Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 03:56:55 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (521) 2605 Value Destroyed (27724) 27724 Prototype IDs (74) 1480 Alien Tech Used (11) 2200 Bonus (18302) 18302 TOTAL SCORE: 63811 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5435 Follower Combat Kills 1414 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3854 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -2801 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Assembled Combat Suite Advanced Target Analyzer Improved Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Vibroblade Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Medium Regenerative Plating SHELL Armor Advanced Force Field Improved System Restoration Module GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Heavy Antimatter Reactor Vortex Chain Reactor Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Experimental Heat Sink Zionite Biocell Zionite Biocell Matter Compressor Experimental Sensor Array Particle Accelerator Quantum Capacitor Zionite Weapon Casing Improved Powered Armor Transdimensional Reconstructor Improved Arc Projector Disintegrator Hypervelocity Railgun Mini Smartbomb Launcher Advanced Remote Datajack CR-A16's Pointy Stick Dirty Bomb Trap [Rating: 193] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Flamer Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . 3 . 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 680 | 6 18 . . 5 28 28 40 6 29 4 20 . 4 28 19 15 9 30 8 35 15 10 26 9 43 23 15 5 12 15 25 40 36 20 54 Power 44 | 1 4 . . . 4 1 1 1 2 . . . . 1 . 3 . 2 1 2 . . 3 . 2 . . 1 . . . 2 4 4 5 Engine 9 | 1 4 . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 10 | . . . . . 3 . . . 1 . . . . . . 1 . . 1 1 . . 2 . . . . . . . . . . . 1 Reactor 25 | . . . . . . . . 1 1 . . . . 1 . 2 . 2 . . . . 1 . 2 . . 1 . . . 2 4 4 4 Propulsion 99 | 2 2 . . 1 9 8 9 2 2 . 1 . . 5 1 . . 4 . 7 . . 9 . 3 1 . . . 2 3 5 3 3 17 Treads 49 | 2 2 . . 1 7 8 7 2 2 . 1 . . 4 1 . . 2 . 1 . . 1 . . 1 . . . . . 1 3 3 . Leg 29 | . . . . . 1 . . . . . . . . . . . . 1 . 6 . . 8 . 3 . . . . 2 3 3 . . 2 Wheel 6 | . . . . . 1 . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 362 | 1 5 . . . 11 3 19 3 12 2 10 . 3 14 9 6 3 18 5 17 13 7 10 8 37 19 15 3 11 10 16 31 13 5 23 Device 165 | . . . . . 1 1 4 2 6 1 5 . 2 4 4 3 1 5 4 8 6 4 2 6 24 8 7 1 7 7 6 20 7 3 6 Storage 34 | 1 2 . . . 1 . . . 2 . . . . 4 . . . 2 . . 4 . . . 3 3 . 1 . . 4 2 . 1 4 Processor 20 | . . . . . 1 . 5 . . . . . . 1 . . 1 . . . . . 1 2 1 1 . . . . . 1 1 . 5 Hackware 10 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . 1 . 2 Protection 129 | . 3 . . . 8 2 9 1 4 1 5 . 1 5 5 3 1 11 1 7 3 3 7 . 6 7 8 1 4 2 6 8 3 1 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Weapon 175 | 2 7 . . 4 4 16 11 . 13 2 9 . 1 8 9 6 6 6 2 9 2 3 4 1 1 3 . 1 1 3 6 2 16 8 9 Energy Gun 16 | . 2 . . . . 1 . . . . . . . 1 1 1 . . . . . . . 1 . 2 . . . 2 2 1 . . 2 Energy Cannon 56 | . 1 . . 1 . . 3 . 7 . 5 . 1 3 4 3 3 4 1 7 1 1 1 . . . . . . . 1 . 4 4 1 Ballistic Gun 13 | 2 2 . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . Ballistic Cannon 8 | . . . . . . . 1 . . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . 1 1 Launcher 36 | . . . . 1 1 2 2 . 5 1 3 . . 1 2 2 1 2 . . 1 2 3 . . . . . . . 1 . 4 2 . Special Weapon 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 2 . 1 . . Impact Weapon 16 | . . . . . . 6 4 . 1 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . 2 . . 1 3 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 Special Melee Weapon 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 34 | . . . . . . 4 . . . . 1 . . . . . . 7 . 1 . . 6 . . . . 4 . . 3 . 1 5 2 Parts Lost 114 | . . . . 1 16 . 2 . 3 . 2 . . . 1 . . 2 . . . . 18 2 3 1 . . 1 1 . 9 8 12 32 Power 16 | . . . . . 4 . . . 1 . . . . . . . . . . . . . 2 1 1 . . . . . . 1 4 2 . Propulsion 34 | . . . . 1 6 . . . . . . . . . . . . 1 . . . . 6 . 1 . . . . . . 1 . 2 16 Utility 47 | . . . . . 5 . 2 . 1 . 1 . . . . . . 1 . . . . 5 1 1 1 . . 1 1 . 6 3 5 13 Weapon 17 | . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . 5 . . . . . . . . 1 1 3 3 Highest Loss Streak 20 | . . . . 1 3 . 2 . 2 . 2 . . . 1 . . 2 . . . . 6 2 1 1 . . 1 1 . 2 3 6 20 Average Slot Usage (%) 87 | . 99 100 100 100 99 89 90 87 82 92 91 92 92 87 92 93 90 85 86 92 81 88 88 89 84 84 82 80 83 89 89 85 76 66 58 Engine 1 | . 13 14 14 14 7 1 7 4 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Core 1 | . . . . . 1 7 . . . 7 7 7 7 3 . . . . 3 5 . . 3 . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . 2 6 . . . . 2 6 6 6 6 2 . 3 5 3 5 5 6 5 5 5 4 4 6 7 6 3 Treads 10 | . 27 28 28 28 24 27 11 7 15 15 15 15 15 12 20 20 20 15 6 3 . . . . . 1 5 5 5 . . . 8 8 4 Leg 7 | . . . . . 1 . . . . . . . . . . . . . . 9 22 23 21 23 21 18 10 10 10 17 19 14 . . 1 Device 10 | . . . . . 6 . 1 9 7 14 9 7 14 9 11 12 10 7 11 10 10 7 7 8 11 13 13 11 14 18 18 20 16 10 10 Storage 18 | . 20 14 14 14 18 18 15 15 15 15 15 15 15 20 20 20 20 16 20 17 20 23 22 23 21 19 21 21 21 19 19 17 17 17 11 Processor 7 | . . . . . 2 9 15 15 7 7 7 7 7 7 11 6 6 13 13 6 5 5 5 9 10 6 5 5 5 4 4 4 4 4 8 Protection 10 | . 7 14 14 14 17 8 17 7 13 15 20 23 15 15 8 14 12 9 7 5 4 8 7 4 2 8 9 10 10 10 9 8 9 11 1 Energy Cannon 7 | . 3 14 14 9 . . . 15 14 12 10 7 12 12 5 10 10 7 6 6 7 10 10 9 5 8 10 6 9 7 8 6 2 4 1 Impact Weapon 1 | . . . . . . 10 14 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 12 48 48 48 48 91 95 114 135 135 107 107 107 107 146 155 160 159 139 160 171 180 193 197 178 198 195 195 195 198 208 210 230 212 209 162 Greatest Support 160 | 40 40 40 40 40 60 60 66 90 98 98 98 93 93 140 130 130 130 130 28 84 114 104 112 110 110 120 60 60 75 100 110 105 145 160 121 Greatest Overweight (x) 7 | . 2 1 1 1 5 1 4 4 1 1 1 1 1 5 1 1 1 4 5 6 2 1 3 2 1 3 3 6 3 3 2 7 7 1 2 Average Overweight (x) 1 | . . 1 1 1 2 1 2 3 1 . . 1 1 1 1 1 1 1 4 2 . 1 1 1 1 1 3 3 2 1 1 2 3 . . Largest Inventory Capacity 28 | 6 14 12 12 12 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 10 12 12 12 19 20 20 20 20 20 20 20 20 27 28 28 28 24 28 28 27 28 28 28 28 25 28 28 28 28 28 28 28 28 17 Most Carried 28 | 3 12 12 12 12 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 23 | 1 9 12 12 11 15 19 19 19 19 20 19 20 20 24 27 27 26 22 27 27 25 27 26 24 27 25 27 27 27 26 27 25 26 26 12 Final Capacity 28 | 6 12 12 12 12 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 3 12 12 12 11 16 20 20 20 20 20 20 20 20 28 28 27 28 28 28 28 28 28 23 28 27 28 28 28 28 27 28 22 28 21 3 Class Distribution -------------------- 71% | Hauler-Mutant 20% | Hauler-Golem 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 11897 | 249 485 . . 