Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 00:41:27 Player: PE-P51 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (235) 1175 Value Destroyed (6057) 6057 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (1148) 1148 TOTAL SCORE: 16960 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 1026 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -962 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Sensor Array Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Quantum Capacitor Authchip [Propulsion] Fusion Bomb Launcher GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Sensor Array Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Pick > --- INVENTORY -------- VTOL Module Quantum Capacitor Fusion Bomb Launcher GAL Module [Rating: 89] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Pick Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . Utility 6 | . . . 1 . . . 2 1 . . . . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | . 12 10 31 7 4 . 35 11 1 11 3 1 . 2 31 1 14 2 . 3 . 14 6 10 Power 22 | . 3 2 3 1 1 . 2 1 1 2 1 . . . 4 . . . . . . . 1 . Engine 17 | . 3 2 3 1 . . 2 1 1 1 . . . . 3 . . . . . . . . . Core 4 | . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 63 | . 3 5 11 . . . 10 4 . 3 1 . . . 8 . 4 . . . . 11 1 2 Treads 17 | . . . 10 . . . 7 . . . . . . . . . . . . . . . . . Leg 11 | . 3 5 . . . . . . . . . . . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . 1 . . . 3 4 . 3 1 . . . 5 . 4 . . . . 11 1 2 Utility 74 | . 3 1 5 3 1 . 10 5 . 6 1 1 . 1 16 . 4 1 . 3 . 2 3 8 Device 24 | . 2 1 . 2 . . 2 3 . 1 . . . . 6 . . . . 3 . . . 4 Storage 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Processor 14 | . . . 2 1 . . 1 1 . . 1 . . . 5 . 1 . . . . 1 1 . Hackware 22 | . . . . . . . 2 1 . 5 . 1 . 1 3 . 3 . . . . 1 1 4 Protection 11 | . . . 3 . . . 4 . . . . . . . 2 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | . 3 2 12 3 2 . 13 1 . . . . . 1 3 1 6 1 . . . 1 1 . Energy Gun 10 | . . . 1 1 . . 6 . . . . . . . . . 1 . . . . . 1 . Energy Cannon 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . Ballistic Gun 14 | . 2 . 9 . . . 2 . . . . . . . . 1 . . . . . . . . Ballistic Cannon 5 | . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . Launcher 6 | . 1 . 1 1 . . 1 . . . . . . 1 . . 1 . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . 1 . 1 . . 1 . . . . . . 1 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 22 | . . . 2 . . . 10 . 1 1 . . . . 1 . 2 . . 3 . 1 1 . Corrupted Parts 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . System Corruption 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . Parts Lost 55 | . 2 1 3 1 . . 6 . . 3 1 1 . 5 4 . 3 . . . . 16 . 9 Power 5 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 Propulsion 22 | . 1 . 2 . . . 3 . . . 1 . . 2 . . . . . . . 8 . 5 Utility 20 | . . . 1 . . . 2 . . 3 . . . 3 2 . 2 . . . . 5 . 2 Weapon 8 | . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . 2 . 1 Highest Loss Streak 15 | . 1 1 1 1 . . 2 . . 2 1 1 . 5 1 . 2 . . . . 15 . 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 9 | . 12 14 14 15 14 17 17 8 2 2 2 1 1 2 3 4 4 4 3 4 4 4 3 2 Power 1 | . 1 2 2 2 1 2 2 1 . . . . . . . 1 . 1 1 . . . . . Propulsion 3 | . 5 6 6 6 5 6 5 2 . . . . . . . . . . . . . . . . Utility 2 | . 1 2 2 4 4 5 5 2 1 1 1 . . . 2 2 2 1 1 3 4 4 1 1 Weapon 2 | . 3 3 2 2 2 2 2 1 . 1 1 1 1 2 1 . 1 2 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 13 3 6 . . . 3 2 1 . . 1 . . 1 1 3 1 1 1 . . . 4 Power 5 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . Propulsion 12 | . 4 1 4 . . . 1 1 . . . . . . . . 1 . . . . . . . Utility 12 | . 1 1 . . . . . 1 . . . 1 . . 1 1 2 . . 1 . . . 3 Weapon 10 | . 3 1 2 . . . 1 . . . . . . . . . . 1 1 . . . . 1 Tool/Special 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 98 91 100 87 93 100 95 100 98 84 73 73 100 94 94 100 100 100 82 95 96 Engine 5 | . 14 14 11 9 3 . 7 7 7 7 2 . . . 3 . 5 4 . . . . . . Core 1 | . . . . . 7 11 1 . . . 4 6 . . . 6 . 1 6 6 6 3 . . Treads 11 | . . . 29 33 33 33 25 6 . . . . . . . . . . . . . . . . Leg 4 | . 27 28 1 . . . . . . . . . . . 9 . . . . . . . . . Flight 12 | . . . . . . . . 21 30 30 30 30 30 28 8 26 25 26 26 26 26 25 35 34 Device 8 | . 13 14 . 10 11 11 16 11 15 5 . . . . 12 6 5 6 6 6 6 3 3 8 Storage 5 | . 14 14 11 11 11 11 9 2 . . . . . . . . . . . . . . . . Processor 6 | . . . 12 11 11 11 . 4 7 7 7 7 7 7 14 20 14 13 13 13 13 9 4 . Hackware 13 | . . . . . . . . 19 23 27 38 38 38 37 13 20 28 26 26 26 26 22 28 33 Protection 3 | . . . 8 . . . 7 2 . . . . . . 4 6 . 5 6 6 6 3 4 2 Energy Gun 2 | . 6 . . 10 1 11 6 . . . . . . . . . . . . . . . 4 3 Energy Cannon 1 | . . . . 10 3 11 5 . . . . . . . . . . . . . . 2 . . Ballistic Gun 3 | . 20 6 11 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 21 7 . . . 5 5 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 4 7 7 7 7 7 . 1 . . . . 3 6 . . . Slashing Weapon 1 | . . . 2 . 5 . . 4 7 7 7 7 . . 1 6 1 1 6 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 Peak Build Rating 89 | . 11 14 19 26 32 29 40 54 54 58 61 62 46 56 70 66 67 68 68 75 70 84 79 89 Average Rating 42 | . 10 12 16 24 23 28 35 48 53 50 59 60 46 43 47 65 62 64 66 68 70 71 73 78 On Entrance 42 | 6 6 11 14 17 23 27 29 38 53 54 58 61 46 46 13 65 65 61 68 66 70 70 38 66 Avg Prop Armor Cover (%) 19 | . . . . . . . . . . . . . . 11 23 . . . . . . 