Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 14:47:34 Player: EX-OCT Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (243) 1215 Value Destroyed (10500) 10500 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1869) 1869 TOTAL SCORE: 21044 Bonus ------- High Alert Combat Kills 1347 Follower Combat Kills 153 Entered Garrisons 400 Friendly Fire -31 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Linear Gravjet Xenon Bombardment Thruster > --- UTILITY (9) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Antigrav Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter IFF Parser Advanced Drone Bay > --- WEAPON ----------- Centrium Greatsword Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Railgun Remote Datajack Plasma Cutter Force Lance [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Slots Evolved 16 | . . . 4 . . . 2 . . 4 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . 1 1 1 . 1 Utility 7 | . . . 2 . . . 1 . . 1 1 1 . 1 Weapon 2 | . . . . . . . 1 . . 1 . . . . Parts Attached 200 | 6 10 12 22 4 17 5 10 7 6 18 24 26 7 26 Power 27 | 1 1 2 2 1 5 . 2 1 . . 1 4 2 5 Engine 10 | 1 1 2 1 1 4 . . . . . . . . . Core 6 | . . . 1 . 1 . 2 1 . . . 1 . . Reactor 11 | . . . . . . . . . . . 1 3 2 5 Propulsion 69 | 2 4 2 9 1 2 3 4 4 5 5 5 11 . 12 Treads 14 | . . . 3 . 2 3 1 . . 3 2 . . . Leg 30 | 2 4 2 4 1 . . 3 4 5 2 2 1 . . Wheel . | . . . . . . . . . . . . . . . Hover 16 | . . . 1 . . . . . . . 1 6 . 8 Flight 9 | . . . 1 . . . . . . . . 4 . 4 Utility 48 | 1 1 3 7 1 6 1 3 1 1 3 5 6 3 6 Device 14 | 1 . . 1 1 . . . 1 1 1 1 5 2 . Storage 1 | . . . 1 . . . . . . . . . . . Processor 12 | . . . 1 . 2 . . . . . 4 1 1 3 Hackware 5 | . . . . . . . 2 . . 2 . . . 1 Protection 16 | . 1 3 4 . 4 1 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 4 5 4 1 4 1 1 1 . 10 13 5 2 3 Energy Gun 9 | 1 1 2 . . . . . . . 2 . . . 3 Energy Cannon 8 | . 3 1 2 . . . . . . 1 1 . . . Ballistic Gun 9 | 1 . . . . 1 . . 1 . 1 3 2 . . Ballistic Cannon 16 | . . . 2 1 3 . . . . 3 6 . 1 . Launcher 5 | . . 1 . . . . 1 . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . . 1 . . . . 1 3 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 14 | . . . 3 . 1 . . 1 1 1 1 2 3 1 Parts Lost 105 | . 1 2 9 3 3 4 5 7 1 17 14 6 11 22 Power 15 | . . . 2 1 1 . . 1 . 2 1 . 2 5 Propulsion 47 | . . 1 5 1 2 3 4 3 1 4 4 5 4 10 Utility 25 | . 1 . 2 1 . 1 1 3 . 3 5 . 4 4 Weapon 18 | . . 1 . . . . . . . 8 4 1 1 3 Highest Loss Streak 11 | . 1 2 3 2 1 2 3 4 1 9 8 2 11 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 1 4 3 8 14 14 13 11 14 14 6 4 4 3 2 Power 1 | . . . . 1 1 1 1 3 3 . . . . . Propulsion . | 1 2 1 . . 1 2 . . 1 . . . . . Utility 1 | . . . 2 4 5 4 3 4 3 2 1 . . . Weapon 3 | . 1 1 5 7 5 5 4 5 5 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 4 2 . . 3 . . . 2 . . . . 2 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 4 | . 2 . . . 1 . . . 1 . . . . . Utility 2 | . . . . . 1 . . . 1 . . . . . Weapon 3 | . 1 2 . . . . . . . . . . . . Tool/Special 3 | . . . . . 1 . . . . . . . . 2 Average Slot Usage (%) 74 | . 91 89 77 80 82 84 83 88 75 59 56 48 56 41 Engine 4 | . 14 14 2 2 6 . . . . 1 . . . . Core 2 | . . . 3 4 . 8 7 6 7 3 . . 3 . Treads 3 | . . . 8 17 12 17 15 . . . 4 . . . Leg 14 | . 28 28 20 11 11 5 5 25 15 4 6 . . . Hover 1 | . . . . . . . . . . . . 11 4 19 Device 4 | . 8 . 4 6 . . . 2 6 4 5 12 19 . Storage 3 | . . . 7 7 7 8 7 7 7 4 . . . . Processor 4 | . . . 4 . 10 8 7 7 7 1 12 2 4 8 Hackware 3 | . . . . . . . 9 7 7 15 4 . . 2 Protection 7 | . 10 18 9 14 12 17 8 8 . . . . . . Energy Gun 3 | . 9 9 . . . . . . . 2 . . . 5 Energy Cannon 3 | . 