Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 19:03:44 Player: Fazzonamite Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (103) 515 Value Destroyed (4862) 4862 Prototype IDs (37) 740 Alien Tech Used (5) 1000 Bonus (11972) 11972 TOTAL SCORE: 29789 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 228 Follower Combat Kills 1073 Entered Garrisons 1400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -29 Cogmind --------- Core Integrity 1283/1600 Matter 32/300 Energy 66/100 System Corruption 0% Temperature Cool (9) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (6) --- Nuclear Pulse Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Melee Analysis Suite Improved Core Shielding Makeshift System Shield Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Armored Wheel Heavy Disruptor Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Terrain Scan Processor Improved Targeting Computer Improved Melee Analysis Suite Improved Core Shielding Makeshift System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Armored Wheel Transdimensional Reconstructor Transdimensional Reconstructor Advanced Datajack [Rating: 110] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Matter Drive Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Artifact Phase Redirector Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . . . 2 . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Utility 12 | . . . . . 2 2 . . . . 1 . . . 2 . . . . . . 2 . . . . . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 7 9 1 . 3 9 2 14 41 8 1 3 9 . 5 9 6 13 5 1 . 11 4 5 . 5 3 10 2 2 9 9 Power 16 | 1 2 . . . 1 . . 3 . . . . . 1 . . 2 . . . 1 . . . . . 2 . 1 2 . Engine 11 | 1 1 . . . 1 . . 3 . . . . . 1 . . 1 . . . . . . . . . 2 . 1 . . Core 3 | . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 39 | 2 3 . . . 1 . 3 7 . . 2 1 . 2 . 1 2 . . . 2 . 2 . 3 . 4 . 1 1 2 Treads 6 | . . . . . 1 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 3 . . . . . 1 3 . . . 1 . 2 . 1 2 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 1 2 Utility 98 | 2 3 1 . 1 4 2 7 19 7 . 1 6 . . 8 3 5 3 . . 6 . . . 2 3 4 2 . 4 5 Device 29 | 2 1 1 . 1 1 1 2 7 3 . . 2 . . 1 2 1 . . . 1 . . . 1 . 2 . . . . Storage 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 4 Hackware 24 | . . . . . 1 . . 6 . . . 2 . . 6 1 3 3 . . 1 . . . . . . . . . 1 Protection 34 | . 1 . . . 1 1 5 4 4 . 1 2 . . . . 1 . . . 3 . . . 1 3 2 2 . 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 53 | 2 1 . . 2 3 . 4 12 1 1 . 2 . 2 1 2 4 2 1 . 2 4 3 . . . . . . 2 2 Energy Gun 7 | 1 1 . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 . . . 2 . . 2 6 1 1 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 . 1 3 . . . . . 2 . . . . . . . 3 1 . . . . . . . . Special Weapon 12 | . . . . . . . . 1 . . . 1 . . 1 1 3 1 1 . 1 . 1 . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 2 1 Parts Lost 58 | . 3 . . . . . 5 2 3 . . 9 . . . 8 11 1 . . . 1 2 . . 4 . 3 . 1 5 Power 5 | . 1 . . . . . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . Propulsion 14 | . 1 . . . . . 3 . . . . 2 . . . 2 3 . . . . . . . . . . . . 1 2 Utility 25 | . . . . . . . 2 2 2 . . 4 . . . 3 4 . . . . . 1 . . 3 . 3 . . 1 Weapon 14 | . 1 . . . . . . . 1 . . 3 . . . 2 2 1 . . . . 1 . . 1 . . . . 2 Highest Loss Streak 9 | . 2 . . . . . 2 1 2 . . 9 . . . 3 8 1 . . . 1 1 . . 3 . 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 100 100 97 98 95 88 83 84 86 83 40 57 87 77 53 35 41 41 72 75 62 63 64 73 71 58 48 39 48 Engine 5 | . 9 14 14 14 9 7 7 7 7 7 6 6 6 6 5 4 2 . . . . . . . . . 4 1 4 . . Treads 3 | . . . . . 8 7 6 7 7 7 13 12 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 27 28 28 28 18 15 8 7 7 7 6 6 6 13 11 10 6 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 9 10 9 10 13 14 7 . . . . Device 10 | . 9 14 14 14 9 13 9 14 13 15 13 10 13 13 11 8 . 5 5 5 4 5 5 5 4 8 8 4 . . . Storage 6 | . 13 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 2 . . . 4 5 5 5 4 4 4 4 4 1 . Processor 2 | . . . . . . . . 4 5 . . . . . 1 5 2 . . . . . . . . . . . . . 11 Hackware 8 | . . . . . 8 7 . . . . . 1 . . 26 21 29 29 35 35 31 26 26 26 23 23 23 23 21 12 9 Protection 9 | . 5 . . . 7 15 24 10 9 15 20 19 6 6 5 3 2 . . . 6 10 5 5 6 13 10 6 4 7 6 Energy Gun 6 | . 19 28 28 11 8 7 7 9 7 7 6 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 8 . . 16 18 15 13 12 15 15 13 8 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 3 . . 