Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 22:36:14 Player: Mx. Foxy Fox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1462) 1462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3769 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- Mace > --- INVENTORY (10) --- Deuterium Engine Improved Heat Sink Medium Storage Unit Trap Scanner Improved Utility Shielding Improved Utility Shielding Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Cannon Light Assault Rifle Mace > --- INVENTORY -------- Improved Aluminum Leg Medium Storage Unit Particle Gun Particle Gun Particle Cannon Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 89 | 7 8 5 31 33 5 Power 14 | 1 2 . 4 6 1 Engine 11 | 1 2 . 4 3 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 22 | 2 2 2 9 6 1 Treads 6 | . . 2 4 . . Leg 13 | 2 . . 5 6 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 2 . 7 4 1 Device 6 | . 1 . 3 2 . Storage 5 | 1 1 . 3 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 38 | 3 2 3 11 17 2 Energy Gun 7 | . . 1 2 4 . Energy Cannon 6 | . . 1 3 2 . Ballistic Gun 9 | 3 . 1 3 2 . Ballistic Cannon . | . . . . . . Launcher 6 | . 2 . 2 2 . Special Weapon 3 | . . . 1 1 1 Impact Weapon 6 | . . . . 5 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 35 | . 1 1 9 17 7 Power 7 | . . . 2 4 1 Propulsion 11 | . 1 . 2 6 2 Utility 4 | . . . 3 1 . Weapon 13 | . . 1 2 6 4 Highest Loss Streak 6 | . 1 1 6 6 4 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 89 | . 95 99 92 84 66 Engine 11 | . 14 14 10 9 6 Core 1 | . . . . 4 . Treads 4 | . . 7 10 . . Leg 15 | . 11 . 18 20 8 Wheel 4 | . 14 20 . . . Device 10 | . 12 14 13 4 . Storage 12 | . 14 14 14 10 9 Processor 2 | . . . 2 2 9 Protection 2 | . . . . 6 9 Energy Gun 4 | . . 4 5 6 10 Energy Cannon 4 | . . 3 6 6 . Ballistic Gun 7 | . 14 10 9 1 . Launcher 3 | . 12 9 . . . Impact Weapon 2 | . . . . 8 1 Slashing Weapon 1 | . . . . 2 8 Peak Build Rating 25 | 6 8 9 19 25 20 Average Rating 13 | 5 7 8 13 20 18 On Entrance 10 | . 6 8 9 17 20 Naked Turns . | . . . . . . Heaviest Build 37 | 14 22 21 37 37 25 Greatest Support 60 | 20 20 40 60 39 15 Greatest Overweight (x) 7 | 1 1 1 4 7 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 7 | 4 7 8 7 7 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 7 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1272 | 270 130 130 293 432 17 Remotely . | . . . . . . Salvage Created 1511 | . 271 74 312 741 113 Parts 90 | . 30 2 23 29 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 42 | . 10 2 10 18 2 Melee 4 | . . . . 3 1 Guns 17 | . 3 1 7 5 1 Cannons 5 | . . 1 2 2 . AOE 9 | . 7 . 1 1 . Classes Destroyed 9 | . 6 . 1 1 1 Worker 4 | . 1 . 1 2 . Builder 3 | . 2 . . 1 . Tunneler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 14 | . 3 . 4 6 1 Grunt 24 | . 7 2 5 10 . Sentry 3 | . . . 1 1 1 Hunter 1 | . . . . 1 . Best Kill Streak 10 | . 10 2 4 5 2 Combat Bots Only 5 | . 5 2 4 5 1 Max Kills in Single Turn 4 | . 4 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 441 | . 24 16 118 225 58 Missed 122 | . 9 4 37 51 21 Damage Taken 4302 | . 292 161 1016 2393 440 Core 760 | . 54 29 115 405 157 Absorbed by Shields . | . . . . . . Redirected to Shielding 114 | . . . . 81 33 Regen/Repaired (Parts) 44 | . 44 . . . . Core Remaining (%) 79 | 100 . 66 71 . . Volleys Fired 112 | . 17 6 54 33 2 Largest 3 | . 2 2 2 3 2 Hottest 198 | . 50 90 136 198 110 Shots Fired 206 | . 24 9 103 67 3 Gun 151 | . 16 4 88 40 3 Cannon 37 | . . 4 10 23 . Launcher 15 | . 8 1 3 3 . Special 3 | . . . 2 1 . Kinetic 76 | . 16 2 49 9 . Thermal 108 | . . 6 51 49 2 Explosive 12 | . 8 1 3 . . Electromagnetic 10 | . . . . 9 1 Robot Hit Streak 10 | . 6 7 10 4 5 Robot Miss Streak 6 | . 1 2 4 6 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 139 | . 15 5 55 58 6 Core Hits 69 | . 22 4 19 21 3 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 6 | . . . . 5 1 Critical Strikes 15 | . . 1 3 10 1 Burn 7 | . . 1 3 3 . Meltdown 1 | . . . . 1 . Smash 7 | . . . . 6 1 Melee Attacks 41 | . . . . 35 6 Impact 33 | . . . . 28 5 Slashing 8 | . . . . 7 1 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3421 | . 712 123 839 1580 167 Guns 1035 | . 132 42 541 275 45 Cannons 483 | . . 36 162 285 . Explosions 935 | . 580 45 103 207 . Melee 935 | . . . . 813 122 Ramming 29 | . . . 29 . . Kinetic 407 | . 132 7 236 32 . Thermal 1069 | . . 71 471 498 29 Explosive 728 | . 580 45 103 . . Electromagnetic 253 | . . . . 237 16 Impact 776 | . . . . 654 122 Slashing 159 | . . . . 159 . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 2 2 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . 1 . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 341 | . 10 . . 255 76 Projectiles 11 | . . . . 11 . Explosions 10 | . 10 . . . . Melee 320 | . . . . 244 76 Knockbacks 3 | . . . . 