Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 22:20:44 Player: Lis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (250) 250 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2680 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 59/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Propulsion Shielding Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Visual Processing Unit Improved Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Sensor Array Hardened Light Armor Plating Light Assault Rifle Shock Bomb Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 44 | 7 3 17 12 5 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 4 1 4 6 3 Treads 2 | 2 . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover 3 | . . 2 1 . Flight 10 | . . 2 5 3 Utility 12 | 1 . 5 5 1 Device 4 | . . 3 1 . Storage 2 | 1 . . 1 . Processor 4 | . . 1 3 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 9 | 1 2 5 1 . Energy Gun 2 | . 2 . . . Energy Cannon 3 | . . 3 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . 6 2 4 11 Power 5 | . 1 1 1 2 Propulsion 10 | . 2 . 2 6 Utility 3 | . . 1 1 1 Weapon 5 | . 3 . . 2 Highest Loss Streak 11 | . 6 1 2 11 To Critical Strikes 1 | . . . . 1 Average Backups 4 | 1 1 4 8 7 Power . | . 1 1 . . Propulsion . | . . . 1 2 Utility 1 | . . 2 3 2 Weapon 1 | . . . 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 60 | . 53 56 79 47 Engine 7 | . 5 9 8 4 Treads 2 | . 14 . . . Leg 3 | . 6 5 . . Hover 2 | . . 3 2 . Flight 11 | . . 7 22 19 Device 4 | . . 6 7 . Storage 10 | . 14 11 9 5 Processor 9 | . . 6 17 13 Protection 2 | . . 1 7 2 Energy Gun 1 | . 6 . . . Energy Cannon 3 | . . 4 4 . Ballistic Gun 1 | . 6 . . 1 Peak Build Rating 27 | 5 6 14 27 23 Average Rating 10 | 4 3 7 19 18 On Entrance 8 | . 5 2 12 22 Avg Prop Armor Cover (%) 7 | . . 11 7 . Naked Turns 10 | . . . . 10 Heaviest Build 22 | 9 11 18 22 17 Greatest Support 40 | 40 40 16 23 17 Greatest Overweight (x) 3 | 1 2 3 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 8 Most Carried 10 | 2 2 8 10 10 Average Carried 4 | 1 1 4 8 7 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 2 1 8 10 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 637 | 241 36 154 183 23 Remotely . | . . . . . Salvage Created 362 | . 73 210 56 23 Parts 22 | . 2 16 2 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 7 | . 2 4 . 1 Guns 4 | . 2 1 . 1 Cannons 2 | . . 2 . . AOE 1 | . . 1 . . Classes Destroyed 6 | . 1 3 2 . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 4 | . . 3 . 1 Grunt 2 | . 2 . . . Sentry 1 | . . 1 . . Best Kill Streak 3 | . 2 3 1 1 Combat Bots Only 3 | . 2 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 399 | . 86 52 57 204 Missed 182 | . 27 24 36 95 Hits 217 | . 59 28 21 109 Projectile 217 | . 59 28 21 109 Critical Strikes 7 | . 1 2 . 4 Damage Taken 2787 | . 795 298 322 1372 Core 1026 | . 164 88 70 704 Absorbed by Shields 32 | . . 32 . . Redirected to Shielding 12 | . . . 12 . Regen/Repaired (Parts) 14 | . . . 14 . Core Remaining (%) 74 | 100 34 78 87 . Volleys Fired 30 | . 11 9 3 7 Largest 2 | . 2 2 1 1 Hottest 76 | . 70 76 56 20 Shots Fired 41 | . 20 11 3 7 Gun 29 | . 20 2 . 7 Cannon 12 | . . 9 3 . Launcher . | . . . . . Special . | . . . . . Kinetic 18 | . 9 2 . 7 Thermal 11 | . 11 . . . Explosive . | . . . . . Electromagnetic 12 | . . 9 3 . Robot Hit Streak 5 | . 5 3 1 2 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 27 | . 13 7 2 5 Core Hits 18 | 1 5 5 2 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 545 | 2 184 188 102 69 Guns 236 | . 184 8 . 44 Cannons 185 | . . 119 66 . Explosions 88 | . . 56 32 . Melee . | . . . . . Ramming 36 | 2 . 5 4 25 Kinetic 102 | . 50 8 . 44 Thermal 222 | . 134 56 32 . Explosive . | . . . . . Electromagnetic 185 | . . 119 66 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 4 6 Average Corruption 3 | . . . 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles 3 | . . 3 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . 43 2 11 Shots 1 | . . 1 . . Rammed 10 | . . 1 1 8 Targets Rammed 11 | 1 . 1 1 8 Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 318 | . 318 56 210 . Average Temperature 111 | . 169 24 81 . Received Heat Transfer 691 | . 468 55 63 105 Effects 3 | . 3 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 544 | . 444 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | . 30 107 207 93 Initial 93 | . . 12 37 93 Average 43 | . 5 37 87 61 Influence Increases 789 | . 80 227 320 162 Destroy 0b10 Robot/C 140 | . 