8 10 2 . . . . . . 1 2 . . . Ballistic Gun 1 | . 9 . . . . . . 2 2 3 1 1 . . Ballistic Cannon 7 | . . . 10 10 15 14 20 20 17 4 10 . . . Slashing Weapon 2 | . . 7 2 3 . 2 . . . 2 . 5 5 . Peak Build Rating 131 | 6 11 19 58 54 55 53 42 43 62 90 91 131 106 87 Average Rating 44 | 4 8 16 39 51 52 46 36 39 50 66 56 85 81 62 On Entrance 33 | . 6 11 19 54 50 53 34 38 37 58 41 8 87 11 Naked Turns 65 | . . . . . . . . . . . 32 33 . . Heaviest Build 58 | 10 16 30 57 39 50 50 49 51 43 57 54 58 31 42 Greatest Support 202 | 20 26 26 60 60 50 66 86 45 78 95 202 62 26 90 Greatest Overweight (x) 4 | . . 1 2 . 1 . 2 4 1 3 2 4 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 5 5 5 14 15 15 15 15 15 15 13 5 5 5 5 Most Carried 15 | 2 5 5 14 14 15 15 15 15 15 14 5 5 5 3 Average Carried 8 | 1 4 4 9 14 14 13 11 14 14 6 4 4 4 2 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 5 5 14 14 15 11 15 14 13 5 4 5 2 2 Scrap Engine Consumption 77 | . . . . . . . . . 26 51 . . . . Constructs Created 6 | . . . . . . . . . 2 4 . . . . Constructs Modified 28 | . . . . . . . . . 9 19 . . . . Class Distribution -------------------- 52% | Mutant 8% | Hacker-Construct 6% | Gunner 6% | Scavenger-Mutant 4% | Commander-Mutant 4% | Commander-Construct 3% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Gunner | -7/Factory Scavenger-Tank | -7/Storage Commander-Mutant | -7/Recycling Hacker-Construct | -5/Factory Gunner | -4/Factory Mutant | -3/Research Scout | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Matter Collected 7613 | 278 212 230 1220 423 1036 336 605 540 326 963 632 519 27 266 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8421 | 99 502 547 1199 393 946 347 588 536 221 1601 554 619 32 237 Parts 425 | 4 21 34 74 24 52 25 41 19 4 55 25 33 3 11 Haulers Intercepted 10 | . 1 . 2 . 3 . 3 . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Combat Hostiles Destroyed 189 | . 6 13 32 16 24 15 18 15 6 17 13 7 2 5 Melee 14 | . . . 1 3 . . . . . 2 . 7 . 1 Guns 17 | . 5 4 . . . . . . 1 3 . . . 4 Cannons 137 | . . 6 29 13 21 15 12 15 5 8 11 . 2 . AOE 18 | . 1 . 2 . 3 . 6 . . 4 2 . . . Classes Destroyed 18 | 2 6 1 4 . 4 1 . . . . . . . . Worker 10 | . 1 . . . 2 . 2 . . 2 2 1 . . Builder 6 | . 1 . 2 . . . 3 . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . 3 . 3 . . 1 . . . . Recycler 15 | 1 2 . 3 . 1 . . . . 6 . 2 . . Mechanic 3 | . . . 1 . . . . . . 1 1 . . . Operator 2 | . . . . . 2 . . . . . . . . . Watcher 6 | . 2 . 1 . 2 . . . . 1 . . . . Swarmer 44 | . 3 2 8 7 . 3 11 . . . . 4 2 4 Grunt 61 | . 3 . 14 5 12 8 3 9 1 4 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . 2 . 1 . . 1 . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 28 | . . . 8 4 6 . 3 3 2 . 1 1 . . Specialist 4 | . . . . . 2 . . . . 2 . . . . Hunter 14 | . . . 1 . 1 1 . 2 . 4 5 . . . Programmer 17 | . . . . . . 3 . 1 . 6 5 2 . . Subdweller 14 | . . 11 . . . . . . 3 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 1 4 2 6 8 4 5 7 8 1 7 4 6 2 4 Combat Bots Only 8 | . 3 2 6 8 3 5 7 8 1 4 3 4 2 4 Max Kills in Single Turn 6 | 1 2 1 2 1 4 1 6 1 1 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 . 3 . 5 . . 1 2 . . . Melee 1 | . . . 1 1 . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Hostile Shots Fired 2101 | . 54 61 170 92 107 94 125 127 55 397 274 117 105 323 Missed 677 | . 15 19 48 22 44 27 34 40 16 107 87 31 41 146 Hits 1424 | . 39 42 122 70 63 67 91 87 39 290 187 86 64 177 Melee 18 | . . . . . 1 . 3 . . 11 . . 3 . Projectile 1406 | . 39 42 122 70 62 67 88 87 39 279 187 86 61 177 AOE 6 | . . . . . . . . . 1 5 . . . . Critical Strikes 55 | . . 1 3 4 2 3 2 1 . 