Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 13:54:27 Player: Lolterzard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 5253 Bonus ------- Follower Combat Kills 90 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Shield Generator Assault Rifle Assault Rifle Botcube Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Overtuned Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Overtuned Railgun Companion Sword > --- INVENTORY -------- Seismic Detector Advanced Shield Generator Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Botcube [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 30 | 7 9 . 2 5 7 Power 6 | 1 2 . . 1 2 Engine 3 | 1 2 . . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 11 | 2 3 . 1 1 4 Treads 6 | 2 3 . 1 . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 5 | 2 . . 1 2 . Device 3 | 1 . . 1 1 . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 4 . . 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 4 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 10 | . 1 . 1 . 8 Power 3 | . 1 . 1 . 1 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 4 | . 1 . 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 3 6 7 6 4 6 Power . | . 1 1 . . . Propulsion 1 | . 1 1 1 1 . Utility 2 | . 3 3 2 1 1 Weapon 1 | . 1 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 11 | . 3 2 2 1 3 Power 1 | . . . 1 . . Propulsion 1 | . 1 . . . . Utility 6 | . 1 2 1 1 1 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 99 100 94 79 28 Engine 8 | . 13 14 13 . . Treads 26 | . 27 28 28 26 . Device 13 | . 14 14 14 14 2 Storage 10 | . 14 14 9 6 4 Ballistic Gun 24 | . 25 28 28 24 2 Slashing Weapon 1 | . . . . 3 5 Peak Build Rating 32 | 7 7 8 14 24 32 Average Rating 10 | 5 6 7 10 12 18 On Entrance 9 | . 7 7 8 13 24 Avg Prop Armor Cover (%) 23 | 29 16 . . . 20 Naked Turns . | . . . . . . Heaviest Build 24 | 13 15 15 15 24 24 Greatest Support 40 | 40 40 40 40 40 23 Greatest Overweight (x) 7 | 3 4 . . 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 7 | 7 8 8 6 7 9 Most Carried 9 | 5 8 8 8 7 9 Average Carried 6 | 3 6 7 6 4 7 Final Capacity 10 | 8 8 8 5 10 5 Final Carried 8 | 4 8 8 5 7 5 Scrap Suit Usage (%) 18 | . . . 35 42 . Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Mutant 18% | Scrapper Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scrapper | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1098 | 281 431 250 38 13 85 Remotely . | . . . . . . Salvage Created 966 | 132 582 53 33 . 166 Parts 74 | 9 44 6 3 . 12 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 24 | . 14 3 2 . 5 Melee 5 | . . . . . 5 Guns 19 | . 14 3 2 . . Classes Destroyed 9 | 2 6 . . . 1 Worker 2 | . 1 1 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 14 | . 5 3 2 . 4 Grunt 9 | . 9 . . . . Duelist 1 | . . . . . 1 Best Kill Streak 4 | 1 4 3 2 . 4 Combat Bots Only 4 | . 3 3 2 . 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 251 | . 94 16 36 . 105 Missed 71 | . 31 4 15 . 21 Hits 180 | . 63 12 21 . 84 Melee 18 | . . . . . 18 Projectile 162 | . 63 12 21 . 66 Critical Strikes 8 | . 2 . 1 . 5 Damage Taken 2771 | . 693 111 265 . 1702 Core 1238 | . 130 32 62 . 1014 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 264 | . . . . 264 . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 104 | 11 79 7 5 . 2 Largest 2 | 2 2 2 2 . 1 Hottest 60 | 60 60 40 40 . 40 Shots Fired 205 | 22 158 14 10 . 1 Gun 205 | 22 158 14 10 . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 193 | 11 157 14 10 . 1 Thermal 12 | 11 1 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 9 24 2 5 . . Robot Miss Streak 6 | 2 6 3 1 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 135 | 15 90 6 8 . 16 Core Hits 54 | 5 37 3 3 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 2 | . 2 . . . . Destroy 2 | . 2 . . . . Melee Attacks 20 | . . . . . 20 Impact . | . . . . . . Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1785 | 151 922 79 98 . 535 Guns 1245 | 151 919 77 98 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 535 | . . . . . 535 Ramming 5 | . 3 2 . . . Kinetic 1145 | 51 919 77 98 . . Thermal 100 | 100 . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 535 | . . . . . 535 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 40 | 40 20 . . . 16 Average Temperature 12 | 19 8 . . . 12 Received Heat Transfer 477 | . 354 9 24 . 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | 225 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 195 | 5 195 81 . . 80 Initial . | . . . . . . Average 49 | . 79 12 . . 23 Influence Increases 883 | 15 523 148 85 . 112 Destroy 0b10 Robot/C 520 | . 280 100 40 . 100 Destroy 0b10 Robot/NC 45 | 15 25 5 . . . Destroy Leader 96 | . 66 20 . . 10 Allied During Kill 8 | . . 8 . . . Successful Hack 17 | . 17 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 180 | . 120 15 45 . . Influence Decreases 863 | 15 523 110 88 35 92 Entered New Map 56 | . . . 21 35 . Time Decay 613 | 15 401 90 57 . 50 Lost Part 62 | . 10 . 10 . 42 Lost Ally 20 | . . 20 . . . Purge Threat 112 | . 112 . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 35 6 10 . 8 Peak Tracking Total 6 | . 