Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 00:23:25 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (1746) 1746 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 4883 Bonus ------- High Alert Combat Kills 279 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/400 Matter 371/450 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flight Unit > --- UTILITY (2) ------ Small Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (8) ---- Light Nuclear Core Carbon-fiber Leg Compact Matter Pod (150) Cloak of Protection Rocket Launcher Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Cloak of Protection > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Compact Matter Pod Improved Assault Rifle Rocket Launcher Blade Trap Blade Trap [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 96 | 8 13 4 48 10 . 13 Power 14 | 1 3 . 8 1 . 1 Engine 12 | 1 3 . 8 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 45 | 2 7 2 24 4 . 6 Treads . | . . . . . . . Leg 4 | . . . . . . 4 Wheel 7 | 2 5 . . . . . Hover 8 | . 2 . 6 . . . Flight 26 | . . 2 18 4 . 2 Utility 8 | 3 1 . 2 . . 2 Device 4 | 2 1 . . . . 1 Storage 4 | 1 . . 2 . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 2 2 14 5 . 4 Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 1 . . 9 4 . 3 Ballistic Cannon . | . . . . . . . Launcher 9 | . . 2 5 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 24 | . 5 1 7 6 . 5 Power 2 | . . . 2 . . . Propulsion 16 | . 3 1 5 4 . 3 Utility 1 | . 1 . . . . . Weapon 5 | . 1 . . 2 . 2 Highest Loss Streak 3 | . 3 1 1 3 . 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 87 | . 97 78 90 66 77 89 Engine 7 | . 14 9 7 . . . Core 1 | . . . . 1 11 11 Leg 2 | . . . . . . 26 Wheel 3 | . 15 . . . . . Hover 11 | . 11 15 13 7 . . Flight 18 | . . 8 28 25 44 11 Device 4 | . 13 9 . . . 5 Storage 17 | . 14 14 21 19 11 12 Energy Gun 5 | . 19 11 . . . . Ballistic Gun 11 | . 7 . 17 12 11 20 Launcher 2 | . . 8 1 1 . 1 Naked Turns . | . . . . . . . Heaviest Build 25 | 14 15 12 16 13 13 25 Greatest Support 55 | 20 26 12 16 17 17 55 Greatest Overweight (x) 6 | . 2 1 2 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 8 7 8 8 8 8 7 Class Distribution -------------------- 50% | Mutant 30% | Scavenger-Mutant 13% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Matter Collected 1883 | 298 142 59 1047 212 . 125 Remotely 130 | 130 . . . . . . Salvage Created 3028 | 180 573 25 1956 144 . 150 Parts 177 | 15 24 7 120 2 . 9 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 7 | . 2 . 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Combat Hostiles Destroyed 60 | . 7 5 33 11 . 4 Guns 33 | . 7 1 22 2 . 1 AOE 27 | . . 4 11 9 . 3 Classes Destroyed 12 | 3 5 . 2 2 . . Worker 6 | 2 . . 4 . . . Builder 1 | . . . 1 . . . Tunneler 4 | 4 . . . . . . Hauler 7 | . 1 . 6 . . . Recycler 12 | 1 3 . 7 1 . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 16 | . 1 5 10 . . . Grunt 27 | . 6 . 18 . . 3 Sentry 5 | . . . 5 . . . Hunter 1 | . . . . . . 1 Assembled 11 | . . . . 11 . . Guerrilla 1 | . . . . 1 . . Best Kill Streak 10 | 4 5 3 10 9 . 4 Combat Bots Only 9 | . 2 3 5 9 . 4 Max Kills in Single Turn 5 | 1 1 1 4 5 . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 1 3 4 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Damage Taken 2324 | . 562 59 568 623 . 512 Core 533 | . 111 17 89 216 . 100 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 208 | 18 51 7 103 18 . 11 Largest 2 | 2 2 2 2 2 . 2 Hottest 90 | 70 90 80 56 56 . 56 Shots Fired 362 | 36 96 10 174 25 . 21 Gun 337 | 36 96 6 161 21 . 17 Cannon . | . . . . . . . Launcher 25 | . . 4 13 4 . 4 Special . | . . . . . . . Kinetic 246 | 18 29 . 161 21 . 17 Thermal 67 | 18 46 3 . . . . Explosive 25 | . . 4 13 4 . 4 Electromagnetic 24 | . 21 3 . . . . Robot Hit Streak 15 | 7 11 1 14 3 . 15 Robot Miss Streak 7 | 7 3 4 3 3 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 233 | 18 63 1 121 12 . 