3 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 236 | . 146 16 59 15 . Shots 7 | . 2 1 3 1 . Rammed 1 | . . . 1 . . Targets Rammed 4 | . . . 4 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 539 | . 8 144 182 539 74 Average Temperature 110 | . 3 67 54 163 42 Received Heat Transfer 1662 | . 66 84 405 954 153 Effects 12 | . . . . 12 . Shutdowns 3 | . . . . 3 . Interference 4 | . . . . 4 . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 7 | . . . . 7 . Combat Hostiles 6 | . . . . 6 . Parts Fried 7 | . . . . 6 1 Impact Corruptions 10 | . . . . 8 2 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . 2 4 . Heat Transferred 2874 | . . 222 1320 1258 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 416 | . 398 129 179 416 172 Initial 128 | . . 82 50 . 128 Average 137 | . 181 98 69 256 142 Maximum Alert Level 2 | . 2 . . 2 . Low Security (%) 68 | 100 38 100 100 16 100 Level 1 30 | . 61 . . 80 . Level 2 . | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 3 3 . Investigation 4 | . 1 . 1 2 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 18 2 22 25 8 Peak Tracking Total 9 | . 4 2 4 9 9 Tactical Retreats 9 | . 2 . 3 3 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . 3 . . 5 . Max in Single Turn 3 | . 3 . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 6 | . 2 . 2 1 1 Terminals 5 | . 1 . 2 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 7 . 6 3 2 Successful 10 | . 6 . 2 1 1 Failed 8 | . 1 . 4 2 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . 1 . 2 . . Terminals 14 | . 3 . 6 3 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 2 1 1 Record 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Investigation Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 36 | . 36 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2941 | 209 466 332 1010 748 176 Spaces Moved 1671 | 165 289 289 559 293 76 Core 19 | 10 . . 5 2 2 Treads 216 | . . 56 160 . . Legs 1016 | 155 102 . 394 291 74 Wheels 420 | . 187 233 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 Average Speed 126 | 117 101 98 133 155 179 Slowest Speed 400 | 120 190 160 250 400 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 8 33 60 39 15 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . 84 7 20 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 111 | . 84 7 20 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2221 | 177 434 327 719 460 104 Wait 253 | . 115 21 46 56 15 Move 1666 | 164 288 288 558 292 76 Hop . | . . . . . . Pick Up 38 | 6 4 4 15 9 . Fast Attach 19 | 6 2 . 4 7 . Attach 31 | . 1 1 13 12 4 Detach 8 | . . . 4 3 1 Swap 39 | 1 5 4 14 14 1 Drop 13 | . 2 3 7 1 . Fire 112 | . 17 6 54 33 2 Melee 38 | . . . . 33 5 Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Broken Grenade Launcher 676 | -10/Materials | Entered Mines 693 | -10/Mines | Learned 2 Materials zone layouts 700 | -10/Mines | Met a Derelict bent on vengeance 794 | -10/Mines | Learned location of Storage (-8) 850 | -10/Mines | Discovered new exit (range 10) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Identified exit to Materials 1499 | -9/Materials | Lost 6 parts (1p2n1u2w) 1678 | -9/Materials | Discovered new exit (range 15) 2018 | -9/Materials | Entered another Materials area 2018 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2233 | -8/Materials | Lost 6 parts (2p1n3w) 2433 | -8/Materials | Lost 3 parts (1n2w) 2534 | -8/Materials | Core integrity fell below 50% 2540 | -8/Materials | Discovered new exit (range 11) 2580 | -8/Materials | Lost 6 parts (2p3n1w) 2766 | -8/Materials | Entered Storage 2876 | -8/Storage | Core integrity fell below 20% 2910 | -8/Storage | Lost 3 parts (1p2w) 2942 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02882_ R-06 Scavenger collects Heat Sink. 02899_ System corrupted: Matter fused (-10). 02927_ Destroyed Flight Unit. 02927_ S-10 Pest system corrupted by crushing effect. 02927_ Critical hit (Burn: +37). 02929_ S-10 Pest destroyed. 02931_ Critical hit (Destroy). 02931_ Plasma Cutter destroyed. 02932_ S-10 Pest destroyed. 02933_ Scythe destroyed. 02934_ Carbon-fiber Leg destroyed. 02935_ Acquired 12 matter. 02936_ R-06 Scavenger collects Corrupted Flight Unit. 02938_ Sneak attack on R-06 Scavenger. 02938_ R-06 Scavenger suffers critical hit (Smash). 02938_ Destroyed Com. Wheel. 02938_ R-06 Scavenger system corrupted by crushing effect. 02938_ Tractor Beam fried. 02938_ R-06 Scavenger destroyed. 02938_ Flight Unit destroyed. 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Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed SpliceGodBallwheel Manual? 0 Play Time 01:46:28 Cumulative 6.2 hours Start 2024.10.30 @ 14:18:03 End 2024.10.30 @ 22:36:14 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897e1771-d11e-4b3a-8ffb-ded58ee04b31