15 7 8 4 5 Actively Blocked 9 | . . . . 2 1 . . . . . 6 . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 25841 | . 419 874 1619 860 1072 1002 1105 952 315 6252 3569 1913 1669 4220 Core 5175 | . 37 147 118 191 105 79 151 137 45 881 972 327 514 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 129 | . . . . . . . . . . . 129 . . . Redirected to Shielding 102 | . 3 19 . 43 37 . . . . . . . . . Ignored by Resistances 38 | . . 27 11 . . . . . . . . . . . Regen/Repaired (Parts) 809 | . . . . . . . . . . 809 . . . . Core Remaining (%) 35 | 100 . 26 . . . 10 . . 52 11 15 . 35 . Volleys Fired 533 | 6 47 37 95 37 71 32 32 28 17 51 46 . 4 30 Largest 4 | 2 2 2 2 2 2 2 3 3 3 4 4 . 1 3 Hottest 282 | 60 112 112 120 80 80 80 120 120 105 216 246 . 100 282 Shots Fired 1102 | 12 94 64 182 65 143 62 70 80 44 144 92 1 3 46 Gun 257 | 12 78 21 1 . . . . 12 12 74 . 1 . 46 Cannon 830 | . 16 41 179 65 143 62 69 68 32 60 92 . 3 . Launcher 15 | . . 2 2 . . . 1 . . 10 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 832 | 6 39 2 157 65 143 62 69 80 44 86 75 1 3 . Thermal 115 | . . . 24 . . . . . . 28 17 . . 46 Explosive 11 | . . . . . . . 1 . . 10 . . . . Electromagnetic 144 | 6 55 62 1 . . . . . . 20 . . . . Robot Hit Streak 31 | 3 5 31 12 5 14 10 6 9 11 8 18 . . 6 Robot Miss Streak 6 | 2 6 2 4 4 4 2 4 3 1 5 3 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 728 | 6 46 58 119 35 86 41 36 46 32 98 60 32 . 33 Core Hits 342 | 2 15 21 46 18 46 21 31 22 11 60 24 11 1 13 Critical Kills 4 | . . . . . . . . . . 4 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 4 . . . . Critical Strikes 59 | 1 . 1 7 3 7 3 2 4 5 15 7 4 . . Destroy 8 | . . . . . . . . . . 8 . . . . Blast 37 | . . . 6 3 7 3 2 4 5 . 7 . . . Corrupt 2 | 1 . 1 . . . . . . . . . . . . Sever 10 | . . . 1 . . . . . . 7 . 2 . . Impale 2 | . . . . . . . . . . . . 2 . . Melee Attacks 197 | . . 36 11 34 . 14 . . . 37 2 55 8 . Impact . | . . . . . . . . . . . . . . . Slashing 171 | . . 36 11 34 . 14 . . . 35 . 33 8 . Piercing 24 | . . . . . . . . . . . 2 22 . . Sneak Attacks 13 | . . . 4 . . . . . . 3 . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . . Damage Inflicted 25238 | 80 879 1007 3775 1029 3058 1269 2113 1368 895 4267 2220 2063 225 990 Guns 2938 | 80 524 284 . . . . . 81 154 850 . . . 965 Cannons 14933 | . 208 681 3116 874 2403 1269 985 1287 741 944 2209 . 216 . Explosions 3616 | . 147 42 177 . 449 . 1128 . . 1666 7 . . . Melee 3456 | . . . 482 155 . . . . . 756 . 2063 . . Ramming 295 | . . . . . 206 . . . . 51 4 . 9 25 Kinetic 13920 | 25 270 . 2904 874 2403 1269 985 1368 895 973 1738 . 216 . Thermal 3337 | . 147 42 389 . . . 798 . . 518 478 . . 965 Explosive 2445 | . . . . . 449 . 330 . . 1666 . . . . Electromagnetic 1785 | 55 462 965 . . . . . . . 303 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2698 | . . . 482 155 . . . . . 756 . 1305 . . Piercing 758 | . . . . . . . . . . . . 758 . . Highest Corruption 22 | . . . . . 3 7 . . . 22 4 10 10 . Average Corruption 8 | . . . . . 2 4 . . . 9 2 9 9 . Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 108 | . . . . . 5 9 . . . 54 6 20 14 . Message Errors 21 | . . . . . 1 2 . . . 14 1 3 . . Matter Fused 34 | . . . . . 1 3 . . . 18 1 6 5 . Heat Flow Errors 12 | . . . . . . 2 . . . 6 1 1 2 . Energy Discharges 7 | . . . . . 1 . . . . 3 1 1 1 . Parts Rejected 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 13 | . . . . . . . . . . 7 . 4 2 . Data Loss (major) 8 | . . . . . 1 1 . . . 1 1 2 2 . Misfires 3 | . . . . . 1 1 . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . 3 . . . . Weapon Failures 4 | . . . . . . . . . . 