Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.10 @ 19:11:06 Player: Mr Goldstein Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (218) 1090 Value Destroyed (5368) 5368 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 10914 Bonus ------- High Alert Combat Kills 1165 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- High-capacity Matter Pod (0) Signal Interpreter Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Enhanced Autogun Gauss Rifle AWS/Autocannon Mini Grenade Launcher Missile Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- High-capacity Matter Pod Signal Interpreter Autogun Improved Assault Rifle High-powered Shotgun AWS/Autocannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Katana [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 175 | 6 44 11 57 4 . 22 31 Power 9 | 1 3 . 3 . . 1 1 Engine 9 | 1 3 . 3 . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 4 2 4 1 . 3 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 21 | 2 4 2 4 1 . 3 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 1 7 2 . 2 2 Device 3 | . . . 1 2 . . . Storage 4 | 1 2 . . . . . 1 Processor 2 | . 1 . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 8 | . . 1 5 . . 2 . Artifact . | . . . . . . . . Weapon 127 | 2 34 8 43 1 . 16 23 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 62 | 2 12 6 22 1 . 8 11 Ballistic Cannon . | . . . . . . . . Launcher 55 | . 14 1 21 . . 8 11 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 10 | . 8 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 Parts Lost 25 | . 1 . 3 . . 4 17 Power 4 | . 1 . . . . 1 2 Propulsion 10 | . . . 2 . . 1 7 Utility 6 | . . . 1 . . 2 3 Weapon 5 | . . . . . . . 5 Highest Loss Streak 9 | . 1 . 1 . . 1 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 100 82 67 Engine 11 | . 13 14 11 11 11 10 5 Wheel 23 | . 28 28 21 22 22 21 17 Device 2 | . . . 4 11 11 . . Storage 11 | . 14 14 11 11 11 11 8 Processor 10 | . 12 9 11 11 11 11 4 Protection 8 | . . 4 17 11 11 5 6 Ballistic Gun 12 | . 13 26 12 22 22 4 12 Launcher 9 | . 7 1 9 . . 17 6 Slashing Weapon 1 | . 6 . . . . . 1 Naked Turns 15 | . . . . . . . 15 Heaviest Build 44 | 11 31 31 44 38 38 38 39 Greatest Support 48 | 32 32 32 32 20 20 32 48 Greatest Overweight (x) 8 | 2 1 1 4 1 1 3 8 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 15 15 Average Carried 13 | . 13 14 14 15 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 14 13 Class Distribution -------------------- 49% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 5722 | 260 1492 402 1772 43 . 617 1136 Remotely . | . . . . . . . . Salvage Created 6655 | . 1496 308 2563 22 . 672 1594 Parts 434 | . 90 26 205 3 . 33 77 Haulers Intercepted 12 | . 2 . 6 . . . 4 Recyclers Shooed 8 | . 4 1 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 129 | . 22 6 53 . . 16 32 Guns 38 | . 3 6 16 . . 3 10 AOE 91 | . 19 . 37 . . 13 22 Classes Destroyed 15 | . 9 . 5 . . 1 . Worker 21 | . 9 1 5 . . 1 5 Builder 29 | . 7 1 17 . . 2 2 Tunneler 6 | . 1 1 2 1 . 1 . Hauler 12 | . 2 . 6 . . . 4 Recycler 15 | . 5 2 3 . . 2 3 Mechanic 8 | . 1 . 6 . . . 1 Operator 3 | . . . 2 . . . 1 Watcher 10 | . 3 . 4 . . . 3 Swarmer 16 | . 6 6 4 . . . . Grunt 90 | . 16 . 40 . . 11 23 Brawler 6 | . . . 1 . . 2 3 Duelist 5 | . . . 3 . . 2 . Sentry 9 | . . . 5 . . . 4 Hunter 3 | . . . . . . 1 2 Zionite 1 | . . . 1 . . . . Best Kill Streak 8 | . 4 6 8 1 . 7 8 Combat Bots Only 6 | . 4 2 6 . . 3 6 Max Kills in Single Turn 5 | . 3 2 5 1 . 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . 3 . 4 . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 3736 | . 328 124 1016 . . 496 1772 Core 920 | . 99 21 123 . . 119 558 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 58 | . . . . . . . 