Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.05 @ 23:30:24 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (4372) 4372 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 8598 Bonus ------- High Alert Combat Kills 104 Friendly Fire -68 Cogmind --------- Core Integrity 286/700 Matter 288/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (540) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Makeshift Utility Shielding > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (25) --- Improved Cooling System Large Matter Pod (150) Improved Sensor Array Improved Targeting Computer Weapon Cycler Weapon Cycler Medium Reactive Plating Medium Reactive Plating Powered Armor Hardlight Generator Improved Shield Generator Improved Shield Generator System Restoration Module Makeshift System Restoration Module High-powered Tractor Beam Heart of Steel Improved Assault Rifle Improved Assault Rifle Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Makeshift Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Makeshift System Restoration Module > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System Coolant Injector Large Matter Pod Improved Sensor Array Improved Targeting Computer Weapon Cycler Weapon Cycler Medium Reactive Plating Medium Reactive Plating Powered Armor Hardlight Generator Improved Shield Generator Improved Shield Generator System Restoration Module Makeshift System Restoration Module High-powered Tractor Beam Heart of Steel Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 100 | 8 18 . 25 6 18 8 6 11 . Power 13 | 1 3 . 3 1 2 . . 3 . Engine 9 | 1 3 . 2 1 1 . . 1 . Core 4 | . . . 1 . 1 . . 2 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 2 . 11 . 6 2 1 3 . Treads 21 | 2 . . 10 . 6 2 1 . . Leg 2 | . . . . . . . . 2 . Wheel 3 | . 2 . 1 . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 31 | 3 7 . 3 2 4 5 4 3 . Device 7 | 2 . . . . 2 1 . 2 . Storage 5 | 1 3 . . . 1 . . . . Processor 3 | . 1 . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 16 | . 3 . 3 2 1 2 4 1 . Artifact . | . . . . . . . . . . Weapon 29 | 2 6 . 8 3 6 1 1 2 . Energy Gun 3 | . 2 . . . 1 . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 22 | 2 2 . 6 3 5 1 1 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . . . Parts Lost 36 | . 11 . 4 3 . 3 8 7 . Power 6 | . 3 . 1 1 . . . 1 . Propulsion 10 | . 2 . 1 . . 1 3 3 . Utility 13 | . 2 . 2 2 . 1 4 2 . Weapon 7 | . 4 . . . . 1 1 1 . Highest Loss Streak 7 | . 4 . 2 2 . 2 4 7 . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 21 | 1 12 18 24 24 24 21 17 21 20 Power 1 | . . . 1 . 1 1 2 1 . Propulsion 1 | . 1 3 2 3 3 1 . . . Utility 10 | . 5 7 8 9 12 12 9 14 15 Weapon 7 | . 5 8 11 10 8 6 5 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . . . 14 2 1 . . 4 15 Power 2 | . . . 1 1 . . . . . Propulsion 3 | . . . 3 . . . . . . Utility 19 | . . . 3 . 1 . . 3 12 Weapon 10 | . . . 7 1 . . . 1 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 95 | . 98 100 97 99 98 99 94 82 68 Engine 5 | . 13 14 5 10 7 . . 1 . Core 3 | . . . 5 . 1 7 7 5 7 Treads 23 | . 17 . 26 33 27 30 24 12 . Wheel 2 | . 9 28 5 . . . . . . Device 8 | . 3 . . 9 17 12 8 11 14 Storage 9 | . 13 14 11 11 9 7 7 7 7 Processor 1 | . 4 . . . . 8 . . . Protection 13 | . 6 14 20 12 9 7 21 16 7 Energy Gun 1 | . 7 14 1 . . . . . . Ballistic Gun 21 | . 12 14 19 21 26 23 22 21 23 Peak Build Rating 47 | 7 9 8 21 21 33 37 37 47 38 Average Rating 25 | 5 7 8 17 20 30 34 34 39 37 On Entrance 20 | . 