Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 16:39:04 Player: celerysam Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1711) 1711 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4466 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (4) ------ Coolant Injector Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Titanium Leg Coolant Injector Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Improved Datajack Heavy Flail > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg VSS Leg Improved Titanium Leg Gravmag System Advanced Weight Redist. System Improved Sensor Array Reaction Control System [Rating: 52] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 76 | 6 2 11 1 28 28 Power 14 | 1 1 1 1 6 4 Engine 7 | 1 1 1 1 3 . Core 7 | . . . . 3 4 Reactor . | . . . . . . Propulsion 25 | 2 . 4 . 11 8 Treads 10 | . . 1 . 7 2 Leg 5 | . . . . 4 1 Wheel 3 | 2 . . . . 1 Hover 6 | . . 3 . . 3 Flight 1 | . . . . . 1 Utility 16 | 1 1 1 . 4 9 Device 11 | . . 1 . 3 7 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . . 1 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 21 | 2 . 5 . 7 7 Energy Gun 5 | 1 . 2 . 1 1 Energy Cannon 6 | . . 2 . 3 1 Ballistic Gun 5 | 1 . . . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 36 | . 1 2 1 9 23 Power 8 | . . . . 2 6 Propulsion 9 | . . 1 . 5 3 Utility 7 | . . . 1 . 6 Weapon 12 | . 1 1 . 2 8 Highest Loss Streak 10 | . 1 2 1 5 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 94 85 94 86 77 Engine 7 | . 14 11 11 9 3 Core 4 | . . . . 4 5 Treads 12 | . . 3 11 18 10 Leg 2 | . . . . 5 1 Wheel 2 | . 28 10 . . 2 Hover 11 | . . 17 33 9 11 Device 8 | . . 3 6 7 12 Storage 7 | . 14 11 11 9 4 Hackware 5 | . . . . 6 6 Protection 1 | . 12 7 . . . Energy Gun 3 | . 14 16 11 1 . Energy Cannon 5 | . . 2 11 7 3 Ballistic Gun 3 | . 10 . . 4 2 Impact Weapon 2 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 34 | 12 15 20 20 34 33 Greatest Support 112 | 26 26 26 18 112 112 Greatest Overweight (x) 2 | . . 1 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 3 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 8 8 7 8 3 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1004 | 68 . 51 189 370 326 Remotely . | . . . . . . Salvage Created 1788 | . 60 51 104 1057 516 Parts 92 | . 4 4 4 58 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 1 1 2 21 12 Melee 13 | . . . . 9 4 Guns 9 | . 1 1 . 6 1 Cannons 11 | . . . 2 5 4 AOE 1 | . . . . 1 . Classes Destroyed 10 | . 2 1 1 3 3 Builder 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 3 | . . . . . 3 Grunt 21 | . 1 . 1 14 5 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . 1 . 4 1 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 2 1 1 4 3 Combat Bots Only 3 | . 1 1 1 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 484 | . 46 6 5 209 218 Missed 134 | . 16 1 . 64 53 Damage Taken 5845 | . 369 75 141 2472 2788 Core 1368 | . 138 . 48 465 717 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . 12 . . . . Core Remaining (%) 61 | 100 44 . 88 15 . Volleys Fired 96 | . 4 4 7 45 36 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 70 105 121 138 128 Shots Fired 145 | . 8 6 10 80 41 Gun 68 | . 8 5 3 36 16 Cannon 77 | . . 1 7 44 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 62 | . 4 . . 36 22 Thermal 55 | . 4 3 3 26 19 Explosive . | . . . . . . Electromagnetic 28 | . . 3 7 18 . Robot Hit Streak 17 | . 3 7 2 17 7 Robot Miss Streak 4 | . 1 1 1 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 146 | . 5 4 7 81 49 Core Hits 66 | . 2 2 2 38 22 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 7 | . . . . 3 4 Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Smash 4 | . . . . . 4 Sever 1 | . . . . 1 . Melee Attacks 55 | . . . . 24 31 Impact 31 | . . . . . 31 Slashing 24 | . . . . 24 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4412 | . 68 61 137 2542 1604 Guns 883 | . 68 58 18 535 204 Cannons 1392 | . . . 119 905 368 Explosions 42 | . . . . 42 . Melee 2073 | . . . . 1050 1023 Ramming 22 | . . 3 . 10 9 Kinetic 903 | . 55 . . 535 313 Thermal 853 | . 13 46 18 517 259 Explosive . | . . . . . . Electromagnetic 561 | . . 12 119 430 . Impact 1023 | . . . . . 1023 Slashing 1050 | . . . . 1050 . Piercing . | . . . . . . Highest Corruption 31 | . . 3 5 . 31 Average Corruption 14 | . . 2 3 . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 1 3 . 34 Message Errors 3 | . . . . . 3 Matter Fused 10 | . . . 1 . 9 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 6 | . . 1 . . 5 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 341 | . . . . 99 242 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee 333 | . . . . 99 234 Knockbacks 5 | . . . . . 5 Impact 3 | . . . . . 3 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 57 | . . 1 . 52 4 Shots 1 | . . . . 1 . Rammed 5 | . . 1 . 2 2 Targets Rammed 8 | . . 1 . 5 2 Kicked 2 | . . . . 2 . Crushed 1 | . . . . 1 . Highest Temperature 489 | . 144 108 190 489 255 Average Temperature 117 | . 78 49 75 170 90 Received Heat Transfer 1776 | . 207 27 12 1062 468 Effects 6 | . . . . 3 3 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 3 2 Impact Corruptions 8 | . . . . . 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1258 | . 37 111 37 703 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 313 | . 77 72 67 313 262 Initial 142 | . . 32 27 26 142 Average 110 | . 22 54 41 141 115 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 76 | 100 100 100 100 66 74 Level 1 23 | . . . . 33 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 . 3 4 Investigation 3 | . . 1 . 1 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed 4 | . . . . . 4 Distress Signals 4 | . . . . . 4 Times Spotted 72 | . 