Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 14:41:45 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (352) 352 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 3078 Bonus ------- Follower Combat Kills 35 Friendly Fire -99 Cogmind --------- Core Integrity 513/550 Matter 178/300 Energy 16/250 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- EM Shotgun EM Shotgun > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Lightpack 2.0 Improved Sensor Array Recoil Stabilizer Hardened Light Armor Plating EM Shotgun EM Shotgun Heavy Particle Gun Heavy Battle Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Lightpack 2.0 Improved Sensor Array Recoil Stabilizer Hardened Light Armor Plating EM Shotgun EM Shotgun EM Shotgun Heavy Battle Rifle Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 23 | . 5 1 4 1 3 9 Power 1 | . . . . . . 1 Engine 1 | . . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | . 1 1 1 . 1 3 Treads . | . . . . . . . Leg 7 | . 1 1 1 . 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 2 . 1 1 . 1 Device 1 | . 1 . . . . . Storage 3 | . 1 . 1 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 10 | . 2 . 2 . 2 4 Energy Gun 7 | . 1 . 2 . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 97 88 99 100 100 99 Engine 11 | . 14 11 11 11 11 8 Leg 32 | . 28 33 33 33 33 36 Device 10 | . 11 11 11 11 11 9 Storage 20 | . 14 11 21 22 22 18 Energy Gun 21 | . 26 11 21 22 21 17 Naked Turns . | . . . . . . . Heaviest Build 53 | 10 27 27 43 43 43 53 Greatest Support 40 | 20 20 30 30 30 30 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 16 | . 12 10 16 16 16 16 Average Capacity 14 | . 9 10 15 16 16 16 Most Carried 16 | . 10 10 11 15 16 16 Average Carried 12 | . 9 9 10 11 15 15 Final Capacity 16 | 6 10 10 16 16 16 16 Final Carried 16 | 6 10 10 11 14 16 15 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 383 | 200 80 . 50 . 10 43 Remotely . | . . . . . . . Salvage Created 568 | . 164 . 40 117 93 154 Parts 42 | . 20 . 1 5 7 9 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 6 . 1 . 3 5 Guns 7 | . 3 . 1 . . 3 AOE 8 | . 3 . . . 3 2 Classes Destroyed 5 | . 3 . . . 1 1 Worker 1 | . 1 . . . . . Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . 1 . Swarmer 9 | . 3 . . . 3 3 Grunt 6 | . 3 . 1 . . 2 Best Kill Streak 4 | . 4 . 1 . 4 3 Combat Bots Only 3 | . 3 . 1 . 3 3 Max Kills in Single Turn 2 | . 2 . 1 . 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 584 | . 113 . 71 42 62 296 Core 72 | . 29 . . . 6 37 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 88 . . . 98 . Volleys Fired 47 | . 11 . 5 16 3 12 Largest 2 | . 2 . 2 2 1 2 Hottest 100 | . 95 . 90 90 30 100 Shots Fired 85 | . 19 . 10 32 3 21 Gun 77 | . 16 . 10 32 . 19 Cannon . | . . . . . . . Launcher 8 | . 3 . . . 3 2 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 13 | . 8 . . . . 5 Explosive 8 | . 3 . . . 3 2 Electromagnetic 64 | . 8 . 10 32 . 14 Robot Hit Streak 23 | . 4 . 5 23 1 7 Robot Miss Streak 4 | . 3 . 1 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 68 | . 12 . 9 31 1 15 Core Hits 50 | . 12 . 2 17 7 12 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1542 | . 352 . 79 360 215 536 Guns 613 | . 116 . 79 213 . 205 Cannons . | . . . . . . . Explosions 929 | . 236 . . 147 215 331 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 207 | . 38 . . 147 . 22 Explosive 782 | . 236 . . . 215 331 Electromagnetic 553 | . 78 . 79 213 . 183 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 73 | . 5 . . 42 26 . Shots 3 | . 1 . . 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 150 | . 30 . 39 . . 81 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 248 | . 111 . . 100 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 205 | . 205 91 55 . 94 128 Average Influence 44 | . 91 89 29 . 27 31 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | . 93 100 100 . 100 100 Level 1 1 | . 6 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 13 . 3 . 3 9 Peak Tracking Total 6 | . 4 . 3 . 3 6 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 9 | . 3 1 . 2 . 3 Terminals 7 | . 3 1 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 7 3 . 2 . 15 Successful 17 | . 6 1 . 2 . 8 Failed 10 | . 