7 8 8 21 20 31 37 36 38 Avg Prop Armor Cover (%) 1 | 16 5 . 1 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 13 89 89 101 103 109 111 118 119 102 Greatest Support 80 | 20 40 26 60 60 60 80 80 60 15 Greatest Overweight (x) 33 | 4 8 3 9 1 1 1 1 33 6 Average Overweight (x) 1 | 1 3 3 1 1 1 1 1 2 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 19 25 25 25 25 25 25 25 25 Most Carried 25 | 3 21 18 25 25 25 24 23 25 22 Average Carried 21 | 1 12 18 24 24 24 21 17 23 22 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 18 18 25 24 25 23 19 22 22 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Tank 19% | Tank 16% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Matter Collected 4535 | 318 505 . 965 116 1036 608 449 520 18 Remotely 175 | 175 . . . . . . . . . Salvage Created 5352 | 127 624 . 1413 56 1326 926 339 502 39 Parts 316 | 10 42 . 107 5 72 46 18 14 2 Haulers Intercepted 10 | . 1 . 5 . 4 . . . . Recyclers Shooed 5 | . 1 . 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 19 9 . Prevented 1 | . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 115 | . 16 . 32 5 26 15 11 10 . Guns 75 | . 11 . 19 . 20 15 5 5 . Cannons 4 | . 4 . . . . . . . . AOE 36 | . 1 . 13 5 6 . 6 5 . Classes Destroyed 18 | 2 6 . 2 . 3 2 . 2 1 Worker 6 | . 2 . 3 . 1 . . . . Builder 3 | . 2 . 1 . . . . . . Tunneler 4 | 2 1 . . 1 . . . . . Hauler 10 | . 1 . 5 . 4 . . . . Recycler 5 | 1 . . 1 . 1 2 . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . Watcher 6 | . . . 4 . 1 1 . . . Swarmer 35 | . 5 . 9 4 6 3 7 1 . Grunt 54 | . 8 . 15 1 11 9 4 6 . Brawler 2 | . . . . . 1 . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 18 | . . . 8 . 7 2 . 1 . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . Subdweller 3 | . 3 . . . . . . . . Zionite 2 | . . . . . . . . . 2 Samaritan 3 | . . . . . . . . 3 . Best Kill Streak 12 | 3 8 . 6 4 4 12 4 8 1 Combat Bots Only 10 | . 5 . 4 4 4 10 4 8 . Max Kills in Single Turn 3 | 1 2 . 2 2 3 1 3 3 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 1 . 2 2 3 . 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Hostile Shots Fired 628 | . 128 3 109 19 70 108 120 68 3 Missed 177 | . 42 2 29 7 23 28 28 17 1 Hits 451 | . 86 1 80 12 47 80 92 51 2 Melee 15 | . . . . . . . 5 8 2 Projectile 436 | . 86 1 80 12 47 80 87 43 . Critical Strikes 15 | . 1 . 2 . 2 2 6 2 . Damage Taken 6904 | . 1340 12 1236 137 660 995 1511 935 78 Core 728 | . 150 . 148 . 16 159 120 100 35 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 58 | . . . 46 5 . . . 7 . Regen/Repaired (Parts) 206 | . . . 133 . . 73 . . . Core Remaining (%) 75 | 100 . 40 . 63 97 . . . . Volleys Fired 368 | 7 76 . 108 5 69 44 26 30 3 Largest 3 | 2 2 . 2 2 3 3 3 3 3 Hottest 100 | 40 100 . 100 46 78 73 73 78 71 Shots Fired 832 | 14 141 . 186 6 199 133 71 73 9 Gun 735 | 14 92 . 161 2 189 133 67 68 9 Cannon 43 | . 43 . . . . . . . . Launcher 39 | . . . 16 4 10 . 4 5 . Special 15 | . 6 . 9 . . . . . . Kinetic 706 | 14 70 . 154 2 189 133 67 68 9 Thermal 87 | . 71 . 16 . . . . . . Explosive 37 | . . . 14 4 10 . 4 5 . Electromagnetic 2 | . . . 2 . . . . . . Robot Hit Streak 33 | 4 11 . 13 18 33 15 26 11 2 Robot Miss Streak 7 | 2 7 . 5 . 4 5 4 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 . . . 1 5 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Shots Hit Robots 544 | 9 80 . 115 5 139 89 51 53 3 Core Hits 279 | 5 37 . 