2 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1226 | . 64 . 146 97 76 36 70 . . 230 56 422 29 . Projectiles 400 | . 23 . 59 77 76 36 3 . . 41 56 . 29 . Explosions 277 | . 41 . 3 . . . 67 . . 166 . . . . Melee 549 | . . . 84 20 . . . . . 23 . 422 . . Knockbacks 110 | . . . 26 9 31 7 3 11 3 3 17 . . . Impact 2 | . . . . . 1 . . . . 1 . . . . Kinetic 94 | . . . 21 7 24 7 3 10 3 2 17 . . . Secondary 14 | . . . 5 2 6 . . 1 . . . . . . Self-Inflicted Damage 441 | . 73 12 33 . 113 . 55 . . 142 . . 3 10 Shots 9 | . 2 1 2 . 1 . 1 . . 2 . . . . Rammed 21 | . . . . . 1 . . . . 6 . . 6 8 Targets Rammed 40 | . . . . . 18 . . . . 7 1 . 6 8 Kicked 19 | . . . . . 17 . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 867 | . 216 30 374 177 119 243 333 466 144 520 867 256 9 301 Average Temperature 107 | . 43 12 86 85 35 83 93 173 53 167 276 149 9 103 Received Heat Transfer 3370 | . 84 195 612 369 279 324 198 291 48 309 105 277 72 207 Effects 38 | . . . . . . 1 2 8 . 11 14 2 . . Shutdowns 11 | . . . . . . . 1 4 . 5 1 . . . Energy Bleed 6 | . . . . . . 1 1 2 . 1 1 . . . Interference 5 | . . . . . . . . . . 2 1 2 . . Matter Decay 4 | . . . . . . . . . . 1 3 . . . Short Circuit 3 | . . . . . . . . . . 2 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . 2 . . 4 . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 15 | . . . . . . . . . . . 15 . . . Longest Duration 15 | . . . . . . . . . . . 15 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . Parts Fried 15 | . 2 12 . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . Heat Transferred 3831 | . 150 50 629 . . . 550 . . 700 494 . . 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Maximum Alert Level 3 | . . . 2 3 3 3 3 3 1 2 1 1 1 1 Low Security (%) 49 | 100 100 . 68 . . . . . 61 30 67 98 97 94 Level 1 21 | . . . 22 10 . . . . 38 56 32 1 2 5 Level 2 20 | . . . 9 53 72 49 63 70 . 12 . . . . Level 3 8 | . . . . 36 27 50 36 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1049 | 5 90 . 605 1005 940 960 1049 789 342 468 313 241 200 316 Initial 508 | . . . . 390 489 508 504 468 291 250 221 164 135 112 Average 282 | . 24 . 175 645 646 695 697 611 138 245 159 129 82 89 Influence Increases 8575 | 10 313 40 1159 685 951 492 822 521 267 1295 518 439 365 698 Destroy 0b10 Robot/C 3600 | . 120 40 640 340 460 300 360 300 80 420 260 140 40 100 Destroy 0b10 Robot/NC 280 | 10 40 . 45 . 55 . 40 . 5 55 15 15 . . Destroy Leader 702 | . 26 . 176 . 130 30 76 80 . 64 70 30 10 10 Allied During Kill 18 | . . . . 9 . . . . 4 5 . . . . Successful Hack 153 | . 15 . 26 14 9 . 5 15 21 . . . . 48 Select Force Hacks 260 | . . . . . . . . 60 150 . . . 50 . Disable Machine 615 | . 15 . 105 . 60 30 210 45 . 90 30 15 15 . Anti-Garrison Action 300 | . . . . 250 . 50 . . . . . . . . Destroy Structure 627 | . 7 . 77 72 72 7 56 21 7 186 98 14 10 . Advance Influence 250 | . . . . . . . . . . 250 . . . . Partial Spotted 90 | . . . . . . . . . . . 30 15 15 30 Lose Combat Pursuer 1680 | . 90 . 90 . 165 75 75 . . 225 15 210 225 510 Influence Decreases 8259 | 10 260 93 558 281 1174 314 752 802 1016 842 658 511 406 582 Entered New Map 3078 | . . 26 . 211 516 274 456 562 458 . 232 149 106 88 Time Decay 3800 | 10 250 67 387 . 478 . 246 170 548 612 286 302 170 274 Lost Part 1021 | . 10 . 81 30 30 40 50 70 10 170 140 60 110 220 Lost Ally 120 | . . . . 40 . . . . . 60 . . 20 . Purge Threat 240 | . . . 90 . 150 . . . . . . . . . Squads Dispatched 34 | . 1 . 6 . 7 . . 3 . 4 3 2 4 4 Investigation 10 | . . . 2 . 4 . . 2 . . . 1 1 . Extermination 8 | . . . . . . . . . . 3 1 1 1 2 Reinforcement 13 | . 1 . 2 . 2 . . 