Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 09:47:20 Player: Sen Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (3557) 3557 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (839) 839 TOTAL SCORE: 11556 Bonus ------- Follower Combat Kills 39 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Centrium Wheel > --- UTILITY (11) ----- Medium Storage Unit Enhanced Optical Array Advanced Melee Analysis Suite Improved Target Analyzer Advanced ECM Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Gravmag Array Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Trap Scanner Machine Analyzer Enhanced Optical Array Long-range IFF Parser Advanced Melee Analysis Suite Experimental Power Shielding Heavy Insulated Plating Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Mass Driver > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Wheel Compact Wheel Advanced Weight Redist. System Disruptor Cannon Improved Datajack [Rating: 112] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Machine Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . 4 . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . . 3 . 2 . 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 153 | 6 9 3 2 12 5 4 5 16 16 7 16 8 3 22 19 Power 26 | 1 1 1 . 1 1 1 1 2 5 . 6 2 . 2 2 Engine 12 | 1 1 1 . 1 . 1 1 2 4 . . . . . . Core 12 | . . . . . 1 . . . 1 . 6 1 . 2 1 Reactor 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 50 | 2 4 1 . 4 1 . 3 4 5 4 5 1 2 7 7 Treads 2 | . . . . . . . . . . . 1 . . . 1 Leg 39 | 2 4 1 . 4 1 . 3 4 5 4 2 1 . 3 5 Wheel 4 | . . . . . . . . . . . 1 . 2 . 1 Hover 4 | . . . . . . . . . . . . . . 4 . Flight 1 | . . . . . . . . . . . 1 . . . . Utility 44 | 1 2 . . 5 . 3 1 6 5 2 . 5 . 9 5 Device 19 | . 1 . . 1 . 1 . 3 2 . . 1 . 6 4 Storage 6 | 1 . . . 1 . . . . 1 . . 2 . 1 . Processor 6 | . 1 . . 2 . . . 2 . . . . . 1 . Hackware 3 | . . . . . . . . . 1 1 . 1 . . . Protection 10 | . . . . 1 . 2 1 1 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | 2 2 1 2 2 3 . . 4 1 1 5 . 1 4 5 Energy Gun 5 | . . . 1 . . . . . . . 1 . . 2 1 Energy Cannon 6 | . . . . 1 1 . . 1 1 . 1 . 1 . . Ballistic Gun 10 | 2 2 . 1 . 1 . . 1 . . 1 . . 1 1 Ballistic Cannon 4 | . . . . 1 . . . . . . 1 . . 1 1 Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . . . 1 1 . . . . . 5 . 2 . Corrupted Parts 5 | . . . . . . . . . . 1 1 . 1 2 . System Corruption 20 | . . . . . . . . . . 3 5 . 5 7 . Parts Lost 88 | . 2 . 1 1 1 1 3 1 6 7 24 . 3 6 32 Power 18 | . 1 . . . 1 1 . . 3 . 7 . . . 5 Propulsion 28 | . . . . . . . 1 . 2 6 7 . 1 2 9 Utility 22 | . . . . 1 . . 1 1 . 1 4 . 1 3 10 Weapon 20 | . 1 . 1 . . . 1 . 1 . 6 . 1 1 8 Highest Loss Streak 19 | . 2 . 1 1 1 1 2 1 3 4 12 . 3 5 19 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 Average Backups 7 | . 5 8 8 8 9 9 10 9 9 8 6 3 1 6 7 Power 1 | . 1 2 2 2 1 1 2 2 1 1 . . . 1 1 Propulsion 1 | . 2 3 2 1 2 3 2 1 . . . . . 1 5 Utility 1 | . . 1 2 1 1 1 1 1 2 2 . . . . . Weapon 2 | . 1 1 1 2 3 3 4 3 2 3 3 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 2 1 4 2 . . 1 2 1 . . . 3 5 Power 3 | . . . . . 1 . . . 1 . . . . 1 . Propulsion 10 | . 2 . 1 1 . . . 1 . . . . . . 5 Utility 4 | . . 1 . 2 1 . . . . . . . . . . Weapon 5 | . . 1 . 1 . . . . 1 . . . . 2 . Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 95 99 98 95 99 98 92 92 96 98 69 59 83 90 74 Engine 6 | . 13 13 14 9 1 4 7 12 9 5 1 . . . . Core 3 | . . . . . 6 2 . . . 5 8 1 5 5 4 Reactor 1 | . . . . . . . . . . . . 3 5 5 3 Leg 17 | . 28 27 28 26 27 23 21 20 22 21 8 1 5 8 10 Device 10 | . 7 14 14 15 18 16 10 13 13 10 2 1 5 11 7 Storage 8 | . 14 14 14 9 9 7 7 6 5 5 4 5 11 10 8 Processor 16 | . 3 . . 8 18 15 15 18 23 23 23 23 19 16 20 Hackware 2 | . . . . . . . . . 3 5 2 3 5 5 5 Protection 4 | . . . . 8 . 12 15 5 3 5 2 3 5 7 1 Energy Cannon 2 | . . . . 7 9 7 5 2 . 1 . . 1 4 . Ballistic Gun 4 | . 26 22 13 1 3 7 7 1 . . 2 . . 1 1 Ballistic Cannon 1 | . . . . 8 5 . . . . . . 2 5 3 1 Slashing Weapon 3 | . . . . . . . . 8 9 8 4 . . . 1 Peak Build Rating 112 | 6 9 8 11 29 33 41 42 58 66 71 71 73 73 112 107 Average Rating 50 | 4 7 7 9 22 30 38 37 48 61 67 51 48 69 95 77 On Entrance 38 | . 6 8 8 9 28 32 38 33 57 66 70 20 73 71 102 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . 8 2 5 3 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 14 14 16 32 29 43 47 49 50 60 56 47 52 79 55 Greatest Support 103 | 20 20 20 20 42 47 47 49 55 75 60 50 28 28 103 100 Greatest Overweight (x) 9 | . 1 1 . . . . 1 1 . 1 9 8 3 5 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 9 8 10 10 10 Most Carried 10 | 2 8 8 8 10 10 10 10 10 10 10 10 5 2 10 10 Average Carried 7 | 1 6 7 7 8 9 9 9 9 9 8 6 2 1 6 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 10 10 10 10 Final Carried 10 | 2 8 8 8 10 10 10 10 9 10 7 5 1 2 9 8 Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Mutant 13% | Scavenger-Gladiator 6% | Gladiator 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3107 | 204 253 72 40 93 259 . 10 335 304 155 276 216 229 207 454 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4604 | . 389 . . 220 314 . 69 408 675 448 648 337 207 360 529 Parts 201 | . 30 . . 10 25 . 5 21 25 18 27 4 6 20 10 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 5 19 2 3 . . Prevented 10 | . . . . . . . . . . 7 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 73 | . 10 1 . 5 10 . 1 4 9 8 9 . 2 5 9 Melee 17 | . . . . . . . . 3 9 1 2 . . . 2 Guns 20 | . 10 . . . 2 . . . . . 2 . . 2 4 Cannons 24 | . . 1 . 5 8 . 1 1 . 1 2 . 2 1 2 AOE 9 | . . . . . . . . . . 5 3 . . 1 . Classes Destroyed 15 | . 3 1 . 2 1 . 1 3 1 . 1 . 1 1 . Worker 1 | . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . 1 . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . Swarmer 23 | . 3 . . . 8 . . . . 5 5 . . . 2 Grunt 17 | . 7 . . 3 . . . . 2 2 . . . . 3 Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 9 | . . . . 1 2 . . 1 2 1 . . . 1 1 Specialist 3 | . . . . . . . 1 2 . . . . . . . Hunter 10 | . . . . . . . . . 3 . 3 . . 2 2 Programmer 8 | . . . . . . . . 1 2 . . . 2 2 1 Decomposer 1 | . . . . . . . . . . . . . 1 . . Packrat 5 | . . . . . . . . . . . 3 . 2 . . Assembled 1 | . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 5 1 . 4 5 . 1 2 3 5 3 . 2 2 2 Combat Bots Only 5 | . 5 1 . 4 4 . 1 2 3 5 3 . 2 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 1 1 1 2 2 . 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . . . . . . 2 2 . . 1 . Melee 1 | . . . . . . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1122 | . 55 13 . 32 42 . 12 105 135 77 163 . 