Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 18:10:11 Player: PTS Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (112) 560 Value Destroyed (3383) 3383 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4635) 4635 TOTAL SCORE: 14898 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 3034 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -206 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Improved Cryofiber Web Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Shield Generator System Purifier Mobile Refinery Mk. CCLXVII Z-Drone Bay > --- WEAPON ----------- Tesla Rifle Heavy Laser Advanced Assault Cannon Improved Remote Datajack Segregator > --- INVENTORY -------- Light Ion Engine Light Antimatter Reactor Reinforced Quantum Reactor Medium Treads Compact Battery Weapon Cycler Wave Gun Long-range Proton Cannon KE Penetrator [Rating: 93] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . 2 . . . . . 4 . . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . Utility 4 | . . 1 . . 2 . . . . . 1 . . . . . . Weapon 3 | . . 1 . . . . . . . . 2 . . . . . . Parts Attached 139 | 9 3 10 13 19 5 3 17 . 2 6 17 8 5 2 2 8 10 Power 26 | 1 1 1 3 2 . 2 1 . . . 6 . 2 . . 3 4 Engine 14 | 1 1 1 3 2 . . 1 . . . 4 . . . . 1 . Core 10 | . . . . . . . . . . . 2 . 2 . . 2 4 Reactor 2 | . . . . . . 2 . . . . . . . . . . . Propulsion 34 | 4 2 2 3 6 1 . 5 . . 2 2 5 . . . 1 1 Treads 14 | . . . . . . . 3 . . 2 2 5 . . . 1 1 Leg 9 | 2 2 2 3 . . . . . . . . . . . . . . Wheel 9 | 2 . . . 4 1 . 2 . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 2 . 1 2 2 3 1 8 . 1 . 3 3 3 1 . 1 2 Device 20 | 1 . . 2 1 2 . 4 . 1 . 3 2 3 1 . . . Storage 5 | 1 . . . . . . 2 . . . . 1 . . . 1 . Processor 4 | . . . . . 1 1 1 . . . . . . . . . 1 Hackware 1 | . . 1 . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . 1 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 6 5 9 1 . 3 . 1 4 6 . . 1 2 3 3 Energy Gun 23 | 2 . 5 1 5 1 . 2 . . 1 2 . . . 2 2 . Energy Cannon 6 | . . 1 1 2 . . . . . . 1 . . . . . 1 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 4 | . . . 1 2 . . 1 . . . . . . . . . . Special Weapon 6 | . . . 1 . . . . . 1 3 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . . . 2 . . 1 . . . . . Parts Lost 42 | . . . 8 7 . . . . . 1 7 . . . . 7 12 Power 13 | . . . 1 2 . . . . . . 5 . . . . 1 4 Propulsion 8 | . . . 3 2 . . . . . . 1 . . . . 1 1 Utility 6 | . . . 2 1 . . . . . . . . . . . 2 1 Weapon 15 | . . . 2 2 . . . . . 1 1 . . . . 3 6 Highest Loss Streak 10 | . . . 6 2 . . . . . 1 6 . . . . 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 100 100 88 84 100 100 98 100 99 99 86 90 88 87 88 87 76 Engine 6 | . 14 11 11 15 15 11 7 7 7 7 4 5 5 5 5 4 . Core 2 | . . . . . . . . . . . 3 5 5 5 5 5 10 Reactor 2 | . . . . . . 3 7 7 7 7 1 . . . . . . Treads 12 | . . . . . . . 10 23 23 22 18 13 11 11 11 11 9 Leg 2 | . 28 22 24 8 . . . . . . . . . . . . . Wheel 1 | . . . . 5 23 23 9 . . . . . . . . . . Device 18 | . 14 11 6 3 15 7 18 15 18 23 20 25 23 23 23 22 10 Storage 9 | . 14 11 9 9 7 7 10 15 11 7 5 8 11 11 11 11 10 Processor 2 | . . . . . 7 14 7 7 7 7 1 . . . . . 4 Hackware 1 | . . 11 9 9 7 7 . . . . . . . . . . . Energy Gun 14 | . 28 30 16 15 20 23 15 15 15 15 8 11 11 11 15 16 7 Ballistic Cannon 2 | . . . . . . . . . . . 5 5 5 5 5 5 4 Launcher 1 | . . . 2 5 . . 6 7 5 . . . . . . . . Special Weapon 2 | . . . 3 . . . . . 1 6 4 5 5 4 . . . Slashing Weapon 2 | . . . . . . . . . . . 