58 Regen/Repaired (Parts) 257 | . 66 . 191 . . . . Core Remaining (%) 63 | 100 . 52 . . . 39 . Volleys Fired 389 | . 100 24 138 2 . 38 87 Largest 3 | . 2 2 2 2 . 2 3 Hottest 90 | . 60 40 60 48 . 60 90 Shots Fired 728 | . 162 46 273 4 . 74 169 Gun 541 | . 111 45 214 4 . 46 121 Cannon . | . . . . . . . . Launcher 187 | . 51 1 59 . . 28 48 Special . | . . . . . . . . Kinetic 541 | . 111 45 214 4 . 46 121 Thermal . | . . . . . . . . Explosive 187 | . 51 1 59 . . 28 48 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 7 5 16 3 . 8 13 Robot Miss Streak 7 | . 3 7 4 1 . 7 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 418 | . 102 21 149 3 . 38 105 Core Hits 370 | . 68 12 144 1 . 43 102 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 Destroy 1 | . 1 . . . . . . Sever 2 | . . . . . . . 2 Melee Attacks 194 | . 172 4 . . . . 18 Impact . | . . . . . . . . Slashing 194 | . 172 4 . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 24 | . 19 . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16061 | . 3198 268 5738 47 . 2081 4729 Guns 5066 | . 913 268 2122 47 . 393 1323 Cannons . | . . . . . . . . Explosions 9639 | . 1387 . 3616 . . 1688 2948 Melee 1356 | . 898 . . . . . 458 Ramming . | . . . . . . . . Kinetic 5066 | . 913 268 2122 47 . 393 1323 Thermal . | . . . . . . . . Explosive 9639 | . 1387 . 3616 . . 1688 2948 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1356 | . 898 . . . . . 458 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . 8 5 . . . . 11 Message Errors 5 | . 2 . . . . . 3 Matter Fused 8 | . 3 1 . . . . 4 Heat Flow Errors 2 | . 1 1 . . . . . Energy Discharges 2 | . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 2 | . . 1 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 400 | . 158 . 57 . . 44 141 Projectiles . | . . . . . . . . Explosions 174 | . 37 . 57 . . 44 36 Melee 226 | . 121 . . . . . 105 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 390 | . 88 . 150 . . . 152 Shots 15 | . 5 . 6 . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | . 280 155 51 . . 13 36 Average Temperature 18 | . 60 50 12 . . 3 8 Received Heat Transfer 1167 | . 84 . 336 . . 108 639 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 1349 | . 849 601 1349 524 . 325 883 Initial 513 | . . 317 166 513 . . 50 Average 561 | . 321 440 976 501 . 129 401 Maximum Alert Level 4 | . 3 2 4 2 . 1 3 Low Security (%) 30 | 100 50 . 1 . . 86 32 Level 1 12 | . 17 18 7 9 . 13 13 Level 2 24 | . 23 81 14 90 . . 35 Level 3 15 | . 9 . 29 . . . 18 Level 4 17 | . . . 47 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 32 | . 9 . 14 . . . 9 Investigation 15 | . 9 . 3 . . . 3 Extermination . | . . . . . . . . Reinforcement 12 | . . . 7 . . . 5 Assault 5 | . . . 4 . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 3 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 12 | . 2 . 2 . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 20 8 66 . . 15 57 Peak Tracking Total 7 | . 3 3 5 . . 3 7 Tactical Retreats 11 | . . 1 1 . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . 5 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 50 | . 29 6 8 . . 2 5 Max in Single Turn 3 | . 2 3 2 . . 1 2 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 10 . 6 2 1 . 3 Terminals 16 | . 8 . 4 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 30 . 17 2 1 . 9 Successful 31 | . 18 . 10 2 1 . . Failed 28 | . 12 . 7 . . . 9 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 37 | . 21 . 8 1 1 . 6 Terminals 47 | . 27 . 10 1 . . 9 Fabricators . | . . . . . . . . Repair Stations 9 | . 2 . 7 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 8 . 1 2 1 . . Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 2 . 7 . . . . Scan Component 5 | . 1 . 