59 8 65 45 21 37 2 Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . Critical Strikes 5 | . 1 . 2 . . 1 1 . . Burn 1 | . . . 1 . . . . . . Destroy 4 | . 1 . 1 . . 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11469 | 91 1416 1 2510 461 2795 1472 1170 1509 44 Guns 7551 | 91 631 . 1556 30 2124 1445 792 838 44 Cannons 526 | . 526 . . . . . . . . Explosions 3136 | . 259 . 869 389 611 . 378 630 . Melee . | . . . . . . . . . . Ramming 256 | . . 1 85 42 60 27 . 41 . Kinetic 7289 | 91 419 . 1506 30 2124 1445 792 838 44 Thermal 788 | . 738 . 50 . . . . . . Explosive 3094 | . 259 . 827 389 611 . 378 630 . Electromagnetic 42 | . . . 42 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 2 2 1 1 . 2 8 8 4 Average Corruption 3 | . 2 2 1 1 . 1 7 7 1 Corruption Purged 8 | . . . . . . . . 4 4 Corruption Blocked . | . . . . . . . . . . Effects 115 | . 18 1 6 7 . 9 24 46 4 Message Errors 24 | . 3 . . 3 . 2 6 10 . Matter Fused 23 | . 10 . . 1 . . 5 7 . Heat Flow Errors 20 | . 2 . 1 2 . 3 4 7 1 Energy Discharges 19 | . 1 1 3 . . 1 2 9 2 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 16 | . 1 . 1 1 . 2 4 7 . Data Loss (major) 7 | . 1 . . . . . 2 3 1 Misfires 3 | . . . . . . 1 1 1 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . 14 . 21 30 . . 1 31 . Projectiles 14 | . 14 . . . . . . . . Explosions 55 | . . . 18 30 . . 1 6 . Melee 28 | . . . 3 . . . . 25 . Knockbacks 2 | . . . . . 1 1 . . . Impact 2 | . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 214 | . 172 . . 13 . . 12 17 . Shots 6 | . 2 . . 2 . . 1 1 . Rammed 21 | . 1 1 8 1 2 3 . 5 . Targets Rammed 25 | . 1 1 9 2 4 3 . 5 . Kicked . | . . . . . . . . . . Crushed 4 | . . . 1 1 2 . . . . Highest Temperature 353 | . 353 . 226 250 41 351 213 334 172 Average Temperature 83 | . 100 . 24 111 10 141 65 84 54 Received Heat Transfer 2175 | . 339 6 348 33 270 360 504 315 . Effects 5 | . . . . . . 3 . 2 . Energy Bleed 1 | . . . . . . 1 . . . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . . . . 2 . Impact Corruptions 6 | . . . 1 . . . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1924 | . 1702 . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . . 2 . 2 1 . . . Low Security (%) 67 | 100 100 100 46 100 38 87 . . . Level 1 15 | . . . 26 . 25 12 . . . Level 2 16 | . . . 27 . 36 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 490 | 10 120 22 451 181 490 250 . . . Initial 200 | . . 22 4 163 . 200 . . . Average 171 | 1 33 19 240 54 281 140 . . . Influence Increases 3541 | 15 479 . 1055 136 1003 398 255 200 . Destroy 0b10 Robot/C 2240 | . 260 . 640 100 520 300 220 200 . Destroy 0b10 Robot/NC 185 | 15 30 . 70 5 40 25 . . . Destroy Leader 482 | . 62 . 178 10 140 72 20 . . Successful Hack 100 | . 28 . 33 . 39 . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 120 | . 30 . 60 . 30 . . . . Anti-Garrison Action 200 | . . . . . 200 . . . . Destroy Structure 139 | . 39 . 44 21 34 1 . . . Lose Combat Pursuer 45 | . . . 30 . . . 15 . . Influence Decreases 3541 | 15 422 45 646 557 562 765 329 140 60 Entered New Map 631 | . . 35 8 258 . 241 29 . 60 Time Decay 2630 | 15 352 10 598 269 562 494 250 80 . Lost Part 280 | . 70 . 40 30 . 30 50 60 . Squads Dispatched 22 | . 3 . 6 1 3 8 . 1 . Investigation 8 | . 2 . 2 1 1 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 8 | . 1 . 4 . 2 1 . . . Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Distress Signals 8 | . 1 . 3 . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 27 4 43 7 40 19 14 12 1 Peak Tracking Total 9 | . 