11 15 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 12 30 34 42 42 58 59 72 68 15 15 13 11 1 . 21 14 20 22 19 24 24 25 47 30 Greatest Support 60 | 20 20 20 60 60 60 60 60 60 20 20 21 21 21 21 36 24 30 24 30 24 24 38 26 31 Greatest Overweight (x) 5 | . 2 1 1 . . . 3 2 . . . . . . 1 . . . . . . . 5 3 Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | . 13 15 15 15 17 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 15 15 15 15 19 20 20 20 5 5 5 5 2 3 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | . 12 14 14 15 15 19 19 9 4 5 5 4 2 2 4 4 4 4 3 4 5 5 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 15 15 15 15 19 20 18 5 5 5 5 2 2 3 3 5 5 5 3 5 5 5 5 5 Scrap Suit Usage (%) 18 | . . . . . . . 93 . . . . . . . . . . . . . . . . . Parts Cannibalized 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . Class Distribution -------------------- 32% | Hacker-Sprinter 27% | Scavenger-Mutant 25% | Mutant 6% | Hacker-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 4927 | 200 332 258 1076 219 . 43 961 144 107 190 115 30 . 6 336 161 245 60 . 70 . 46 148 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9682 | . 738 278 1833 179 . . 2437 144 94 688 86 25 . 9 259 310 1420 486 . . 27 . . 669 Parts 514 | . 48 23 121 4 . 3 123 6 6 55 10 2 . . 13 1 59 19 . . . . . 21 Haulers Intercepted 23 | . 2 . 5 . . . 6 1 . 3 . . . . 1 . 3 . . . . . . 2 Recyclers Shooed 5 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 6 1 . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 139 | . 16 8 34 10 . . 39 . . 10 5 3 . 1 7 . 3 . . . . . . 3 Melee 18 | . . . 8 . . . . . . 2 . . . . 2 . 3 . . . . . . 3 Guns 47 | . 12 . 12 6 . . 17 . . . . . . . . . . . . . . . . . Cannons 36 | . . 8 11 4 . . 13 . . . . . . . . . . . . . . . . . AOE 35 | . 4 . 3 . . . 6 . . 8 5 3 . 1 5 . . . . . . . . . Classes Destroyed 19 | . 7 2 2 1 . . 2 . 1 1 1 . . . . . 1 1 . . . . . . Worker 18 | . 1 . 3 . . . 1 4 . 5 . . . . . . 3 . . . . . . 1 Builder 17 | . 4 . 5 . . . 4 . . . . . . . . . 4 . . . . . . . Tunneler 5 | . . 1 . . . 1 1 . . 1 . . . . . . 1 . . . . . . . Hauler 23 | . 2 . 5 . . . 6 1 . 3 . . . . 1 . 3 . . . . . . 2 Recycler 16 | . . 1 2 . . . 5 . . 2 . . . . . . 5 . . . . . . 1 Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Operator 10 | . 3 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 Watcher 9 | . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . 5 Swarmer 32 | . 6 2 3 . . . 3 . . 5 4 3 . 1 5 . . . . . . . . . Grunt 69 | . 10 6 21 2 . . 24 . . 3 . . . . . . 2 . . . . . . 1 Brawler 7 | . . . 3 1 . . 2 . . 1 . . . . . . . . . . . . . . Sentry 17 | . . . 7 . . . 9 . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . . . . . . 7 . . 1 . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 5 3 13 6 . 1 6 5 . 6 4 3 . 1 4 . 6 . . . . . . 3 Combat Bots Only 6 | . 3 3 5 6 . . 6 . . 4 4 3 . 1 3 . 1 . . . . . . 2 Max Kills in Single Turn 4 | . 2 2 2 1 . 1 4 1 1 3 3 2 . 1 2 1 1 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . . . 4 . . 2 3 2 . 1 2 . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1034 | . 78 40 160 36 . . 154 . . 67 13 14 . 60 64 . 12 2 13 . 12 245 . 64 Missed 436 | . 23 8 46 9 . . 50 . . 39 8 6 . 28 29 . 4 2 10 . 8 132 . 34 Hits 598 | . 55 32 114 27 . . 104 . . 28 5 8 . 32 35 . 8 . 3 . 4 113 . 30 Melee 17 | . . . 6 3 . . 3 . . . . 3 . 1 . . . . 1 . . . . . Projectile 581 | . 55 32 108 24 . . 101 . . 28 5 5 . 31 35 . 8 . 2 . 4 113 . 30 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 20 | . . . 5 . . . 8 . . 1 1 1 . 1 1 . . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 9374 | . 700 359 1540 418 . . 1861 . . 393 93 71 . 464 547 . 190 . 12 . . 1838 . 888 Core 2454 | . 144 83 214 87 . . 125 . . 87 37 45 . 333 230 . 43 . 6 . . 710 . 310 Absorbed by Shields 22 | . . . . . . . . . . 22 . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . 44 . . . . . . . . 56 Regen/Repaired (Parts) 598 | . . . . . . . 351 . . . . . . . . 36 114 . . . . . . 97 Core Remaining (%) 50 | 100 . 9 . . . 24 77 . . . . . . 28 . . . . . . 67 . . . Volleys Fired 377 | . 68 19 98 26 . . 126 1 . 8 9 4 . 1 5 . . . . . . 4 . 8 Largest 2 | . 2 2 2 2 . . 2 2 . 1 1 1 . 1 1 . . . . . . 1 . 1 Hottest 145 | . 100 66 66 145 . . 145 80 . 30 30 30 . 46 46 . . . . . . 43 . 65 Shots Fired 700 | . 127 38 190 55 . 1 248 2 . 8 9 4 . 1 5 . . . . . . 4 . 8 Gun 387 | . 118 12 111 29 . . 109 . . . . . . . . . . . . . . . . 8 Cannon 266 | . . 26 76 25 . 1 136 2 . . . . . . . . . . . . . . . . Launcher 46 | . 9 . 3 1 . . 3 . . 8 9 4 . 1 4 . . . . . . 4 . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 338 | . 62 38 187 . . . 49 2 . . . . . . . . . . . . . . . . Thermal 315 | . 56 . . 54 . 1 196 . . . . . . . . . . . . . . . . 8 Explosive 42 | . 9 . 3 1 . . 3 . . 8 9 4 . 1 4 . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hit Streak 23 | . 11 7 9 7 . . 23 . . 4 1 4 . . 4 . . . . . . . . . Robot Miss Streak 8 | . 3 2 4 8 . . 5 . . 1 3 . . . 1 . . . . . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 589 | . 70 26 147 31 . . 154 6 4 24 3 4 . . 9 25 41 15 . . 1 1 1 27 Core Hits 346 | . 48 14 64 17 . 2 99 2 2 27 8 3 . 2 9 5 20 8 . . . 3 . 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . 4 1 5 . . . 5 . . . . . . . . 2 5 . . . . . . 3 Burn 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . Sever 5 | . . . 3 . . . . . . . . . . . . 2 . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . 5 . . . . . . 3 Melee Attacks 420 | . . . 38 . . . . 9 4 58 5 10 . . 25 25 67 19 . 1 47 20 1 91 Impact 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . Slashing 168 | . . . 38 . . . . 9 4 58 5 10 . . 11 25 8 . . . . . . . Piercing 236 | . . . . . . . . . . . . . . . . . 57 19 . 1 47 20 1 91 Sneak Attacks 74 | . . . 8 . . . . 6 4 10 . . . . . 5 21 11 . . 1 . . 8 Combat Hostiles 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22028 | . 1234 591 3539 703 . 55 4565 585 358 2336 458 331 . 197 751 928 2395 1226 . . 61 191 25 1499 Guns 4137 | . 869 122 1017 358 . . 1771 . . . . . . . . . . . . . . . . . Cannons 4026 | . . 456 1090 274 . . 2206 . . . . . . . . . . . . . . . . . Explosions 3384 | . 335 . 109 28 . . 497 . . 785 421 275 . 197 579 . . . . . . 158 . . Melee 10231 | . . . 1305 . . . . 585 358 1551 37 56 . . 172 928 2395 1226 . . 61 33 25 1499 Ramming 250 | . 30 13 18 43 . 55 91 . . . . . . . . . . . . . . . . . Kinetic 3926 | . 418 578 2107 . . . 823 . . . . . . . . . . . . . . . . . Thermal 4237 | . 451 . . 632 . . 3154 . . . . . . . . . . . . . . . . . Explosive 3165 | . 274 . 109 28 . . 497 . . 785 421 275 . 197 579 . . . . . . . . . Electromagnetic 219 | . 61 . . . . . . . . . . . . . . . . . . . . 158 . . Impact 73 | . . . . . . . . . . . . . . . 73 . . . . . . . . . Slashing 5244 | . . . 1305 . . . . 585 358 1551 37 56 . . 99 928 325 . . . . . . . Piercing 4914 | . . . . . . . . . . . . . . . . . 2070 1226 . . 61 33 25 1499 Highest Corruption 14 | . 1 1 14 14 14 14 6 . . . . . . 7 1 1 1 . . . . . . 2 Average Corruption 7 | . 1 1 13 14 14 14 5 . . . . . . 7 1 1 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . 7 29 26 32 29 39 . . . . . . 1 . 1 2 . . . . . . . Message Errors 39 | . . 3 8 6 6 11 5 . . . . . . . . . . . . . . . . . Matter Fused 36 | . . 2 6 5 7 4 11 . . . . . . 1 . . . . . . . . . . Heat Flow Errors 16 | . . 1 2 3 3 1 6 . . . . . . . . . . . . . . . . . Energy Discharges 22 | . . . 4 2 4 4 6 . . . . . . . . . 2 . . . . . . . Parts Rejected 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 19 | . . . 5 1 7 4 2 . . . . . . . . . . . . . . . . . Data Loss (major) 11 | . . 1 1 1 3 2 2 . . . . . . . . 1 . . . . . . . . Misfires 10 | . . . 1 5 . 1 3 . . . . . . . . . . . . . . . . . Alerts 6 | . . . . 1 2 1 2 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2020 | . . . 77 2 . . 106 288 36 92 30 82 . 10 55 12 390 441 . . 55 . . 344 Projectiles 59 | . . . . 2 . . 57 . . . . . . . . . . . . . . . . . Explosions 206 | . . . . . . . 49 . . 11 30 51 . 10 55 . . . . . . . . . Melee 1755 | . . . 77 . . . . 288 36 81 . 31 . . . 12 390 441 . . 55 . . 344 Knockbacks 21 | . . 4 9 . . . 8 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . 4 9 . . . 7 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 440 | . 103 . . . . . 178 . . 73 . . . . 86 . . . . . . . . . Shots 13 | . 4 . . . . . 3 . . 3 . . . . 3 . . . . . . . . . Rammed 32 | . . . 4 6 . 4 18 . . . . . . . . . . . . . . . . . Targets Rammed 47 | . 8 5 4 6 . 5 19 . . . . . . . . . . . . . . . . . Kicked 13 | . 8 5 . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 198 182 138 199 120 245 434 9 . 19 2 5 . . . . 313 . 72 . . 8 88 101 Average Temperature 55 | . 49 99 28 86 69 139 63 6 . 9 2 5 . . . . 154 . 38 . . 5 31 35 Received Heat Transfer 2368 | . 258 156 681 118 . . 810 . . 90 . 12 . 60 12 . 63 . . . . 63 . 45 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Melted 22 | . 9 . . 1 . . 12 . . . . . . . . . . . . . . . . . Heat Transferred 8396 | . 1628 . . 1170 . . 5598 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . 2 1 . 2 . . . . 1 . 2 . . . . 1 . 1 Low Security (%) 70 | . 100 100 59 100 . 100 44 68 100 17 . . . . 96 100 28 . . . . 64 100 93 Level 1 18 | . . . 29 . . . 27 31 . 40 . . . . 3 . 50 . . . . 35 . 6 Level 2 11 | . . . 10 . . . 27 . . 41 . . . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 663 | . 153 78 483 186 . 5 555 227 73 663 . . . . 270 94 558 . . . . 347 107 249 Initial 211 | . . 13 19 186 . . . 211 58 . . . . . 150 94 . . . . . . 107 . Average 157 | . 56 18 182 63 . . 271 192 13 387 . . . . 60 27 270 . . . . 200 13 87 Influence Increases 9588 | . 535 200 1091 86 . 6 1491 46 41 1838 90 130 . 50 745 . 1419 74 15 . 15 773 . 943 Destroy 0b10 Robot/C 3600 | . 320 160 680 60 . . 780 . . 620 80 60 . 20 140 . 540 40 . . . 40 . 60 Destroy 0b10 Robot/NC 525 | . 50 10 85 . . 5 90 25 . 80 . . . . 5 . 125 . . . . . . 50 Destroy Leader 826 | . 66 30 200 10 . . 192 2 . 106 10 10 . . 42 . 114 10 . . . . . 34 Allied During Kill 740 | . . . . . . . . . . 283 . . . . . . 425 24 . . . 8 . . Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Successful Hack 470 | . 34 . 20 . . . 58 3 . 86 . . . . 59 . 78 . . . . 52 . 80 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . 15 . 30 . . . 75 15 . 120 . . . . 60 . 60 . . . . 45 . . Destroy Structure 527 | . 35 . 16 16 . 1 131 1 26 108 . . . . 34 . 17 . . . . 28 . 114 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 270 | . . . . . . . . . 15 60 . . . . 15 . 15 . . . . 15 . 150 Lose Combat Pursuer 1980 | . 15 . 30 . . . 165 . . 375 . 60 . 30 240 . 45 . 15 . 15 585 . 405 Influence Decreases 9425 | . 500 185 664 559 4 6 1026 344 208 1175 574 195 114 50 475 270 906 564 33 5 15 466 307 780 Entered New Map 1682 | . . 22 31 291 4 . . 254 109 . 246 35 114 . . 176 . 190 5 5 . . 