80 258 237 569 177 342 10 248 . 39 276 213 227 70 640 156 324 594 160 618 106 676 294 170 60 129 125 438 507 1140 1524 756 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Salvage Created 28745 | 59 607 81 . 182 1641 786 1153 692 2430 70 138 . 47 571 286 556 . 695 637 886 618 397 1738 402 1705 752 947 94 460 500 1012 3017 3048 1421 1117 Parts 1221 | 2 30 7 . 8 67 26 28 10 115 2 12 . 2 24 11 10 . 24 18 25 17 16 77 19 85 18 32 1 33 36 49 177 128 43 69 Haulers Intercepted 11 | . 1 . . . 1 6 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recyclers Shooed 10 | . 1 . . . 1 1 . . 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 356 | . . . . . . . . . . 2 13 . 3 . 9 5 3 . 5 . 11 19 172 18 . 20 36 . 40 . . . . . . Prevented 85 | . . . . . . . . . . . 1 . . . 5 7 . . 18 . 10 4 37 . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 446 | . 12 2 . 3 26 9 21 1 42 1 6 . 1 9 4 8 . 14 9 9 7 9 33 5 28 11 11 . 8 7 21 37 49 26 17 Melee 42 | . 1 . . . 23 2 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 Guns 26 | . 10 . . . . 1 . . . . . . . . 3 . . 1 . . . . . . . . . . . . . 7 4 . . Cannons 236 | . 1 2 . 1 . . 1 1 29 1 3 . . 6 1 . . . 1 8 1 4 26 5 28 11 11 . 8 7 15 30 13 9 13 AOE 97 | . . . . 2 3 5 4 . 9 . 3 . 1 3 . 5 . 11 3 . 3 3 6 . . . . . . . 5 . 21 10 . Classes Destroyed 28 | 1 4 . . 1 5 . 2 1 2 . 2 . . . . . . 3 . . . . 5 . . . . . . . . . 2 . . Worker 12 | . . . . . 3 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . 1 Builder 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . . . 1 6 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycler 13 | 1 . . . . 2 2 2 . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Operator 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 20 | . 2 . . . 1 2 1 . 4 . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 2 2 Swarmer 70 | . . . . 1 . 3 7 . 6 . 4 . . . . 5 . . . . 1 6 2 . 8 8 . . 3 . 5 . . 2 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 184 | . 12 2 . 2 19 4 6 . 25 . 1 . 1 4 3 1 . . 6 1 3 2 15 1 9 2 7 . 2 3 8 10 22 10 3 Brawler 9 | . . . . . . . . . 3 . . . . . . . . . 1 . 2 . 1 . . . . . . . . 1 . . 1 Duelist 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 41 | . . . . . 4 2 3 . 4 1 . . . 3 . 1 . . . 4 1 1 . 1 3 . . . . . 3 5 . 4 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 33 | . . . . . 2 . . . 1 . . . . . . . . . 2 . . . 2 2 2 . 4 . . 2 . 2 10 4 . Programmer 68 | . . . . . . . 5 . 3 . . . . 2 1 . . . . 4 . . 3 . 6 1 . . 2 2 5 19 9 3 3 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Golem 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 2 2 . 2 5 7 5 1 7 3 4 . 1 3 2 5 . 6 4 3 7 3 9 2 7 4 5 . 3 2 7 7 11 17 5 Combat Bots Only 13 | . 2 2 . 2 5 6 4 1 5 3 4 . 1 3 2 5 . 6 4 3 7 3 9 2 7 4 5 . 3 2 7 7 11 13 5 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 2 1 3 1 2 . 1 3 1 2 . 2 2 1 2 1 3 1 1 1 1 . 1 1 1 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 2 2 . 3 . 2 . 1 3 . 1 . 2 2 . 1 1 3 . . . . . . . 1 . 3 3 . Melee 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 50506 | . 590 110 . 103 2371 504 2024 . 2654 . 214 . 152 356 323 108 . 1557 164 693 237 449 6109 655 1823 492 685 . 1331 122 832 6343 8264 5268 5973 Core 4096 | . 126 12 . 7 249 38 149 . 110 . . . . 21 . . . 134 37 45 80 55 521 74 156 17 47 . 45 10 58 319 355 166 1265 Absorbed by Shields 2082 | . . . . . . . . . . . . . . . . . . . . . . . . 175 344 . . . 112 133 578 740 . . . Reduced by Siege Mode 325 | . . . . . . . . . 57 . . . . . 5 . . 37 . 11 . . . . . . 6 . 64 . . . . 31 114 Core Remaining (%) 62 | 100 . . . 42 . 47 . . . . . . 63 . . . . . 77 . . . . 22 . . . . 76 . 94 . . 42 . Volleys Fired 1487 | 2 44 7 . 7 5 14 9 15 131 1 28 . 4 19 16 16 5 44 17 37 14 32 148 42 131 74 32 . 33 32 87 159 126 115 41 Largest 2 | 2 2 1 . 1 2 1 1 2 2 2 2 . 2 2 2 1 1 2 1 2 2 2 2 2 1 2 2 . 2 2 2 2 2 1 1 Hottest 200 | 40 85 60 . 60 80 33 68 136 136 136 136 . 136 136 148 70 90 138 69 147 69 69 75 65 25 65 50 . 50 65 80 65 134 105 200 Shots Fired 2022 | 4 86 7 . 7 6 14 9 30 247 2 33 . 8 36 28 16 5 51 17 60 19 40 211 65 131 79 64 . 57 39 110 243 144 113 41 Gun 239 | 4 84 . . . 1 2 . . . . . . . . 21 8 2 3 . . . . . 9 . 32 . . . 6 2 27 38 . . Cannon 1595 | . 2 7 . 4 2 . 4 30 235 2 14 . 7 35 7 . 3 25 6 60 12 30 200 56 131 45 64 . 55 31 98 216 77 96 41 Launcher 160 | . . . . 3 3 12 5 . 12 . 2 . 1 1 . 8 . 23 11 . 7 10 11 . . . . . . . 6 . 28 17 . Special 28 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . 2 . . 2 2 4 . 1 . . Kinetic 218 | 4 60 . . . 1 2 . . . . . . . 1 3 . 2 3 . 21 . . . . . . . . . . . 20 38 34 29 Thermal 1436 | . 26 7 . 4 2 . 4 30 235 2 31 . 7 34 16 . 3 11 . 23 10 26 199 56 131 45 64 . 55 31 98 216 23 35 12 Explosive 96 | . . . . 3 3 12 . . 1 . 2 . 1 . . 3 . 9 . . . . 11 . . . . . . . 6 . 28 17 . Electromagnetic 261 | . . . . . . . 5 . 11 . . . . 1 9 13 . 28 17 16 9 14 1 9 . 32 . . . 6 2 7 54 27 . Robot Hit Streak 49 | 1 13 6 . 10 4 5 5 20 29 22 40 . 8 34 16 8 . 12 14 14 6 16 23 19 43 48 24 . 16 29 13 49 27 43 14 Robot Miss Streak 7 | 2 3 1 . 1 1 2 4 1 3 . 1 . . 3 2 1 . 1 1 2 3 2 3 2 7 5 1 . 2 2 2 2 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 248 | . . . . . . . . . . . . . . . . . . . . . . . . . 115 26 . . . . . . 51 56 . Shots Hit Robots 1684 | 2 69 6 . 14 112 41 96 24 193 2 26 . 7 26 21 12 . 18 13 45 9 19 131 34 93 56 42 3 48 29 62 185 114 80 52 Core Hits 960 | 2 27 3 . 6 48 19 18 6 87 1 11 . 7 19 9 21 . 27 16 18 19 12 79 11 45 20 22 2 12 12 42 79 133 100 27 Critical Hits 91 | . 2 . . 1 5 . 1 2 30 1 1 . 1 2 4 . . . . 5 . . . . . . . . . . . 9 14 1 12 Critical Kills 40 | . . . . . 3 . . . 12 1 1 . . 2 2 . . . . 1 . . . . . . . . . . . 7 5 . 6 Critical Parts Destroyed 48 | . 2 . . 1 2 . 1 2 16 . . . 1 . 2 . . . . 3 . . . . . . . . . . . 2 9 1 6 Melee Attacks 366 | . 14 . . 8 125 41 118 . 1 3 . . . 3 5 . 6 . . . . . . . . . . 3 . . . . 14 . 25 Impact 166 | . . . . . . 31 117 . 1 3 . . . 3 5 . 6 . . . . . . . . . . . . . . . . . . Slashing 162 | . 14 . . 8 125 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 14 . 18 Sneak Attacks 52 | . . . . 8 17 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 39 | . . . . . 15 6 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84434 | 28 968 109 . 743 5406 2622 4118 518 5225 41 549 . 329 1072 606 995 . 2057 967 1644 957 1270 7687 1441 4517 1875 1927 293 2140 1300 4787 10185 9197 6752 2109 Guns 2376 | 28 712 . . . . 22 . . . . . . . . 455 127 . 44 . . . . . 51 . 309 . . . 59 27 235 307 . . Cannons 46747 | . 37 109 . 54 35 . 102 518 4109 41 195 . 123 565 78 . . 