Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 16:03:05 Player: kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (3717) 3717 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (179) 179 TOTAL SCORE: 8071 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 309 Friendly Fire -160 Cogmind --------- Core Integrity 296/700 Matter 256/300 Energy 150/150 System Corruption 20% Temperature Cool (0) Movement Walking (126) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Light Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Shield Leg Structural Scanner Improved Melee Analysis Suite Power Maul Chainsword Ripper Makeshift Axe Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Shield Generator > --- WEAPON ----------- Power Maul Spear > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster High-capacity Storage Unit Structural Scanner Reaction Control System Power Maul Greatsword [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Claw Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 118 | 4 13 20 7 26 20 . 20 8 Power 13 | 1 1 3 2 2 1 . 3 . Engine 11 | 1 1 3 2 2 . . 2 . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 56 | 2 5 12 2 13 8 . 9 5 Treads 6 | 2 . 4 . . . . . . Leg 37 | . 4 8 2 10 4 . 4 5 Wheel 1 | . 1 . . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . 3 4 . 5 . Utility 35 | 1 4 4 2 10 8 . 5 1 Device 8 | . . . . 2 5 . 1 . Storage 8 | 1 1 1 . 2 1 . 2 . Processor 8 | . . 1 . 4 1 . 2 . Hackware 1 | . . . . . 1 . . . Protection 10 | . 3 2 2 2 . . . 1 Artifact . | . . . . . . . . . Weapon 14 | . 3 1 1 1 3 . 3 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . 2 . 1 1 2 . 1 . Slashing Weapon 6 | . 1 1 . . 1 . 1 2 Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 Corrupted Parts 1 | . . 1 . . . . . . System Corruption 9 | . . 9 . . . . . . Parts Lost 40 | . 5 9 1 12 . 3 2 8 Power 7 | . 2 2 1 1 . 1 . . Propulsion 21 | . 1 5 . 7 . 2 . 6 Utility 8 | . 2 1 . 2 . . 1 2 Weapon 4 | . . 1 . 2 . . 1 . Highest Loss Streak 7 | . 2 3 1 7 . 2 1 4 To Critical Strikes 1 | . 1 . . . . . . . Average Backups 12 | . 9 14 14 13 7 11 11 17 Power . | . . . . . . . . 1 Propulsion 3 | . 2 1 3 3 2 6 5 8 Utility 5 | . 4 7 8 8 2 2 2 3 Weapon 2 | . 2 5 1 . 2 3 2 4 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 2 5 4 10 3 . 2 9 Power 3 | . . 1 1 . . . 1 . Propulsion 13 | . 2 . 1 4 . . 1 5 Utility 12 | . . 2 2 5 2 . . 1 Weapon 7 | . . 2 . 1 1 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 93 99 89 91 85 97 99 Engine 6 | . 6 10 10 8 . . 4 . Core 1 | . . . . . 6 6 1 7 Treads 5 | . 11 4 36 . . . . . Leg 22 | . 13 34 7 31 8 25 14 29 Flight 3 | . . . . . 20 . 15 . Device 5 | . . . . 7 9 15 14 8 Storage 10 | . 14 11 11 10 7 7 7 7 Processor 8 | . . . . 9 20 15 20 23 Protection 7 | . 13 10 11 6 . . . 5 Impact Weapon 8 | . 11 11 11 9 1 . 5 5 Slashing Weapon 7 | . 12 11 11 6 5 7 1 2 Piercing Weapon 1 | . . . . . . . 5 5 Peak Build Rating 51 | 4 11 16 19 26 49 49 51 50 Average Rating 24 | 3 8 14 17 20 41 45 47 48 On Entrance 21 | . 4 11 16 18 16 49 33 49 Avg Prop Armor Cover (%) 10 | . 12 . . 11 13 . 3 . Naked Turns . | . . . . . . . . . Heaviest Build 58 | 10 32 34 39 51 53 53 53 58 Greatest Support 89 | 40 40 89 89 51 72 72 68 73 Greatest Overweight (x) 10 | . 3 1 . 10 1 2 . 1 Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 14 15 15 14 11 20 13 20 Most Carried 20 | . 15 15 15 15 12 12 20 20 Average Carried 12 | . 9 14 14 13 8 12 12 17 Final Capacity 20 | 8 15 15 15 8 20 20 20 20 Final Carried 20 | . 15 15 13 8 12 12 20 14 Class Distribution -------------------- 67% | Mutant 15% | Gladiator 7% | Sprinter 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Scout | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Matter Collected 2115 | . 392 208 185 325 308 . 445 252 Remotely . | . . . . . . . . . Salvage Created 5729 | . 