24 58 406 Missed 340 | . 11 4 . 10 10 . 2 41 49 19 42 . 9 14 129 Deflected 1 | . . . . . . . . . . . . . . . 1 Hits 782 | . 44 9 . 22 32 . 10 64 86 58 121 . 15 44 277 Melee 4 | . . . . . . . . . . . 4 . . . . Projectile 778 | . 44 9 . 22 32 . 10 64 86 58 117 . 15 44 277 AOE 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 33 | . . 1 . 4 . . 3 1 2 1 2 . 1 1 17 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . . . . . . . . 4 Damage Taken 12780 | . 516 127 101 381 293 . 426 693 1698 890 2085 . 302 932 4336 Core 2338 | . 109 14 29 43 33 . . 42 379 83 451 . . 107 1048 Absorbed by Shields 900 | . . . . . . . . . . . . . . . 900 Redirected to Shielding 156 | . . . . . . . . . . . . . 69 70 17 Ignored by Resistances 99 | . . . . . . . . . . . . . . 99 . Regen/Repaired (Parts) 82 | . . . . . . . . 63 19 . . . . . . Core Remaining (%) 71 | 100 . . 39 . 86 . 100 95 . . . . 7 . . Volleys Fired 271 | . 50 15 13 14 34 . 3 10 2 9 14 11 17 25 54 Largest 2 | . 2 2 1 2 2 . 2 2 1 2 2 2 2 2 2 Hottest 171 | . 40 120 100 106 106 . 94 94 81 117 171 102 128 128 100 Shots Fired 447 | . 88 29 13 26 55 . 6 17 2 14 28 22 25 50 72 Gun 228 | . 88 16 . . 14 . 3 7 . . 15 11 4 8 62 Cannon 181 | . . . . 26 41 . 3 10 2 5 10 11 21 42 10 Launcher 12 | . . . . . . . . . . 9 3 . . . . Special 26 | . . 13 13 . . . . . . . . . . . . Kinetic 263 | . 88 16 . 14 34 . 3 7 . . 11 11 18 25 36 Thermal 69 | . . 13 13 . . . . . . . 5 . . 4 34 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 115 | . . . . 12 21 . 3 10 2 14 12 11 7 21 2 Robot Hit Streak 14 | . 14 2 . 6 13 . 4 6 . 7 3 7 5 6 6 Robot Miss Streak 8 | . 4 3 . 4 8 . 1 2 2 1 5 3 2 2 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . Shots Hit Robots 338 | . 61 5 . 11 23 . 4 22 45 17 26 14 15 26 69 Core Hits 157 | . 24 2 . 8 11 . 1 8 16 13 15 11 6 13 29 Critical Kills 1 | . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . 2 Critical Strikes 22 | . 1 . . . 1 . . 3 5 . 2 1 1 1 7 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 4 | . 1 . . . . . . . . . 1 . . . 2 Blast 2 | . . . . . . . . . . . . 1 . 1 . Corrupt 3 | . . . . . 1 . . 1 . . . . 1 . . Sever 11 | . . . . . . . . 2 5 . 1 . . . 3 Melee Attacks 136 | . . . . . . . . 15 64 10 22 . . . 25 Impact . | . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . 15 64 10 22 . . . 21 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 3 2 . 3 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 1 6 1 . . . . . Damage Inflicted 9324 | . 523 88 5 370 570 . 86 790 1793 789 1064 393 508 867 1478 Guns 1972 | . 523 34 . . 69 . 35 81 . . 146 62 2 86 934 Cannons 2818 | . . . . 274 501 . 51 136 . 159 176 331 464 530 196 Explosions 793 | . . . . 96 . . . . . 324 80 . 42 251 . Melee 3679 | . . . . . . . . 573 1793 306 662 . . . 345 Ramming 14 | . . 6 5 . . . . . . . . . . . 3 Kinetic 2879 | . 523 34 . 144 300 . 35 81 . . 104 331 428 311 588 Thermal 913 | . . 48 . 96 . . . . . . 104 . 42 107 516 Explosive 144 | . . . . . . . . . . . . . . 144 . Electromagnetic 1695 | . . . . 130 270 . 51 136 . 483 194 62 38 305 26 Impact . | . . . . . . . . . . . . . . . . Slashing 3679 | . . . . . . . . 573 1793 306 662 . . . 345 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 3 . . 1 8 11 17 17 26 12 24 Average Corruption 12 | . . . . . 