 198 27 1872 Effects 5 | . . . 5 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2952 | 50 725 275 1902 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 219 | 5 219 153 206 Initial 14 | . 3 14 12 Average 80 | . 85 66 90 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 94 100 89 Level 1 6 | . 5 . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 . 8 Investigation . | . . . . Extermination . | . . . . Reinforcement 11 | . 3 . 8 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced 1 | . . . 1 Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 19 5 42 Peak Tracking Total 10 | . 5 4 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 9 4 Successful 12 | . 4 6 2 Failed 7 | . 2 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 3 6 4 Terminals 19 | . 6 9 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 4 2 Terminals 8 | . 2 4 2 Track 3 | . 1 1 1 Botnet 4 | . 1 2 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2166 | 97 576 460 1033 Spaces Moved 854 | 51 272 181 350 Core 29 | 1 . . 28 Treads 204 | 50 137 . 17 Legs 621 | . 135 181 305 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 200 50 Average Speed 180 | 157 158 200 191 Slowest Speed 500 | 160 200 200 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 60 20 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1179 | 62 343 247 527 Wait 76 | . 13 43 20 Move 851 | 50 271 180 350 Hop . | . . . . Pick Up 18 | 1 4 2 11 Fast Attach 35 | 7 7 4 17 Attach 21 | . 1 . 20 Detach 10 | 1 2 2 5 Swap 6 | . 1 1 4 Drop 13 | 1 2 . 10 Fire 145 | 2 42 15 86 Melee . | . . . . Ram . | . . . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Identified exit to Materials 992 | -9/Materials | Build established: Scavenger-Skirmisher 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -8/Materials | Lost 3 parts (1p2w) 1415 | -8/Materials | Build established: Scavenger-Tank 1801 | -8/Materials | Build established: Scavenger-Skirmisher 1916 | -8/Materials | Lost 5 parts (3n1u1w) 1987 | -8/Materials | Lost 4 parts (2u2w) 2116 | -8/Materials | Core integrity fell below 50% 2126 | -8/Materials | Lost 11 parts (1p4n2u4w) 2163 | -8/Materials | Core integrity fell below 20% 2167 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02151_ Cld. Ion Engine destroyed. 02152_ K-01 Serf collects debris. 02152_ Imp. Medium Laser destroyed. 02155_ Lgt. Treads destroyed. 02155_ Critical hit (Burn: +37). 02155_ K-01 Serf collects debris. 02156_ Knocked back. 02156_ G-47 Trooper destroyed. 02158_ Overheating: Energy bleed (-8). 02158_ K-01 Serf collects debris. 02161_ Imp. Medium Laser destroyed. 02161_ K-01 Serf collects debris. 02162_ Critical hit (Burn: +37). 02162_ Destroyed Dynamic Insulation System. 02163_ Cld. Ion Engine destroyed. 02165_ H-61 Shepherd destroyed. 02165_ K-01 Serf collects debris. 02166_ Imp. Medium Laser destroyed. 02167_ Overheating: Electrolaser damaged (-10). 02167_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????#* g #?????????????????? | | ?????????????????????#%g%=% ! #?????????????????? | | ?????????????????????#=kg@g= ! ##????????????????? | | ???????????????????#?#kggg%[[! #????????????????? | | ???????????######### ##/#########################? | | ????????? =! ? | | ????????? ? | | ????????? ? | | ??????????####################+### #######?????? | | ???????????????????????????? ## #???????????? | | ??????????????????????????" 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""" ## #???????????? | | ???????????????????????? ## ##??????????? | | ???????????????################## ! #??????????? | | ???????????????# % %%% ! #??????????? | | ??????????????#" %%%=% = #??????????? | | ???????????????# = % #??????????? | | ???????????????## ##### ####### #??????????? | | ??????????????????????# #?????#######??????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????#??????# ##########?????????????? | | ???????????????+ "?? # # #?????????????? | | ????????? ?? ?# ?" # # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumTransmissionNetwork Manual? 0 Play Time 00:18:02 Cumulative 392.9 hours Start 2021.07.16 @ 22:56:35 End 2021.07.16 @ 23:19:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 253 Adventurer 0 Explorer 6 Win Type - Total 39 Types 29/3/4/2/1/0/0/0/0 Lore% 88 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0348841-14d7-43b8-8be4-2680fad2e008