3 5 5 5 6 5 . Peak Build Rating 93 | 9 10 17 21 21 28 36 45 46 55 58 76 93 91 91 88 88 76 Average Rating 57 | 5 9 14 17 17 27 32 40 45 48 56 65 85 87 90 87 86 65 On Entrance 45 | . 9 10 17 18 20 28 35 45 46 55 58 74 86 91 87 88 52 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 15 22 32 33 24 34 50 50 61 62 78 61 67 67 64 64 80 Greatest Support 140 | 32 20 20 30 36 36 36 76 76 76 78 114 140 140 140 140 140 97 Greatest Overweight (x) 3 | 1 . 1 2 3 . . 2 . . 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 8 8 8 8 8 10 10 9 10 10 10 10 10 8 Average Carried 7 | 4 6 6 7 6 7 7 7 7 8 9 4 8 10 9 9 9 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 7 8 8 7 7 8 10 9 6 10 10 9 10 8 5 Class Distribution -------------------- 41% | Scavenger-Tank 18% | Scavenger-Gunner 11% | Scavenger-Bomber 9% | Tank 7% | Gunner 5% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Bomber | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Matter Collected 2555 | 290 24 36 274 501 50 20 240 . 40 65 348 50 89 107 50 99 272 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3458 | 141 257 51 516 820 111 . 385 . . 319 181 . 91 176 55 . 355 Parts 183 | 11 14 3 30 40 6 . 37 . . 8 8 . 5 3 3 . 15 Haulers Intercepted 3 | . . . . 2 . . 1 . . . . . . . . . . Recyclers Shooed 3 | 1 . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . 33 . . . 21 11 . 14 Prevented 10 | . . . . . . . . . . 6 . . . . 3 . 1 Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 68 | . 5 1 11 18 1 . 5 . . 10 3 . 2 2 1 . 9 Guns 29 | . 5 1 5 3 1 . 2 . . 5 . . 1 1 . . 5 Cannons 10 | . . . . 2 . . . . . . 2 . 1 . 1 . 4 AOE 28 | . . . 6 12 . . 3 . . 5 1 . . 1 . . . Classes Destroyed 16 | 3 3 1 1 3 1 . . . . 1 1 . . . . . 2 Worker 14 | 2 . . 2 4 2 . 4 . . . . . . . . . . Builder 8 | . . . . 3 . . 4 . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 3 | . . . . 2 . . 1 . . . . . . . . . . Recycler 8 | 1 . . 2 4 . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . 1 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 Watcher 5 | . 1 . . 1 . . 3 . . . . . . . . . . Swarmer 21 | . . . . 7 . . 3 . . 4 . . 1 2 . . 4 Grunt 30 | . 5 . 8 7 . . . . . 5 1 . 1 . 1 . 2 Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 10 | . . 1 2 4 . . 2 . . . . . . . . . 1 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . Best Kill Streak 12 | 2 4 1 11 12 2 . 5 . . 4 1 . 1 2 1 . 4 Combat Bots Only 7 | . 3 1 7 6 1 . 3 . . 4 1 . 1 2 1 . 4 Max Kills in Single Turn 3 | 1 1 1 3 3 1 . 3 . . 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 2 . . 2 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Hostile Shots Fired 596 | . 28 6 74 78 . . 41 . . 61 59 . 1 19 1 98 130 Missed 185 | . 10 1 22 20 . . 20 . . 23 15 . 1 6 . 27 40 Damage Taken 7368 | . 215 71 869 766 52 . 294 . . 584 824 . . 191 29 1729 1744 Core 1456 | . 24 . 177 130 . . 42 . . 67 245 . . 12 . 403 356 Absorbed by Shields 1109 | . . . . . . . 122 . . 216 233 . . 73 11 454 . Regen/Repaired (Parts) 202 | . . . . . . 38 100 . . 40 . . . . . 24 . Core Remaining (%) 83 | 100 90 100 . 44 . . . . . 84 . . . . . . . Volleys Fired 281 | 14 19 4 32 62 23 2 25 . 1 29 27 . 5 6 5 4 23 Largest 4 | 2 2 3 3 3 3 3 3 . 2 3 4 . 3 3 4 4 4 Hottest 267 | 100 100 140 162 156 151 151 154 . 119 138 267 . 182 182 251 257 234 Shots Fired 617 | 28 38 12 76 104 38 6 51 . 2 57 68 . 13 18 15 16 75 Gun 432 | 28 38 12 55 52 38 6 42 . 2 44 26 . 8 12 10 12 47 Cannon 111 | . . . 8 19 . . . . . . 37 . 4 6 5 4 28 Launcher 54 | . . . 12 33 . . 9 . . . . . . . . . . Special 20 | . . . 1 . . . . . . 13 5 . 1 . . . . Kinetic 87 | . . . . . . . . . . . 21 . 