2 . . 1 4 10 11 17 20 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 202 | . . . . . 3 . . 2 10 25 43 17 59 18 25 Message Errors 52 | . . . . . . . . 2 3 10 12 5 16 2 2 Matter Fused 45 | . . . . . 2 . . . 5 4 5 3 10 10 6 Heat Flow Errors 31 | . . . . . . . . . 1 2 10 3 9 2 4 Energy Discharges 24 | . . . . . . . . . . 2 5 3 9 2 3 Parts Rejected 5 | . . . . . . . . . 1 1 . . . . 3 Parts Fused 3 | . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 18 | . . . . . 1 . . . . 2 6 2 5 . 2 Data Loss (major) 11 | . . . . . . . . . . 3 3 1 1 1 2 Misfires 6 | . . . . . . . . . . . 1 . 4 . 1 Alerts 2 | . . . . . . . . . . . 1 . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 499 | . . . . . 8 . . 4 56 170 49 93 90 17 12 Projectiles 201 | . . . . . 8 . . 4 . 6 . 93 90 . . Explosions 17 | . . . . . . . . . . . . . . 17 . Melee 281 | . . . . . . . . . 56 164 49 . . . 12 Knockbacks 18 | . . . . 1 1 . . . . . . 3 3 4 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . 1 1 . . . . . . 3 3 4 5 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 241 | . . . . 37 . . . . . 32 18 . . 154 . Shots 9 | . . . . 1 . . . . . 4 1 . . 3 . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . 1 2 . . . . . . . . . . . 3 Kicked 3 | . . 1 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 460 | . 18 82 . 196 160 . 25 10 157 318 276 261 247 460 157 Average Temperature 89 | . 9 28 . 63 63 . 14 9 64 143 91 79 89 146 71 Received Heat Transfer 1581 | . 252 27 . 234 9 . 9 114 153 210 18 . . 30 525 Effects 8 | . . . . . . . . . . . . . . 8 . Shutdowns 4 | . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . 3 Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . 1 . . . 1 . Parts Fried 2 | . . . . . . . . . . 1 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . . . . 3 Heat Transferred 1516 | . . 100 . 150 . . . . . . 111 . . 100 1055 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . 1 . . 1 1 . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 100 . . . . 64 100 Level 1 5 | . . . . . . . . . . . . . . 35 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 278 | . 130 49 . 127 184 58 20 40 62 . . . . 278 83 Initial 83 | . . 24 . . 28 58 . . 4 . . . . . 83 Average 40 | . 58 7 . 22 94 16 12 5 15 . . . . 122 18 Influence Increases 2583 | . 324 85 . 163 316 . 20 154 295 195 260 10 50 464 247 Destroy 0b10 Robot/C 1480 | . 200 60 . 100 200 . 20 80 180 160 160 . 40 100 180 Destroy 0b10 Robot/NC 65 | . 5 5 . . 10 . . 10 5 10 . 10 . 10 . Destroy Leader 316 | . 52 . . 20 42 . . 32 50 10 40 . 10 30 30 Allied During Kill 10 | . . 5 . . . . . . . . . . . . 5 Successful Hack 87 | . 37 . . 4 . . . 17 15 . . . . 14 . Disable Machine 255 | . . . . . 45 . . . . . . . . 210 . Destroy Structure 115 | . . . . 9 4 . . . . . . . . 100 2 Lose Combat Pursuer 255 | . 30 15 . 30 15 . . 15 45 15 60 . . . 30 Influence Decreases 2561 | . 261 148 . 95 256 128 20 144 281 159 265 65 50 294 395 Entered New Map 319 | . . 39 . . 40 70 . . 6 10 12 55 . . 87 Time Decay 1794 | . 241 109 . 85 206 48 . 134 225 115 213 10 50 234 124 Lost Part 448 | . 20 . . 10 10 10 20 10 50 34 40 . . 60 184 Squads Dispatched 20 | . 3 . . 2 . . . 5 4 . 1 . . 2 3 Investigation 3 | . 2 . . 1 . . . . . . . . . . . Extermination 6 | . . . . . . . . 