4 . . . . Repair 4 | . 1 . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 8 . 2 . . . . Terminals 9 | . 7 . 2 . . . . Botnet 5 | . 3 . 2 . . . . Search 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . 5 . . . 3 Full Trace Events 9 | . 4 . 3 . . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 3 . . . . Time 104 | . 26 . 78 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 46 | . . 46 46 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . 1 5 . . . . Total Damage 41 | . . 20 21 . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 11100 | 44 2856 662 4081 444 200 1562 1251 Spaces Moved 5489 | 40 1621 501 1435 442 208 583 659 Core 110 | 15 . . . . . . 95 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5379 | 25 1621 501 1435 442 208 583 564 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 95 95 50 Average Speed 101 | 86 99 98 106 95 95 108 103 Slowest Speed 450 | 150 115 105 140 95 95 125 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 68 | 4 99 93 84 72 59 95 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 103 | . 53 . 21 . . 16 13 Terrain Destroyed 981 | . 257 4 238 . . 204 278 Melee 9 | . 9 . . . . . . Projectile . | . . . . . . . . AOE 972 | . 248 4 238 . . 204 278 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 9864 | 46 2350 615 3707 463 211 1436 1036 Wait 3524 | . 385 65 2049 11 . 790 224 Move 5482 | 39 1620 500 1434 441 207 582 659 Hop . | . . . . . . . . Pick Up 50 | 1 20 3 12 1 1 1 11 Fast Attach 44 | 6 9 3 7 2 . 4 13 Attach 11 | . 1 . 4 . . 1 5 Detach 3 | . . . . . . . 3 Swap 120 | . 34 8 46 2 . 17 13 Drop 47 | . 9 8 17 4 3 3 3 Fire 389 | . 100 24 138 2 . 38 87 Melee 194 | . 172 4 . . . . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 12) 697 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Discovered new exit (range 18) 1712 | -10/Materials | Repaired Assault Rifle 2338 | -10/Materials | Discovered new exit (range 17) 2901 | -10/Materials | Entered Mines 2919 | -10/Mines | Met a Derelict bent on vengeance 2928 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3207 | -10/Mines | Discovered new exit (range 11) 3263 | -10/Mines | Discovered new exit (range 8) 3334 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3563 | -10/Mines | Entered Materials 3563 | -9/Materials | Accompanied by 2 allies 3563 | -9/Materials | Evolved 2 slots: Utility x2 3568 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3610 | -9/Materials | Build established: Scavenger-Mutant 4091 | -9/Materials | Discovered new exit (range 12) 4452 | -9/Materials | Discovered new exit (range 11) 4660 | -9/Materials | Repaired Lgt. Armor Plating 4763 | -9/Materials | First assault squad dispatched 4963 | -9/Materials | Discovered new exit (range 6) 5033 | -9/Materials | Discovered new exit (range 6) 6492 | -9/Materials | Repaired Grenade Launcher 6519 | -9/Materials | Repaired Lgt. Armor Plating 6885 | -9/Materials | Sterilization system engaged 6885 | -9/Materials | Non-combat units ordered to evacuate 6985 | -9/Materials | Combat units ordered to evacuate 7099 | -9/Materials | Identified exit to Mines 7185 | -9/Materials | Ambient heat levels rising (+10) 7335 | -9/Materials | Ambient heat levels rising (+10) 7485 | -9/Materials | Ambient heat levels rising (+10) 7635 | -9/Materials | Ambient heat levels rising (+10) 7644 | -9/Materials | Entered Mines 7707 | -9/Mines | Discovered new exit (range 5) 7712 | -9/Mines | Identified exit to Materials 7763 | -9/Mines | Discovered new exit (range 12) 7769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7773 | -9/Mines | Identified exit to Exiles 7820 | -9/Mines | Discovered exit to Materials (range 8) 7948 | -9/Mines | Found the Drone Emporium 7952 | -9/Mines | Found