Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 22:50:56

Player: darki

Result: Destroyed by as-20762 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (35)      175
Value Destroyed (583)      583
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1558

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     235/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (85)
Movement                   Walking (190) Ox1
Location                   -9/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Aluminum Leg
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
         Assault Rifle
>        --- INVENTORY (10) ---
         Structural Scanner
         Signal Interpreter
         Rocket Launcher
         Heavy Explosive Trap
         Heavy Explosive Trap
         Heavy Explosive Trap

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
   Medium Storage Unit
    Light Armor Plating
>         --- WEAPON -----------
          Assault Rifle
          Assault Rifle
>         --- INVENTORY --------
          Ion Engine
  Compact Wheel
          Flight Unit
          Structural Scanner
          Signal Interpreter
          Assault Rifle
          Assault Rifle
          Mining Laser
          Heavy Explosive Trap
          Heavy Explosive Trap
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             21   | .   6   11  .   4   
  Power                    3    | .   1   2   .   .   
    Engine                 3    | .   1   2   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               5    | .   1   4   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    5    | .   1   4   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  2    | .   2   .   .   .   
    Device                 .    | .   .   .   .   .   
    Storage                1    | .   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   11   | .   2   5   .   4   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          6    | .   2   2   .   2   
    Ballistic Cannon       4    | .   .   2   .   2   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         1    | .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 11   | .   2   4   .   5   
  Power                    3    | .   1   1   .   1   
  Propulsion               2    | .   1   .   .   1   
  Utility                  1    | .   .   1   .   .   
  Weapon                   5    | .   .   2   .   3   
  Highest Loss Streak      5    | .   2   2   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     87   | .   93  89  59  83  
  Engine                   13   | .   13  13  14  13  
  Leg                      27   | .   27  28  28  27  
  Storage                  14   | .   14  14  14  14  
  Protection               5    | .   8   4   .   .   
  Energy Gun               4    | .   10  .   .   .   
  Ballistic Gun            18   | .   17  26  .   1   
  Ballistic Cannon         2    | .   .   1   2   26  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             21   | 11  20  21  21  21  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  1    | .   1   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 10   | .   10  10  10  10  
  Average Capacity         9    | .   8   10  10  10  
  Most Carried             10   | .   9   10  10  9   
  Average Carried          8    | .   7   9   9   7   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 6   8   10  10  6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           843  | 200 248 284 72  39  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1107 | .   724 349 .   34  
  Parts                    82   | .   52  30  .   .   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           2    | .   2   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  34   | .   14  16  .   4   
  Guns                     31   | .   14  16  .   1   
  Cannons                  3    | .   .   .   .   3   
Classes Destroyed          7    | .   6   1   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 2    | .   2   .   .   .   
  Operator                 1    | .   1   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  19   | .   9   10  .   .   
  Grunt                    9    | .   5   4   .   .   
  Assembled                6    | .   .   2   .   4   
Best Kill Streak           4    | .   4   3   .   4   
  Combat Bots Only         4    | .   3   3   .   4   
Max Kills in Single Turn   2    | .   2   1   .   1   
  Gunslinging              1    | .   1   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        178  | .    56   85   .    37   
  Missed                   49   | .    12   24   .    13   
Damage Taken               1562 | .    431  653  .    478  
  Core                     264  | .    95   92   .    77   
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              122  | .    62   47   .    13   
  Largest                  2    | .    2    2    .    2    
  Hottest                  100  | .    80   100  .    70   
Shots Fired                236  | .    123  89   .    24   
  Gun                      216  | .    123  86   .    7    
  Cannon                   17   | .    .    .    .    17   
  Launcher                 .    | .    .    .    .    .    
  Special                  3    | .    .    3    .    .    
  Kinetic                  176  | .    66   86   .    24   
  Thermal                  31   | .    28   3    .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          29   | .    29   .    .    .    
  Robot Hit Streak         17   | .    13   17   .    3    
  Robot Miss Streak        5    | .    5    4    .    2    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        4    | .    2    2    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    
Shots Hit Robots           144  | .    79   52   .    13   
  Core Hits                59   | .    30   22   .    7    
  Critical Kills           2    | .    .    2    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         3    | .    .    2    .    1    
    Destroy                2    | .    .    2    .    .    
    Blast                  1    | .    .    .    .    1    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           1973 | .    1121 656  .    196  
  Guns                     1800 | .    1082 656  .    62   
  Cannons                  134  | .    .    .    .    134  
  Explosions               39   | .    39   .    .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    
  Kinetic                  1448 | .    596  656  .    196  
  Thermal                  210  | .    210  .    .    .    
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          315  | .    315  .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         2    | .    .    2    2    2    
  Average Corruption       2    | .    .    2    2    2    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  10   | .    .    3    4    3    
    Message Errors         1    | .    .    .    .    1    
    Matter Fused           1    | .    .    1    .    .    
    Heat Flow Errors       4    | .    .    1    2    1    
    Data Loss (minor)      1    | .    .    1    .    .    
    Data Loss (major)      1    | .    .    .    .    1    
    Alerts                 2    | .    .    .    2    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            .    | .    .    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 3    | .    .    .    .    3    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  3    | .    .    .    .    3    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      19   | .    19   .    .    .    
  Shots                    1    | .    1    .    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        283  | .    162  164  121  283  
  Average Temperature      61   | .    49   30   60   123  
  Received Heat Transfer   306  | .    132  114  .    60   
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    
  Heat Transferred         375  | .    375  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             293  | .   293 257 .   .   
  Initial                  52   | .   .   52  .   .   
  Average                  136  | .   176 118 .   .   
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         68   | .   50  81  .   100 
  Level 1                  31   | .   49  18  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          4    | .   4   .   .   .   
  Investigation            2    | .   2   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           3    | .   1   2   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              57   | .   24  19  .   14  
  Peak Tracking Total      15   | .   4   3   .   15  
  Tactical Retreats        5    | .   1   2   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            2    | .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
Most Traps Carried         3    | .   .   3   3   3   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          1    | .   1   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          2    | .   1   .   1   .   
  Terminals                1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                24   | .   4   .   20  .   
  Successful               22   | .   2   .   20  .   
  Failed                   2    | .   2   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   4    | .   4   .   .   .   
  Terminals                4    | .   4   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             22   | .   2   .   20  .   
  Record                   20   | .   .   .   20  .   
  Robot Analysis           2    | .   2   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       2    | .   2   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               2468 | .    1044 1033 225  166  
Spaces Moved               1418 | 1    686  485  181  65   
  Core                     .    | .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    
  Legs                     1418 | 1    686  485  181  65   
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            120  | 120  120  120  120  190  
  Average Speed            124  | 120  120  123  123  190  
  Slowest Speed            190  | 120  190  190  190  190  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       49   | 1    90   85   51   21   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     3    | .    .    2    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    1    .    1    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          2    | .    2    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      2    | .    2    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1881 | .   787 827 184 83  
  Wait                     288  | .   15  272 .   1   
  Move                     1414 | .   685 484 180 65  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  13   | .   8   5   .   .   
  Fast Attach              7    | .   5   2   .   .   
  Attach                   7    | .   .   3   .   4   
  Detach                   5    | .   2   1   2   .   
  Swap                     7    | .   1   6   .   .   
  Drop                     18   | .   9   7   2   .   
  Fire                     122  | .   62  47  .   13  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  167 | -10/Materials | Discovered new exit (range 16)
  312 | -10/Materials | Build established: Mutant
  365 | -10/Materials | Discovered new exit (range 15)
  515 | -10/Materials | Discovered new exit (range 12)
  793 | -10/Materials | Discovered new exit (range 16)
 1045 | -10/Materials | Entered Mines
 1078 | -10/Mines     | Discovered new exit (range 5)
 1139 | -10/Mines     | Found a hidden stash of uninstalled traps
 1307 | -10/Mines     | Learned location of Storage (-8)
 1378 | -10/Mines     | Core integrity fell below 50%
 1458 | -10/Mines     | Discovered new exit (range 7)
 1660 | -10/Mines     | Excavation squad dispatched
 1660 | -10/Mines     | A large section of the Mines collapsed
 2003 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 2069 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2071 | -10/Mines     | Discovered new exit (range 5)
 2078 | -10/Mines     | Entered Exiles
 2120 | -10/Exiles    | Met 8R-AWN
 2137 | -10/Exiles    | Met EX-HEX
 2185 | -10/Exiles    | Met EX-DEC
 2189 | -10/Exiles    | Learned location of Zion (-6)
 2210 | -10/Exiles    | Met EX-BIN
 2288 | -10/Exiles    | Discovered new exit (range 14)
 2303 | -10/Exiles    | Entered Mines
 2327 | -9/Mines      | Met a Derelict bent on vengeance
 2405 | -9/Mines      | Assembled infested the area
 2433 | -9/Mines      | Core integrity fell below 20%
 2469 | -9/Mines      | Destroyed by as-20762 with Assembled Blade