1 2 . . . 7 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 20 | . 6 3 . 1 . 10 Terminals 25 | . 7 3 . . . 15 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . . 2 . 4 Record 1 | . . . . 1 . . Robot Analysis 2 | . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 9 4 . . . 11 Terminals 8 | . 4 1 . . . 3 Track 3 | . 2 . . . . 1 Botnet 5 | . 2 1 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 1 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 2 Highest-Rated Group 37 | . . . . 37 37 29 Highest-Rated Ally 21 | . . . . 21 21 21 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 2 2 Total Damage 52 | . . . . . . 52 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . . . 2 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2414 | . 326 78 529 828 424 229 Spaces Moved 1310 | 1 150 64 266 472 247 110 Core . | . . . . . . . Treads . | . . . . . . . Legs 1310 | 1 150 64 266 472 247 110 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 150 150 150 Average Speed 147 | 120 147 120 147 150 150 150 Slowest Speed 150 | 120 150 120 150 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 39 10 58 87 57 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . 20 . . 7 19 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . 20 . . 7 19 16 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1705 | . 240 65 392 560 296 152 Wait 268 | . 56 . 117 36 43 16 Move 1304 | . 149 63 265 471 246 110 Hop . | . . . . . . . Pick Up 17 | . 10 1 1 2 1 2 Fast Attach 4 | . 3 . . . . 1 Attach 5 | . . 1 1 . . 3 Detach . | . . . . . . . Swap 14 | . 2 . 3 1 3 5 Drop 13 | . 9 . . 1 . 3 Fire 47 | . 11 . 5 16 3 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 33 | . . . . 33 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 320 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 372 | -9/Materials | Discovered new exit (range 16) 405 | -9/Materials | Entered Mines 414 | -9/Mines | Learned Materials stockpile data 421 | -9/Mines | Discovered new exit (range 10) 433 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 577 | -9/Mines | Discovered new exit (range 5) 926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 928 | -9/Mines | Discovered new exit (range 5) 934 | -9/Mines | Entered Exiles 934 | -9/Exiles | Found Exiles lab destroyed 958 | -9/Exiles | Discovered new exit (range 15) 1100 | -9/Exiles | Learned location of Zion (-6) 1559 | -9/Exiles | Opened EX-Vault 1572 | -9/Exiles | Found Lightpack 2.0 1750 | -9/Exiles | Discovered new exit (range 10) 1762 | -9/Exiles | Entered Mines 1762 | -8/Mines | Accompanied by 3 allies 2175 | -8/Mines | Discovered new exit (range 4) 2186 | -8/Mines | Entered Materials 2186 | -8/Materials | Accompanied by 2 allies 2186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2415 | -8/Materials | Self-destructed Last Messages --------------- 02359_ Ion Engine fried. 02359_ A-02 Transporter destroyed. 02365_ Commando 2a destroyed. 02365_ Mercenary 2b destroyed. 02366_ Lgt. Ion Engine destroyed. 02368_ S-10 Pest destroyed. 02368_ Destroyed Lgt. Ion Engine. 02368_ G-47 Trooper destroyed. 02375_ Dropped Shock Rifle. 02376_ Acquired Prototype Energy Gun. 02376_ Identified Hvy. Particle Gun. 02392_ S-10 Pest destroyed. 02392_ R-06 Scavenger collects Med. Laser. 02394_ The unstable cave ceiling collapses. 02397_ S-10 Pest destroyed. 02400_ R-06 Scavenger collects Flight Unit. 02402_ K-01 Serf collects debris. 02402_ G-47 Trooper destroyed. 02404_ R-06 Scavenger collects Lgt. Assault Rifle. 02405_ K-01 Serf collects debris. 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""" #????????????? | | ?????????????? # ############????????????? | | ????????????? ]] !% ????????????????????????? | | ????????????! ] =% r???????Y????????????????? | | ??????????? k ????????????????????????? | | ???????????####### m ????????????????????????? | | ?????????????????# #u ???????????????????????? | | ?????????????????## # ???????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonNeutronPrototype Manual? 0 Play Time 00:16:30 Cumulative 219.6 hours Start 2020.03.10 @ 14:23:18 End 2020.03.10 @ 14:41:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df3f7c8-80ed-4e3c-af04-9ee61d96edc0