Prototype Device 7952 | -9/Mines | Identified Splice Drone Bay 7980 | -9/Mines | Received a Mining Laser from a helpful Derelict 8028 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8038 | -9/Mines | Learned Materials stockpile data 8088 | -9/Mines | Entered Exiles 8111 | -9/Exiles | Met 8R-AWN 8128 | -9/Exiles | Met EX-HEX 8154 | -9/Exiles | Met EX-BIN 8165 | -9/Exiles | Aligned with FarCom system 8166 | -9/Exiles | Given EX-Vault access code 8188 | -9/Exiles | Opened EX-Vault 8197 | -9/Exiles | Found AWS/Autocannon 8218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8245 | -9/Exiles | Met EX-DEC 8278 | -9/Exiles | Discovered new exit (range 10) 8287 | -9/Exiles | Identified exit to Mines 8288 | -9/Exiles | Left Exiles lab with AWS/Autocannon 8288 | -9/Exiles | Entered Mines 8554 | -8/Mines | Core integrity fell below 50% 8766 | -8/Mines | Build established: Mutant 9243 | -8/Mines | Discovered exit to Materials (range 4) 9637 | -8/Mines | Discovered exit to Materials (range 7) 9850 | -8/Mines | Entered Materials 9850 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10155 | -8/Materials | Build established: Scavenger-Mutant 10465 | -8/Materials | Build established: Mutant 10476 | -8/Materials | Released all parts (3) 10500 | -8/Materials | Core integrity fell below 50% 10502 | -8/Materials | Lost 9 parts (1p3n2u3w) 10946 | -8/Materials | Core integrity fell below 20% 10979 | -8/Materials | Lost 4 parts (1p2n1w) 11050 | -8/Materials | First assault squad dispatched 11101 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11072_ U-05 Engineer lays Concrete. 11073_ K-01 Serf collects debris. 11074_ C-30 ARC bursts open, deploying its payload. 11074_ B-36 Bruiser unfolds itself. 11074_ G-47 Trooper unfolds itself. 11074_ M-28 Smith unfolds itself. 11078_ B-36 Bruiser destroyed. 11080_ K-01 Serf collects debris. 11083_ G-47 Trooper destroyed. 11083_ M-28 Smith repairs Wheel. 11083_ K-01 Serf collects debris. 11087_ The unstable cave ceiling collapses. 11087_ Rocket Launcher destroyed. 11088_ M-28 Smith repairs G-50 Soldier. 11089_ K-01 Serf collects debris. 11092_ System corrupted: Matter fused (-10). 11093_ K-01 Serf collects debris. 11100_ The unstable cave ceiling collapses. 11100_ U-05 Engineer lays Concrete. 11101_ Terminal disabled. 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[ o[ #???????????????????? | | # ### w #??????????l????????? | | ###### m # #???????????????????? | | # ### # # #???????????????? | | "" ##uu ### ##?? = ????????????? | | """ ""# # ####k #???? ???????????? | | """"" T"## # # #?????? ????????????? | | """"" ""## #?????????????????????? | | """"" ""# * #?????????????????????? | | """ #### ! g #??????????????????????? | | ?? #??# = % # @#??????????????????????? | | ??? ] #??# %![ ]= # #??????????????????????? | | ???#####?# / % = # #??????????????????????? | | ?????????## + = # t #??????????????????????? | | ?????? %# # #??????????????????????? | | ????? ##### # """ # #??????????????????????? | | ????+#????????# # """ # #??????????????????????? | | ??????????????# # """ # #??????????????????????? | | ??????????????# # # #??????????????????????? | | ???????????????+####### #??????????????????????? | | ??????????????? ?????# ???????????????????????? | | ??????????????? "?????# a???????????????????????! | | ??????????????? ??????# ???????????????????????? | | ??????????????????????# ??????Y????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightFissionFlail Manual? 0 Play Time 01:15:56 Cumulative 190.0 hours Start 2023.05.10 @ 16:30:06 End 2023.05.10 @ 19:11:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 539 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 504aeae9-8bcf-4a2c-b49a-bc4d8c197a4c