5 4 4 4 4 4 5 9 1 Tactical Retreats 2 | . . . 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Traps Triggered 5 | . 2 . 1 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Machines Disabled 8 | . 2 . 4 . 2 . . . . Max in Single Turn 2 | . 2 . 2 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Machines Accessed 34 | . 8 . 9 1 10 3 1 2 . Terminals 18 | . 6 . 5 . 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 . . 2 . . . Recycling Units 4 | . 2 . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 105 | . 27 . 28 1 33 12 1 3 . Successful 58 | . 15 . 16 1 18 4 1 3 . Failed 45 | . 12 . 11 . 14 8 . . . Catastrophic 5 | . 1 . . . 3 1 . . . Database Lockouts 2 | . . . 1 . 1 . . . . Manual 63 | . 24 . 14 . 24 1 . . . Terminals 63 | . 23 . 15 . 25 . . . . Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . 3 . . 10 . . . Recycling Units 9 | . 4 . 2 . 3 . . . . Scanalyzers 9 | . . . 8 . 1 . . . . Garrison Access 6 | . . . . . 4 2 . . . Terminal Hacks 16 | . 3 . 2 1 6 . 1 3 . Record 3 | . 1 . . . . . . 2 . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 3 | . . . . 1 . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . Registered Components 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . 4 . . . Scan Component 4 | . . . 1 . . 3 . . . Repair 2 | . . . 1 . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Retrieve Components 3 | . 2 . . . 1 . . . . Scanalyzer 7 | . . . 7 . . . . . . Retrieve Study 7 | . . . 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 26 | . 10 . 5 . 11 . . . . Terminals 21 | . 8 . 5 . 8 . . . . Track 1 | . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . Operators 2 | . 1 . . . 1 . . . . Skim 13 | . 5 . 3 . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . Reject 1 | . . . . . 1 . . . . Recyclers 1 | . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 . 8 . 9 3 . . . Full Trace Events 3 | . . . 1 . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . 7 . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . Time 39 | . . . 13 . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Total Allies 4 | . 1 3 . . . . . . . Largest Group 3 | . 1 3 . . . . . . . Highest-Rated Group 40 | . 10 40 . . . . . . . Highest-Rated Ally 16 | . 10 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Active Infowar (turns) 4535 | 36 809 . . 674 137 1132 611 1136 . Sensors 2853 | . . . . . . 1106 611 1136 . Seismic 1130 | 36 283 . . 674 137 . . . . T.N.C. 777 | . 526 . . . . 251 . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Turns Passed 10502 | 136 1551 27 2133 762 2019 1300 804 1529 241 Spaces Moved 4297 | 64 718 20 824 363 886 532 356 491 43 Core 78 | 52 12 . . . . . . 14 . Treads 3498 | 12 259 . 631 363 886 532 356 459 . Legs 61 | . . . . . . . . 18 43 Wheels 660 | . 447 20 193 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 135 135 116 200 200 200 200 200 540 Average Speed 208 | 161 174 135 201 200 200 200 200 286 540 Slowest Speed 1700 | 250 320 135 320 200 200 200 200 1700 540 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 51 | 5 99 7 74 96 80 11 62 67 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 4 | . . . . 1 . . . 3 . Spaces Dug 18 | . 5 . 5 8 . . . . . Terrain Destroyed 219 | . 49 . 43 29 66 . 16 16 . Melee . | . . . . . . . . . . Projectile 14 | . 6 . 8 . . . . . . AOE 205 | . 43 . 35 29 66 . 