6 3 5 . 4 Tactical Retreats 10 | . 8 1 1 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 9 | . 5 . . 4 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 9 . . 26 . Successful 30 | . 4 . . 26 . Failed 5 | . 5 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 30 | . 4 . . 26 . Record 25 | . . . . 25 . Open Door 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Initial UFD Resources 39 | . . . . . 39 Total Orders . | . . . . . . Ally Attacks 19 | . . 16 3 . . Total Damage 242 | . . 194 48 . . Kills 3 | . . 2 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2489 | . 1387 782 320 . . Seismic 2489 | . 1387 782 320 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4666 | 131 1387 782 507 1647 212 Spaces Moved 2553 | 61 690 387 300 1018 97 Core 40 | 22 4 . . . 14 Treads 2380 | 39 686 387 300 967 1 Legs 95 | . . . . 51 44 Wheels . | . . . . . . Hover . | . . . . . . Flight 38 | . . . . . 38 Fastest Speed 50 | 50 160 160 160 160 90 Average Speed 159 | 140 160 160 160 160 152 Slowest Speed 400 | 200 250 160 160 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 97 73 24 74 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 2929 | 83 824 536 319 1037 130 Wait 171 | . 24 139 8 . . Move 2548 | 60 689 386 299 1017 97 Hop . | . . . . . . Pick Up 24 | 5 9 1 2 6 1 Fast Attach 22 | 6 6 . . 4 6 Attach 7 | 1 1 . 1 2 2 Detach 3 | . . . . 1 2 Swap 6 | . 5 . 1 . . Drop 23 | . 10 2 3 7 1 Fire 104 | 11 79 7 5 . 2 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Core integrity fell below 50% 1090 | -10/Materials | Build established: Scavenger-Mutant 1312 | -10/Materials | Discovered new exit (range 8) 1376 | -10/Materials | Discovered new exit (range 15) 1461 | -10/Materials | Discovered new exit (range 4) 1519 | -10/Materials | Entered Mines 1596 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1908 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1979 | -10/Mines | Found Scrap Suit 2200 | -10/Mines | Learned Materials security intel 2209 | -10/Mines | Discovered new exit (range 9) 2267 | -10/Mines | Discovered new exit (range 15) 2301 | -10/Mines | Entered Subcaves 2301 | -10/Subcaves | Accompanied by 1 ally 2302 | -10/Subcaves | Approached by a straggling Scientist 2475 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2476 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2574 | -10/Subcaves | Core integrity fell below 20% 2808 | -10/Subcaves | Entered Scraptown 2917 | -7/Scraptown | Build established: Scrapper 3075 | -7/Scraptown | Visited Spacefarers 3110 | -7/Scraptown | Visited CR-KLE's Repair Center 3121 | -7/Scraptown | CR-KLE repaired 4 parts 3399 | -7/Scraptown | Visited Awakened 3435 | -7/Scraptown | Visited Comm Corps 3800 | -7/Scraptown | Build established: Mutant 3804 | -7/Scraptown | Visited Assassins FH 3868 | -7/Scraptown | Visited UFD Registry 3868 | -7/Scraptown | Registered with UFD as "Fissionmachine" 3890 | -7/Scraptown | Visited SPCMW 4015 | -7/Scraptown | Visited Botcube Research 4026 | -7/Scraptown | Found Botcube 4054 | -7/Scraptown | Visited Sword Containment 4071 | -7/Scraptown | Found Prototype Slashing Weapon 4071 | -7/Scraptown | Identified Companion Sword 4110 | -7/Scraptown | Visited Research Penetration Think Tank 4144 | -7/Scraptown | Visited Curators Association 4195 | -7/Scraptown | Visited Supply Room 4264 | -7/Scraptown | Met Optimus 4264 | -7/Scraptown | Accepted into 0bPrime 4340 | -7/Scraptown | Visited Modified Component R&D 4447 | -7/Scraptown | Discovered new exit (range 5) 4455 | -7/Scraptown | Entered Factory 4455 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x3 4579 | -5/Factory | Lost 4 parts (1p2n1u) 4652 | -5/Factory | Core integrity fell below 50% 4658 | -5/Factory | Core integrity fell below 20% 4667 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04583_ Acquired VTOL Module. 04601_ Acquired Lgt. Nuclear Core. 04603_ Acquired 20 matter. 04606_ Connecting with DSF Access... 04606_ Current location identified: Factory 04637_ Acquired Prototype Power Core. 04637_ Identified Enh. Nuclear Core. 04644_ Triggered Ambush Trap. 04644_ L-41 Fighter emerges from a hatch in the floor. 04644_ G-50 Soldier emerges from a hatch in the floor. 04644_ Lgt. Nuclear Core severed. 04644_ VTOL Module destroyed. 04644_ Med. Storage Unit destroyed. Companion Sword: "Ooh, playing hard to get?" 04646_ VTOL Module destroyed. 04649_ VTOL Module severed. 04653_ Companion Sword surprise attacks L-41 Fighter. 04657_ U-05 Engineer lays Concrete. 04663_ L-41 Fighter destroyed. 04663_ U-05 Engineer lays Concrete. 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" =ul #??????????????????? | | ?????????? #### *=! #??????????????????? | | ??????????? ??????# #### #??????????????????? | | ???????????????????### ###????#??????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????## ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeProjectionPulseblaster Manual? 0 Play Time 00:19:45 Cumulative 73.1 hours Start 2026.07.02 @ 13:35:59 End 2026.07.02 @ 13:54:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d1fea29-e3f8-4589-8fca-92136b24f295