 Last Messages 
---------------
02400_ Found 40 Matter.
02401_ Acquired 20 matter.
02405_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
02423_ |IDEXDN0AU8/:Z DDEGR%UVWZ3CX
02433_ as-57844 suffers critical hit (Blast).
02433_ as-57844 destroyed.
02436_ as-17785 knocked back.
02439_ as-17785 destroyed.
02440_ Acquired 11 matter.
02448_ as-21597 destroyed.
02450_ System corrupted: Heat flow error (+191).
02451_ as-65152 knocked back. <x2>
02454_ Lgt. Cannon destroyed.
02455_ Ion Engine destroyed.
02457_ Aluminum Leg destroyed.
02457_ Lgt. Cannon destroyed.
02459_ as-65152 destroyed.
02460_ Acquired 8 matter.
02464_ Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????#  ### # #?????????          |
| ??????????????????????#      # #####?????          |
| ??????????????????????#  ###       #?????          |
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| ??????????????????????#  #?#       #?????          |
| ??????????????????????#  #?#########?????          |
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| ?????????????#????#######          #?????          |
| ????????????????????????#####      #?????          |
| ????????????????????????????##    ##?????          |
| ??????????????????????????####    #??????          |
| ??????????????????????????#       ##?????          |
| ??????????????????????????# ###    #?????          |
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| ???????????????????????????%#?## ##??????          |
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| ????????????????????????#%#???#   #??????          |
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| ???????????#       ###### ###      ##????          |
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| ????????????????#                    #???          |
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| ??????????????????????????????????  #????          |
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| ?????????????????????????????????? $#????          |
| ??????????????????????????????????  #????          |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MasterLargeFragment
  Manual?         0
Play Time         00:17:58
  Cumulative      224.8 hours
  Start           2024.04.19 @ 20:35:31
  End             2024.04.19 @ 22:50:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          222
  Rogue           222
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           4/0/0/1/1/0/0/0/0
Lore%             70
Gallery%          78
Achievement%      65
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8c24c731-099f-4e7b-974b-4f4a6009944c