2 1 . . . . 2 1 Reinforcement 10 | . 1 . . 1 . . . 3 3 . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 10 | . . . . . 1 . . . 5 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 17 5 . 15 13 . 2 9 23 9 17 . 2 12 28 Peak Tracking Total 9 | . 4 3 . 4 4 . 1 3 5 5 8 . 2 6 9 Tactical Retreats 17 | . 1 1 . 1 1 . . 1 4 1 3 . . . 4 ECM-based Alert Blocks 7 | . . . . . . . . . 3 . . . . . 4 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 11 | . 1 . 2 1 3 . 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 20 | . . . . . 3 . . . . . 1 2 . 14 . Max in Single Turn 4 | . . . . . 1 . . . . . 1 1 . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 48 | . 5 . 1 6 3 1 . 8 7 1 . 9 . 5 2 Terminals 24 | . 4 . . 5 2 1 . 3 4 1 . . . 3 1 Fabricators 3 | . . . . . . . . 2 . . . . . . 1 Repair Stations 3 | . . . . . . . . 2 1 . . . . . . Recycling Units 6 | . 1 . . . 1 . . 1 1 . . . . 2 . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 139 | . 17 . 4 14 4 1 . 16 17 1 . 48 . 13 4 Successful 91 | . 10 . 4 6 2 1 . 5 9 1 . 48 . 5 . Failed 48 | . 7 . . 8 2 . . 11 8 . . . . 8 4 Catastrophic 10 | . 1 . . 2 . . . 1 2 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 36 | . 7 . . 8 2 . . 4 6 1 . . . 8 . Terminals 58 | . 14 . . 12 3 1 . 7 8 1 . . . 10 2 Fabricators 5 | . . . . . . . . 3 . . . . . . 2 Repair Stations 10 | . . . . . . . . 5 5 . . . . . . Recycling Units 9 | . 3 . . . 1 . . 1 1 . . . . 3 . Scanalyzers 5 | . . . . 2 . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 68 | . 6 . 4 3 1 1 . . 1 1 . 48 . 3 . Record 46 | . 3 . 4 . . . . . . 1 . 36 . 2 . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 3 . . . . . . Scan Component 3 | . . . . . . . . 1 2 . . . . . . Repair 2 | . . . . . . . . 1 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . 1 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . 1 1 . . . . . . Scanalyzer 4 | . . . . 2 . . . . 2 . . . . . . Retrieve Study 4 | . . . . 2 . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . 1 . . . 1 2 . . . . 2 . Terminals 9 | . 3 . . 1 . . . 1 2 . . . . 2 . Botnet 9 | . 3 . . 1 . . . 1 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . 6 2 . . 7 6 . . . . 5 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 2 . . . . 2 . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . Time 66 | . . . . . . . . 22 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 1 . . 8 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 7 | . . 3 . . . . . . . . . . . . 4 Largest Group 4 | . . 3 1 . . . . . . . . . . . 4 Highest-Rated Group 256 | . . 40 16 . . . . . . . . . . . 256 Highest-Rated Ally 64 | . . 16 16 . . . . . . . . . . . 64 Total Orders 4 | . . . . . . . . . . . . . . . 4 GUARD 4 | . . . . . . . . . . . . . . . 4 Ally Attacks 17 | . . 17 . . . . . . . . . . . . . Total Damage 161 | . . 161 . . . . . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 9394 | . 528 589 510 708 432 212 75 1150 885 745 511 349 1113 999 588 Optics 5881 | . 161 . . . . . . 541 885 745 511 349 1102 999 588 Sensors 156 | . . . . . . . . . . . . . . 156 . IFF 1888 | . . . . . . . . . . . . 122 1113 653 . Structural 2848 | . 367 589 510 708 432 212 30 . . . . . . . . Traps 2286 | . . . . . . . . . 52 745 511 . . 859 119 Seismic 3881 | . . . . 