227 170 1599 180 700 5681 1390 4486 1535 1927 . 2140 1241 3323 9927 2603 2593 1059 Explosions 21833 | . . . . 121 355 720 219 . 1039 . 181 . 206 447 73 868 . 1786 797 . 777 570 2006 . . 31 . . . . 1437 . 6060 4140 . Melee 12959 | . 194 . . 568 5016 1868 3797 . . . . . . . . . . . . . . . . . . . . 293 . . . . 180 . 1043 Ramming 346 | . 25 . . . . 12 . . 77 . . . . 60 . . . . . 45 . . . . 31 . . . . . . 23 47 19 7 Kinetic 3368 | 28 429 . . . . 22 . . . . . . . . 37 . . 44 . 610 . . . . . . . . . . . 161 307 731 999 Thermal 42724 | . 320 109 . 54 35 . 158 518 4337 41 368 . 123 939 330 147 . 391 . 566 291 651 5656 1390 4486 1566 1927 . 2140 1241 3323 9927 712 918 60 Explosive 16278 | . . . . 121 355 720 . . . . 181 . 206 . . 227 . 825 . . . . 2006 . . . . . . . 1437 . 6060 4140 . Electromagnetic 8759 | . . . . . . . 163 . 811 . . . . 73 239 621 . 797 967 423 666 619 25 51 . 309 . . . 59 27 74 1891 944 . Impact 5243 | . . . . . . 1446 3797 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6532 | . 194 . . 568 5016 422 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 332 Piercing 1184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 . . . . 180 . 711 Highest Corruption 18 | . . . . . . . 5 5 3 . . . . . . . . . . 8 6 . 5 5 6 1 . . 3 . 5 18 7 4 . Average Corruption 5 | . . . . . . . 3 2 1 . . . . . . . . . . 5 3 . 4 5 4 1 . . 2 . 2 11 3 3 . Corruption Purged 65 | . . . . . . . . 5 4 . . . . . . . . . . 3 6 . . . 6 2 . . . . 1 23 15 . . Effects 293 | . . . . . . . 40 3 . . . . . . . . . . . 24 6 . 26 24 17 1 . . 6 . 7 104 25 10 . Message Errors 65 | . . . . . . . 5 . . . . . . . . . . . . 8 2 . 5 5 6 . . . 2 . 1 23 7 1 . Matter Fused 54 | . . . . . . . 12 1 . . . . . . . . . . . 4 1 . 5 4 4 . . . 1 . 1 13 7 1 . Heat Flow Errors 33 | . . . . . . . 6 2 . . . . . . . . . . . 3 1 . 2 4 2 . . . 2 . 1 7 1 2 . Energy Discharges 31 | . . . . . . . 6 . . . . . . . . . . . . 4 1 . 3 3 1 . . . . . 1 7 5 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 35 | . . . . . . . 5 . . . . . . . . . . . . 4 1 . 5 2 1 1 . . 1 . 1 11 1 2 . Data Loss (major) 13 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 3 . . . . . . . 6 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targeting Errors 44 | . . . . . . . 3 . . . . . . . . . . . . 1 . . 5 3 3 . . . . . . 25 3 1 . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5139 | . 21 . . 114 647 488 875 19 52 . 15 . 1 . 42 43 . 48 8 64 . 13 179 . 233 211 85 84 5 74 400 818 272 214 114 Projectiles 2291 | . . . . . . . 16 19 26 . 15 . 1 . . . . . . 49 . 5 160 . 233 211 85 . 5 74 316 818 61 110 87 Explosions 651 | . . . . . . 58 . . 26 . . . . . 42 43 . 48 8 . . 8 19 . . . . . . . 84 . 211 104 . Melee 2197 | . 21 . . 114 647 430 859 . . . . . . . . . . . . 15 . . . . . . . 84 . . . . . . 27 Knockbacks 45 | . . . . . . 5 13 . . . . . . 1 . . . . . 5 . . . . . . . . . . . 1 . 11 9 Impact 20 | . . . . . . 5 12 . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 11 7 Secondary 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Self-Inflicted Damage 477 | . . . . 57 43 . 37 . 1 . . . . 11 . 31 . 55 . . 20 35 45 . . . . . . . . . 114 26 2 Shots 21 | . . . . 3 2 . 2 . 1 . . . . 1 . 1 . 2 . . 1 3 1 . . . . . . . . . 3 1 . Rammed 20 | . 3 . . . . 2 . . 6 . . . . 3 . . . . . 1 . . . . . . . . . . . . 1 2 2 Targets Rammed 26 | . 3 . . . . 2 . . 7 . . . . 3 . . . . . 1 . . . . 2 . . . . . . 1 2 3 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Crushed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Highest Temperature 478 | . 295 270 . 90 4 21 271 156 355 12 36 . 45 6 7 . . 5 . 295 238 56 269 231 214 220 3 . 99 10 286 188 378 478 38 Average Temperature 82 | . 72 141 . 33 2 11 105 74 76 8 17 . 16 6 5 . . 5 . 65 97 22 84 68 36 72 3 . 32 5 100 58 82 141 20 Received Heat Transfer 7194 | . 318 60 . 9 882 162 486 . 711 . . . 72 99 108 9 . 342 72 72 36 81 1104 63 292 12 72 . 153 19 58 519 627 432 324 Effects 9 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 4 . Energy Bleed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Siege Activations 37 | . . . . . . . . . 14 . . . . 2 4 1 . 1 . 4 . . . . . . 2 . 2 1 . . 1 2 3 Total Turns 1097 | . . . . . . . . . 315 . . . . 21 221 20 . 17 . 55 . . . . . . 151 . 59 49 . . 52 66 71 Longest Duration 155 | . . . . . . . . . 55 . . . . 14 155 20 . 17 . 26 . . . . . . 130 . 40 49 . . 52 40 36 Robots Corrupted 34 | . . . . . . . . . 1 . . . . . . 3 . 2 5 2 4 2 . . . 1 . . . . . . 8 6 . Combat Hostiles 30 | . . . . . . . . . 1 . . . . . . 3 . 2 5 1 3 2 . . . . . . . . . . 8 5 . Parts Fried 94 | . . . . . . 10 18 . 6 . . . . . 1 6 . 6 7 8 5 2 . . . . . . . . . . 13 12 . Impact Corruptions 60 | . . . . . . 13 45 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Parts Melted 35 | . . 1 . . . . 2 . 8 . . . . 1 . . . . . . . . 5 2 . . . . 3 1 2 5 . 5 . Heat Transferred 31079 | . 740 222 . 111 74 . 198 925 7230 74 1613 . 222 1212 457 150 . 250 . 398 375 375 2939 725 2400 850 1075 . 1100 575 1450 4150 375 814 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . 1 . 3 . . . . . 1 3 . 3 . . 2 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1874 | 5 154 77 . 115 327 349 375 109 786 . . . . 248 . . . . . 315 . . . . 475 . . . . 161 869 777 1874 1750 1351 Initial 1100 | . 3 27 . . 44 133 107 109 . . . . . . . . . . . . . . . . . . . . . . 47 488 405 1100 1037 Average 325 | . 79 72 . 68 200 138 221 53 325 . . . . 79 . . . . . 88 . . . . 205 . . . . 65 137 516 961 1320 1138 Maximum Alert Level 5 | . . . . . 1 1 1 . 3 . . . . 1 . . . . . 1 . . . . 2 . . . . . 3 3 5 5 4 Low Security (%) 53 | 100 100 100 . 100 54 71 34 100 41 . . . . 94 . . . . . 82 . . . . 54 . . . . 100 87 . . . . Level 1 19 | . . . . . 45 28 65 . 15 . . . . 5 . . . . . 17 . . . . 29 . . . . . 7 22 2 . . Level 2 12 | . . . . . . . . . 33 . . . . . . . . . . . . . . . 15 . . . . . 1 61 29 . . Level 3 7 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 3 15 37 . 49 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 79 50 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 5 . . . 5 2 7 . 16 . . . . 6 . 1 . . . 3 . . . . 7 . . . . 3 7 6 24 11 9 Investigation 26 | . 3 . . . 3 1 2 . 5 . . . . 3 . . . . . 1 . . . . 3 . . . . . 1 . 2 . 2 Extermination 27 | . . . . . . . 4 . 4 . . . . 3 . . . . . 1 . . . . 2 . . . . 1 2 5 3 1 1 Reinforcement 24 | . 2 . . . 2 . 1 . 2 . . . . . . . . . . 1 . . . . 2 . . . . 2 3 . 4 4 1 Assault 21 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 12 3 2 Garrison 11 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 20 | . . . . 1 . . 1 . 1 . . . . . . . . . . 2 . . . . 2 . . . . . 4 . 