200 . Time Decay 5337 | . 480 163 607 258 . 6 676 90 79 404 318 150 . 31 435 94 446 254 28 . 15 236 107 460 Lost Part 495 | . 20 . 26 10 . . 50 . . 30 10 10 . 19 40 . 30 . . . . 160 . 90 Lost Ally 861 | . . . . . . . . . 20 291 . . . . . . 280 120 . . . 70 . 80 Purge Threat 1050 | . . . . . . . 300 . . 450 . . . . . . 150 . . . . . . 150 Squads Dispatched 54 | . 2 1 7 . . . 7 . . 10 . . . . 8 . 9 . . . . 1 . 9 Investigation 23 | . . 1 5 . . . 3 . . 4 . . . . 6 . 2 . . . . . . 2 Extermination 11 | . . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . 4 Reinforcement 17 | . 2 . 2 . . . 3 . . 3 . . . . . . 4 . . . . . . 3 Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 Construction Impeded 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 24 | . . . 5 1 . . 10 . . 7 . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 32 10 56 11 . . 64 1 7 51 9 9 . 17 23 2 20 1 8 . 2 46 . 39 Peak Tracking Total 14 | . 3 3 7 3 . . 6 1 6 10 4 4 . 11 8 1 3 . 4 . 2 14 . 6 Tactical Retreats 65 | . 1 . 2 1 . . 8 . 2 13 . 2 . 2 6 . 1 . 1 . 1 13 . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 20 | . . . 4 1 . . 4 1 . 3 . . . 1 2 . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 30 | . 1 . 2 . . . 5 1 . 8 1 . . . 4 . 4 1 . . . 3 . . Max in Single Turn 2 | . 1 . 1 . . . 2 1 . 1 1 . . . 1 . 1 1 . . . 2 . . Garrison Access 12 | . . . . . . . 1 1 . 3 . . . . 3 . 1 . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 126 | . 5 1 6 1 1 . 14 2 . 27 . 1 2 . 20 . 14 1 . . . 7 . 24 Terminals 63 | . 5 . 4 . . . 9 1 . 14 . . . . 9 . 6 . . . . 3 . 12 Fabricators 21 | . . . . . . . . . . 6 . . . . 6 . 3 . . . . 1 . 5 Repair Stations 8 | . . . 1 . . . 2 . . 1 . . . . . . 3 . . . . . . 1 Recycling Units 8 | . . . . . . . 1 . . 3 . . . . 1 . . . . . . 1 . 2 Scanalyzers 7 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . 1 . 2 Garrison Access 12 | . . . . . . . 1 1 . 3 . . . . 3 . 1 . . . . 1 . 2 Total Hacks 437 | . 14 1 18 1 1 . 39 6 . 69 . 1 16 . 61 . 63 1 . . . 20 . 126 Successful 283 | . 4 1 5 1 1 . 23 4 . 48 . 1 16 . 29 . 41 1 . . . 13 . 95 Failed 151 | . 9 . 13 . . . 16 2 . 21 . . . . 32 . 21 . . . . 6 . 31 Catastrophic 17 | . . . 6 . . . 2 1 . . . . . . 6 . 1 . . . . . . 1 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Manual 174 | . 14 . 15 . 1 . 8 5 . 34 . . . . 19 . 18 1 . 1 . 6 . 52 Terminals 249 | . 14 . 13 . . . 24 5 . 39 . . . . 29 . 31 . . . . 9 . 85 Fabricators 65 | . . . . . . . . . . 18 . . . . 20 . 8 . . . . 5 . 14 Repair Stations 36 | . . . 2 . . . 8 . . 2 . . . . . . 15 . . . . . . 9 Recycling Units 14 | . . . . . . . 1 . . 7 . . . . 3 . . . . . . 1 . 2 Scanalyzers 34 | . . . 3 . . . 3 . . . . . . . 3 . 7 . . . . 4 . 14 Garrison Access 18 | . . . . . . . 3 1 . 3 . . . . 6 . 2 . . . . 1 . 2 Terminal Hacks 130 | . 3 1 2 1 1 . 14 . . 21 . 1 16 . 9 . 12 1 . . . 3 . 45 Record 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Part Schematic 18 | . . . 2 . . . . . . 2 . . 8 . . . 3 . . . . 1 . 2 Robot Schematic 7 | . . . . . . . . . . 2 . . 5 . . . . . . . . . . . Robot Analysis 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . 3 Prototype ID Bank 8 | . . . . . . . 2 . . . . . 3 . . . 1 . . . . . . 2 Open Door 4 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Fabricator Index 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 11 | . . . . . . . 2 . . 2 . . . . 1 . 3 . . . . 1 . 2 Unreport Threat 7 | . . . . . . . 2 . . 3 . . . . . . 1 . . . . . . 1 Locate Traps 7 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 5 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Dispatch Records 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Extermination Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Recall Investigation 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Recall Extermination 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 Recall Reinforcements 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Hauler Manifests 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Registered Components 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Zone Layout 9 | . . . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . 4 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . 8 . . . . 8 . 5 . . . . 1 . 6 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Load Schematic 14 | . . . . . . . . . . 4 . . . . 5 . 2 . . . . . . 3 Build 12 | . . . . . . . . . . 3 . . . . 3 . 3 . . . . 1 . 2 Repair Station Hacks 22 | . . . . . . . 5 . . 1 . . . . . . 11 . . . . . . 5 Scan Component 13 | . . . . . . . 3 . . 1 . . . . . . 6 . . . . . . 3 Repair 9 | . . . . . . . 2 . . . . . . . . . 5 . . . . . . 2 Recycling Unit Hacks 7 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . 2 Retrieve Components 7 | . . . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . 2 Scanalyzer 22 | . . . . . . . 2 . . . . . . . 1 . 5 . . . . 3 . 11 Insert Component 10 | . . . . . . . 1 . . . . . . . 1 . 3 . . . . 1 . 4 Analyze 9 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 5 Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Garrison Access Hacks 12 | . . . . . . . 1 1 . 3 . . . . 3 . 1 . . . . 1 . 2 Seal Access 12 | . . . . . . . 1 1 . 3 . . . . 3 . 1 . . . . 1 . 2 Unauthorized Hacks 62 | . 1 . 3 . . . . 3 . 13 . . . . 7 . 7 . . . . 4 . 24 Terminals 40 | . 1 . 2 . . . . 3 . 4 . . . . 3 . 6 . . . . 2 . 