974 1262 551 1202 534 . 876 330 Parts 283 | . 56 54 27 52 25 . 62 7 Haulers Intercepted 11 | . 1 2 3 3 . . 2 . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 93 | . 24 28 5 20 4 . 6 6 Melee 73 | . 19 19 4 16 4 . 6 5 Classes Destroyed 15 | . 8 2 . 3 . . 1 1 Worker 21 | . 3 4 1 2 2 . 9 . Builder 8 | . 2 1 1 1 1 . 2 . Tunneler 3 | . 1 . . 2 . . . . Hauler 11 | . 1 2 3 3 . . 2 . Recycler 10 | . . 2 2 2 2 . 2 . Mechanic 3 | . 1 1 . . . . 1 . Operator 4 | . 1 1 . . 1 . 1 . Watcher 7 | . . . . 1 3 . 3 . Swarmer 23 | . 6 10 . 7 . . . . Grunt 50 | . 18 11 7 6 4 . 2 2 Duelist 2 | . . . . 1 . . 1 . Sentry 13 | . . 7 . 5 . . . 1 Hunter 3 | . . . . 1 . . . 2 Programmer 4 | . . . . . . . 3 1 Savage 1 | . . . . . . . . 1 Best Kill Streak 6 | . 5 5 4 6 4 . 5 1 Combat Bots Only 5 | . 3 5 3 3 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 875 | . 144 221 34 239 10 5 53 169 Missed 235 | . 36 51 6 61 7 2 20 52 Hits 640 | . 108 170 28 178 3 3 33 117 Melee 15 | . . . 1 4 . 3 4 3 Projectile 625 | . 108 170 27 174 3 . 29 114 Critical Strikes 13 | . 2 1 . 4 . 1 2 3 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 7303 | . 1150 1649 378 1998 50 144 559 1375 Core 1175 | . 222 261 12 276 . 1 155 248 Absorbed by Shields 422 | . . . . 329 . . . 93 Redirected to Shielding 116 | . . 44 . 4 . . . 68 Regen/Repaired (Parts) 142 | . 36 72 34 . . . . . Core Remaining (%) 47 | 100 11 . 31 49 . . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 374 | . 82 93 26 83 16 . 47 27 Core Hits 119 | . 25 23 7 25 9 . 23 7 Critical Kills 3 | . 1 . 2 . . . . . Critical Parts Destroyed 31 | . 8 12 1 6 . . . 4 Critical Strikes 44 | . 9 12 3 6 . . 7 7 Smash 34 | . 9 12 3 6 . . . 4 Sever 2 | . . . . . . . 1 1 Impale 8 | . . . . . . . 6 2 Melee Attacks 587 | . 118 145 37 134 35 4 74 40 Impact 249 | . 61 69 19 65 4 . 8 23 Slashing 278 | . 57 76 18 69 31 4 13 10 Piercing 60 | . . . . . . . 53 7 Sneak Attacks 97 | . 14 20 15 18 9 . 20 1 Combat Hostiles 7 | . 1 2 . . 2 . 2 . Follow-up Attacks 63 | . 14 19 2 22 . . 2 4 Damage Inflicted 15475 | . 2403 3142 1197 3181 1457 . 2931 1164 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 15445 | . 2400 3142 1197 3154 1457 . 2931 1164 Ramming 30 | . 3 . . 27 . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 6904 | . 1383 1738 649 2234 136 . 147 617 Slashing 6742 | . 1017 1404 548 920 1321 . 1167 365 Piercing 1799 | . . . . . . . 1617 182 Highest Corruption 20 | . . 10 14 . 2 14 19 20 Average Corruption 11 | . . 2 13 . 1 10 14 19 Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 134 | . . 14 24 . . 9 45 42 Message Errors 28 | . . 5 3 . . 2 12 6 Matter Fused 37 | . . 1 10 . . 2 14 10 Heat Flow Errors 16 | . . 2 2 . . 1 5 6 Energy Discharges 17 | . . 2 4 . . . 6 5 Parts Rejected 6 | . . . . . . . 3 3 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 15 | . . 2 1 . . 1 4 7 Data Loss (major) 6 | . . 1 1 . . 1 . 3 Alerts 5 | . . 1 1 . . 1 1 1 Misdirections 3 | . . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2938 | . 367 831 224 507 325 . 475 209 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2938 | . 367 831 224 507 325 . 475 209 Knockbacks 22 | . 9 3 1 4 . . . 5 Impact 20 | . 7 3 1 4 . . . 5 Kinetic . | . . . . . . . . . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . 2 . . . . . . . Targets Rammed 6 | . 2 . . 4 . . . . Kicked 4 | . . . . 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | . 1 270 244 3 . 157 249 253 Average Temperature 104 | . 1 107 109 3 . 86 107 104 Received Heat Transfer 1923 | . 474 405 156 633 27 . 45 183 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 32 | . 6 13 2 9 1 . . 1 Combat Hostiles 20 | . 5 9 1 4 . . . 1 Parts Fried 41 | . 8 11 5 14 2 . . 1 Impact Corruptions 75 | . 14 29 6 19 2 . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 73 | 100 71 29 17 96 100 100 100 . Level 1 25 | . 