4 6 5 4 47 Thermal 348 | 28 38 12 48 71 15 4 21 . 1 33 26 . 4 6 5 8 28 Explosive 69 | . . . 12 33 . . 9 . . 13 2 . . . . . . Electromagnetic 109 | . . . 16 . 23 2 21 . 1 11 16 . 4 6 5 4 . Robot Hit Streak 13 | 5 8 3 10 9 6 5 7 . . 11 12 . 13 4 5 10 8 Robot Miss Streak 5 | 4 3 2 3 3 3 1 2 . . 3 4 . 3 2 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 317 | 15 23 7 39 38 21 5 28 . . 31 37 . 4 11 10 14 34 Core Hits 208 | 6 14 2 39 55 11 . 21 . . 18 11 . 3 5 4 2 17 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 21 | 1 4 . 1 1 . . 2 . . 7 2 . . 1 . . 2 Burn 13 | 1 4 . 1 1 . . 2 . . 2 1 . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . 1 . . . Sever 6 | . . . . . . . . . . 5 1 . . . . . . Melee Attacks 9 | . . . 3 . . . . . . . 5 . . . . 1 . Thermal 6 | . . . . . . . . . . . 5 . . . . 1 . Impact 3 | . . . 3 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11512 | 189 336 80 1817 2084 265 62 1380 . . 2577 828 . 91 328 273 302 900 Guns 4052 | 189 336 80 452 380 235 62 503 . . 490 250 . 61 172 131 191 520 Cannons 1622 | . . . 134 295 . . . . . . 437 . 30 93 142 111 380 Explosions 5298 | . . . 1094 1409 30 . 877 . . 1722 103 . . 63 . . . Melee 137 | . . . 137 . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1198 | . . . . . . . . . . . 226 . 30 93 142 111 596 Thermal 3730 | 189 336 80 342 675 127 50 469 . . 552 250 . 19 137 58 142 304 Explosive 4834 | . . . 1094 1409 . . 674 . . 1554 103 . . . . . . Electromagnetic 1210 | . . . 244 . 138 12 237 . . 106 211 . 42 98 73 49 . Impact 137 | . . . 137 . . . . . . . . . . . . . . Slashing 403 | . . . . . . . . . . 365 38 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . 1 . . . . . . 1 1 1 1 1 1 . Average Corruption 1 | . . 1 . 1 . . . . . . 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . 12 . 5 9 3 . . Message Errors 8 | . . . . . . . . . . . 4 . . 2 2 . . Matter Fused 9 | . . . . . . . . . . . 5 . 2 2 . . . Heat Flow Errors 4 | . . . . . . . . . . . . . 2 2 . . . Energy Discharges 5 | . . . . . . . . . . . 2 . 1 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . . 40 22 . . 21 . . 22 . . . 24 . . 29 Projectiles 64 | . . . . 11 . . . . . . . . . 24 . . 29 Explosions 58 | . . . 4 11 . . 21 . . 22 . . . . . . . Melee 36 | . . . 36 . . . . . . . . . . . . . . Knockbacks 7 | . . . 2 . . . . . . . 1 . . . 1 2 1 Impact 2 | . . . 2 . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 1 . . . 1 2 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . 14 4 53 . 68 . . 34 . . . 38 . . . Shots 8 | . . . 1 1 1 . 3 . . 1 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 669 | 195 256 115 466 321 197 139 78 . 21 374 669 . 225 197 . 53 15 Average Temperature 110 | 76 99 53 152 105 96 69 27 . 14 112 193 . 72 81 . 38 10 Received Heat Transfer 1682 | . 123 45 405 216 . . 67 . . 62 213 . . 6 6 124 415 Effects 22 | . . . 7 1 . . . . . . 14 . . . . . . Shutdowns 7 | . . . 2 . . . . . . . 5 . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . 1 . . . . . . Interference 7 | . . . 5 . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . 2 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 11 | 1 2 . 1 3 . . 1 . . 1 . . . . . . 2 Heat Transferred 8729 | 629 1295 223 999 1495 286 124 816 . . 988 518 . 37 210 111 311 687 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Peak Influence 2085 | 25 194 145 391 743 322 159 2085 . . . 480 127 253 . . . . Initial 285 | . 16 81 61 144 285 112 111 . . . 161 127 88 . . . . Average 419 | 10 124 127 180 348 295 140 1255 . . . 