549 432 212 75 1087 885 641 . . . . . Machine Analysis 7473 | . . . . 482 432 212 75 1150 885 745 511 349 1113 999 520 Jamming 136 | . . . . . . . . 136 . . . . . . . ECM 352 | . . . . . . . . . 302 8 . . . . 42 Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 10263 | 62 634 589 510 708 432 212 75 1150 885 745 1212 349 1113 999 588 Spaces Moved 6538 | 45 399 407 350 483 271 178 50 800 447 591 648 299 686 645 239 Core 8 | 3 . . . . . . . . . . 5 . . . . Treads 1 | . . . . . . . . . . . . . . . 1 Legs 5254 | 42 399 407 350 483 271 178 50 800 447 591 579 65 290 142 160 Wheels 695 | . . . . . . . . . . . 6 . 396 263 30 Hover 288 | . . . . . . . . . . . . . . 240 48 Flight 292 | . . . . . . . . . . . 58 234 . . . Fastest Speed 35 | 50 120 120 120 113 108 108 105 105 105 105 35 35 105 50 50 Average Speed 122 | 115 120 121 120 122 110 108 111 126 110 112 162 97 142 99 121 Slowest Speed 675 | 120 190 190 120 123 113 108 180 182 116 175 500 675 180 320 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 3 38 92 15 49 34 4 43 15 17 82 79 63 77 13 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . 1 . 3 . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . . . . . . . 4 . . 1 . . Spaces Dug 10 | . . . . 2 1 . . . . . . . . 7 . Terrain Destroyed 82 | . . . . 9 4 . . . . 3 4 . 13 49 . Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . . . 6 4 . . . . . 4 . 8 14 . AOE 46 | . . . . 3 . . . . . 3 . . 5 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Arm Total 8142 | 52 481 449 396 577 355 197 66 911 781 643 740 331 799 952 412 Wait 842 | . 8 17 24 49 34 8 . 47 234 15 26 8 93 226 53 Move 6523 | 44 398 406 349 482 270 177 49 799 446 590 647 298 685 644 239 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 2 8 2 1 9 5 3 1 6 11 4 4 . 1 10 6 Fast Attach 92 | 6 6 2 2 2 1 3 3 6 5 2 8 9 3 16 18 Attach 58 | . . . . 4 2 3 1 5 9 5 10 4 . 6 9 Detach 24 | . 1 1 . 1 1 . 1 2 1 . 4 . . 10 2 Swap 53 | . 3 1 2 7 3 . 3 11 6 7 3 . . 5 2 Drop 75 | . 7 4 3 9 5 3 5 11 11 2 3 1 . 10 1 Fire 271 | . 50 15 13 14 34 . 3 10 2 9 14 11 17 25 54 Melee 125 | . . . . . . . . 14 56 9 21 . . . 25 Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . 1 2 . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 3) 697 | -10/Materials | Entered Mines 721 | -10/Mines | Discovered new exit (range 12) 809 | -10/Mines | Discovered new exit (range 11) 832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 911 | -10/Mines | Discovered new exit (range 5) 957 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1067 | -10/Mines | Excavation squad dispatched 1067 | -10/Mines | A large section of the Mines collapsed 1286 | -10/Mines | Entered Subcaves 1286 | -10/Subcaves | Accompanied by 1 ally 1287 | -10/Subcaves | Approached by a straggling Scientist 1305 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1309 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1350 | -10/Subcaves | Discovered new exit (range 4) 1405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1469 | -10/Subcaves | Visited Clippyterm 1472 | -10/Subcaves | Learned Factory garrison access intel 1742 | -10/Subcaves | Core integrity fell below 50% 1796 | -10/Subcaves | Entered Materials 1796 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1797 | -8/Materials | Identified