1 . 1 2 . 2 2 Assault 1 | . . . . . 1 . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Distress Signals 24 | . 1 . 3 . 1 . 1 3 . 5 3 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 394 | . 17 16 50 16 45 19 26 18 5 49 22 24 26 61 Peak Tracking Total 19 | . 5 2 8 6 8 9 8 10 1 9 6 13 19 19 Tactical Retreats 55 | . 3 1 5 . 6 3 3 . . 11 1 4 4 14 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Traps Triggered 20 | . . 1 2 1 4 4 . . . 2 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Machines Disabled 48 | . 1 1 7 5 4 3 14 3 . 6 2 1 1 . Max in Single Turn 10 | . 1 1 1 1 1 1 10 1 . 3 2 1 1 . Garrison Relay 6 | . . . . 5 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Machines Accessed 54 | . 2 4 9 2 7 1 2 5 10 3 . 2 3 4 Terminals 31 | . 2 . 7 2 5 1 2 3 3 2 . 1 1 2 Fabricators 2 | . . . . . . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 9 | . . . . . . . . 2 5 1 . . . 1 Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . 1 Total Hacks 156 | . 8 14 27 3 21 3 8 11 38 7 . 3 4 9 Successful 89 | . 7 14 9 2 8 . 5 5 34 . . 1 1 3 Failed 67 | . 1 . 18 1 13 3 3 6 4 7 . 2 3 6 Catastrophic 12 | . . . 4 . 5 . 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 76 | . 6 . 15 1 15 . 5 10 11 6 . 1 3 3 Terminals 86 | . 8 . 22 3 16 3 8 8 6 6 . 1 1 4 Fabricators 4 | . . . . . . . . . . . . 2 2 . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 11 | . . . . . . . . 3 5 1 . . . 2 Scanalyzers 8 | . . . 4 . 4 . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . . . . . . . . 3 Terminal Hacks 57 | . 5 14 3 2 1 . 3 1 27 . . . . 1 Record 37 | . . 12 . . . . . . 25 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . . . . . . Insert Component 3 | . . . 1 . 2 . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 24 | . 2 . 3 . 3 . 2 4 7 . . . 1 2 Terminals 16 | . 2 . 3 . 3 . 2 2 2 . . . . 2 Botnet 16 | . 2 . 3 . 3 . 2 2 2 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 2 5 . . . . . Tunnel 7 | . . . . . . . . 2 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 7 1 6 1 2 5 3 3 . 1 3 4 Full Trace Events 5 | . . . 3 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 1 . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . 20 . 4 . . . 4 . . . . Machine Destruction 24 | . . . . 20 . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Total Allies 8 | . . . . 2 . . . . 6 . . . . . Largest Group 6 | . . . . 2 . . . . 6 6 . . . . Highest-Rated Group 105 | . . . . 56 . . . . 105 105 . . . . Highest-Rated Ally 34 | . . . . 31 . . . . 34 34 . . . . Initial Warlord ECA Mod 48 | . . . . . 5 5 7 7 7 5 4 3 3 2 Total Orders 2 | . . . . . . . . . . 1 . . 1 . ROAM 2 | . . . . . . . . . . 1 . . 1 . Ally Attacks 17 | . . . . 10 . . . . 1 6 . . . . Total Damage 631 | . . . . 270 . . . . 17 344 . . . . Kills 7 | . . . . 1 . . . . 1 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Active Infowar (turns) 2582 | 9 636 . 901 348 . . . . . . . 402 286 . Sensors 582 | . . . . . . . . . . . . 316 266 . IFF 688 | . . . . . . . . . . . . 402 286 . Structural 1249 | . . . 901 348 . . . . . . . . . . Seismic 645 | 9 636 . . . . . . . . . . . . . Machine Analysis 840 | . . . 840 . . . . . . . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Turns Passed 14445 | 86 1008 2780 1332 543 1227 395 523 355 1893 2018 636 677 354 618 Spaces Moved 9766 | 51 620 1714 805 362 952 202 220 140 1017 1326 428 797 469 663 Core 841 | 5 . . . . . . . . . 369 113 153 30 171 Treads 370 | . . . 1 . 19 42 160 . 126 1 21 . . . Legs 6327 | 46 620 1714 804 362 933 160 60 140 755 526 207 . . . Wheels 441 | . . . . . . . . . 136 305 . . . . Hover 1180 | . . . . . . . . . . 