330 127 157 . . . . Maximum Alert Level 5 | . . . 1 3 1 . 5 . . . 2 . 1 . . . . Low Security (%) 42 | 100 100 100 65 33 . 100 5 . . . 19 100 51 . . . . Level 1 29 | . . . 34 32 100 . . . . . 55 . 48 . . . . Level 2 13 | . . . . 32 . . 16 . . . 25 . . . . . . Level 3 1 | . . . . 2 . . 9 . . . . . . . . . . Level 4 5 | . . . . . . . 33 . . . . . . . . . . Level 5 6 | . . . . . . . 34 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 3 4 1 . 7 . . . 2 . 1 . . . . Investigation 2 | . . . . . . . 2 . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . 1 . 1 . . . . Reinforcement 11 | . 1 . 3 3 1 . 3 . . . . . . . . . . Assault 3 | . . . . 1 . . 1 . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Distress Signals 8 | . 1 . 2 1 . . 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 8 2 18 25 1 . 22 . . 32 19 . 10 8 5 25 18 Peak Tracking Total 12 | . 4 1 7 6 1 . 10 . . 5 5 . 4 4 3 12 6 Tactical Retreats 19 | . . . 1 3 . . . . . 2 10 . . 1 . 2 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Traps Triggered 6 | . . 1 . 1 1 . 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . 2 . 1 . . . . . 7 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Machines Disabled 34 | . . . 7 6 . . 14 . . . 5 . . . . . 2 Max in Single Turn 5 | . . . 2 2 . . 5 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . 3 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Machines Accessed 23 | . 3 1 3 1 . . 5 1 . . 1 . 2 2 . 4 . Terminals 9 | . 1 1 3 1 . . 2 . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 50 | . 6 2 7 2 . . 10 1 . . 1 . 3 8 . 10 . Successful 33 | . 3 1 2 . . . 5 1 . . 1 . 2 8 . 10 . Failed 17 | . 3 1 5 2 . . 5 . . . . . 1 . . . . Catastrophic 3 | . . . 2 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 3 2 1 . . . 4 2 5 . 7 . . . . 2 . Terminals 20 | . 2 2 7 2 . . 6 . . . . . 1 . . . . Fabricators 5 | . . . . . . . 3 . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 29 | . 2 1 2 . . . 4 1 . . . . 1 8 . 10 . Record 15 | . 1 . . . . . 1 1 . . . . . 7 . 5 . Prototype ID Bank 7 | . 1 . 1 . . . 1 . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 4 . . . . . . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Total Allies 26 | . . . . . . 20 . . 4 . 2 . . . . . . Largest Group 20 | . . . . . . 20 20 12 16 16 1 1 1 1 1 1 . Highest-Rated Group 495 | . . . . . . 490 490 346 495 495 167 167 167 167 167 167 . Highest-Rated Ally 167 | . . . . . . 35 35 35 41 41 167 167 167 167 167 167 . Zionite Dispatches 3 | . . . . . . . . . . . 3 . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 368 | . . . . . . 2 193 . . 119 5 . 11 8 12 18 . Total Damage 9936 | . . . . . . 87 3993 . . 2269 425 . 890 512 616 1144 . Kills 99 | . . . . . . 1 40 . . 20 5 . 10 7 6 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 1 2 . . . 2 2 . 2 Drone Launches 8 | . . . . . . . . . . . 2 . 5 1 . . . Drone Recoveries 4 | . . . . . . . . . . . 2 . 1 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Turns Passed 12028 | 192 364 260 472 837 159 164 992 282 1480 1080 1314 196 585 846 613 1628 564 Spaces Moved 6443 | 111 225 162 193 327 93 102 679 159 893 603 514 110 326 424 361 849 312 Core 48 | 6 . . . . . . . . . . . . . . . . 42 Treads 4775 | . . . . . . . 266 159 893 603 514 110 326 424 361 849 270 Legs 775 | 100 225 162 193 95 . . . . . . . . . . . . . Wheels 697 | 5 . . . 106 93 102 391 . . . . . . . . . . Hover 148 | . . . . 126 . . 