exit to Storage 2081 | -8/Materials | Build established: Scavenger-Mutant 2483 | -8/Materials | Build established: Mutant 2504 | -8/Materials | Entered Storage 2871 | -8/Storage | Discovered new exit (range 16) 2936 | -8/Storage | Entered Factory 2936 | -7/Factory | Evolved 2 slots: Utility x2 2937 | -7/Factory | Loaded intel: 4 garrison access locations 3147 | -7/Factory | Identified exit to DSF 3148 | -7/Factory | Entered DSF 3194 | -7/DSF | Discovered new exit (range 13) 3200 | -7/DSF | Additional patrols routed to DSF 3223 | -7/DSF | Entered Factory 3223 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3301 | -6/Factory | Repaired Imp. Medium Armor Plating 3390 | -6/Factory | Spotted B-75 Beast 4241 | -6/Factory | Build established: Gladiator 4336 | -6/Factory | Discovered new exit (range 5) 4373 | -6/Factory | Entered another Factory area 4373 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -5/Factory | Repaired Mak. Sword 4872 | -5/Factory | Spotted B-75 Beast 5154 | -5/Factory | Lost 3 parts (1p1n1w) 5220 | -5/Factory | Discovered new exit (range 14) 5258 | -5/Factory | Entered Upper Caves 5260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5288 | -5/Upper Caves | System corruption reached 10% 5306 | -5/Upper Caves | Lost 4 parts (3n1u) 5372 | -5/Upper Caves | Learned 4 Factory zone layouts 5391 | -5/Upper Caves | Build established: Scavenger-Mutant 5481 | -5/Upper Caves | Learned location of Armory (-4) 5670 | -5/Upper Caves | Spotted B-75 Beast 5795 | -5/Upper Caves | Build established: Scavenger-Gladiator 5941 | -5/Upper Caves | Lost 3 parts (3n) 5958 | -5/Upper Caves | Discovered new exit (range 7) 6003 | -5/Upper Caves | Entered another Upper Caves area 6059 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6329 | -5/Upper Caves | Core integrity fell below 50% 6363 | -5/Upper Caves | Learned 12 Factory zone layouts 6365 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 6572 | -5/Upper Caves | Lost 12 parts (4p3n2u3w) 6607 | -5/Upper Caves | Core integrity fell below 20% 6655 | -5/Upper Caves | Learned location of 1 exit from Factory 6837 | -5/Upper Caves | Build established: Scavenger-Mutant 7014 | -5/Upper Caves | Discovered new exit (range 10) 7185 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7215 | -5/Upper Caves | Entered Zhirov 7215 | -5/Zhirov | Discovered new exit (range 3) 7223 | -5/Zhirov | Lost 6 parts (2p2n2w) 7238 | -5/Zhirov | Met Zhirov 7249 | -5/Zhirov | Learned location of Quarantine (-3) 7249 | -5/Zhirov | Learned location of Testing (-2) 7249 | -5/Zhirov | Learned location of Command (-1) 7256 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7265 | -5/Zhirov | Found Alien Artifact 7265 | -5/Zhirov | Identified Integrated Reactor 7265 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7272 | -5/Zhirov | Found Alien Artifact 7272 | -5/Zhirov | Identified Transdimensional Reconstructor 7272 | -5/Zhirov | Warped through subspace 7564 | -5/Zhirov | Entered Proximity Caves 8039 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 8302 | -4/Proximity Caves | Learned Research terminal intel 8664 | -4/Proximity Caves | Discovered new exit (range 16) 8677 | -4/Proximity Caves | Entered Factory 8677 | -4/Factory | Evolved 2 slots: Utility