16 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Total 5197 | 82 862 20 1091 394 1045 697 400 560 46 Wait 180 | . 18 . 48 . 26 88 . . . Move 4289 | 63 717 20 823 362 885 531 355 490 43 Hop . | . . . . . . . . . . Pick Up 88 | 1 22 . 31 7 9 5 1 12 . Fast Attach 31 | 8 6 . 6 . 5 1 . 5 . Attach 39 | 1 8 . 7 3 2 7 7 4 . Detach 7 | 2 2 . . . . 2 . 1 . Swap 93 | . 10 . 25 8 21 12 11 6 . Drop 76 | . 2 . 34 7 24 2 . 7 . Fire 368 | 7 76 . 108 5 69 44 26 30 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 24 | . 1 . 9 2 4 3 . 5 . Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Discovered new exit (range 6) 637 | -10/Materials | Derelicts attacked the area 772 | -10/Materials | Lost 3 parts (1p1u1w) 861 | -10/Materials | Lost 4 parts (1p1u2w) 996 | -10/Materials | Discovered new exit (range 7) 1243 | -10/Materials | Discovered new exit (range 3) 1339 | -10/Materials | Discovered new exit (range 16) 1396 | -10/Materials | Learned location of 1 exit from Storage 1416 | -10/Materials | Core integrity fell below 50% 1421 | -10/Materials | Learned 4 Subcaves zone layouts 1437 | -10/Materials | Learned location of 1 exit from Storage 1445 | -10/Materials | Learned 4 Recycling zone layouts 1688 | -10/Materials | Entered Mines 1690 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1713 | -10/Mines | Discovered new exit (range 2) 1715 | -10/Mines | Entered Materials 1715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1890 | -9/Materials | Discovered new exit (range 6) 2062 | -9/Materials | Crushed by falling debris 2323 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Discovered new exit (range 11) 3152 | -9/Materials | Repaired Lgt. Treads+ 3454 | -9/Materials | Central database locked down 3476 | -9/Materials | Discovered new exit (range 16) 3848 | -9/Materials | Entered Mines 3855 | -9/Mines | Met a Derelict bent on vengeance 3916 | -9/Mines | Build established: Mutant 4011 | -9/Mines | Met a Derelict shopkeep closing up shop 4033 | -9/Mines | Found Powered Armor 4159 | -9/Mines | Discovered new exit (range 9) 4172 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4217 | -9/Mines | Learned Materials emergency access door positions 4350 | -9/Mines | Discovered new exit (range 14) 4610 | -9/Mines | Entered Materials 4610 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4707 | -8/Materials | Discovered new exit (range 6) 5035 | -8/Materials | Build established: Tank 5414 | -8/Materials | Discovered new exit (range 16) 5816 | -8/Materials | Discovered new exit (range 6) 5873 | -8/Materials | Central database locked down 6100 | -8/Materials | Learned Factory stockpile data 6168 | -8/Materials | Learned Storage trap positions 6184 | -8/Materials | Learned Factory emergency access door positions 6192 | -8/Materials | Learned location of Lower Caves (-6) 6208 | -8/Materials | Learned Factory stockpile data 6216 | -8/Materials | Build established: Scavenger-Tank 6235 | -8/Materials | Learned 2 Lower Caves zone layouts 6306 | -8/Materials | Identified exit to Storage 6629 | -8/Materials | Entered Factory 6629 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6630 | -7/Factory | Identified exit to Lower Caves 6687 | -7/Factory | Repaired Lgt. Armor Plating 6918 | -7/Factory | Build established: Scavenger-Skirmisher 6935 | -7/Factory | Garrison activated, responded to threat 7026 | -7/Factory | Destroyed 10 combat bots 7143 | -7/Factory | Discovered exit to Lower Caves (range 8) 7929 | -7/Factory | Entered