19 Assimilate 9 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 4 Botnet 16 | . . . . . . . . 1 . 1 . . . . 1 . 4 . . . . 1 . 8 Operators 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Skim 12 | . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . 6 Fabricators 17 | . . . . . . . . . . 5 . . . . 4 . 1 . . . . 2 . 5 Prioritize 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 Liberate 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Haulers 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recompile 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 91 | . 5 . 5 . . . 9 1 . 21 . . . . 17 . 10 . . . . 6 . 17 Full Trace Events 13 | . . . 4 . . . 1 . . 1 . . . . 5 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 2 . . 5 . . . . . . 3 . . . . Robots Built 15 | . . . . . . . . . . 1 . . . . . . 8 . . . . 4 . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . . . . . . . . . . 58 . . . . . . 138 . . . . 67 . 27 Total Robot Build Rating 59 | . . . . . . . . . . 3 . . . . . . 38 . . . . 16 . 2 Part Schematics Acquired 44 | . . . 5 . . . 1 . . 2 . . 8 . . . 5 . . 15 . 2 . 6 Parts Built 6 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . 1 Authchips 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 Time 323 | . . . . . . . . . . 91 . . . . 190 . . . . . . . . 42 Total Part Build Rating 30 | . . . . . . . . . . 9 . . . . 15 . . . . . . . . 6 Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Repaired 9 | . . . . . . . 2 . . . . . . . . . 5 . . . . . . 2 Time 481 | . . . . . . . 70 . . . . . . . . . 304 . . . . . . 107 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . . . 10 . . 6 . . . . 3 . . . . . . 1 . 6 Parts Scanalyzed 9 | . . . . . . . 1 . . . . . . . 1 . 2 . . . . 1 . 4 Part Schematics Acquired 8 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 4 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 67 | . 1 . . . . . . . 20 5 . . . 1 1 20 8 . . . . 5 . 6 Largest Group 20 | . 1 . . . . . . . 19 16 . . . 1 1 20 20 9 . . . 4 . 3 Highest-Rated Group 758 | . 10 . . . . . . . 475 391 . . . 96 10 758 700 328 . . . 48 . 106 Highest-Rated Ally 96 | . 10 . . . . . . . 35 31 . . . 96 10 50 46 46 . . . 26 . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 473 | . . . . . . . . . 115 152 . . . 2 . 9 162 8 . . . 24 . 1 Total Damage 10220 | . . . . . . . . . 3555 2420 . . . 48 . 278 3379 204 . . . 283 . 53 Kills 66 | . . . . . . . . . 7 26 . . . . . 1 28 2 . . . 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) 8985 | . 131 . . . . . 2 131 337 735 458 308 97 588 1433 359 1051 540 121 434 843 416 . 1001 Optics 2542 | . . . . . . . . . . . 458 308 97 588 1091 . . . . . . . . . Sensors 7338 | . . . . . . . . 131 337 735 . . . . 1370 359 1051 540 121 434 843 416 . 1001 Terrain 682 | . . . . . . . . . . . . . . . 682 . . . . . . . . . Structural 131 | . 131 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . 3 Derelict Logs Recovered 10 | . . . . 1 . . . . . . 3 3 . . . . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 22757 | . 1723 1058 2364 671 753 666 4517 190 337 974 705 308 97 588 1433 359 1101 540 121 438 843 539 906 1526 Spaces Moved 24889 | 1 850 511 1172 334 454 410 1503 340 774 2032 2091 918 91 601 1730 773 1521 1156 445 1453 936 1081 557 3155 Core 620 | . . . . . . . . . . . . . . 61 490 . . . . . . 6 . 63 Treads 3820 | . . . 1102 334 454 410 1503 17 . . . . . . . . . . . . . . . . Legs 1453 | 1 850 511 70 . . . . . . . . . . . 21 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18996 | . . . . . . . . 323 774 2032 2091 918 91 540 1219 773 1521 1156 445 1453 936 1075 557 3092 Fastest Speed 16 | 120 120 190 160 160 160 160 160 29 29 26 26 27 27 23 26 27 21 28 21 28 28 20 20 16 Average Speed 64 | 120 168 190 162 160 160 160 240 41 29 28 26 27 27 30 41 27 27 28 26 28 28 28 146 20 Slowest Speed 432 | 120 260 190 240 160 160 160 400 240 29 29 29 27 27 50 145 27 34 28 28 28 28 50 432 200 Overloaded Moves 110 | . . . . . . . . . . . . . . 1 11 . 7 . 79 . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . 6 12 . 1 . 2 2 . 2 . 1 . . 26 . 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 2 97 89 73 68 62 94 96 8 96 50 95 88 75 64 49 96 26 98 61 86 82 32 95 67 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . . 1 1 . . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . Scrap Searched 17 | . . . . 2 . 1 . . . . 2 2 . 1 . . . 4 . 5 . . . . Spaces Dug 245 | . 8 . . . . . 31 . . 36 13 8 . . 16 . 15 3 . . 46 14 . 55 Terrain Destroyed 587 | . 43 . 12 19 . 1 145 1 . 83 69 28 . 11 38 . 15 3 . . 46 14 . 59 Melee 192 | . . . . . . . . . . 36 3 8 . . 16 . 15 3 . . 46 14 . 51 Projectile 80 | . . . 2 15 . 1 53 1 . . . . . . . . . . . . . . . 8 AOE 315 | . 43 . 10 4 . . 92 . . 47 66 20 . 11 22 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Total 30063 | . 1020 564 1405 407 478 417 2112 386 876 2350 2224 961 162 1001 2386 885 2060 1333 445 1479 1422 1229 644 3817 Wait 3840 | . 50 . 16 33 . . 387 . 99 245 113 30 72 397 572 80 415 149 2 11 440 134 65 530 Move 24750 | . 849 510 1171 333 453 409 1502 340 764 2007 2090 915 90 596 1726 772 1516 1155 442 1452 935 1038 556 3129 Hop 53 | . . . . . . . . . 3 12 . 1 . 2 2 . 2 . 1 . . 17 . 13 Pick Up 87 | . 19 7 11 . 5 1 8 2 1 . . . . . 6 4 7 1 . 5 . . 5 5 Fast Attach 84 | . 2 . 4 2 3 . 10 2 . 5 2 . . 1 22 . 8 1 . . . 12 4 6 Attach 33 | . 1 1 1 . 2 . 3 10 . . . . . 1 4 . 1 3 . 1 . . 