x2 8678 | -4/Factory | Identified exit to Upper Caves 8679 | -4/Factory | Identified exit to Armory 8705 | -4/Factory | Found Hvy. Insulated Plating 8738 | -4/Factory | Found Unknown Device 8738 | -4/Factory | Identified Quantum Capacitor 9078 | -4/Factory | Build established: Scavenger-Skirmisher 9343 | -4/Factory | System corruption reached 10% 9390 | -4/Factory | Lost 5 parts (2n2u1w) 9676 | -4/Factory | Entered Armory 9807 | -4/Armory | Core integrity fell below 50% 9835 | -4/Armory | Lost 11 parts (2p2n3u4w) 10077 | -4/Armory | Build established: Scavenger-Mutant 10124 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 10170 | -4/Armory | Lost 3 allies 10174 | -4/Armory | Core integrity fell below 20% 10264 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10215_ Dual-blade Saw destroyed. 10224_ Imp. Reaction Control System destroyed. 10228_ W-44 Eye sends out distress signal. 10231_ Mic. Fission Core destroyed. 10231_ Connecting with Terminal... 10235_ System corrupted: Substantial component data lost. 10236_ S-27 Virus knocked back. 10236_ S-27 Virus destroyed. 10238_ S-27 Virus knocked back. 10238_ S-27 Virus destroyed. 10240_ X-72 Disruptor knocked back. 10248_ Acquired Imp. Medium Treads. 10251_ Slammed into P-70 Sage. 10252_ System corrupted: Component data lost. 10253_ Slammed into X-72 Disruptor. 10254_ Acquired 21 matter. 10255_ Slammed into X-72 Disruptor. 10261_ Hvy. Flak Cannon destroyed. 10261_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????# ##???????? | | ?????????????????????????????????????# ######### | | ?????????????????????????????????????# ## # | | ?????????????????????????????????????# !% | | ?????????????????????????????????????# [% | | ???????????????????????#######???????# ## # # | | ??????????????????###### #???????# ##### #### | | ??????????????????+ "" ######### #???###??? | | ??????????????????# " #????????? | | ??????????????????# % ###### #????????? | | ??????????????????# ##x@ x #????# #????????? | | ??????????????????#???####p######?# ##???????? | | ??????????????????????# ###+##/# ###?????? | | ??????????????????????# """ ## #?????? | | ??????????????????????# "T" ## ^^ |####### | | ??????????????????????# ## + % | | ??????????????????????############ !]!####### | | ?????????????????????????????????# """ ]!!#?????? | | ?????????????????????????????????# """ #?????? | | ????????????????????H?????????? + """ #?????? | | ??????????????????????????????? # #?????? | | ?????????????????????????????????######+ ##?????? | | ?????????????????????????????????????? ?????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 47 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 30 Power Shielding 90 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 73% | -6/Factory Mak. Sword | 52% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Scythe | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Deadly Force Infodabbler Quantum Hacking Subspace Traveler The Science Guy We Love MA Window Shopping Challenges ------------ None Game ------ Seed ArchitectInterdictionClaw Manual? 0 Play Time 03:03:00 Cumulative 86.3 hours Start 2026.02.19 @ 21:59:40 End 2026.02.20 @ 09:47:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48c9f52e-e175-4142-abb7-d95719f7e292