28 67 64 3 . . . . Level 2 1 | . . 2 18 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 445 | . 335 445 415 220 138 28 151 . Initial 185 | . . 117 185 154 45 27 . . Average 156 | . 150 247 333 132 50 5 85 . Influence Increases 4060 | . 865 948 612 690 278 4 483 180 Destroy 0b10 Robot/C 2080 | . 480 560 320 400 80 . 120 120 Destroy 0b10 Robot/NC 350 | . 45 55 50 55 45 . 100 . Destroy Leader 538 | . 92 174 88 108 26 . 50 . Allied During Kill 117 | . . . 117 . . . . . Successful Hack 64 | . 7 24 7 7 10 . 9 . Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 105 | . 15 30 30 . 15 . 15 . Destroy Structure 26 | . 1 . . . 12 4 9 . Partial Spotted 45 | . . . . 15 15 . 15 . Lose Combat Pursuer 675 | . 165 105 . 105 75 . 165 60 Influence Decreases 4060 | . 588 784 688 955 300 82 434 229 Entered New Map 752 | . . 160 256 211 55 51 . 19 Time Decay 2841 | . 538 534 302 624 245 29 414 155 Lost Part 347 | . 50 90 10 120 . 2 20 55 Lost Ally 120 | . . . 120 . . . . . Squads Dispatched 24 | . 5 6 3 1 4 . 5 . Investigation 16 | . 4 5 2 . 2 . 3 . Extermination 3 | . . . . . 1 . 2 . Reinforcement 5 | . 1 1 1 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Distress Signals 11 | . . 3 2 5 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 216 | . 50 48 19 47 11 6 22 13 Peak Tracking Total 7 | . 4 7 6 6 2 6 4 4 Tactical Retreats 32 | . 9 6 . 4 3 . 7 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Traps Triggered 8 | . 1 2 2 . 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Machines Disabled 8 | . 1 2 2 . 1 . 1 1 Max in Single Turn 1 | . 1 1 1 . 1 . 1 1 Garrison Access 3 | . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Machines Accessed 36 | . 8 5 4 4 5 . 8 2 Terminals 22 | . 5 4 2 3 3 . 5 . Fabricators 3 | . . . . . 1 . 2 . Repair Stations 4 | . 1 1 1 . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 73 | . 15 11 7 12 11 . 15 2 Successful 31 | . 7 5 4 5 3 . 5 2 Failed 42 | . 8 6 3 7 8 . 10 . Catastrophic 9 | . 2 . 1 . 3 . 3 . Database Lockouts . | . . . . . . . . . Manual 48 | . 13 11 2 10 3 . 9 . Terminals 48 | . 11 10 3 10 4 . 10 . Fabricators 7 | . . . . . 3 . 4 . Repair Stations 9 | . 2 1 2 . 4 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 2 2 . . 1 . Terminal Hacks 8 | . 1 2 2 . . . 1 2 Record 1 | . . . . . . . . 1 Part Schematic 2 | . . 2 . . . . . . Open Door 3 | . . . 2 . . . . 1 Registered Components 2 | . 1 . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 . 2 . Load Schematic 1 | . . . . . 1 . . . Build 3 | . . . . . 1 . 2 . Repair Station Hacks 3 | . 2 . . . 1 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . Seal Access 3 | . . . 1 1 . . 1 . Unauthorized Hacks 13 | . 4 3 1 4 . . 1 . Terminals 9 | . 2 2 . 4 . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 6 | . 2 2 . 2 . . . . Skim 2 | . . . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . Patch 2 | . . 1 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 4 2 4 5 . 3 . Full Trace Events 8 | . 1 2 1 . 2 . 2 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built 4 | . . . . . 1 . 3 . Authchips . | . . . . . . . . . Time 226 | . . . . . 25 . 201 . Total Part Build Rating 16 | . . . . . 1 . 15 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Total Allies 11 | . . . 10 . . . 1 . Largest Group 10 | . . . 10 . . . 1 . Highest-Rated Group 88 | . . . 88 . . . 10 . Highest-Rated Ally 16 | . . . 16 . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks 96 | . . . 96 . . . . . Total Damage 891 | . . . 891 . . . . . Kills 15 | . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Active Infowar (turns) 3261 | . . . . 733 677 202 1055 594 Sensors 3180 | . . . . 733 600 202 1051 594 Structural 18 | . . . . . 14 . 4 . Machine Analysis 548 | . . . . 