5 4 3 . . . 2 4 4 5 4 3 . . . . . Peak Build Rating 110 | 9 10 8 8 16 33 36 43 54 58 56 60 61 32 49 70 73 64 30 30 25 76 88 71 70 85 88 93 82 74 92 110 Average Rating 44 | 8 8 8 8 12 28 35 39 46 55 54 59 58 32 46 68 62 42 23 25 25 61 79 69 70 80 86 83 72 65 67 100 On Entrance 45 | . 9 8 8 8 16 32 36 38 52 56 54 60 32 32 49 69 36 17 25 25 21 76 68 70 70 85 77 82 63 74 92 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 9 20 17 17 22 68 71 90 93 110 110 115 115 62 71 74 74 68 3 3 1 36 54 30 25 30 34 35 28 23 27 27 Greatest Support 59 | 26 26 20 20 20 20 20 22 28 28 28 28 28 28 56 56 56 56 3 3 3 40 40 40 40 40 59 53 30 33 33 40 Greatest Overweight (x) 8 | . . . . 1 3 3 8 8 3 3 4 4 2 2 1 1 1 . . . . 1 . . . . . . . 1 . Average Overweight (x) 1 | . . . . . 2 3 6 3 3 3 4 3 2 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 5 9 10 10 10 19 20 20 20 20 20 20 20 20 20 20 20 12 5 5 5 9 10 10 10 10 10 10 10 10 7 5 Most Carried 20 | 5 10 10 10 10 20 18 20 20 20 20 19 20 16 19 20 20 15 5 5 5 10 10 10 10 10 10 10 10 9 10 5 Average Carried 13 | 4 8 9 10 9 15 17 17 19 19 19 18 19 16 17 15 18 8 4 4 5 8 9 9 10 9 8 8 9 8 7 4 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 5 9 10 10 10 19 18 20 19 20 20 18 16 16 19 16 17 5 4 5 5 10 10 10 10 10 8 10 9 9 5 4 Class Distribution -------------------- 24% | Mutant 16% | Scavenger-Tank 12% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Bothacker-Mutant 6% | Scavenger-Gunner 5% | Hacker-Sprinter 5% | Commander-Skirmisher 4% | Bothacker-Tank 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/DSF Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Matter Collected 3638 | 270 141 . . 56 317 . 468 744 393 120 . 68 . 70 48 348 . . . . . 54 207 . 67 191 46 . . . 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3847 | 39 280 . . 26 563 . 648 632 536 299 . 23 . 74 135 34 77 . . . . . 96 . 67 242 46 . . . 30 Parts 211 | 6 17 . . 4 39 . 32 39 11 8 . 2 . 6 4 3 4 . . . . . 9 . 8 10 5 . . . 4 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 10 8 . . . . . . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Combat Hostiles Destroyed 77 | . 7 . . . 9 . 15 13 10 5 . 1 . 2 1 3 2 . . . . . 6 . . 3 . . . . . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Guns 48 | . 6 . . . 7 . 12 7 10 5 . 1 . . . . . . . . . . . . . . . . . . . AOE 24 | . . . . . 2 . 3 6 . . . . . 2 1 3 2 . . . . . 5 . . . . . . . . Classes Destroyed 16 | 1 5 . . . 3 . 2 2 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Worker 5 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . . Builder 8 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Tunneler 5 | 2 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 20 | . 3 . . . 2 . 5 . . . . 1 . . . 3 . . . . . . 6 . . . . . . . . Grunt 34 | . 4 . . . 4 . 7 5 8 5 . . . . . . 1 . . . . . . . . . . . . . . Brawler 4 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 3 . 1 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 3 . . 1 3 . 5 6 4 6 . 1 . 2 4 3 3 . . . . . 5 . 2 1 1 . . . 1 Combat Bots Only 5 | . 3 . . . 2 . 5 5 4 5 . 1 . 2 1 3 2 . . . . . 5 . . 1 . . . . . Max Kills in Single Turn 6 | 1 1 . . 1 2 . 3 6 2 2 . 1 . 2 2 3 2 . . . . . 5 . 1 1 1 . . . 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 3 5 . . . . . 2 1 3 1 . . . . . 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Hostile Shots Fired 1310 | 2 45 . . . 27 . 160 93 111 27 . 239 . 21 9 75 115 6 . . . 38 28 . . 79 17 111 6 32 69 Missed 451 | . 9 . . . 10 . 51 27 24 4 . 67 . 5 2 22 43 4 . . . 14 10 . . 38 9 55 5 17 35 Damage Taken 14915 | 63 392 . . 6 313 . 1602 1178 1388 375 . 2246 . 314 139 1150 1678 51 . . 61 580 331 . . 868 188 938 30 348 676 Core 2324 | 18 68 . . 3 18 . 191 85 114 18 . 108 . 58 20 210 375 26 . . . 88 58 . . 92 100 507 . 82 85 Absorbed by Shields 176 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . 152 . . . Redirected to Shielding 456 | . 45 . . . . . 98 . . . . . . . . . . . . . . 95 13 . . . 19 121 . 31 34 Ignored by Resistances 553 | . . . . . . . . . . . . 377 . 63 26 87 . . . . . . . . . . . . . . . Core Remaining (%) 70 | 92 . . . 64 96 . . . . 41 . . . 80 . . . . . . 36 . . 87 . . . 46 . 87 80 Volleys Fired 250 | 4 36 . . 2 28 . 47 49 26 13 . 13 . 1 7 10 . . 1 . 5 2 5 . . 1 . . . . . Largest 3 | 2 2 . . 2 3 . 3 3 3 3 . 3 . 2 2 2 . . 1 . 1 1 1 . . 1 . . . . . Hottest 129 | 70 90 . . 56 111 . 111 129 111 114 . 112 . 