3 2 Detach 13 | . . . . . . . 1 4 . . . . . 2 1 . 1 2 . . . . 1 1 Swap 182 | . 9 9 36 7 7 1 41 3 2 7 4 1 . 1 12 2 16 2 . 6 . 3 3 10 Drop 141 | . 14 13 26 . 7 1 15 15 3 3 1 . . . 11 2 12 1 . 3 . 1 6 7 Fire 377 | . 68 19 98 26 . . 126 1 . 8 9 4 . 1 5 . . . . . . 4 . 8 Melee 420 | . . . 38 . . . . 9 4 58 5 10 . . 25 25 67 19 . 1 47 20 1 91 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . 8 5 . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . . . 4 6 . 5 19 . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . 4 . . . . . . 15 . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 739 | -10/Materials | Discovered new exit (range 12) 1009 | -10/Materials | Core integrity fell below 50% 1210 | -10/Materials | Central database locked down 1295 | -10/Materials | Discovered new exit (range 8) 1381 | -10/Materials | Discovered new exit (range 14) 1724 | -10/Materials | Entered Mines 1843 | -10/Mines | Build established: Scavenger-Mutant 1971 | -10/Mines | Core integrity fell below 20% 2061 | -10/Mines | Discovered new exit (range 9) 2472 | -10/Mines | Met a Derelict shopkeep closing up shop 2553 | -10/Mines | Discovered new exit (range 8) 2782 | -10/Mines | Entered Materials 2782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -9/Materials | Discovered new exit (range 8) 3124 | -9/Materials | Build established: Mutant 3611 | -9/Materials | Discovered new exit (range 16) 3920 | -9/Materials | Discovered new exit (range 15) 4402 | -9/Materials | Build established: Scavenger-Mutant 4516 | -9/Materials | Discovered new exit (range 8) 4519 | -9/Materials | System corruption reached 10% 4891 | -9/Materials | Core integrity fell below 50% 5146 | -9/Materials | Entered Mines 5151 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5378 | -9/Mines | Assembled infested the area 5459 | -9/Mines | Build established: Mutant 5569 | -9/Mines | Discovered new exit (range 3) 5693 | -9/Mines | Learned location of 1 exit from Lower Caves 5809 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5811 | -9/Mines | Discovered new exit (range 5) 5817 | -9/Mines | Entered Exiles 5860 | -9/Exiles | Met 8R-AWN 5864 | -9/Exiles | Build established: Scavenger-Mutant 5883 | -9/Exiles | Met EX-HEX 5929 | -9/Exiles | Met EX-BIN 5948 | -9/Exiles | Aligned with FarCom system 5950 | -9/Exiles | Given EX-Vault access code 5999 | -9/Exiles | Opened EX-Vault 6013 | -9/Exiles | Found Longsword +1 6030 | -9/Exiles | Found Lightpack 2.0 6063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6115 | -9/Exiles | Met EX-DEC 6172 | -9/Exiles | Discovered new exit (range 10) 6310 | -9/Exiles | Build established: Mutant 6570 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Longsword +1 6570 | -9/Exiles | Entered Mines 6922 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6989 | -8/Mines | Found Scrap Suit 7044 | -8/Mines | Discovered new exit (range 14) 7196 | -8/Mines | Discovered new exit (range 16) 7236 | -8/Mines | Entered Materials 7236 | -8/Materials | Evolved 2 slots: Utility x2 7349 | -8/Materials | Garrison activated, responded to threat 7884 | -8/Materials | Build established: Scavenger-Mutant 8171 | -8/Materials | Discovered new exit (range 5) 8817 | -8/Materials | Identified exit to Factory 10484 | -8/Materials | Build established: Mutant 10849 | -8/Materials | Build established: Scavenger-Mutant 11251 | -8/Materials | Repaired Lgt. Treads 11297 | -8/Materials | Repaired Gauss Cannon 11753 | -8/Materials | Entered Factory 11753 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11755 | -7/Factory | FarCom data flow suspended 11927 | -7/Factory | Discovered new exit (range 8) 11929 | -7/Factory | Identified exit to Factory 11943 | -7/Factory | Sucked down chute 11943 | -7/Factory | Entered Waste 11944 | -7/Waste | Met a frightened Derelict 11949 | -7/Waste | Spotted C-40 Crusher 11949 | -7/Waste | Spotted C-40 Crusher 11949 | -7/Waste | Spotted C-40 Crusher 11953 | -7/Waste | Spotted C-40 Crusher 11953 | -7/Waste | Spotted C-40 Crusher 11958 | -7/Waste | Spotted C-40 Crusher 11959 | -7/Waste | Discovered new exit (range 16) 12026 | -7/Waste | Warlord forces began an assault 12050 | -7/Waste | Allies destroyed C-40 Crusher 12057 | -7/Waste | Allies destroyed C-40 Crusher 12058 | -7/Waste | Allies destroyed C-40 Crusher 12063 | -7/Waste | Allies destroyed C-40 Crusher 12065 | -7/Waste | Allies destroyed C-40 Crusher 12092 | -7/Waste | Build established: Hacker-Sprinter 12279 | -7/Waste | Identified exit to Factory 12280 | -7/Waste | Entered Factory 12280 | -7/Factory | Accompanied by 16 allies 12324 | -7/Factory | Identified exit to Lower Caves 12325 | -7/Factory | Lost 3 allies 12326 | -7/Factory | Noticed a derelict Sapper rigging charges 12589 | -7/Factory | Lost 4 allies 12680 | -7/Factory | First assault squad dispatched 12736 | -7/Factory | Fabricated Imp. VTOL Module? 