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 803 | . 25 2 . 5 42 38 37 . 67 . 7 . 4 14 6 4 . 13 12 14 10 13 102 5 41 16 9 . 11 12 33 47 92 51 71 Peak Tracking Total 17 | . 3 2 . 2 6 5 5 . 6 . 4 . 4 3 3 8 . 6 4 2 7 5 15 2 8 5 5 . 3 3 7 6 12 17 17 Tactical Retreats 64 | . 3 . . 1 7 3 4 . 7 . . . . . 2 2 . . 1 1 . . 12 . 2 2 . . . 2 1 2 4 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 30 | . 4 . . . 1 3 4 . 3 . . . . 2 . . . . . 3 . . . . 2 . . . . . 2 . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . Triggered 33 | . . . . . . . . . . . 2 . . . 3 . . . . . 1 . 22 . . 1 1 . 1 . 1 . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 43 | . . . . 1 . 5 1 . 1 . 1 . . 3 . 1 . 2 . . 1 1 3 . 1 . . . . . 3 2 10 7 . Max in Single Turn 3 | . . . . 1 . 1 1 . 1 . 1 . . 3 . 1 . 1 . . 1 1 1 . 1 . . . . . 1 1 1 1 . Garrison Access 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 131 | . 8 . 1 . 6 16 9 . 8 . 1 4 1 10 . 1 . . . 4 1 . 4 1 7 1 . 4 . 4 14 5 11 4 6 Terminals 68 | . 5 . . . 2 12 4 . 5 . . . 1 3 . . . . . 3 . . . 1 2 . . . . 2 6 4 9 4 5 Fabricators 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . Repair Stations 13 | . 1 . . . 1 2 3 . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . 1 . . Recycling Units 11 | . 2 . . . 2 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 . 1 . . Garrison Access 8 | . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Total Hacks 350 | . 22 . 1 . 16 52 27 . 19 . 1 23 1 29 . 1 . . . 14 1 . 9 1 18 6 . 17 . 9 36 14 16 7 10 Successful 199 | . 12 . 1 . 10 28 17 . 6 . 1 23 1 13 . 1 . . . 7 1 . 9 1 8 6 . 17 . 3 19 8 3 1 3 Failed 151 | . 10 . . . 6 24 10 . 13 . . . . 16 . . . . . 7 . . . . 10 . . . . 6 17 6 13 6 7 Catastrophic 30 | . 1 . . . 2 3 2 . 3 . . . . 1 . . . . . 1 . . . . . . . . . 1 3 1 5 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 6 . . . 5 15 8 . 12 . . . . 8 . . . . . 13 . . 2 . 4 . . . . 1 11 5 7 4 2 Terminals 165 | . 14 . . . 4 35 12 . 12 . . . 1 8 . . . . . 11 . . . 1 4 . . . . 6 16 13 13 7 8 Fabricators 21 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . 9 . . . . . 6 . . . . Repair Stations 41 | . 2 . . . 2 11 12 . . . . . . 6 . . . . . . . . . . . . . . . 1 6 . 1 . . Recycling Units 25 | . 6 . . . 5 2 . . 2 . . . . 7 . . . . . . . . . . . . . . . 2 . 1 . . . Scanalyzers 21 | . . . . . 5 . . . . . . . . 5 . . . . . . . . . . 2 . . . . . 7 . 2 . . Garrison Access 18 | . . . . . . 4 1 . 1 . . . . 3 . . . . . 3 . . . . 3 . . . . . 1 . . . 2 Terminal Hacks 106 | . 6 . 1 . 1 15 5 . . . 1 23 1 1 . 1 . . . 4 1 . 9 1 . 6 . 17 . 1 3 5 2 . 2 Record 34 | . . . 1 . . . . . . . . 11 1 . . . . . . . . . 8 1 . 6 . 5 . . . . 1 . . Part Schematic 13 | . 1 . . . . . 3 . . . . 4 . . . . . . . 1 . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 11 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . Load Schematic 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Build 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 25 | . 2 . . . 2 7 7 . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . Scan Component 15 | . 1 . . . 1 4 5 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Repair 10 | . 1 . . . 1 3 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 11 | . 2 . . . 2 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . Retrieve Components 11 | . 2 . . . 2 1 . . 1 . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzer 11 | . . . . . 4 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 3 . 1 . . Insert Component 8 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 3 . 1 . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 Seal Access 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 Unauthorized Hacks 29 | . 2 . . . 1 4 2 . 2 . . . . 3 . . . . . 3 . . . . 2 . . . . 1 6 2 . 1 . Terminals 20 | . . . . . . 3 2 . 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 4 2 . 1 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . . . . . . 2 2 . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 2 1 . . . Disrupt 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 7 . . . 5 11 7 . 8 . . . . 9 . . . . . 4 . . . 1 7 . . . . 4 13 4 9 4 6 Full Trace Events 19 | . . . . . 2 2 1 . 4 . . . . 2 . . . . . 1 . . . . 3 . . . . . . . 2 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 14 | . 1 . . . 1 . 3 . . . . 4 . . . . . . . 1 . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 430 | . . . . . . . 124 . 204 . . . . . . . . . . . . . . . 102 . . . . . . . . . . Time 215 | . . . . . . . 62 . 102 . . . . . . . . . . . . . . . 51 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 10 | . 1 . . . 1 3 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Time 395 | . 26 . . . 44 156 78 . . . . . . 39 . . . . . . . . . . . . . . . . 52 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 59 | . 19 . . . 5 8 . . 10 . . . . 7 . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . 1 1 2 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 47 | . . . . . . 2 . . . . 3 . 1 3 . 1 . . . 3 2 . 2 . . 1 . . 1 1 4 . 1 . 22 Largest Group 10 | . . . . . . 2 . . . . 3 3 4 4 . 1 1 1 1 3 3 2 2 . . 1 1 1 1 1 2 . 1 . 10 Highest-Rated Group 188 | . . . . . . 115 . . . . 60 60 154 154 . 30 30 30 30 87 87 59 188 . . 29 29 29 56 56 108 . 69 . 138 Highest-Rated Ally 99 | . . . . . . 99 . . . . 20 20 94 94 . 30 30 30 30 30 30 30 94 . . 29 29 29 56 56 98 . 69 . 15 Total Orders 53 | . . . . . . . . . . . 7 . . . . 4 . 7 5 . . . . . 2 4 11 2 2 8 1 . . . . STAY 28 | . . . . . . . . . . . 3 . . . . 2 . 4 3 . . . . . 1 2 6 1 1 5 . . . . . FOLLOW 22 | . . . . . . . . . . . 4 . . . . 2 . 3 2 . . . . . . 2 5 1 1 2 . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 275 | . . . . . . 55 . . . . . . 14 32 . . . 7 . 3 40 5 43 . . . . . 4 2 16 . 5 . 49 Total Damage 8102 | . . . . . . 1825 . . . . . . 353 621 . . . 862 . 108 573 87 1526 . . . . . 224 48 580 . 98 . 1197 Kills 52 | . . . . . . 23 . . . . . . 2 3 . . . 5 . 1 3 1 4 . . . . . 1 . 3 . 3 . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . . . 2 . . 1 . 2 3 1 . . . 2 2 . 1 . 1 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . Traps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 50928 | 82 1667 106 281 267 1493 1694 2415 819 2545 1072 2848 146 502 1697 2044 2093 1993 2730 835 1201 2490 1000 1975 1036 1536 2950 1254 744 1109 788 1887 2290 1847 767 725 Spaces Moved 22786 | 43 696 47 157 115 495 701 1281 369 956 660 1053 81 267 893 884 1107 1073 1553 465 549 911 513 779 519 712 1168 448 250 457 297 783 735 831 273 665 Core 71 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Treads 11131 | 38 696 47 157 115 389 701 344 5 956 660 1053 81 267 659 884 1107 1073 946 . 