99 449 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Turns Passed 9464 | 56 2168 1512 675 2130 677 202 1176 868 Spaces Moved 6608 | 34 983 712 345 1211 998 135 1675 515 Core 17 | 3 . . . 14 . . . . Treads 711 | 31 336 56 288 . . . . . Legs 3482 | . 486 656 57 1159 135 135 339 515 Wheels 161 | . 161 . . . . . . . Hover . | . . . . . . . . . Flight 2237 | . . . . 38 863 . 1336 . Fastest Speed 26 | 50 110 120 120 44 27 120 26 125 Average Speed 104 | 150 172 123 153 138 42 135 47 128 Slowest Speed 550 | 160 330 240 160 550 120 260 130 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 1 . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 91 50 60 55 19 66 30 47 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . . . . . 1 Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 25 | . . . . . 12 4 9 . Terrain Destroyed 25 | . . . . . 12 4 9 . Melee 25 | . . . . . 12 4 9 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Total 8254 | 37 1257 1127 442 1474 1183 147 1938 649 Wait 754 | . 129 247 28 70 82 8 118 72 Move 6597 | 33 982 711 344 1210 996 134 1672 515 Hop 2 | . . . . . 1 . 1 . Pick Up 101 | . 17 14 12 19 14 . 23 2 Fast Attach 65 | 4 9 9 3 10 12 1 13 4 Attach 44 | . 3 6 5 12 4 . 7 7 Detach 5 | . . . . 1 1 . 3 . Swap 67 | . 4 6 3 15 14 . 13 12 Drop 113 | . 8 14 15 29 24 . 21 2 Fire . | . . . . . . . . . Melee 500 | . 103 120 32 104 35 4 67 35 Ram . | . . . . . . . . . Kick 4 | . . . . 4 . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Discovered new exit (range 9) 1097 | -10/Materials | Repaired Mining Claw 1205 | -10/Materials | Core integrity fell below 20% 1401 | -10/Materials | Discovered new exit (range 4) 2225 | -10/Materials | Entered another Materials area 2225 | -9/Materials | Evolved 2 slots: Propulsion x2 2738 | -9/Materials | Lost 3 parts (1p2n) 2987 | -9/Materials | Discovered new exit (range 5) 2998 | -9/Materials | Identified exit to Materials 3548 | -9/Materials | Core integrity fell below 50% 3592 | -9/Materials | System corruption reached 10% 3659 | -9/Materials | Discovered new exit (range 13) 3737 | -9/Materials | Entered Storage 3823 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3929 | -9/Storage | Lost 4 allies 4122 | -9/Storage | Build established: Commander-Mutant 4188 | -9/Storage | Discovered exit to Materials (range 16) 4412 | -9/Storage | Entered Materials 4412 | -8/Materials | Evolved 2 slots: Utility x2 4630 | -8/Materials | Build established: Mutant 5072 | -8/Materials | Discovered new exit (range 16) 5651 | -8/Materials | Lost 4 parts (3n1u) 5968 | -8/Materials | Lost 7 parts (1p4n2w) 6085 | -8/Materials | Core integrity fell below 50% 6541 | -8/Materials | Identified exit to Factory 6542 | -8/Materials | Entered Factory 6542 | -7/Factory | Evolved 2 slots: Utility x2 6878 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7219 | -7/Factory | Manually triggered Chute Trap 7219 | -7/Factory | Sucked down chute 7219 | -7/Factory | Entered Waste 7234 | -7/Waste | EMP discharged 7258 | -7/Waste | Spotted C-40 Crusher 7289 | -7/Waste | Spotted C-40 Crusher 7313 | -7/Waste | Spotted C-40 Crusher 7320 | -7/Waste | Spotted C-40 Crusher 7334 | -7/Waste | EMP discharged 7334 | -7/Waste | System corruption reached 10% 7336 | -7/Waste | Spotted C-40 Crusher 7347 | -7/Waste | Discovered new exit (range 10) 7350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7367 | -7/Waste | Spotted C-40 Crusher 7394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7414 | -7/Waste | Identified exit to Factory 7421 | -7/Waste | Entered Factory 7568 | -7/Factory | Discovered new exit (range 9) 7570 | -7/Factory | Identified exit to Lower Caves 7739 | -7/Factory | Discovered new exit (range 12) 7773 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 7793 | -7/Factory | Build established: Sprinter 7888 | -7/Factory | Discovered new exit (range 14) 7892 | -7/Factory | Identified exit to Factory 8192 