22 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 56 80 80 80 160 160 160 160 152 160 160 160 160 50 Average Speed 147 | 116 120 135 129 128 80 80 120 160 160 162 160 155 160 160 160 160 150 Slowest Speed 330 | 120 120 190 260 330 80 80 260 160 160 240 162 160 160 160 160 160 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 27 17 26 50 3 78 24 26 86 68 11 76 7 87 70 83 42 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 2 1 . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . 2 1 . . . 5 1 . 2 Spaces Dug 66 | . . . . 45 . . . . . 11 10 . . . . . . Terrain Destroyed 475 | . . . 56 231 9 . 45 . . 93 21 . 2 7 . . 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . 1 . . . . . 2 6 . 2 3 . . 11 AOE 450 | . . . 56 230 9 . 45 . . 91 15 . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Total 8400 | 145 283 194 295 646 145 181 809 187 944 652 954 140 384 584 388 1113 356 Wait 1283 | . 25 10 23 215 18 70 51 28 37 7 372 . 29 144 17 234 3 Move 6426 | 110 224 161 192 326 93 101 678 158 890 602 514 109 325 423 360 848 312 Hop 1 | . . . . . . . . . 1 . . . . . . . . Pick Up 120 | 11 7 5 5 16 3 1 16 1 7 6 15 10 . 4 2 7 4 Fast Attach 17 | . . 1 4 1 . . 4 . . . . 3 2 . . 2 . Attach 73 | 8 . 3 6 12 2 . 2 . 1 5 17 5 . 2 . 2 8 Detach 8 | 1 . . . 1 . . 1 . 1 . 1 2 . . . . 1 Swap 50 | 1 3 6 3 6 3 3 11 . 1 1 1 . 3 . 2 4 2 Drop 93 | . 5 4 4 7 2 4 21 . 5 2 2 11 5 5 2 11 3 Fire 281 | 14 19 4 32 62 23 2 25 . 1 29 27 . 5 6 5 4 23 Melee 9 | . . . 3 . . . . . . . 5 . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . 1 . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . 23 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 651 | -9/Materials | Discovered new exit (range 16) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 858 | -8/Materials | Build established: Scavenger-Skirmisher 1182 | -8/Materials | Identified exit to Storage 1263 | -8/Materials | Destroyed 7 combat bots 1266 | -8/Materials | Lost 6 parts (3n1u2w) 1283 | -8/Materials | Build established: Scavenger-Gunner 1289 | -8/Materials | Entered Storage 1585 | -8/Storage | Build established: Scavenger-Tank 2006 | -8/Storage | Core integrity fell below 50% 2048 | -8/Storage | Discovered new exit (range 14) 2089 | -8/Storage | First assault squad dispatched 2126 | -8/Storage | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Utility x2 2285 | -7/Factory | Sucked down chute 2285 | -7/Factory | Entered Waste 2286 | -7/Waste | Joined by Warlord forces that had cleared the area 2352 | -7/Waste | Discovered new exit (range 17) 2430 | -7/Waste | Build established: Scavenger-Skirmisher 2449 | -7/Waste | Entered Factory 2449 | -7/Factory | Accompanied by 20 allies 2753 | -7/Factory | Build established: Scavenger-Tank 2849 | -7/Factory | First assault squad dispatched 3321 | -7/Factory | Discovered new exit (range 16) 3441 | -7/Factory | Entered Lower Caves 3441 | -7/Lower Caves | Accompanied by 12 allies 3528 | -7/Lower Caves | Build established: Scavenger-Gunner 3628 | -7/Lower Caves | Learned Factory garrison access intel 3697 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3723 | -7/Lower Caves | Entered Zion 3723 | -6/Zion | Accompanied by 12 allies 3781 | -6/Zion | Found CR-A16's Pointy Stick 3936 | -6/Zion | Build established: Scavenger-Bomber 4226 | -6/Zion | Met Imprinter 4251 | -6/Zion | Imprinted 4253 | -6/Zion | Declared Zion's savior 4518 | -6/Zion | Found Prototype Device 4521 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4986 | -6/Zion | Found Prototype Special Weapon 4987 | -6/Zion | Identified RU-N14's Throwing Claymores 4991 | -6/Zion | Found RU-N14's Throwing Claymores 4994 | -6/Zion | Found