125 87 552 19 397 Flight 607 | . . . . . . . . . . . . 92 420 95 Fastest Speed 31 | 50 120 120 90 90 90 90 160 120 122 50 50 31 31 40 Average Speed 110 | 113 120 148 103 95 92 105 186 182 141 118 106 57 34 61 Slowest Speed 400 | 120 120 190 260 105 240 163 320 400 199 202 190 360 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . 2 18 8 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 60 86 72 54 74 36 7 38 99 30 9 13 60 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 8 | . . 1 . . . . . 2 5 . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . . . Scrap Searched 11 | . . 11 . . . . . . . . . . . . Spaces Dug 90 | . . 59 1 12 . 2 . . 2 . 3 7 4 . Terrain Destroyed 467 | . 5 61 70 12 75 2 65 20 7 91 47 7 5 . Melee 42 | . . 16 . 12 . 2 . . . . 1 7 4 . Projectile 161 | . . . 43 . 42 . 12 13 7 12 31 . 1 . AOE 264 | . 5 45 27 . 33 . 53 7 . 79 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Fac Res Tes Res Total 12101 | 64 796 1843 1100 457 1155 302 273 182 1444 1621 529 902 623 810 Wait 1062 | . 99 14 138 14 66 29 . 4 349 139 8 13 100 89 Move 9705 | 50 619 1713 805 361 952 201 219 139 1016 1325 427 792 438 648 Hop 21 | . . . . . . . . . . . . 2 12 7 Pick Up 55 | 2 8 7 9 . 7 . 8 1 1 6 2 3 1 . Fast Attach 150 | 6 3 4 26 3 8 . 2 6 1 11 22 26 6 26 Attach 45 | . . 3 1 . 2 4 6 3 . 11 6 5 3 1 Detach 18 | . . 1 4 . . . . 1 1 2 4 3 1 1 Swap 57 | . 7 13 4 5 10 2 5 . 5 4 1 1 . . Drop 112 | . 13 11 6 . 21 . 1 . 12 20 10 9 9 . Fire 533 | 6 47 37 95 37 71 32 32 28 17 51 46 . 4 30 Melee 189 | . . 36 11 34 . 14 . . . 37 2 48 7 . Ram 20 | . . . . . . . . . . 6 . . 6 8 Kick 19 | . . . . . 17 . . . . 1 1 . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 67 | . . . . 3 . 20 . . . 8 . . 36 . Rewire 42 | . . . . . . . . . 42 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . 4 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 888 | -10/Materials | Discovered new exit (range 5) 1095 | -10/Materials | Entered Subcaves 1096 | -10/Subcaves | Approached by a straggling Scientist 1140 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1267 | -10/Subcaves | Identified exit to Recycling 1677 | -10/Subcaves | Learned Materials emergency access door positions 1778 | -10/Subcaves | Discovered new exit (range 11) 1844 | -10/Subcaves | Discovered new exit (range 12) 1940 | -10/Subcaves | Visited Clippyterm 2070 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2113 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2180 | -10/Subcaves | Ambushed by Subdweller buried in earth 2443 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2448 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3017 | -10/Subcaves | Visited 4L-MR0's lab 3042 | -10/Subcaves | Found Arachnoskeleton 3327 | -10/Subcaves | Core integrity fell below 50% 3875 | -10/Subcaves | Entered Materials 3875 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4359 | -8/Materials | Discovered new exit (range 9) 4440 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4464 | -8/Materials | Lost 3 parts (3n) 4607 | -8/Materials | Build established: Scavenger-Mutant 4974 | -8/Materials | Discovered new exit (range 6) 5071 | -8/Materials | Garrison activated, responded to threat 5207 | -8/Materials | Identified exit to Garrison 5207 | -8/Materials | Entered Garrison 5272 | -8/Garrison | Garrison Relay disabled 5310 | -8/Garrison | Rescued a captive Derelict 5312 | -8/Garrison | Rescued a captive Derelict 5355 | -8/Garrison | Triggered checkpoint 5382 | -8/Garrison | Build established: Mutant 5385 | -8/Garrison | Discovered new exit (range 10) 5393 | -8/Garrison | Triggered checkpoint 5442 | -8/Garrison | Garrison Relay disabled 5584 | -8/Garrison | Core integrity fell below 50% 5608 | -8/Garrison | Destroyed 8 combat bots 5655 | -8/Garrison | Garrison Relay disabled 5669 | -8/Garrison | Triggered checkpoint 5702 | -8/Garrison | Garrison Relay disabled 5718 | -8/Garrison | Garrison Relay disabled 5743 | -8/Garrison | Discovered new exit (range 8) 5750 | -8/Garrison | Entered Materials 6150 | -8/Materials | First assault squad dispatched 6378 | -8/Materials | Discovered new exit (range 9) 6417 | -8/Materials | Identified exit to Factory 6794 | -8/Materials | Discovered exit to Factory (range 15) 6977 | -8/Materials | Identified exit to Garrison 6977 | -8/Materials | Entered Garrison 7069 | -8/Garrison | Triggered checkpoint 7118 | -8/Garrison | Garrison Relay disabled 7144 | -8/Garrison | Core integrity fell below 20% 7151 | -8/Garrison | Triggered checkpoint 7251 | -8/Garrison | Triggered checkpoint 7354 | -8/Garrison | Discovered exit to Factory (range 12) 7372 | -8/Garrison | Entered Factory 7372 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7399 | -7/Factory | Discovered new exit (range 10) 7508 | -7/Factory | Discovered new exit (range 16) 7545 | -7/Factory | Identified exit to Storage 7545 | -7/Factory | Identified exit to Lower Caves 7656 | -7/Factory | Destroyed 7 combat bots 7779 | -7/Factory | Lost 3 parts (2n1u) 7895 | -7/Factory | Entered Storage 8125 | -7/Storage | Lost 3 parts (1p2u) 8193 | -7/Storage | Destroyed 8 combat bots 8201 | -7/Storage | Lost 4 parts (3n1u) 8242 | -7/Storage | Used back door to open Recycling access 8250 | -7/Storage | Entered Recycling 8574 | -7/Recycling | Build established: Gunner 8622 | -7/Recycling | Discovered new exit (range 15) 8840 | -7/Recycling | Entered Scraplab 8865 | -7/Recycling | Found Prototype Device 8865 | -7/Recycling | Identified Scrap Engine 9176 | -7/Recycling | Build established: Commander-Mutant 9847 | -7/Recycling | Build established: Commander-Construct 10143 | -7/Recycling | Entered Factory 10143 | -5/Factory | Accompanied by 6 allies 10143 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10352 | -5/Factory | Lost 5 allies 10882 | -5/Factory | Build established: Hacker-Construct 10908 | -5/Factory | Cargo convoy interrupted 11483 | -5/Factory | System corruption reached 10% 11732 | -5/Factory | Spotted B-75 Beast 11832 | -5/Factory | Core integrity fell below 50% 11853 | -5/Factory | Lost 9 parts (2p1n6w) 11977 | -5/Factory | Core integrity fell below 20% 12090 | -5/Factory | Build established: Hacker-Mutant 12159 | -5/Factory | Discovered new exit (range 4) 12161 | -5/Factory | Entered another Factory area 12161 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12225 | -4/Factory | Discovered new exit (range 8) 12296 | -4/Factory | Lost 5 parts (1n2u2w) 12328 | -4/Factory | Found Prototype Launcher 12328 | -4/Factory | Identified Com. Tesla Bomb Launcher 12590 | -4/Factory | Build established: Gunner 12746 | -4/Factory | Core integrity fell below 50% 12750 | -4/Factory | Released all parts (7) 12776 | -4/Factory | Core integrity fell below 20% 12777 | -4/Factory | Discovered new exit (range 10) 12781 | -4/Factory | Lost 8 parts (1p3n2u2w) 12797 | -4/Factory | Entered Research 12797 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12904 | -3/Research | System corruption reached 10% 13037 | -3/Research | Discovered new exit (range 15) 13149 | -3/Research | Identified exit to Testing 13166 | -3/Research | Discovered new exit (range 10) 13171 | -3/Research | Identified exit to Research 13474 | -3/Research | Entered Testing 13621 | -3/Testing | Found Prototype Processor 13621 | -3/Testing | Identified Spectral Analyzer 13654 | -3/Testing | Found Prototype Ballistic Cannon 13654 | -3/Testing | Identified Omega Cannon 13718 | -3/Testing | Spotted Striker 13720 | -3/Testing | Spotted Striker 13753 | -3/Testing | Build established: Scout 13807 | -3/Testing | Core integrity fell below 50% 13822 | -3/Testing | Discovered exit to Research (range 8) 13828 | -3/Testing | Entered Research 13828 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13841 | -2/Research | Lost 11 parts (2p4n4u1w) 14245 | -2/Research | Core integrity fell below 50% 14275 | -2/Research | Lost 6 parts (2p1n1u2w) 14280 | -2/Research | Build established: Mutant 14366 | -2/Research | Core integrity fell below 20% 14424 | -2/Research | Lost 10 parts (2p7n1w) 14446 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14426_ Adv. Signal Interpreter tumbles out of TF Node. 14426_ Slug penetrates Wall. 14427_ K-01 Serf collects debris. 14428_ Penetrated by Slug. 14428_ Cmb. Antigrav System destroyed. 14428_ Slug penetrates K-01 Serf. 14428_ K-01 Serf destroyed. 14429_ T-07 Excavator destroyed. 14429_ Slug penetrates Wall. 14430_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14431_ U-05 Engineer destroyed. 14431_ Penetrated by Slug. 14436_ Field Propulsion Array destroyed. 14438_ Slammed into Y-72 Warden. 14439_ Slug penetrates Wall. 14445_ Slug penetrates S-43 Plague. 14445_ S-43 Plague destroyed. 14446_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ?###########??????# #?????????????????????????? | | ?# #??????# ##+#??????????????????????? | | ?# #??????+ #######????????????????? | | ?# #??????# ????????????????? | | ?# ! #??????# ????????????????? | | ?########/##??????# ?????????????????? | | ######T # #???????# w ????????????????? | | #???????# """"""????#?????????? | | #???????# """""" #?????????? | | #???????# """""" #?????????? | | #???????# #?????????? | | #???????# ?????????????? | | ######???????# s ???????????????? | | ##########???# s s= s#????????????????????? | | #### ## * #???# Y ss@s #????????????????????? | | ### # #???# #####s####???????????????????? | | + #???# #?#= #???????????????????? | | ### # #???# #?# #???????????????????? | | #?## ## #???# #?# #???????????????????? | | ####/###+######???# #?# #???????????????????? | | #! #????????# #?# #???????????????????? | | # ! #????????# #?# #???????????????????? | | + ] ########## #?########???????????????????? | | # # #????????????????????????????? | | ########## ######????????????????????????????? | | !######### #?????????????????????????????????? | | =% #?????????????????????????????????? | | # #?????????????????????????????????? | | ## #?????????????????????????????????? | | ?# !! #?????????????????????????????????? | | ?# ! %! #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# ??????????????????????????????? | | ?# % ##+###### ????????????????????????????? | | ## #?? ?????? ???????????????????????????? | | +??? ??????????????????????????????????? | | ##########???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 950 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 18 Melee Accuracy 12 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Scanalyzed Hvy. Wave Gun | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayGravityDerivative Manual? 0 Play Time 02:53:49 Cumulative 226.8 hours Start 2025.06.09 @ 18:34:47 End 2025.06.10 @ 14:47:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/2/1/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f8a79d9-95c7-4fe5-a1e7-71c1e1aee293