13112 | -7/Factory | Discovered exit to Factory (range 12) 13191 | -7/Factory | Fabricated M-28 Smith (x1) 13245 | -7/Factory | Fabricated Adv. System Shield (x1) 13254 | -7/Factory | Entered Lower Caves 13255 | -7/Lower Caves | Identified exit to Lower Caves 13256 | -7/Lower Caves | Encountered a Master Thief 13259 | -7/Lower Caves | Encountered a Warlord checkpoint 13261 | -7/Lower Caves | Encountered a Master Thief 13524 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13789 | -7/Lower Caves | Learned Factory garrison access intel 13810 | -7/Lower Caves | Learned location of 1 exit from Factory 13959 | -7/Lower Caves | Entered another Lower Caves area 13976 | -7/Lower Caves | Learned Factory emergency access door positions 13985 | -7/Lower Caves | Spotted B-75 Beast 14008 | -7/Lower Caves | Learned Factory non-interactive machine intel 14017 | -7/Lower Caves | Discovered exit to Factory (range 6) 14257 | -7/Lower Caves | Discovered new exit (range 16) 14262 | -7/Lower Caves | Encountered a Master Thief 14262 | -7/Lower Caves | Encountered a Master Thief 14262 | -7/Lower Caves | Encountered a Master Thief 14263 | -7/Lower Caves | Encountered a Master Thief 14263 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 14263 | -7/Lower Caves | Longsword +1 stolen by Master Thief 14267 | -7/Lower Caves | Entered Data Miner 14267 | -7/Data Miner | Discovered new exit (range 6) 14271 | -7/Data Miner | Met Data Miner 14283 | -7/Data Miner | Received God Mode back door access code from Data Miner 14364 | -7/Data Miner | Entered Proximity Caves 14877 | -6/Proximity Caves | Spotter reported a threat 14879 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14917 | -6/Proximity Caves | Spotted B-75 Beast 14918 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 14925 | -6/Proximity Caves | Core integrity fell below 50% 14941 | -6/Proximity Caves | Discovered exit to Factory (range 21) 14952 | -6/Proximity Caves | Entered Factory 14952 | -6/Factory | Evolved 2 slots: Utility x2 14953 | -6/Factory | Identified exit to Factory 14955 | -6/Factory | Loaded intel: 204 non-interactive machine locations 14956 | -6/Factory | Loaded intel: 4 garrison access locations 14975 | -6/Factory | Lost 5 parts (2n3u) 15050 | -6/Factory | Incoming investigation squad redirected 15200 | -6/Factory | Spotted B-75 Beast 15427 | -6/Factory | Build established: Mutant 15429 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 15624 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16023 | -6/Factory | Build established: Hacker-Scout 16085 | -6/Factory | Discovered exit to Factory (range 17) 16238 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 16385 | -6/Factory | Manually triggered Chute Trap 16385 | -6/Factory | Sucked down chute 16385 | -6/Factory | Entered Waste 16386 | -6/Waste | Joined by Warlord forces that had cleared the area 16472 | -6/Waste | Discovered new exit (range 12) 16619 | -6/Waste | Build established: Hacker-Sprinter 16695 | -6/Waste | A Compactor rumbled back to life 16695 | -6/Waste | Spotted C-40 Crusher 16697 | -6/Waste | Allies destroyed C-40 Crusher 16710 | -6/Waste | Identified exit to Factory 16744 | -6/Waste | Entered Factory 16744 | -6/Factory | Accompanied by 19 allies 16752 | -6/Factory | Central database locked down 16862 | -6/Factory | Fabricated R-06 Scavenger (x2) 17074 | -6/Factory | Repaired Cld. Cesium-ion Thruster 17126 | -6/Factory | Repaired Adv. Sensor Array 17177 | -6/Factory | Repaired Lgt. Fission Core 17222 | -6/Factory | Repaired Remote Datajack 17318 | -6/Factory | Lost 4 allies 17410 | -6/Factory | Identified exit to Lower Caves 17687 | -6/Factory | Fabricated B-60 Warrior? 17714 | -6/Factory | Fabricated B-60 Warrior? 17741 | -6/Factory | Lost 4 allies 17794 | -6/Factory | First assault squad dispatched 17826 | -6/Factory | Repaired Cld. Cesium-ion Thruster 17842 | -6/Factory | Incoming assault squad redirected 17845 | -6/Factory | Entered Lower Caves 17845 | -6/Lower Caves | Accompanied by 9 allies 18001 | -6/Lower Caves | Encountered a Warlord checkpoint 18248 | -6/Lower Caves | Discovered new exit (range 15) 18251 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18260 | -6/Lower Caves | Found Prototype Special Weapon 18329 | -6/Lower Caves | Identified exit to Lower Caves 18363 | -6/Lower Caves | Lost 8 allies 18385 | -6/Lower Caves | Entered another Lower Caves area 18386 | -6/Lower Caves | Prototype Special Weapon stolen by Master Thief 18387 | -6/Lower Caves | Encountered a Master Thief 18387 | -6/Lower Caves | Encountered a Master Thief 18390 | -6/Lower Caves | Encountered a Master Thief 18505 | -6/Lower Caves | Discovered new exit (range 6) 18506 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18506 | -6/Lower Caves | Identified exit to Zion 18506 | -6/Lower Caves | Entered Zion 18520 | -6/Zion | Found Prototype Device 18520 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18527 | -6/Zion | Discovered new exit (range 11) 18539 | -6/Zion | System corruption cleaned by Quarantine Array 18591 | -6/Zion | Found Prototype Device 18591 | -6/Zion | Identified Phasing AFG 18599 | -6/Zion | Given the Hacking Drone Bay 18600 | -6/Zion | Found Prototype Device 18682 | -6/Zion | Identified Hacking Drone Bay 18686 | -6/Zion | Found GAL Module 18702 | -6/Zion | Met Imprinter 18723 | -6/Zion | Learned Factory interactive machine intel 18750 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18771 | -6/Zion | Received a hallucinogenic algorithm 18771 | -6/Zion | Ran a hallucination algorithm 18943 | -6/Zion | Identified exit to Proximity Caves 18944 | -6/Zion | Entered Proximity Caves 18973 | -5/Proximity Caves | Spotted B-75 Beast 19639 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19787 | -5/Proximity Caves | Entered Factory 19787 | -5/Factory | Evolved 2 slots: Propulsion x2 19788 | -5/Factory | Identified exit to