Lower Caves 8004 | -7/Lower Caves | Lost 4 parts (1n2u1w) 8194 | -7/Lower Caves | Lost 4 parts (2n2u) 8247 | -7/Lower Caves | Build established: Scavenger-Tank 8557 | -7/Lower Caves | Discovered new exit (range 15) 8637 | -7/Lower Caves | Found Prototype Device 8733 | -7/Lower Caves | Entered another Lower Caves area 8737 | -7/Lower Caves | Identified exit to Zion 8742 | -7/Lower Caves | Entered a destroyed Warlord outpost 8847 | -7/Lower Caves | Learned Factory terminal intel 9868 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9890 | -7/Lower Caves | Core integrity fell below 50% 9929 | -7/Lower Caves | Destroyed 8 combat bots 9930 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 10169 | -7/Lower Caves | Build established: Tank 10262 | -7/Lower Caves | Entered Zion 10469 | -7/Zion | Attacked by Zionites 10492 | -7/Zion | Discovered new exit (range 11) 10503 | -7/Zion | Self-destructed Last Messages --------------- data lost. 10321_ Mak. System Restoration Module purges 1% system corruption (3%). 10333_ Mak. System Restoration Module purges 1% system corruption (2%). 10351_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 10355_ System corrupted: Heat flow error (+264). 10364_ Mak. System Restoration Module purges 1% system corruption (1%). 10449_ System corrupted: Energy discharge (-49). 10468_ OH-Z1U(z) destroyed. 10469_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 10484_ A5-W9M(z) destroyed. 10487_ Acquired 18 matter. 10492_ EXIT=FOUND 10494_ Mak. System Restoration Module purges 1% system corruption (0%). 10494_ Mak. System Restoration Module expended. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ???????????????????????### #????????????????????? | | ??????????????????????## ????????????????????? | | ??????????????????????? < ????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #####???#######???????? | | ????????????????????????# ## ##### #???????? | | ????????????????????????# ##??????? | | ????????????????????????# = ######?? | | ????????????????????## ## ##? | | ????????????????????# @* #? | | ???????????????????# % #? | | ???????????????? #### #? | | ??????????????#/ #??# #? | | ??????????????#/ !# #??## #? | | ??????????????##!!?# #??## #? | | ???????????????#???### ### #### #? | | ?????????????????????# ##?#### ## #? | | ????????????????????? #????# ##?? ##? | | ???????????????????? ?????# ##???####?? | | ??????????????????? ?????# ###??????? | | ??????????????????? ## ????## ##?????? | | ??????????????????? ?## ##????? | | ??????????????????? ???# ## #????? | | ??????????????????????? ?# ###????? | | ??????????????????????? #### #?# #######? | | ???????????????????????? ##???##??## #? | | ???????????????????????? ???????????## ##? | | ???????????????????????? ????????????## ##?? | | ???????????????????????????????????????# ##??? | | ???????????????????????????????????????## #???? | | ???????????????????????????????????????# ##???? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# ###????? | | ???????????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 775 Utility Shielding 15 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Lgt. Armor Plating | 18% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoGrenadeClaymores Manual? 0 Play Time 00:48:14 Cumulative 237.9 hours Start 2025.09.05 @ 22:18:51 End 2025.09.05 @ 23:30:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d36fbb-a47a-4ec3-8106-9cbf7a9d13cf