96 . . . . . . . . 34 . . . 423 273 127 Legs 7679 | . . . . . . . . . . . . . . . . . . . . 215 911 513 779 519 712 1168 448 250 423 297 783 661 . . . Wheels 3433 | . . . . . 106 . 937 364 . . . . . 234 . . . 607 465 238 . . . . . . . . . . . 74 408 . . Hover 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 Flight 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Fastest Speed 24 | 50 160 180 180 180 140 180 120 120 180 160 160 180 180 140 180 180 180 130 140 140 132 164 150 150 150 135 210 190 190 160 140 140 160 147 24 Average Speed 166 | 147 173 180 180 180 176 180 145 134 184 160 178 180 180 157 180 180 180 154 146 161 162 164 170 155 154 169 210 214 211 170 164 171 168 165 60 Slowest Speed 270 | 160 200 180 180 180 200 180 180 185 185 180 180 180 180 180 180 180 180 180 150 200 205 164 250 176 160 210 210 270 240 210 185 176 173 172 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 4 73 9 54 24 28 93 33 95 26 83 59 68 49 21 84 88 86 83 64 15 89 52 86 59 21 78 48 60 56 6 88 15 80 18 26 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 16 | . 2 . 1 1 . . . . . 2 . 1 . . 1 . 2 . . . . 1 . 1 . 1 . 3 . . . . . . . Known Exits Taken 27 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . . . . . . . 3 1 . . . 9 2 3 . 3 . 3 1 . 3 . 3 . . 1 . . . . . . Spaces Dug 182 | . . . . . . 2 3 . 24 3 . . . 4 3 . 6 11 . 4 4 9 2 17 10 4 12 . . 2 16 28 8 4 6 Terrain Destroyed 968 | . . . . 17 19 53 6 . 24 3 18 . 10 46 6 44 6 71 . 14 14 10 99 26 29 16 20 . 9 7 93 41 181 77 9 Melee 31 | . . . . . . 2 3 . 1 3 . . . 3 3 . 3 . . . . . . . . . . . . . . . 7 . 6 Projectile 265 | . . . . . . . . . . . 1 . . 1 . . 3 13 . 14 7 10 28 26 29 12 20 . 9 7 28 41 1 12 3 AOE 672 | . . . . 17 19 51 3 . 23 . 17 . 10 42 3 44 . 58 . . 7 . 71 . . 4 . . . . 65 . 173 65 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 33537 | 55 1043 62 156 153 932 1077 1677 671 1479 667 1961 82 279 1137 1295 1188 1126 1844 598 796 1916 627 1217 682 1135 2106 707 456 545 539 1277 1509 1141 523 879 Wait 7265 | 2 244 9 . 13 268 241 213 253 339 . 834 2 5 156 366 31 3 126 98 154 887 69 226 96 188 741 177 181 29 190 350 545 108 82 39 Move 22748 | 42 695 46 156 114 494 700 1281 368 955 659 1052 80 266 892 883 1106 1072 1552 464 548 910 512 778 518 711 1167 447 249 456 296 782 734 830 272 661 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 357 | 3 14 . . 3 23 20 12 10 8 . 6 . . 20 2 5 14 36 4 7 31 . 14 8 18 28 15 4 6 . 8 10 9 4 15 Fast Attach 186 | 6 8 . . . 5 11 6 3 2 . 1 . . 3 2 3 1 11 3 14 4 . 7 1 18 7 3 4 1 1 5 5 11 12 28 Attach 165 | . 1 . . 1 20 . 9 2 7 . 3 . . 5 1 . . 6 . 4 2 . 9 3 11 7 12 1 3 3 . 10 5 9 31 Detach 161 | . 1 . . . 3 4 4 4 2 . 1 . . 2 1 . 2 10 . 2 14 4 11 6 7 23 3 6 3 6 10 11 7 4 10 Swap 341 | . 9 . . 4 3 17 25 1 20 4 16 . 4 20 16 12 8 13 5 17 9 10 10 5 14 9 . 1 8 11 20 25 20 4 1 Drop 410 | . 10 . . 3 3 32 14 15 7 . 5 . . 14 3 9 15 45 7 12 40 . 14 3 29 37 18 7 5 . 14 9 8 7 25 Fire 1487 | 2 44 7 . 7 5 14 9 15 131 1 28 . 4 19 16 16 5 44 17 37 14 32 148 42 131 74 32 . 33 32 87 159 126 115 41 Melee 318 | . 14 . . 8 108 34 96 . 1 3 . . . 3 5 . 6 . . . . . . . . . . 3 . . . . 14 . 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Crush 22 | . 3 . . . . 2 . . 7 . . . . 3 . . . . . 1 . . . . . . . . . . . . 2 3 1 Escape Stasis 29 | . . . . . . 2 8 . . . . . . . . . . . . . . . . . 6 . . . . . . . . 11 2 Rewire 38 | . . . . . . . . . . . 14 . . . . 6 . . . . 5 . . . . 13 . . . . . . . . . Trap 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 883 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 20) 914 | -10/Materials | Discovered new exit (range 19) 1422 | -10/Materials | Discovered new exit (range 11) 1567 | -10/Materials | Repaired Lgt. Treads 1750 | -10/Materials | Entered Mines 1849 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1849 | -10/Mines | Discovered new exit (range 5) 1856 | -10/Mines | Entered Exiles 1901 | -10/Exiles | Met 8R-AWN 1932 | -10/Exiles | Met EX-HEX 2020 | -10/Exiles | Met EX-DEC 2053 | -10/Exiles | Learned location of Zion (-6) 2121 | -10/Exiles | Discovered new exit (range 10) 2137 | -10/Exiles | Entered Mines 2159 | -9/Mines | Discovered new exit (range 4) 2178 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2210 | -9/Mines | Destroyed YI-UF0 2236 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2242 | -9/Mines | Found Prototype Device 2293 | -9/Mines | Learned location of Storage (-8) 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2667 | -8/Materials | Identified Exp. Sensor Array 2710 | -8/Materials | Build established: Hauler-Mutant 3302 | -8/Materials | Lost 3 parts (1p1n1u) 3445 | -8/Materials | Lost 3 parts (2n1u) 3517 | -8/Materials | Discovered new exit (range 13) 3637 | -8/Materials | Lost 3 parts (1p2n) 3706 | -8/Materials | Repaired Great Axe 3830 | -8/Materials | Identified exit to Storage 3897 | -8/Materials | Entered Storage 3968 | -8/Storage | Met 01-MTF 4429 | -8/Storage | Repaired Exp. Sensor Array 4468 | -8/Storage | Repaired Katana 4689 | -8/Storage | Garrison activated, responded to threat 4733 | -8/Storage | Core integrity fell below 50% 5164 | -8/Storage | Repaired Hvy. Armor Plating 5469 | -8/Storage | Discovered new exit (range 16) 5591 | -8/Storage | Entered Factory 5591 | -7/Factory | Evolved 2 slots: Utility x2 6101 | -7/Factory | Repaired Hvy. Armor Plating 6991 | -7/Factory | Discovered new exit (range 11) 7804 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 7805 | -7/Factory | Repaired Shock Maul? 8006 | -7/Factory | Sucked down chute 8006 | -7/Factory | Entered Waste 8006 | -7/Waste | The area was eerily silent 8450 | -7/Waste | A Compactor rumbled back to life 8451 | -7/Waste | Destroyed C-40 Crusher 8577 | -7/Waste | Found Damper Plating 8727 | -7/Waste | Discovered new exit (range 14) 8823 | -7/Waste | Identified exit to Factory 8825 | -7/Waste | Entered Factory 9085 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9143 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9689 | -7/Factory | Discovered new exit (range 12) 9708 | -7/Factory | Identified exit to Lower Caves 9926 | -7/Factory | Discovered new exit (range 16) 10251 | -7/Factory | Garrison activated, responded to threat 11225 | -7/Factory | First assault squad dispatched 11250 | -7/Factory | Discovered exit to Lower Caves (range 10) 11356 | -7/Factory | Garrison activated, responded to threat 11370 | -7/Factory | Entered Lower Caves 11826 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11999 | -7/Lower Caves | Identified exit to Zion 12252 | -7/Lower Caves | Discovered new exit (range 15) 12273 | -7/Lower Caves | Identified exit to Lower Caves 12442 | -7/Lower Caves | Entered another Lower Caves area 12603 | -7/Lower Caves | Encountered a Warlord checkpoint 12701 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14869 | -7/Lower Caves | Discovered new exit (range 14) 14891 | -7/Lower Caves | Identified exit to Data Miner 15290 | -7/Lower Caves | Entered Data Miner 15290 | -7/Data Miner | Accompanied by 3 allies 15290 | -7/Data Miner | Discovered new exit (range 6) 15325 | -7/Data Miner | Met Data Miner 15359 | -7/Data Miner | Learned location of Section 7 (-2) 15359 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15388 | -7/Data Miner | Received God Mode back door access code from Data Miner 15427 | -7/Data Miner | Identified exit to Proximity Caves 15436 | -7/Data Miner | Entered Proximity Caves 15436 | -6/Proximity Caves | Accompanied by 3 allies 15601 | -6/Proximity Caves | Escorted by Enhanced Grunt 15909 | -6/Proximity Caves | Discovered new exit (range 5) 15916 | -6/Proximity Caves | Identified exit to Factory 15938 | -6/Proximity Caves | Entered Factory 15938 | -6/Factory | Accompanied by 4 allies 15938 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16489 | -6/Factory | Allied Derelicts emerged from ambush trap array 16636 | -6/Factory | Identified exit to Lower Caves 16665 | -6/Factory | Incoming investigation squad redirected 17240 | -6/Factory | Repaired Broken Hvy. Treads 17635 | -6/Factory | Entered Lower Caves 17948 | -6/Lower Caves | Encountered a Warlord checkpoint 18608 | -6/Lower Caves | Learned Factory security intel 19225 | -6/Lower Caves | Discovered new exit (range 13) 19676 | -6/Lower Caves | Identified exit to Lower Caves 19679 | -6/Lower Caves | Entered another Lower Caves area 19843 | -6/Lower Caves | Identified exit to Factory 20214 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20553 | -6/Lower Caves | Learned 4 Factory zone layouts 21772 | -6/Lower Caves | Entered Zion 21772 | -6/Zion | Accompanied by 1 ally 21832 | -6/Zion | Discovered new exit (range 15) 21875 | -6/Zion | Visited the Megawrench Repair Shop 22131 | -6/Zion | Found Prototype Device 22192 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22211 | -6/Zion | Learned Factory emergency access door positions 22211 | -6/Zion | Learned location of Warlord (-5) 22406 | -6/Zion | Learned location of Quarantine (-2) 22416 | -6/Zion | Found CR-A16's Pointy Stick 22633 | -6/Zion | Given A8's code to call for help 23251 | -6/Zion | Megawrench repaired 10 parts 23694 | -6/Zion | Discovered new exit (range 3) 23694 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23757 | -6/Zion | Identified exit to Deep Caves 23765 | -6/Zion | Entered Deep Caves 23765 | -6/Deep Caves | Accompanied by 1 ally 24012 | -6/Deep Caves | Attacked by Z-Imprinter 24031 | -6/Deep Caves | Destroyed Z-Imprinter 24158 | -6/Deep Caves | Z-Facility disabled 24224 | -6/Deep Caves | Found Prototype Protection 24224 | -6/Deep Caves | Identified Zio. Weapon Casing 24250 | -6/Deep Caves | Found Prototype Protection 24250 | -6/Deep Caves | Identified Zio. Heavy Carapace 24396 | -6/Deep Caves | Found Zio. Weapon Casing 24829 | -6/Deep Caves | Discovered new exit (range 6) 24912 | -6/Deep Caves | Spotted as-44201 24938 | -6/Deep Caves | Destroyed as-44201 25468 | -6/Deep Caves | Spotted as-85142 25515 | -6/Deep Caves | Destroyed as-85142 25542 | -6/Deep Caves | Found Prototype Device 25556 | -6/Deep Caves | Identified Cloak of Protection 26390 | -6/Deep Caves | Exposed GOLEM chamber 26393 | -6/Deep Caves | Found GOLEM Unit 26397 | -6/Deep Caves | Found GOLEM Unit 26492 | -6/Deep Caves | Identified exit to Proximity Caves 26495 | -6/Deep Caves | Entered Proximity Caves 26495 | -5/Proximity Caves | Accompanied by 1 ally 27275 | -5/Proximity Caves | Discovered exit to Factory (range 15) 27330 | -5/Proximity Caves | Entered Factory 27330 | -5/Factory | Accompanied by 1 ally 27330 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 27331 | -5/Factory | Identified exit to Factory 27541 | -5/Factory | Identified exit to Upper Caves 28531 | -5/Factory | Entered Upper Caves 28531 | -5/Upper Caves | Accompanied by 3 allies 29722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29970 | -5/Upper Caves | Build established: Hauler-Golem 29994 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30047 | -5/Upper Caves | Destroyed 7 combat bots 30083 | -5/Upper Caves | Identified exit to Upper Caves 30495 | -5/Upper Caves | Learned Factory terminal intel 31021 | -5/Upper Caves | Entered another Upper Caves area 31021 | -5/Upper Caves | Accompanied by 2 allies 31171 | -5/Upper Caves | Learned Factory terminal intel 31230 | -5/Upper Caves | Encountered a Warlord checkpoint 31424 | -5/Upper Caves | Learned location of Armory (-4) 31716 | -5/Upper Caves | Discovered new exit (range 15) 31839 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32020 | -5/Upper Caves | Identified exit to Warlord 32021 | -5/Upper Caves | Entered Warlord 32368 | -5/Warlord | Learned Quarantine security intel 32368 | -5/Warlord | Learned Factory scanalyzer intel 32368 | -5/Warlord | Learned Armory fabricator intel 32368 | -5/Warlord | Learned Armory garrison access intel 32370 | -5/Warlord | Learned 4 Armory zone layouts 32370 | -5/Warlord | Learned 4 Quarantine zone layouts 32371 | -5/Warlord | Learned Research trap positions 32744 | -5/Warlord | Met Warlord 32762 | -5/Warlord | Warlord's base attacked by MAIN.C 32767 | -5/Warlord | Opened Warlord's prototype stash 32771 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 32773 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 32783 | -5/Warlord | Found Prototype Device 32783 | -5/Warlord | Identified Exp. Phase Shifter 32803 | -5/Warlord | Found Prototype Reactor 32812 | -5/Warlord | Found Prototype Processor 32812 | -5/Warlord | Identified Spectral Analyzer 33112 | -5/Warlord | Warlord forces counterattacked 33140 | -5/Warlord | Spotted Executioner 33142 | -5/Warlord | Spotted Executioner 33160 | -5/Warlord | P-70 Sage assimilated allied 1K-JH6(g) 33163 | -5/Warlord | Spotted Executioner 33164 | -5/Warlord | P-70 Sage assimilated allied 8E-7BB(g) 33177 | -5/Warlord | Destroyed Executioner 33198 | -5/Warlord | Destroyed 9 combat bots 33206 | -5/Warlord | P-80 Master assimilated allied G0-ONM(g) 33217 | -5/Warlord | Spotted Striker 33303 | -5/Warlord | Spotted Executioner 33305 | -5/Warlord | Spotted Striker 33326 | -5/Warlord | Spotted B-75 Beast 33359 | -5/Warlord | Lost 3 parts (1n1u1w) 33377 | -5/Warlord | Spotted B-86 Titan 33401 | -5/Warlord | Spotted Striker 33407 | -5/Warlord | Spotted Executioner 