78 78 78 . . 20 . 7 49 49 . . 7 . . . . . Shots Fired 558 | 8 68 . . 4 78 . 120 124 68 33 . 17 . 2 11 11 . . 1 . 5 2 5 . . 1 . . . . . Gun 504 | 8 68 . . 4 77 . 118 118 68 33 . 10 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 1 . 2 3 . . . . . 2 9 2 . . . . . 2 2 . . . . . . . . Special 31 | . . . . . . . . 3 . . . 7 . . 2 9 . . 1 . 5 . 3 . . 1 . . . . . Kinetic 317 | 4 15 . . 4 54 . 79 78 53 23 . 7 . . . . . . . . . . . . . . . . . . . Thermal 130 | 4 53 . . . . . 5 39 15 10 . 3 . . . . . . 1 . . . . . . . . . . . . Explosive 23 | . . . . . 1 . 2 3 . . . . . 2 9 2 . . . . . 2 2 . . . . . . . . Electromagnetic 58 | . . . . . 23 . 34 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 6 . . 5 12 . 8 17 10 8 . 4 . 4 3 3 . . . . 1 2 1 . . 2 . . . . . Robot Miss Streak 9 | 1 4 . . . 3 . 5 7 6 5 . 9 . . 2 1 . . 1 . 3 1 2 . . . . . . . . Penetration Max 1 | . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 366 | 7 36 . . 4 43 . 70 79 48 26 . 9 . 2 5 6 4 . . . 4 1 3 . 3 13 2 . . . 1 Core Hits 236 | 3 17 . . 1 18 . 39 45 28 24 . 7 . 4 16 6 5 . . . . 4 10 . 2 5 2 . . . . Critical Kills 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . 1 1 . 2 8 1 2 . . . . . . 1 . . . . . . . . 3 . . . . . Burn 8 | . 1 . . . . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 50 | . . . . . . . . . . . . . . . . 1 6 . . . 2 1 2 1 4 18 6 . 2 5 2 Impact 7 | . . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 4 18 6 . 2 5 2 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10586 | 90 480 . . 97 924 . 1452 2239 952 553 . 123 . 220 453 216 691 . . . . 446 490 . 262 561 220 . . . 117 Guns 5711 | 90 480 . . 97 774 . 1170 1502 952 553 . 93 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3443 | . . . . . 150 . 282 737 . . . . . 220 453 216 476 . . . . 446 463 . . . . . . . . Melee 1400 | . . . . . . . . . . . . . . . . . 213 . . . . . 27 . 262 561 220 . . . 117 Ramming 32 | . . . . . . . . . . . . 30 . . . . 2 . . . . . . . . . . . . . . Kinetic 4124 | 53 111 . . 97 626 . 874 1067 777 454 . 65 . . . . . . . . . . . . . . . . . . . Thermal 1413 | 37 369 . . . 58 . 29 618 175 99 . 28 . . . . . . . . . . . . . . . . . . . Explosive 3152 | . . . . . 49 . 282 547 . . . . . 220 453 216 476 . . . . 446 463 . . . . . . . . Electromagnetic 465 | . . . . . 191 . 267 7 . . . . . . . . . . . . . . . . . . . . . . . Impact 213 | . . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1187 | . . . . . . . . . . . . . . . . . . . . . . . 27 . 262 561 220 . . . 117 Highest Corruption 7 | . . . . . . . . 4 7 7 . 1 1 1 . . 6 6 5 3 1 . . . . 2 2 2 . 3 . Average Corruption 3 | . . . . . . . . 2 6 7 . 1 1 1 . . 4 5 3 2 1 . . . . 2 2 2 . 2 . Corruption Purged 10 | . . . . . . . . 5 . . . . . . . . . 1 2 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . 2 15 7 . . 1 . . . 4 1 2 1 2 . . . . 1 5 . . 3 . Message Errors 12 | . . . . . . . . 1 2 1 . . . . . . 3 1 1 . 1 . . . . . 1 . . 1 . Matter Fused 12 | . . . . . . . . . 5 1 . . . . . . . . . . 1 . . . . 1 2 . . 2 . Heat Flow Errors 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . . 2 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 444 | . . . . . 13 . . 116 . . . . . . . 35 106 . . . . . 22 . 53 12 . . . . 87 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 234 | . . . . . 13 . . 116 . . . . . . . 35 48 . . . . . 22 . . . . . . . . Melee 210 | . . . . . . . . . . . . . . . . . 58 . . . . . . . 53 12 . . . . 87 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . . . 99 . . . 13 . . . . 151 . . . . 88 . . . . . . . . . Shots 6 | . . . . . . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . . . . Rammed 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 18 264 . . . 141 . 387 35 463 169 . 144 . . . 3 19 . 115 . . 14 7 . . . . . . . 4 Average Temperature 100 | 8 99 . . . 41 . 119 11 182 72 . 54 . . . 3 10 . 75 . . 10 7 . . . . . . . 3 Received Heat Transfer 3624 | . 186 . . . 99 . 375 273 630 225 . 609 . 45 18 195 599 . . . . 126 82 . . 63 27 63 9 . . Effects 10 | . 2 . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 . . . . . . 2 1 2 . . . . . . . . . . . . . . . 2 . . . . . Heat Transferred 3621 | 111 1028 . . . 50 . 74 1359 518 407 . 74 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Peak Influence 1695 | 10 183 30 . 5 206 82 701 982 . . 254 315 115 176 243 265 223 173 109 87 55 135 . . 162 255 239 179 114 1695 1280 Initial 1100 | . . 30 . . . 