40 80 . 20 Destroy 0b10 Robot/NC 15 | . . 5 10 . Destroy Leader 32 | . 10 20 2 . Successful Hack 12 | . . . 5 7 Disable Machine 30 | . . 15 15 . Destroy Structure 5 | . . 2 3 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 525 | . 30 105 255 135 Influence Decreases 704 | . 50 168 202 284 Entered New Map 184 | . . 18 52 114 Time Decay 310 | . 10 130 110 60 Lost Part 210 | . 40 20 40 110 Squads Dispatched 7 | . . 1 3 3 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 7 23 24 21 Peak Tracking Total 13 | . 6 13 11 10 Tactical Retreats 16 | . 1 5 7 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 1 4 7 3 Terminals 7 | . 1 1 3 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . . 1 1 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 29 | . 1 8 13 7 Successful 15 | . 1 3 8 3 Failed 13 | . . 5 4 4 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . 1 . Manual 1 | . . . . 1 Terminals 12 | . 1 2 4 5 Fabricators . | . . . . . Repair Stations 5 | . . 2 3 . Recycling Units 6 | . . 3 1 2 Scanalyzers 6 | . . 1 5 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 2 2 Record 2 | . . . 1 1 Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . 1 . 1 Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . . 1 Scanalyzer 5 | . . 1 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . . 2 3 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 1 2 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 290 | . . . 172 118 Optics 290 | . . . 172 118 Sensors 2 | . . . 2 . Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1017 | 90 157 408 229 133 Spaces Moved 1281 | 55 90 382 466 288 Core 15 | 10 1 . . 4 Treads 67 | 39 28 . . . Legs 185 | 6 61 118 . . Wheels . | . . . . . Hover 50 | . . 50 . . Flight 964 | . . 214 466 284 Fastest Speed 30 | 50 120 37 34 30 Average Speed 58 | 140 132 75 35 34 Slowest Speed 280 | 160 160 280 117 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 3 7 6 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 19 43 55 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 2 3 . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 2 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1479 | 64 108 482 516 309 Wait 86 | . 5 60 19 2 Move 1246 | 54 89 375 451 277 Hop 15 | . . 3 7 5 Pick Up 13 | 2 . 6 5 . Fast Attach 27 | 5 2 10 8 2 Attach 14 | . 1 3 4 6 Detach 11 | . . 4 7 . Swap 15 | 2 . 7 5 1 Drop 11 | . . 4 6 1 Fire 30 | . 11 9 3 7 Melee . | . . . . . Ram 10 | . . 1 1 8 Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Core integrity fell below 50% 214 | -10/Materials | Lost 6 parts (1p2n3w) 229 | -10/Materials | Discovered new exit (range 9) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Build established: Mutant 653 | -9/Materials | Discovered new exit (range 9) 656 | -9/Materials | Entered another Materials area 656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -8/Materials | Repaired Flight Unit+? 862 | -8/Materials | Central database locked down 878 | -8/Materials | Discovered new exit (range 11) 885 | -8/Materials | Identified exit to Factory 885 | -8/Materials | Entered Factory 885 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1007 | -7/Factory | Core integrity fell below 50% 1014 | -7/Factory | Core integrity fell below 20% 1018 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01000_ Imp. Light Armor Plating destroyed. 01002_ Xenon Bombardment Thruster destroyed. 01003_ Triggered Blade Trap. 01003_ Massive razor-sharp blades shoot up from within the floor. 01003_ Cld. VTOL Module severed. 01003_ Imp. Signal Interpreter severed. 01003_ Adv. Visual Processing Unit severed. 01003_ Triggered Blade Trap. 01003_ Massive razor-sharp blades shoot up from within the floor. 01005_ Acquired Cld. VTOL Module. 01010_ Door malfunctions. 01010_ Cld. VTOL Module destroyed. 01010_ Slammed into P-60 Hacker. 01011_ O-24 Administrator sends out distress signal. 01011_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01011_ Slammed into P-60 Hacker. 01013_ Destabilizing: System corrupted (+2). 01014_ Slammed into P-60 Hacker. 01016_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 01016_ Slammed into P-60 Hacker. 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Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedDeuteriumScythe Manual? 0 Play Time 00:43:20 Cumulative 17.0 hours Start 2025.11.18 @ 21:36:03 End 2025.11.18 @ 22:20:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 175da6c3-8d8b-4058-953a-939f5e95b73c