RU-N14's Throwing Claymores 4997 | -6/Zion | Found RU-N14's Throwing Claymores 5139 | -6/Zion | Discovered new exit (range 14) 5203 | -6/Zion | Entered Proximity Caves 5203 | -5/Proximity Caves | Accompanied by 16 allies 5284 | -5/Proximity Caves | Build established: Scavenger-Gunner 5601 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5921 | -5/Proximity Caves | Identified exit to Factory 5924 | -5/Proximity Caves | Build established: Gunner 5934 | -5/Proximity Caves | Learned Factory terminal intel 5973 | -5/Proximity Caves | Spotted B-75 Beast 5996 | -5/Proximity Caves | Allies destroyed B-75 Beast 6171 | -5/Proximity Caves | Lost 3 allies 6283 | -5/Proximity Caves | Entered Factory 6283 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6284 | -5/Factory | Loaded intel: 26 terminal locations 6285 | -5/Factory | Loaded intel: 4 garrison access locations 6388 | -5/Factory | Zion Hacking Resupply teleported in 6694 | -5/Factory | Lost 6 parts (4p1n1w) 6873 | -5/Factory | Build established: Tank 7258 | -5/Factory | Zion hero teleported in (P1-3CE) 7317 | -5/Factory | Zion Recon squad teleported in 7534 | -5/Factory | Terminal network hard line cut 7597 | -5/Factory | Sucked down chute 7597 | -5/Factory | Entered Waste 7597 | -5/Waste | The area was eerily silent 7607 | -5/Waste | 1 allies followed down the chute 7659 | -5/Waste | Found Prototype Device 7661 | -5/Waste | Identified System Purifier 7745 | -5/Waste | Discovered new exit (range 11) 7793 | -5/Waste | Entered Factory 7793 | -5/Factory | Accompanied by 1 ally (P1-3CE) 7957 | -5/Factory | Build established: Scavenger-Tank 8332 | -5/Factory | Discovered new exit (range 15) 8378 | -5/Factory | Entered Upper Caves 8378 | -5/Upper Caves | Accompanied by 2 allies (P1-3CE) 8662 | -5/Upper Caves | Learned 4 Factory zone layouts 8800 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8926 | -5/Upper Caves | Encountered a Warlord checkpoint 9009 | -5/Upper Caves | Learned Factory stockpile data 9051 | -5/Upper Caves | Learned 8 Factory zone layouts 9051 | -5/Upper Caves | Learned Research trap positions 9051 | -5/Upper Caves | Learned Armory terminal intel 9150 | -5/Upper Caves | Discovered new exit (range 10) 9224 | -5/Upper Caves | Entered another Upper Caves area 9224 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 9615 | -5/Upper Caves | Encountered a Warlord checkpoint 9773 | -5/Upper Caves | Discovered new exit (range 14) 9795 | -5/Upper Caves | Learned Factory emergency access door positions 9837 | -5/Upper Caves | Entered Warlord 9837 | -5/Warlord | Accompanied by 1 ally (P1-3CE) 9892 | -5/Warlord | System corruption cleaned by Quarantine Array 10740 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10786 | -5/Warlord | Rebuked by Warlord 10811 | -5/Warlord | Warlord's base attacked by MAIN.C 11161 | -5/Warlord | Warlord forces counterattacked 11169 | -5/Warlord | Opened side exit 11211 | -5/Warlord | Discovered new exit (range 15) 11211 | -5/Warlord | Spotted Striker 11233 | -5/Warlord | Lost 5 allies 11436 | -5/Warlord | Spotted Striker 11440 | -5/Warlord | Spotted Executioner 11448 | -5/Warlord | Core integrity fell below 50% 11465 | -5/Warlord | Entered Proximity Caves 11467 | -4/Proximity Caves | Spotter reported a threat 11468 | -4/Proximity Caves | Spotter reported a threat 11469 | -4/Proximity Caves | Lost 8 allies 11495 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 11600 | -4/Proximity Caves | Learned Research garrison access intel 11634 | -4/Proximity Caves | Learned Research emergency access door positions 11708 | -4/Proximity Caves | Spotter reported a threat 11749 | -4/Proximity Caves | Build established: Scavenger-Gunner 11784 | -4/Proximity Caves | Spotter reported a threat 11819 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11886 | -4/Proximity Caves | Spotter reported a threat 11983 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12002 | -4/Proximity Caves | Core integrity fell below 20% 12029 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- VTOL Module fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Neutrino Core destroyed. Slug penetrates Wall. Slug penetrates G-67 Veteran. Penetrated by Slug. Hvy. Plasma Cannon destroyed. Slug penetrates Y-72 Warden. Outpost Terminal disabled. KE Penetrator destroyed. Penetrated by Slug. Dropped Med. Storage Unit. Lgt. Nuclear Core destroyed. Dropped Arm. Medium Treads. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Dropped Lrg. Battery. Extracted 1 energy. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????##??????????? | | ??????????????????????????? ?????? #?????????? | | ???????????????????????????# #?????# #?????????? | | ??????????????????????###### #?????# #?????????? | | ?????????????????????? #?????# #?????????? | | ???????????????????????? #?????# #?????????? | | ??????????????????# ?????# #?????# #?????????? | | ????????????????### ##### ####??# #?????????? | | ????????????????? ## #??# ##????????? | | ??????????????????? ##?# #????????? | | ??????????????????????### ### #????????? | | ??????????????????????#; #??###???? | | ??????????????????????## #?# #???? | | ??????????????????????## !######+#### ## ##??? | | ???????????????????####; =#[[" % "# ##?? | | ???????????????????# ## !;[[ "# ##? | | ???????????????????# # @; "# ## | | ???????????????????# # ; g "# # | | ???????????######?## ; ; "# | | ???????????? ?# # g + # | | ????????????? ?# ; s # ## ## | | ??????????????# ## # g " ""# #?### #? | | ??????????????# ## #""" """"# #????# # | | ??????????????# ####+###### #?????# | | ?????????????## #??????# # | | ???? #??????## # #???????### | | ???? ?????# #################?????????? | | ????? ???# ##?????????????????????????? | | ??????# ??## ##??????????????????????????? | | ??????# ### ##???????????????????????????? | | ????????# " #????????????????????????????? | | ???????## % ###??????????????????????????? | | ????#### ### " ##?????????????????????????? | | ???# ?## #?????????????????????????? | | ???# ##" ## #?????????????????????????? | | ??????????# ### #?????????????????????????? | | ??????????## #??# ##?????????????????????????? | | ???????????##% % #???##??????????????????????????? | | ???????????#"! "##???????????????????????????????? | | ??????????###% "#????????????????????????????????? | | ?????????## %= "##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 33 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 8 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Point Defense System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Focal Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Adventurer Below Charge!!! Generalissimo Heroic Deeds I'm Back, Baby! Leap Before You Look Librarian Significant Disruption Slippery One We Are Legion Challenges ------------ None Game ------ Seed AntimatterReflectiveBlade Manual? 0 Play Time 02:13:59 Cumulative 8.1 hours Start 2024.12.26 @ 15:12:46 End 2024.12.26 @ 18:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd699c08-946e-4c01-833b-8782b8ff0d4f