82 59 367 . . 254 177 115 80 92 168 117 135 85 76 45 21 . . 148 121 143 179 96 63 1100 Average 273 | 1 50 30 . . 101 82 342 502 . . 254 257 115 100 199 176 169 161 100 83 49 30 . . 151 163 171 173 97 1625 1155 Maximum Alert Level 5 | . . . . . 1 . 3 3 . . 1 1 . . 1 1 1 . . . . . . . . 1 1 . . 5 4 Low Security (%) 56 | 100 100 100 . 100 74 100 23 . . . . 11 100 100 62 75 65 100 100 100 100 100 . . 100 96 87 100 100 . . Level 1 22 | . . . . . 25 . 33 54 . . 100 88 . . 37 24 34 . . . . . . . . 3 13 . . . . Level 2 8 | . . . . . . . 37 22 . . . . . . . . . . . . . . . . . . . . . . . Level 3 6 | . . . . . . . 6 23 . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 33 | . 1 . . . 2 . . 16 . . . . . 1 . . 2 . . . 1 1 . . . . 1 . . 6 2 Investigation 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 3 . . . . . . . . 1 . . . 1 1 . . . . . . . . 2 Reinforcement 14 | . 1 . . . 1 . . 10 . . . . . 1 . . . . . . . . . . . . 1 . . . . Assault 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Distress Signals 9 | . . . . . 1 . . 2 . . . . . . 1 . . . 1 . 1 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | 2 18 . . . 16 . 19 37 11 5 . 17 . 5 7 26 11 1 1 . 2 7 14 1 . 21 9 10 6 11 27 Peak Tracking Total 16 | 2 4 . . . 4 . 6 8 4 5 . 10 . 4 4 10 8 1 2 . 2 7 9 1 . 16 6 10 6 11 12 Tactical Retreats 32 | . . . . . 2 . 1 3 1 . . 3 . 3 1 3 1 . 1 . 1 . 6 . . 1 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Traps Triggered 28 | . . . . . 1 . 5 2 1 . . 2 1 3 . 1 4 . . . 1 1 . . . . 2 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . 6 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Machines Disabled 19 | . . . . . 1 . 2 3 . . . 2 . . . 1 2 1 . . . 2 . 1 . . . . . 3 1 Max in Single Turn 3 | . . . . . 1 . 1 3 . . . 1 . . . 1 1 1 . . . 1 . 1 . . . . . 1 1 Garrison Relay 6 | . . . . . . . 2 . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Machines Accessed 58 | . 6 . 1 1 3 1 3 11 1 . 1 1 1 . 7 2 4 . 2 1 1 1 . . 1 . 2 1 . . 6 Terminals 41 | . 6 . . . 2 . 3 8 . . . 1 1 . 4 2 3 . 1 1 1 1 . . . . . 1 . . 6 Fabricators 6 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . . . . Total Hacks 123 | . 20 . 1 1 13 1 5 27 1 . 1 1 2 . 11 4 7 . 3 1 2 2 . . 2 . 2 1 . . 15 Successful 66 | . 12 . 1 1 4 1 2 14 1 . 1 . 1 . 10 1 3 . 2 1 1 1 . . 2 . 1 1 . . 5 Failed 57 | . 8 . . . 9 . 3 13 . . . 1 1 . 1 3 4 . 1 . 1 1 . . . . 1 . . . 10 Catastrophic 10 | . . . . . 1 . . 2 . . . 1 . . 1 1 1 . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 17 . 1 . 8 . . 11 . . . . . . 2 . 4 . 1 . . . . . . . . . . . 9 Terminals 93 | . 20 . . . 10 . 5 16 . . . 1 2 . 7 4 6 . 1 1 2 2 . . . . . 1 . . 15 Fabricators 15 | . . . . . . . . 11 . . . . . . 3 . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . 1 . . . 1 . 1 . 2 . . . . . 2 . 1 . . . . Terminal Hacks 27 | . 6 . 1 1 1 . 2 4 1 . . . 1 . 4 1 . . . 1 1 1 . . . . . 1 . . 1 Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 8 . . . . . . 3 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Build 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . 1 . . . 1 . 1 . 2 . . . . . 2 . 1 . . . . Unlock Access 7 | . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . . . . 1 . 1 . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 6 . . . 3 . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . 4 Terminals 17 | . 6 . . . 1 . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . 4 Assimilate 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Botnet 12 | . 3 . . . 1 . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . . . 3 1 3 8 . . . 1 1 . 2 1 3 . 1 . 1 . . . 1 . 2 . . . 6 Full Trace Events 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 23 | . . . . . . . . 16 . . . . . . 7 . . . . . . . . . . . . . . . . Authchips 6 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . Time 486 | . . . . . . . . 335 . . . . . . 151 . . . . . . . . . . . . . . . . Total Robot Build Rating 98 | . . . . . . . . 64 . . . . . . 34 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Used RIF Installer 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . 3 . . . 4 . . . 6 . . . . 4 . 1 . . 1 . . . . . Non-combat 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . Combat 12 | . . . . . . . . . . . . 4 . . . 6 . . . . . . 1 . . 1 . . . . . Robot Hacks Applied 19 | . . . . . . . . 3 . . . 4 . . . 6 . . . . 4 . 1 . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 . . . . . formatsys_low 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 7 | . . . . . . . . . . . . 4 . . . 1 . . . . 2 . . . . . . . . . . Relay Couplers Released 25 | . . . . . . . 8 . . . . 10 . . . 4 . 3 . . . . . . . . . . . . . Machine Destruction 25 | . . . . . . . 8 . . . . 10 . . . 4 . 3 . . . . . . . . . . . . . Attached 13 | . . . . . . . . 2 . . . 2 . . 3 1 2 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Total Allies 47 | . . . . . . . 1 22 . . . 4 . . 7 7 . . . . 3 . 1 . . 1 . . . . 1 Largest Group 16 | . . . . . . . 1 16 . . . 2 . . 6 8 . . . . 3 . 1 . . 1 . . . . 1 Highest-Rated Group 301 | . . . . . . . 32 237 . . . 58 . . 126 301 . . . . 39 . 56 . . 116 . . . . 45 Highest-Rated Ally 116 | . . . . . . . 32 32 . . . 29 . . 30 95 . . . . 19 . 56 . . 116 . . . . 45 Total Orders 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . TUNNEL 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 289 | . . . . . . . 8 204 . . . 12 . . 11 49 . . . . . . 4 . . 1 . . . . . Total Damage 4727 | . . . . . . . 346 2704 . . . 174 . . 90 1188 . . . . . . 155 . . 70 . . . . . Kills 39 | . . . . . . . 2 29 . . . 1 . . 2 4 . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 1 . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Turns Passed 14280 | 1844 717 224 186 401 616 70 1338 2643 1424 248 47 318 44 121 396 337 270 93 117 102 390 392 382 56 268 216 200 72 47 167 534 Spaces Moved 10298 | 419 603 97 231 408 262 53 614 1430 905 138 26 173 28 85 225 187 299 158 222 130 482 334 452 94 236 176 373 103 102 299 954 Core 805 | 12 . . . . . . . . . . . . . . . . 175 158 222 130 107 . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5996 | 407 603 97 231 408 262 53 614 1430 905 138 26 173 28 85 225 187 124 . . . . . . . . . . . . . . Hover 1833 | . . . . . . . . . . . . . . . . . . . . . 375 334 452 94 236 176 166 . . . . Flight 1664 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 103 102 298 954 Fastest Speed 20 | 50 80 80 80 80 95 125 140 130 145 145 160 130 130 115 115 100 50 50 50 50 50 56 56 56 56 43 32 32 30 30 20 Average Speed 93 | 88 86 80 80 88 120 125 173 149 145 145 160 151 130 115 115 109 75 50 50 50 54 78 56 56 56 53 40 35 36 35 27 Slowest Speed 200 | 90 90 80 80 95 125 125 200 200 145 145 160 160 130 130 115 115 115 50 50 50 60 106 60 56 56 56 56 37 37 100 30 Overloaded Moves 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 33 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 32 | 34 71 22 60 86 32 4 79 36 95 19 1 31 2 89 9 41 12 36 8 15 16 9 63 17 7 24 12 30 5 50 30 Regions Visited 31 Branch Regions 8 Pre-discovered Areas 4 | . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . 1 . 1 . . . . . . . . . . 1 1 1 1 . . . . . 1 . Scrap Searched 16 | . . . . 3 . . . . 10 1 . . . . . . . . . . . . 2 . . . . . . . . Spaces Dug 21 | . . . . . 10 . 3 . . . . . . . . . . . . . . 1 . . 1 . 2 . 2 2 . Terrain Destroyed 235 | . . . . . 16 . 5 52 . . . . . 30 32 11 8 . . . . 47 27 . 1 . 2 . 2 2 . Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 2 2 . Projectile 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 223 | . . . . . 13 . 4 52 . . . . . 30 32 11 8 . . . . 46 27 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Total 14378 | 1883 733 242 232 446 501 56 797 1856 968 161 31 213 35 106 351 308 330 167 226 166 606 461 573 94 363 256 412 137 107 347 1214 Wait 3184 | 1437 68 141 . 23 184 . 43 277 18 3 . . . . 105 95 . . . 37 91 115 105 . 112 59 8 . . 22 241 Move 10264 | 418 602 96 230 407 261 53 613 1429 904 137 26 172 27 84 225 186 299 157 222 129 481 333 451 93 236 175 369 102 101 293 953 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Pick Up 161 | 14 11 1 1 4 15 1 20 23 7 3 1 5 . 6 5 4 4 1 1 . 9 . 2 . 3 . 10 . 2 6 2 Fast Attach 54 | 1 1 . . 2 . . . 7 2 1 . . . . . . 5 2 . . 7 4 3 . 4 . . 1 . 7 7 Attach 98 | 6 3 . . . 5 2 8 9 3 . 3 4 . 4 8 2 8 3 1 . 3 . 2 . 1 2 10 1 2 4 4 Detach 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . 2 . . . . Swap 58 | . 5 1 . 1 4 . 6 25 3 . . 5 . 1 1 4 . . . . 1 . . . . 1 . . . . . Drop 116 | 3 7 . 1 7 3 . 12 36 5 4 1 1 . 2 . . 6 . . . 5 4 3 . 3 . 5 . . 8 . Fire 250 | 4 36 . . 2 28 . 47 49 26 13 . 13 . 1 7 10 . . 1 . 5 2 5 . . 1 . . . . . Melee 50 | . . . . . . . . . . . . . . . . 1 6 . . . 2 1 2 1 4 18 6 . 2 5 2 Ram 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . 32 . . . . 8 8 8 . 6 . . . . . . . . . . . 33 . . . Rewire 19 | . . . . . . . 