33422 | -5/Warlord | Destroyed B-75 Beast 33434 | -5/Warlord | Spotted Striker 33558 | -5/Warlord | Opened side exit 33876 | -5/Warlord | Spotted Executioner 33884 | -5/Warlord | Core integrity fell below 50% 33913 | -5/Warlord | Destroyed Executioner 33958 | -5/Warlord | Lost 6 parts (1p2n1u2w) 33984 | -5/Warlord | Discovered new exit (range 11) 33995 | -5/Warlord | Identified exit to Proximity Caves 33996 | -5/Warlord | Entered Proximity Caves 34448 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34643 | -4/Proximity Caves | Spotted B-86 Titan 34681 | -4/Proximity Caves | Destroyed B-86 Titan 34969 | -4/Proximity Caves | Build established: Hauler-Mutant 35017 | -4/Proximity Caves | Discovered exit to Factory (range 11) 35032 | -4/Proximity Caves | Entered Factory 35032 | -4/Factory | Accompanied by 2 allies 35032 | -4/Factory | Evolved 2 slots: Utility x2 35033 | -4/Factory | Identified exit to Armory 35034 | -4/Factory | Loaded intel: 22 terminal locations 35035 | -4/Factory | Loaded intel: 4 scanalyzer locations 35168 | -4/Factory | Found Quantum Capacitor 35214 | -4/Factory | Discovered new exit (range 9) 35225 | -4/Factory | Identified exit to Research 35872 | -4/Factory | Found Powered Armor 36061 | -4/Factory | Fabricated Hcp. Storage Unit? 36349 | -4/Factory | Discovered new exit (range 11) 36353 | -4/Factory | Destroyed 7 combat bots 36363 | -4/Factory | Identified exit to Upper Caves 36475 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 36502 | -4/Factory | Incoming investigation squad redirected 36568 | -4/Factory | Entered Upper Caves 37523 | -4/Upper Caves | Build established: Hauler-Golem 37771 | -4/Upper Caves | Learned Research non-interactive machine intel 38354 | -4/Upper Caves | Discovered new exit (range 8) 38699 | -4/Upper Caves | Learned location of 1 exit from Factory 38699 | -4/Upper Caves | Learned 8 Factory zone layouts 38699 | -4/Upper Caves | Learned Extension emergency access door positions 39015 | -4/Upper Caves | Build established: Hauler-Mutant 39404 | -4/Upper Caves | Build established: Hauler-Golem 39512 | -4/Upper Caves | Identified exit to Upper Caves 39518 | -4/Upper Caves | Entered another Upper Caves area 39518 | -4/Upper Caves | Accompanied by 1 ally 39666 | -4/Upper Caves | Found Imp. Powered Armor 39848 | -4/Upper Caves | Learned Research non-interactive machine intel 40119 | -4/Upper Caves | Build established: Hauler-Mutant 40625 | -4/Upper Caves | Discovered new exit (range 10) 40665 | -4/Upper Caves | Learned Research stockpile data 40764 | -4/Upper Caves | Identified exit to Zhirov 40772 | -4/Upper Caves | Entered Zhirov 40772 | -4/Zhirov | Accompanied by 1 ally 40772 | -4/Zhirov | Discovered new exit (range 3) 40775 | -4/Zhirov | Identified exit to Proximity Caves 40809 | -4/Zhirov | Met Zhirov 40851 | -4/Zhirov | Learned location of Testing (-3) 40851 | -4/Zhirov | Learned location of Command (-1) 40862 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40891 | -4/Zhirov | Found Alien Artifact 40891 | -4/Zhirov | Identified Integrated Reactor 40891 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 41144 | -4/Zhirov | Found Alien Artifact 41516 | -4/Zhirov | Entered Proximity Caves 41516 | -3/Proximity Caves | Accompanied by 1 ally 41534 | -3/Proximity Caves | Spotted B-86 Titan 41597 | -3/Proximity Caves | Destroyed B-86 Titan 42159 | -3/Proximity Caves | Build established: Hauler-Golem 42346 | -3/Proximity Caves | Discovered exit to Research (range 10) 42536 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42625 | -3/Proximity Caves | Entered Research 42625 | -3/Research | Accompanied by 1 ally 42625 | -3/Research | Evolved 2 slots: Utility x2 42626 | -3/Research | Loaded intel: 100 trap records 42628 | -3/Research | Loaded intel: 76 non-interactive machine locations 43261 | -3/Research | Discovered new exit (range 16) 43285 | -3/Research | Identified exit to Testing 43413 | -3/Research | Entered Testing 43413 | -3/Testing | Accompanied by 1 ally 43428 | -3/Testing | Protovariant out of control (PH-IXZ8AHTR5C) 43459 | -3/Testing | Identified Transdimensional Reconstructor 43488 | -3/Testing | Incoming assault squad redirected 43658 | -3/Testing | Found Prototype Launcher 43751 | -3/Testing | Repaired Hcp. Storage Unit 43783 | -3/Testing | Repaired Hcp. Storage Unit 43960 | -3/Testing | Spotted Striker 43961 | -3/Testing | Spotted Striker 43966 | -3/Testing | Rewired Striker 43975 | -3/Testing | Allies destroyed Striker 43991 | -3/Testing | Found Prototype Energy Cannon 43991 | -3/Testing | Identified Disintegrator 44080 | -3/Testing | Found Powered Armor 44670 | -3/Testing | Found Prototype Protection 44670 | -3/Testing | Identified Med. Regenerative Plating 44676 | -3/Testing | Found Prototype Protection 45120 | -3/Testing | Discovered new exit (range 16) 45146 | -3/Testing | Identified Mni. Smartbomb Launcher 45146 | -3/Testing | Identified SHELL Armor 45212 | -3/Testing | Local fabrication network quarantined 45216 | -3/Testing | Fabricated P-70 Sage (x2) 45224 | -3/Testing | Build established: Hauler-Mutant 45285 | -3/Testing | Destroyed 7 combat bots 45290 | -3/Testing | Identified exit to Research 45300 | -3/Testing | Entered Research 45300 | -2/Research | Evolved 2 slots: Utility x2 45301 | -2/Research | Loaded intel: 79 non-interactive machine locations 45552 | -2/Research | Identified exit to Quarantine 45847 | -2/Research | First assault squad dispatched 45922 | -2/Research | System corruption reached 10% 46496 | -2/Research | Destroyed 7 combat bots 47590 | -2/Research | Entered Quarantine 47602 | -2/Quarantine | Found Alien Artifact 47690 | -2/Quarantine | Found Alien Artifact 47774 | -2/Quarantine | Found Alien Artifact 47857 | -2/Quarantine | Found Alien Artifact 47864 | -2/Quarantine | Found Transdimensional Reconstructor 47939 | -2/Quarantine | Scanned by Researcher 47969 | -2/Quarantine | Identified Matter Drive 47970 | -2/Quarantine | Identified Core Reset Matrix 48202 | -2/Quarantine | Lost 3 parts (1p1u1w) 48427 | -2/Quarantine | Cryocooling Duct disabled 48442 | -2/Quarantine | Ambient heat levels rising (+20) 48442 | -2/Quarantine | Non-combat units ordered to evacuate 48446 | -2/Quarantine | Garrison activated, responded to threat 48522 | -2/Quarantine | Met incapacitated Sigix Warrior 48522 | -2/Quarantine | Lockdown squad dispatched 48528 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 48531 | -2/Quarantine | Unlocked Sigix quarantine chamber 48840 | -2/Quarantine | First assault squad dispatched 48882 | -2/Quarantine | Assembled infested ambush trap array 48925 | -2/Quarantine | Destroyed 9 combat bots 48985 | -2/Quarantine | Found Alien Artifact 49137 | -2/Quarantine | Incoming assault squad redirected 49167 | -2/Quarantine | High security lockdown imminent 49202 | -2/Quarantine | Destroyed 11 combat bots 49247 | -2/Quarantine | High security lockdown engaged 49299 | -2/Quarantine | Spotted Fortress 49430 | -2/Quarantine | Discovered new exit (range 5) 49435 | -2/Quarantine | Identified exit to Section 7 49437 | -2/Quarantine | Entered Section 7 49438 | -2/Section 7 | Identified Dimensional Node Initializer 49438 | -2/Section 7 | Identified Subatomic Replicator 49438 | -2/Section 7 | Identified Terrabomb 49438 | -2/Section 7 | Used Core Reset Matrix 49442 | -2/Section 7 | Sensed 24 artifacts in vicinity 49512 | -2/Section 7 | Found Integrated Reactor 49512 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 49531 | -2/Section 7 | Spotted S7 Guard 49540 | -2/Section 7 | Destroyed S7 Guard 49559 | -2/Section 7 | Found Integrated Singularity Reactor 49559 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 49677 | -2/Section 7 | Found Integrated Dissipator 49677 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49720 | -2/Section 7 | Spotted B-90 Cyclops 49839 | -2/Section 7 | Found Integrity Redistributor 49953 | -2/Section 7 | Garrison activated, responded to threat 49969 | -2/Section 7 | First assault squad dispatched 49989 | -2/Section 7 | Scanned by Researcher 50003 | -2/Section 7 | Build established: Alien-Mutant 50005 | -2/Section 7 | Core integrity fell below 50% 50064 | -2/Section 7 | Lost 6 parts (1p1n2u2w) 50078 | -2/Section 7 | Destroyed 13 combat bots 50086 | -2/Section 7 | Identified Vortex Chain Reactor 50142 | -2/Section 7 | Discovered new exit (range 15) 50168 | -2/Section 7 | Spotted S7 Guard 50179 | -2/Section 7 | Found Core Membrane 50179 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 50202 | -2/Section 7 | Identified exit to Access 50203 | -2/Section 7 | Incoming assault squad redirected 50204 | -2/Section 7 | Entered Access 50204 | -1/Access | Evolved 2 slots: Propulsion x2 50207 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-280) 50483 | -1/Access | First assault squad dispatched 50586 | -1/Access | Warped through subspace 50592 | -1/Access | Incoming assault squad redirected 50594 | -1/Access | Used Terrabomb 50637 | -1/Access | Initialized slip node 50638 | -1/Access | Core integrity fell below 50% 50641 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 50652 | -1/Access | Emitted hypermatrix ping 50657 | -1/Access | Assembled emerged from beneath the floor 50673 | -1/Access | Lost 20 parts (10n7u3w) 50694 | -1/Access | Found Unknown Protection 50694 | -1/Access | Identified Powered Armor 50818 | -1/Access | Assembled emerged from beneath the floor 50821 | -1/Access | Found Prototype Slashing Weapon 50821 | -1/Access | Identified Vibroblade 50823 | -1/Access | Found Vibroblade 50828 | -1/Access | Incoming investigation squad redirected 50841 | -1/Access | Identified exit to Surface 50891 | -1/Access | Assembled emerged from beneath the floor 50892 | -1/Access | Spotted B-99 Colossus 50893 | -1/Access | Intercept squad dispatched 50894 | -1/Access | Spotted Tracker 50902 | -1/Access | Spotted Tracker 50922 | -1/Access | Core integrity fell below 20% 50928 | -1/Access | Warped through subspace 50928 | -1/Access | Spotted B-99 Colossus 50929 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 50917_ Core Membrane filtered system corruption (1). 50918_ Dropped Adv. Heat Sink. 50918_ Dropped Vibroblade. 50919_ Dropped Mic. Fission Core. 50919_ Imp. Linear Gravjet destroyed. 50919_ Antigrav System destroyed. 50920_ C-30 ARC bursts open, deploying its payload. 50920_ G-73 Enforcer unfolds itself. 50920_ K-01 Serf collects debris. 50920_ Core Membrane filtered system corruption (1). 50920_ Adv. Signal Interpreter destroyed. 50920_ Core Membrane filtered system corruption (1). 50920_ K-01 Serf collects debris. 50921_ Adv. Reaction Control System destroyed. 50922_ Penetrated by Slug. 50922_ Slug penetrates Wall. 50923_ Slammed into P-80 Master. 50925_ K-01 Serf collects debris. 50927_ P-80 Master resets P-80 Master, system corruption cleaned. 50928_ Warped through subspace. Map ----- +----------------------------------------------------+ | ??????????????## ##???# #??#" % | | ############## ##### % #??# =%! | | /=! [ #### %=! | | % *=* %%% | | ###+########## #####*!# ###### ##### | | ??????????????##+###???# # ##????# #???? | | ?????????????? ????# # #?????####???? | | ????????????# ??# g# #????????????? | | ????????????# #?# ###########????????????? | | ????????????# #?# g#??????????????????????? | | ????????????# *#?#gw#??????????????????????? | | ????????????# #?# #??????????????????????? | | ????????????# #?# k#??????????????????????? | | ????????????# #?# #??????????????????????? | | ????????????# ###gg####???????????????????? | | ????????????########## #???????????????????? | | ?????????????????????# % #???????????????????? | | ????????????????????## k #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ##########+##???????? | | ?????????????????????# ???????? | | ?????????????????????# ????????? | | ?????????????????????# ???????? | | ?????????????????????# @ "" ???????? | | ?????????????????????# "" ???????? | | ?????????????????????# """""" ???????? | | ?????????????????????# """""" ???????? | | ?????????????????????# "" ??????????? | | ?????????????????????# "" !?????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# !?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ? ????????????? | | ?????????????????????#BB######????## ????????????? | | ?????????????????????#BB?????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 95 Energy Capacity 3700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 20 Armor Coverage 3450 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Armor Integrity Analyzer | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -4/Factory P-70 Sage | x2 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Matter Drive Core Reset Matrix Integrated Singularity Reactor Integrated Dissipator Core Membrane Integrity Redistributor Transdimensional Reconstructor Terrabomb Dimensional Node Initializer Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalChainReconfigurator Manual? 0 Play Time 05:14:27 Cumulative 722.9 hours Start 2020.11.17 @ 01:08:01 End 2020.11.19 @ 03:56:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 513 Adventurer 4 Explorer 0 Win Type - Total 80 Types 63/7/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95656a46-c59b-40a6-8760-941d87f833aa