Extension 19789 | -5/Factory | Loaded intel: 56 interactive machine locations 19883 | -5/Factory | Central database locked down 19925 | -5/Factory | Discovered new exit (range 14) 19952 | -5/Factory | Identified exit to Upper Caves 20143 | -5/Factory | Discovered new exit (range 5) 20145 | -5/Factory | Identified exit to Factory 20260 | -5/Factory | Core integrity fell below 50% 20309 | -5/Factory | Fabricated S-27 Virus (x4) 20326 | -5/Factory | Manually triggered Chute Trap 20326 | -5/Factory | Sucked down chute 20326 | -5/Factory | Entered Waste 20326 | -5/Waste | The area was eerily silent 20334 | -5/Waste | Found Broken Fusion Bomb Launcher 20336 | -5/Waste | Lost 15 parts (1p8n5u1w) 20355 | -5/Waste | Lost 3 allies 20424 | -5/Waste | Discovered new exit (range 15) 20448 | -5/Waste | Found Broken Quantum Capacitor 20781 | -5/Waste | Build established: Hacker-Mutant 21232 | -5/Waste | Entered Factory 21325 | -5/Factory | Repaired Broken Exp. Cesium-ion Thruster 21388 | -5/Factory | Repaired Broken Enh. Quantum Rifle 21704 | -5/Factory | Core integrity fell below 20% 21776 | -5/Factory | Discovered exit to Upper Caves (range 16) 21776 | -5/Factory | Discovered exit to Upper Caves (range 16) 21992 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 22008 | -5/Factory | Build established: Hacker-Sprinter 22109 | -5/Factory | Fabricated R-06 Scavenger? 22110 | -5/Factory | Cargo convoy interrupted 22126 | -5/Factory | Incoming assault squad redirected 22136 | -5/Factory | Incoming assault squad redirected 22148 | -5/Factory | Discovered exit to Factory (range 15) 22184 | -5/Factory | Discovered exit to Extension (range 16) 22284 | -5/Factory | Learned Research security intel 22308 | -5/Factory | Learned 2 Proximity Caves zone layouts 22320 | -5/Factory | Learned Testing security intel 22323 | -5/Factory | Build established: Wizard-Sprinter 22335 | -5/Factory | Learned location of 1 exit from Extension 22359 | -5/Factory | Learned Research security intel 22435 | -5/Factory | Incoming investigation squad redirected 22565 | -5/Factory | Spotted B-75 Beast 22661 | -5/Factory | Lost 3 parts (1p2n) 22758 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 22660_ U-05 Engineer lays Concrete. 22661_ Acquired 20 matter. 22662_ The unstable cave ceiling collapses. 22662_ U-05 Engineer lays Concrete. 22700_ R-10 Processor collects Med. Treads. 22700_ U-05 Engineer lays Concrete. 22716_ R-10 Processor collects Adv. Trap Extractor. 22717_ U-05 Engineer lays Concrete. 22717_ Enh. Quantum Rifle destroyed. 22718_ U-05 Engineer lays Concrete. 22745_ VTOL Module+ destroyed. 22749_ P-70 Sage destroyed. 22750_ K-01 Serf collects debris. 22751_ Cld. Nuclear Pulse Thruster destroyed. 22752_ G-67 Veteran suffers critical hit (Impale). 22753_ Field Propulsion Drive destroyed. 22753_ Adv. Cooling System destroyed. 22755_ Subcomponent Replicator disabled. 22756_ G-67 Veteran destroyed. 22756_ K-01 Serf collects debris. 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"""#????? ###### | | ??????????# # ""#???? ?????? | | ??????????# ###########s ""#??? ?????? | | ??????????# #?????????#k ""#????? ?????? | | ??????????# #?????????# #????? ?????? | | ??????????# ?#?????????# """#########+####????? | | ####????### ###???????# """#? // #????? | | #????# ######### p """## // #????? | | ###### ##! ""## """ // ###### | | # ## ""## """ # | | # + ?# """ # | | # ########?# ""Y"" # " " | | # ## ! ?? #????????# """"" " " " | | # ## ## ? #????????# # " " | | =" # ### ### #################+#### " " | | " + #?# #?# # " " | | " # #?# #?# # " " | | #####?# #?# / " " | | #?????# #?# # " " | | #?????# #?# # " " | | / #?????# #?### ######################## | | #?????# #???#+#??????????????????????# | | #?????# #????????????????????????????# | | #?????# #????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 44 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Hrd. Light Armor Plating | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Power Amplifier | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive IFF Parser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Fusion Bomb Launcher | -5/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Scanalyzed Enh. Quantum Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Preloaded Adv. System Shield | x1 | -7/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory R-06 Scavenger | x2 | -6/Factory | Preloaded B-60 Warrior | x3 | -6/Factory B-60 Warrior | x3 | -6/Factory S-27 Virus | x4 | -5/Factory | Preloaded Exp. Cesium-ion Thruster | x1 | -5/Factory | Authchip R-06 Scavenger | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 22% | -8/Materials Gauss Cannon | 58% | -8/Materials Cld. Cesium-ion Thruster | 48% | -6/Factory Adv. Sensor Array | 50% | -6/Factory Lgt. Fission Core | 90% | -6/Factory Remote Datajack | 50% | -6/Factory Cld. Cesium-ion Thruster | 15% | -6/Factory Exp. Cesium-ion Thruster | 5% | -5/Factory | Broken Enh. Quantum Rifle | 71% | -5/Factory | Broken Studied --------- Lrn. Proton Cannon | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed AbsorptionSuperdenseFlakker Manual? 0 Play Time 03:32:18 Cumulative 236.0 hours Start 2025.12.26 @ 13:11:33 End 2025.12.27 @ 00:41:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 315 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aabe25ea-bfcd-477f-ab3b-8c6d6e0ac328