16 1 . . . . . . . . . . . . 2 . . . . . . . . . . Trap 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto x2] / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x2 / Gar) -3/Garrison -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 1845 | -11/Scrapyard | Assembled infested the area 1845 | -11/Scrapyard | Entered Materials 1846 | -10/Materials | Build established: Mutant 2197 | -10/Materials | Identified exit to Mines 2470 | -10/Materials | Discovered new exit (range 6) 2562 | -10/Materials | Entered Mines 2597 | -10/Mines | Assembled infested the area 2626 | -10/Mines | Found a hidden stash of uninstalled traps 2641 | -10/Mines | Discovered new exit (range 5) 2780 | -10/Mines | Met 8R-AWN 2786 | -10/Mines | Entered Exiles 2807 | -10/Exiles | Welcomed by 8R-AWN 2826 | -10/Exiles | Met EX-HEX 2850 | -10/Exiles | Met EX-BIN 2861 | -10/Exiles | Aligned with FarCom system 2862 | -10/Exiles | Given EX-Vault access code 2880 | -10/Exiles | Opened EX-Vault 2885 | -10/Exiles | Found Cloak of Protection 2902 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2926 | -10/Exiles | Met EX-DEC 2962 | -10/Exiles | Discovered new exit (range 14) 2972 | -10/Exiles | Left Exiles lab with Cloak of Protection 2972 | -10/Exiles | Entered Mines 2973 | -9/Mines | Learned location of Storage (-7) 2998 | -9/Mines | Met a Derelict bent on vengeance 3071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3109 | -9/Mines | Learned location of Recycling (-7) 3129 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3214 | -9/Mines | Discovered new exit (range 5) 3228 | -9/Mines | Discovered new exit (range 15) 3373 | -9/Mines | Entered Materials 3373 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3698 | -8/Materials | Build established: Skirmisher 3977 | -8/Materials | Discovered new exit (range 11) 3989 | -8/Materials | Entered Factory 3989 | -7/Factory | Evolved 2 slots: Utility x2 4059 | -7/Factory | Identified exit to Garrison 4059 | -7/Factory | Entered Garrison 4097 | -7/Garrison | Triggered checkpoint 4366 | -7/Garrison | Triggered checkpoint 4394 | -7/Garrison | Build established: Tank 4526 | -7/Garrison | Discovered new exit (range 13) 4667 | -7/Garrison | Triggered checkpoint 4711 | -7/Garrison | Build established: Scavenger-Tank 4749 | -7/Garrison | Triggered checkpoint 4756 | -7/Garrison | Triggered checkpoint 4909 | -7/Garrison | Discovered new exit (range 8) 5001 | -7/Garrison | Installed Relay Interface Framework 5020 | -7/Garrison | Garrison Relay disabled 5151 | -7/Garrison | Discovered new exit (range 52) 5151 | -7/Garrison | Discovered new exit (range 23) 5151 | -7/Garrison | Discovered new exit (range 47) 5157 | -7/Garrison | Triggered checkpoint 5285 | -7/Garrison | Triggered checkpoint 5316 | -7/Garrison | Garrison Relay disabled 5397 | -7/Garrison | Entered Factory 5397 | -7/Factory | Accompanied by 1 ally 5503 | -7/Factory | Discovered new exit (range 6) 6574 | -7/Factory | Allied Derelicts emerged from ambush trap array 6656 | -7/Factory | Fabricated S-27 Virus (x4) 6707 | -7/Factory | Build established: Scavenger-Skirmisher 6720 | -7/Factory | Cargo convoy interrupted 6730 | -7/Factory | Fabricated S-27 Virus? 7046 | -7/Factory | Build established: Commander-Skirmisher 7133 | -7/Factory | Fabricated S-27 Virus? 7225 | -7/Factory | Fabricated S-27 Virus? 7239 | -7/Factory | Lost 3 allies 7420 | -7/Factory | Discovered new exit (range 13) 7782 | -7/Factory | Build established: Scavenger-Skirmisher 7797 | -7/Factory | First assault squad dispatched 8032 | -7/Factory | Discovered new exit (range 5) 8040 | -7/Factory | Entered Lower Caves 8390 | -7/Lower Caves | Build established: Scavenger-Gunner 8630 | -7/Lower Caves | Spotted B-75 Beast 8631 | -7/Lower Caves | Core integrity fell below 50% 8983 | -7/Lower Caves | Identified exit to Lower Caves 9008 | -7/Lower Caves | Encountered a Warlord checkpoint 9384 | -7/Lower Caves | Build established: Scavenger-Tank 9464 | -7/Lower Caves | Entered another Lower Caves area 9520 | -7/Lower Caves | Found Imp. Powered Armor 9696 | -7/Lower Caves | Discovered new exit (range 6) 9703 | -7/Lower Caves | Learned location of Zion (-6) 9712 | -7/Lower Caves | Entered Factory 9712 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9759 | -6/Factory | Identified exit to Garrison 9759 | -6/Factory | Entered Garrison 9796 | -6/Garrison | Garrison Relay disabled 9845 | -6/Garrison | Triggered checkpoint 9871 | -6/Garrison | Garrison Relay disabled 9962 | -6/Garrison | Spotted B-75 Beast 9969 | -6/Garrison | Triggered checkpoint 9973 | -6/Garrison | Triggered checkpoint 9998 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 10009 | -6/Garrison | Heavy support dispatched to Factory 10021 | -6/Garrison | Lost 4 allies 10065 | -6/Garrison | Discovered new exit (range 10) 10077 | -6/Garrison | Entered Factory 10106 | -6/Factory | Lost 9 parts (2n4u3w) 10119 | -6/Factory | Identified exit to DSF 10121 | -6/Factory | Entered DSF 10181 | -6/DSF | Additional patrols routed to DSF 10223 | -6/DSF | Discovered new exit (range 14) 10242 | -6/DSF | Entered Factory 10242 | -5/Factory | Evolved 2 slots: Utility x2 10466 | -5/Factory | Fabricated S-27 Virus (x4) 10557 | -5/Factory | Build established: Bothacker-Tank 10601 | -5/Factory | Fabricated B-60 Warrior? 10637 | -5/Factory | Identified exit to Garrison 10638 | -5/Factory | Entered Garrison 10638 | -5/Garrison | Accompanied by 6 allies 10653 | -5/Garrison | Found embedded Infiltrators 10674 | -5/Garrison | Triggered checkpoint 10776 | -5/Garrison | Lost 4 allies 10780 | -5/Garrison | Garrison Relay disabled 10838 | -5/Garrison | Spotted B-75 Beast 10851 | -5/Garrison | Triggered checkpoint 10852 | -5/Garrison | Triggered checkpoint 10860 | -5/Garrison | Triggered checkpoint 10897 | -5/Garrison | Lost 3 parts (1u2w) 10936 | -5/Garrison | Triggered checkpoint 10936 | -5/Garrison | Lost 7 allies 10964 | -5/Garrison | Triggered checkpoint 10964 | -5/Garrison | Discovered new exit (range 10) 10975 | -5/Garrison | Entered Factory 10997 | -5/Factory | Lost 3 parts (1p2n) 11143 | -5/Factory | Lost 8 parts (2p2n3u1w) 11146 | -5/Factory | Core integrity fell below 50% 11245 | -5/Factory | Identified exit to Garrison 11245 | -5/Factory | Entered Garrison 11265 | -5/Garrison | Garrison Relay disabled 11266 | -5/Garrison | Lost 3 parts (1n1u1w) 11279 | -5/Garrison | Triggered checkpoint 11302 | -5/Garrison | Spotted B-75 Beast 11309 | -5/Garrison | Triggered checkpoint 11327 | -5/Garrison | Discovered new exit (range 9) 11333 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 11338 | -5/Garrison | Entered Factory 11455 | -5/Factory | Identified exit to Garrison 11455 | -5/Factory | Entered Garrison 11467 | -5/Garrison | Triggered checkpoint 11468 | -5/Garrison | Discovered new exit (range 6) 11557 | -5/Garrison | Entered Factory 11740 | -5/Factory | Build established: Bothacker-Mutant 11882 | -5/Factory | Discovered new exit (range 14) 11947 | -5/Factory | Entered another Factory area 11947 | -4/Factory | Evolved 2 slots: Utility x2 12185 | -4/Factory | Build established: Hacker-Mutant 12337 | -4/Factory | Discovered new exit (range 5) 12339 | -4/Factory | Entered Upper Caves 12398 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12558 | -4/Upper Caves | Learned 12 Research zone layouts 12645 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12716 | -4/Upper Caves | Discovered new exit (range 10) 12721 | -4/Upper Caves | Entered another Upper Caves area 12741 | -4/Upper Caves | Encountered a Warlord checkpoint 12753 | -4/Upper Caves | Discovered new exit (range 11) 12770 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12777 | -4/Upper Caves | Entered Research 12777 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12778 | -3/Research | Identified exit to Research 13045 | -3/Research | Identified exit to Garrison 13045 | -3/Research | Entered Garrison 13232 | -3/Garrison | Spotted B-86 Titan 13235 | -3/Garrison | Triggered checkpoint 13255 | -3/Garrison | Discovered new exit (range 10) 13261 | -3/Garrison | Entered Research 13269 | -3/Research | Lost 3 parts (2u1w) 13383 | -3/Research | Discovered new exit (range 16) 13461 | -3/Research | Identified exit to Garrison 13461 | -3/Research | Entered Garrison 13490 | -3/Garrison | Spotted B-86 Titan 13491 | -3/Garrison | Triggered checkpoint 13510 | -3/Garrison | Triggered checkpoint 13516 | -3/Garrison | Core integrity fell below 50% 13529 | -3/Garrison | Discovered exit to Research (range 11) 13533 | -3/Garrison | Entered Research 13533 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13534 | -2/Research | Identified exit to Quarantine 13546 | -2/Research | Lost 3 parts (3u) 13580 | -2/Research | Entered Quarantine 13581 | -2/Quarantine | Maximum security lockdown engaged 13595 | -2/Quarantine | Found Alien Artifact 13595 | -2/Quarantine | Identified Phase Redirector 13648 | -2/Quarantine | Found Alien Artifact 13648 | -2/Quarantine | Identified Core Reset Matrix 13648 | -2/Quarantine | Used Core Reset Matrix 13652 | -2/Quarantine | Detected hypermatrix surge 13652 | -2/Quarantine | Sensed 10 artifacts in vicinity 13674 | -2/Quarantine | Found Core Stripper 13717 | -2/Quarantine | Found Transdimensional Reconstructor 13718 | -2/Quarantine | Found Transdimensional Reconstructor 13720 | -2/Quarantine | Found Transdimensional Reconstructor 13720 | -2/Quarantine | Warped through subspace 13729 | -2/Quarantine | Found Matter Drive 13744 | -2/Quarantine | Discovered new exit (range 4) 13747 | -2/Quarantine | Entered Access 13747 | -1/Access | Evolved 2 slots: Utility x2 14022 | -1/Access | Build established: Hacker-Sprinter 14159 | -1/Access | Warped through subspace 14160 | -1/Access | Spotted B-99 Colossus 14160 | -1/Access | Warped through subspace 14191 | -1/Access | Lost 3 parts (1n1u1w) 14280 | -1/Access | Discovered new exit (range 4) 14281 | -1/Access | Identified exit to Surface 14281 | *** | Heading to fleet! Last Messages --------------- 14159_ W-44 Eye sends out distress signal. 14160_ Slug penetrates Wall. 14160_ W-44 Eye sends out distress signal. 14160_ Penetrated by Slug. 14160_ Slug penetrates Wall. 14160_ W-44 Eye sends out distress signal. 14160_ Slug penetrates Wall. 14160_ Penetrated by Slug. 14160_ Impulse Thruster destroyed. 14160_ Warped through subspace. 14162_ Acquired Unknown Piercing Weapon. 14163_ Acquired Unknown Energy Cannon. 14247_ ALERT: Rogue bot located, Programmers report to Access Zone 2E. 14277_ Identified Lance. 14278_ Main Access Shell breached. 14280_ EXIT=FOUND 14281_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ???????+ ??????????????????## ## """"?? | | ?????????# ??????????????????# # """""? | | " ??????????# ? ????????????????????# "T " """""? | | ""??????????+???????????????????????# "" + """""" | | ""??????????????????????????????????# " | | ""??????????????????????????????????## ## | | ""?????????????????????############### #? | | ??????????????????# # #? | | #????????????????# " #? | | +????????????????# # #??####### | | #######????????????????# # #????????? | | ???????????????????????# s " #????????? | | ???????????????????????# # #????????? | | ???????????????????????# s # #????????? | | ???????????????????????# s # #????????? | | ???????????????????????# + #????????? | | ???????????????????????# h #????????? | | ???????????????????????# # #????????? | | ????????????????????????#####"""###??# #????????? | | ???????????????????????????# """ #??## #????????? | | ????????????????????########"""""####" #????????? | | ?????????? ?????????" " #????????? | | ?????????? ???BB????" " #????????? | | #####+#### ?? BB????" """""" " #????????? | | ? ????" " " " #????????? | | ?? ?????" " "@ " " #????????? | | ? ??????" " "" " " #????????? | | ? ??????" " " " h #????????? | | ### # ?BB????" """"" " #????????? | | ??# # ??BB????" "" " "" #????????? | | ??# " ?????????" """"T""" #????????? | | ??# "??????????###"###";;"####### #????????? | | ??+ #????????????###?## ;;"###### #????????? | | ??# #####################;;"##### #?######## | | ??# # | | ??# ^ # | | ??# + | | ??# # | | ? ^ # | | = #? | | ! #############+######+########""###? "" | | #?????????????????# "#??? "" | | #?????????????????# "#??? """"" | | #?????????????????# ##???? """"" | | ??????????????????# "#???? ""? | | ??????????????????# " ##????? "?? | | ??????????????????#""" ! #??????###?? | | ??????????????????# """ ] #??????????? | | ??????????????????# " ]/ #??????????? | | ?? ??????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 30 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 39 Relay Coupler Types 4 Relay Coupler Value 93 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -5/Factory | Authchip B-60 Warrior | x3 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Stripper Transdimensional Reconstructor Matter Drive Achievements -------------- Batter Up Curiosity Killed The Cat Home At Last? Overachiever War Machine Challenges ------------ None Game ------ Seed PulseAutogunDeflector Manual? 0 Play Time 04:04:17 Cumulative 171.4 hours Start 2025.01.05 @ 14:19:57 End 2025.01.05 @ 19:03:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a11d38f-b311-4197-8ce4-239cf604e483