7 3 4 32 26 Peak Tracking Total 7 | . 6 2 2 6 7 Tactical Retreats 8 | . 1 . . 4 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 2 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . . 1 1 3 4 Terminals 4 | . . 1 . 2 1 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . 3 1 5 8 Successful 7 | . . 2 1 1 3 Failed 10 | . . 1 . 4 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 3 . 3 1 Fabricators 4 | . . . . . 4 Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 1 1 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Surveillance Status 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 2 3 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 40 | . . . . . 40 Total Robot Build Rating 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 12 | . . . . . 12 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2741 | 49 165 121 190 1105 1111 Spaces Moved 1789 | 38 157 90 129 616 759 Core 6 | 5 . . . . 1 Treads 396 | . . 14 . 221 161 Legs 152 | . . . . 123 29 Wheels 473 | 33 157 43 . . 240 Hover 707 | . . 33 129 272 273 Flight 55 | . . . . . 55 Fastest Speed 35 | 50 90 57 72 72 35 Average Speed 110 | 84 90 93 126 128 101 Slowest Speed 270 | 90 90 170 132 260 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . . 7 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 34 12 30 51 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . 13 1 Melee . | . . . . . . Projectile 8 | . . . . 7 1 AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2304 | 54 173 121 147 802 1007 Wait 191 | . 3 . 8 50 130 Move 1773 | 37 156 89 128 615 748 Hop 4 | . . . . . 4 Pick Up 61 | 11 5 8 1 19 17 Fast Attach 23 | . 1 4 . 10 8 Attach 38 | 6 . 4 . 10 18 Detach 1 | . . . . . 1 Swap 15 | . 1 3 1 8 2 Drop 39 | . 3 8 2 16 10 Fire 96 | . 4 4 7 45 36 Melee 55 | . . . . 24 31 Ram 3 | . . 1 . . 2 Kick 2 | . . . . 2 . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 13) 50 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Core integrity fell below 50% 163 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Discovered new exit (range 3) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x2 281 | -9/Materials | Discovered new exit (range 16) 321 | -9/Materials | Build established: Mutant 336 | -9/Materials | Entered Mines 340 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 361 | -9/Mines | Met a Derelict bent on vengeance 454 | -9/Mines | Learned 4 Materials zone layouts 503 | -9/Mines | Discovered new exit (range 12) 526 | -9/Mines | Entered Materials 526 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 527 | -8/Materials | Identified exit to Factory 1018 | -8/Materials | Lost 5 parts (2p2n1w) 1309 | -8/Materials | Core integrity fell below 50% 1477 | -8/Materials | Core integrity fell below 20% 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2005 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 2210 | -7/Factory | System corruption reached 10% 2280 | -7/Factory | Lost 10 parts (4p1n3u2w) 2583 | -7/Factory | Core integrity fell below 50% 2665 | -7/Factory | System corruption reached 30% 2673 | -7/Factory | Fabricated A-02 Transporter? 2674 | -7/Factory | Core integrity fell below 20% 2729 | -7/Factory | Lost 8 parts (1p1n2u4w) 2742 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02676_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 02689_ Slug penetrates H-55 Commando. 02690_ System corrupted: Heat flow error (+285). 02694_ Acquired Assault Cannon. 02697_ Acquired Hacking Suite. 02698_ Slug penetrates Wall. 02698_ VTOL Module destroyed. 02705_ K10UAYV4VXZSMVCAD7QAOK6VUJQEITQM:TIA/Z0% 02720_ System corrupted: Matter fused (-6). 02720_ Destroyed VTOL Module. 02724_ S-27 Virus destroyed. 02728_ Acquired Lgt. Nuclear Core. 02730_ P-60 Hacker knocked back. 02732_ Acquired 24 matter. 02732_ Destroyed Shock Rifle. 02737_ System corrupted: Substantial component data lost. 02738_ System corrupted: Assault Cannon jammed. 02741_ Lgt. Nuclear Core destroyed. 02742_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###############????????????????? | | ??????????????????# ] #????????????????? | | ??????????????????# T #????????????????? | | ????????????# ???# """ """ ! #????????????????? | | ????????????# ??# """ """ #????????????????? | | ????????????# ?# """ """ s #????????????????? | | ????????????# # %%p%@s #????????????????? | | ??????????### ###+#######+###????????????????? | | ??????? #??? #??????????????????? | | ??????? #??? #??????????????????? | | ??????? #??? #????????#?????????? | | ???????? #??? ######## #?????????? | | ????????"""" """"""""" #??# #?????????? | | ??????????"" """"""""" #??# #?????????? | | ???????????? """"""""" #### #?????????? | | ????????????????"""""" ???????? | | ?????????????????""""" ###??????????????? | | ???????????????""""""" #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ?????????????####### ########+########???????????? | | ???????????????????# ???# """"" #???????????? | | ???????????????????# ???# ""Y"" #???????????? | | ???????????????????# #??# #???????????? | | ???????????????????# #??# ]] #???????????? | | ?????????????????### #### ]] #???????????? | | ?????????????????+ + #???????????? | | ??????????????????# # #???????????? | | ??????????????????# # """"""" #???????????? | | ??????????????????# + """"""" #???????????? | | ??????????????????# ## ] """"""" +???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Power Shielding 33 Evasion (%) 63 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDecoderMachine Manual? 0 Play Time 01:48:33 Cumulative 83.4 hours Start 2024.07.03 @ 15:36:23 End 2024.07.04 @ 16:39:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ff54be9-cc5c-4aa1-b8e9-b0cfaa687739