18 Core Hits 149 | 9 28 6 70 27 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Burn 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5666 | 199 813 241 2952 969 . 492 Guns 3252 | 199 694 12 1940 204 . 203 Cannons . | . . . . . . . Explosions 2414 | . 119 229 1012 765 . 289 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2563 | 60 156 . 1940 204 . 203 Thermal 638 | 139 499 . . . . . Explosive 2295 | . . 229 1012 765 . 289 Electromagnetic 170 | . 158 12 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . 47 27 . 3 Projectiles . | . . . . . . . Explosions 77 | . . . 47 27 . 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . 25 . 37 23 . 72 Shots 6 | . 1 . 2 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 269 | 210 269 . 9 . . 63 Average Temperature 67 | 83 84 . 3 . . 26 Received Heat Transfer 699 | . 270 . 177 . . 252 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1879 | 407 1472 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Peak Influence 925 | 35 197 225 925 399 . 137 Initial 360 | . 22 43 9 360 . . Average 341 | 13 88 114 619 375 . 130 Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 53 | 100 100 99 10 . . 100 Level 1 11 | . . . 6 100 . . Level 2 14 | . . . 33 . . . Level 3 20 | . . . 49 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 8 . . . Investigation 8 | . 1 . 7 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 13 5 39 23 . 7 Peak Tracking Total 11 | . 3 3 6 11 . 4 Tactical Retreats 5 | . 1 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Machines Disabled 7 | . . 1 4 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Machines Accessed 24 | . 5 . 14 . 5 . Terminals 15 | . 5 . 10 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 111 | . 21 . 40 . 50 . Successful 82 | . 13 . 19 . 50 . Failed 28 | . 8 . 20 . . . Catastrophic 7 | . 1 . 6 . . . Database Lockouts 1 | . . . 1 . . . Manual 14 | . 8 . 5 . 1 . Terminals 47 | . 21 . 26 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 75 | . 13 . 12 . 50 . Record 52 | . . . 3 . 49 . Robot Analysis 7 | . 5 . 2 . . . Prototype ID Bank 4 | . 2 . 2 . . . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . 13 . . . Full Trace Events 6 | . 1 . 5 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Exi Min Robot Analysis Total 7 | . 5 . 2 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Turns Passed 2733 | 119 522 431 1090 226 150 195 Spaces Moved 3596 | 62 501 675 1378 396 479 105 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 101 | . . . . . . 101 Wheels 284 | 61 223 . . . . . Hover 1267 | . 278 369 620 . . . Flight 1943 | . . 306 758 396 479 4 Fastest Speed 27 | 50 56 37 27 30 31 117 Average Speed 52 | 79 67 55 50 33 31 129 Slowest Speed 540 | 80 185 120 180 40 31 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . 4 10 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 82 99 98 65 90 17 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 215 | . 9 33 99 41 . 33 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 215 | . 9 33 99 41 . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Exi Min Total 4096 | 97 592 724 1604 459 480 140 Wait 86 | . 18 13 19 30 . 6 Move 3558 | 61 500 666 1358 390 478 105 Hop 15 | . . 4 9 2 . . Pick Up 53 | 9 4 13 22 4 1 . Fast Attach 36 | 7 5 1 14 3 . 6 Attach 35 | . 5 2 19 6 . 3 Detach 14 | . . 2 8 3 . 1 Swap 25 | 1 3 1 15 1 . 4 Drop 66 | 1 6 15 37 2 1 4 Fire 208 | 18 51 7 103 18 . 