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 8270 | -7/Factory | Fabricated Shield Leg? 8335 | -7/Factory | Build established: Gladiator 8597 | -7/Factory | Entered Lower Caves 8820 | -7/Lower Caves | Learned location of Extension (-5) 8822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9090 | -7/Lower Caves | Ambushed by research squad 9157 | -7/Lower Caves | Core integrity fell below 50% 9187 | -7/Lower Caves | Lost 4 parts (3n1u) 9233 | -7/Lower Caves | Encountered a Warlord checkpoint 9292 | -7/Lower Caves | Found Alien Artifact 9292 | -7/Lower Caves | Identified Dimensional Node Initializer 9292 | -7/Lower Caves | Initialized slip node 9465 | -7/Lower Caves | Self-destructed Last Messages --------------- 09292_ Acquired Alien Artifact. 09292_ Identified Dimensional Node Initializer. 09292_ Initializer activates and latches into the ground. 09293_ System corrupted: Matter fused (-5). 09295_ Acquired Imp. Sensor Array. 09308_ System corrupted: Component data lost. 09327_ System corrupted: Energy discharge (-36). 09345_ System corrupted: Matter fused (-8). 09366_ System corrupted: Substantial component data lost. 09388_ System corrupted: Matter fused (-6). 09408_ K,POVHEU J Q4JBI%FE92 09426_ System corrupted: Matter fused (-5). 09432_ Imp. Carbon-fiber Leg destroyed. 09450_ System corrupted: Component data lost. 09457_ 4C-UTP(M) destroyed. 09459_ Critical hit (Burn: +37). 09461_ Titanium Leg destroyed. 09465_ System corrupted: Power Maul rejected. Map ----- +----------------------------------------------------+ | ???????????????????? #???????????????????? | | ?????????????????????# #???????????????????? | | ??????????????????????# ???####????????????? | | ??????????????????????# #???# ##???????????? | | ???????????????????????? ##??# ##??????????? | | ?????????????????????????# ##?# #??????????? | | ??????????????????????????# #### #??????????? | | ?????????????????????????## ### ##??????????? | | ??????????????????????#### #???????????? | | ?????????????????###### ##?????##???? | | ????????????????## ###### # ##??#? ##??? | | ????????????????# ##???# ##?# ##?? | | ????????????????# #????# ### #?? | | ????????????????# ##?##?# ### | | ????????????????# ##### #?## ## | | ????????????????# ##?## #??### | | ????????????????# #?## #????#### | | ????????????????# #?# #????????## ## | | ????????????????####g ### ###???????# #### | | ?????????????????### ## ##?????## #??###### | | ??????????????#### gg #????## #?###???# | | ??????????????# ###### ### ##??? | | ??????????????# ### ##?# | | ??????????????## # % #?# | | ???????????????## # #?# | | ????????????????# @ ## # #?? | | ????????????????# ## l ## ###### ### | | ????????????????# ### ###????## ## | | ????????????????# #?## % ##??????## | | ????????????????# #??# #####???# | | ????????????????# #??# ##??## | | ????????????????# #### # #???### | | ???????????????## # ### ####??# | | ???????????????# %/ ### ##?# | | ???????????##### ### ## ### | | ???????????#" "## ########## # | | ???????????# ##??????### ###### | | ???????????#X "## #????????####????# ## | | ???????????##### #????????????????# ## ##? | | ???????????????## #????????????????# #######?? | | ????????????????## #????????????????###???????# | | ?????????????????## ##??????????????????????????# | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 72 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory | Preloaded Shield Leg | x1 | -7/Factory | Preloaded Repaired ---------- Mining Claw | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpForceAutopenetrator Manual? 0 Play Time 01:25:52 Cumulative 391.4 hours Start 2026.06.23 @ 11:11:12 End 2026.06.23 @ 16:03:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/0/0/0/0/0/0/1 Lore% 60 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ba08b41-ab3d-488e-b152-b2446e68251a