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 120 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 3) 251 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Lost 3 parts (2n1w) 492 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered Mines 646 | -10/Mines | Met a Derelict bent on vengeance 705 | -10/Mines | Build established: Scavenger-Mutant 812 | -10/Mines | Learned location of 1 exit from Materials 821 | -10/Mines | Discovered new exit (range 6) 938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 974 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Entered Materials 1073 | -9/Materials | Evolved 2 slots: Propulsion x2 1074 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Build established: Mutant 1432 | -9/Materials | Discovered new exit (range 11) 1519 | -9/Materials | Central database locked down 1545 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Discovered exit to Mines (range 16) 1904 | -9/Materials | Discovered new exit (range 4) 2120 | -9/Materials | Discovered new exit (range 4) 2163 | -9/Materials | Entered Mines 2175 | -9/Mines | Assembled infested the area 2180 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2211 | -9/Mines | Destroyed 9 combat bots 2213 | -9/Mines | Core integrity fell below 50% 2221 | -9/Mines | Discovered new exit (range 9) 2235 | -9/Mines | Learned location of Storage (-9) 2246 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2263 | -9/Mines | Lost 3 parts (2n1w) 2340 | -9/Mines | Lost 3 parts (2n1w) 2375 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2380 | -9/Mines | Found a hidden stash of uninstalled traps 2388 | -9/Mines | Discovered new exit (range 5) 2389 | -9/Mines | Entered Exiles 2397 | -9/Exiles | Met 8R-AWN 2402 | -9/Exiles | Met EX-HEX 2411 | -9/Exiles | Met EX-BIN 2415 | -9/Exiles | Aligned with FarCom system 2415 | -9/Exiles | Given EX-Vault access code 2427 | -9/Exiles | Opened EX-Vault 2431 | -9/Exiles | Found Cloak of Protection 2438 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2447 | -9/Exiles | Met EX-DEC 2449 | -9/Exiles | Learned location of Zion (-7) 2462 | -9/Exiles | Visited The Gauntlet 2535 | -9/Exiles | Discovered new exit (range 14) 2539 | -9/Exiles | Left Exiles lab with Cloak of Protection 2539 | -9/Exiles | Entered Mines 2544 | -8/Mines | Core integrity fell below 20% 2734 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02665_ Acquired 28 matter. 02669_ U-05 Engineer builds a Wall. 02671_ U-05 Engineer lays Concrete. 02673_ U-05 Engineer builds a Wall. 02673_ U-05 Engineer lays Concrete. 02676_ Acquired Flight Unit. 02677_ U-05 Engineer lays Concrete. 02679_ U-05 Engineer builds a Wall. 02680_ U-05 Engineer lays Concrete. 02702_ K-01 Serf collects debris. 02708_ Slug penetrates Wall. 02709_ U-05 Engineer lays Concrete. 02710_ U-05 Engineer builds a Wall. 02711_ K-01 Serf collects debris. 02720_ Imp. Assault Rifle destroyed. 02722_ Slug penetrates G-50 Soldier. 02722_ Flight Unit destroyed. 02725_ Imp. Assault Rifle destroyed. 02725_ Slug penetrates G-50 Soldier. 02726_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##################??????? | | ?????????????????????????# #??????? | | ?????????????????????????# #### """ """ #??????? | | ?????????????????????????# #??# " " "" #??????? | | ??????????????????????#### #??# " " """ #??????? | | ?????????????????????## #?## #??????? | | ?????????????????????# #?# """ #??????? | | ?????????????????????# @ #?## ! """ #??????? | | ?????????????????????## ##?## = """ #??????? | | ?????????????????####?# ##??# != #??????? | | ?????????????##### ### #???#### # ######??????? | | ????????????## rg##??## #### # #????????? | | ????????????# #### ## # #????????? | | ????????????# ### ## gg## #*# #####????? | | ????????????# ##?####### # | | ???????????## #????????# # | | ???????????# #????????# ### ## ########## | | ???????????## ##????????# ### ## ##????????? | | ????????????###?????????## ##?###?##?????????? | | ?????????????????????????## #?????????????????? | | ??????????????????????????## #?????????????????? | | ???????????????????????????## ##?????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeAlphaMicroactuators Manual? 0 Play Time 00:49:00 Cumulative 77.1 hours Start 2024.01.21 @ 23:34:34 End 2024.01.22 @ 00:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5b6debf-c6f1-4d73-af37-9984ece57625