Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 09:41:16 Player: mr_sack Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3803) 3803 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 12095 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 390 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Small Battery (100) Wave Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Armor Integrity Analyzer Advanced Powered Armor Hacking Suite System Shield > --- WEAPON ----------- Dispersion Rifle Proton Burst Cannon Matter Neutralizer Enhanced Nova Cannon Railgun > --- INVENTORY -------- Compact Wheel Compact Wheel Small Battery Wave Gun Disruptor Cannon Proton Burst Cannon Matter Neutralizer Precision Assault Rifle Coil Gun Enhanced Coil Gun [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Advanced Powered Armor Weapon Matter Neutralizer Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 . . . 1 Utility 10 | . . . . . 2 1 1 1 2 2 1 . Weapon 3 | . . . . . 1 . 1 . . . 1 . Parts Attached 158 | 9 26 2 . . 13 18 22 1 25 15 27 . Power 19 | 1 6 . . . . 4 3 . 2 . 3 . Engine 12 | 1 6 . . . . 2 3 . . . . . Core 3 | . . . . . . 2 . . . . 1 . Reactor 4 | . . . . . . . . . 2 . 2 . Propulsion 34 | 3 7 . . . 1 2 1 . 9 5 6 . Treads 12 | 1 3 . . . 1 1 1 . . 3 2 . Leg 4 | . . . . . . . . . 2 2 . . Wheel 17 | 2 4 . . . . 1 . . 6 . 4 . Hover 1 | . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 6 1 . . 7 3 3 . 5 4 4 . Device 16 | 1 5 . . . 2 1 2 . 2 1 2 . Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 8 | . . 1 . . 2 1 . . 2 1 1 . Hackware 5 | . . . . . 2 . 1 . . 1 1 . Protection 2 | . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 70 | 3 7 1 . . 5 9 15 1 9 6 14 . Energy Gun 16 | 2 3 . . . 1 2 5 . . 1 2 . Energy Cannon 23 | . 4 . . . . 3 2 . 5 4 5 . Ballistic Gun 18 | 1 . 1 . . 2 2 2 . 4 1 5 . Ballistic Cannon 5 | . . . . . . 1 3 1 . . . . Launcher 8 | . . . . . 2 1 3 . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . 2 1 . Parts Lost 54 | . 9 . . . . 1 19 1 3 . 19 2 Power 7 | . 1 . . . . . 4 . . . 2 . Propulsion 12 | . 2 . . . . . 3 . 2 . 4 1 Utility 8 | . 2 . . . . 1 2 . 1 . 2 . Weapon 27 | . 4 . . . . . 10 1 . . 11 1 Highest Loss Streak 12 | . 3 . . . . 1 12 1 2 . 12 2 Average Slot Usage (%) 85 | . 97 100 100 100 97 91 80 27 73 85 85 47 Engine 6 | . 14 14 14 14 9 7 8 . . . . . Core 1 | . . . . . . 7 . . . . 1 2 Reactor 1 | . . . . . . . . . 2 4 3 2 Treads 7 | . 14 14 14 14 18 7 5 . . 2 3 2 Wheel 8 | . 13 14 14 14 9 7 5 . 7 9 7 2 Device 6 | . 12 11 . . 1 1 5 . 6 11 9 4 Storage 7 | . 14 14 14 14 9 7 5 . 2 4 4 2 Processor 16 | . . 2 14 14 11 20 20 17 21 20 24 14 Hackware 4 | . . . . . 9 7 3 5 5 5 7 4 Energy Gun 4 | . 9 10 . . 9 1 7 . . 1 3 2 Energy Cannon 8 | . 8 14 14 14 1 5 2 . 14 9 9 4 Ballistic Gun 7 | . 10 3 14 14 9 9 5 . 5 7 4 4 Launcher 1 | . . . . . 7 2 1 . . . . . Naked Turns 117 | . . . . . . . . . . . . 117 Heaviest Build 108 | 11 27 27 26 26 30 46 59 8 73 82 108 83 Greatest Support 75 | 26 20 10 10 10 10 28 28 3 50 26 75 16 Greatest Overweight (x) 11 | 1 2 2 2 2 2 3 11 2 3 3 5 5 Average Overweight (x) 1 | . 1 2 2 2 2 1 1 . 1 2 2 1 Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 10 4 10 10 10 10 Average Capacity 8 | 5 8 10 10 10 10 10 9 4 7 10 10 7 Most Carried 10 | 5 10 10 10 10 10 10 10 4 10 10 10 2 Average Carried 8 | 2 7 10 9 10 9 9 8 3 5 10 9 2 Final Capacity 10 | 6 10 10 10 10 10 10 4 4 10 10 10 4 Final Carried 10 | 5 10 10 10 10 10 10 4 3 10 10 2 2 Class Distribution -------------------- 39% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Gunner 14% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2677 | 298 288 . . 29 157 443 466 18 379 122 394 83 Remotely . | . . . . . . . . . . . . . Salvage Created 4122 | 121 991 . . 87 93 790 510 . 229 183 1035 83 Parts 224 | 8 60 . . 9 2 50 20 . 12 5 55 3 Haulers Intercepted 4 | . 2 . . . . 1 . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 19 . . . . 8 11 . 3 2 14 1 Guns 24 | . 9 . . . . 4 5 . 2 1 2 1 Cannons 23 | . 9 . . . . 4 2 . 1 1 6 . AOE 11 | . 1 . . . . . 4 . . . 6 . Classes Destroyed 13 | 2 5 . . . . 3 2 . . . 1 . Worker 9 | . 2 . . . 1 2 1 . 1 . 2 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . . . . . Hauler 4 | . 2 . . . . 1 . . . 1 . . Recycler 11 | 1 . . . 1 1 4 1 . 1 . 2 . Operator 5 | . 1 . . . . 1 . . 1 . 2 . Watcher 4 | . 2 . . . . 1 1 . . . . . Swarmer 7 | . . . . . . . 5 . . . 2 . Grunt 27 | . 19 . . . . 3 1 . . 1 2 1 Brawler 1 | . . . . . . . 1 . . . . . Sentry 3 | . . . . . . 1 . . . 1 1 . Hunter 5 | . . . . . . 1 . . . . 4 . Programmer 15 | . . . . . . 3 4 . 3 . 5 . Best Kill Streak 7 | 2 5 . . 2 1 2 4 . 3 3 7 1 Combat Bots Only 6 | . 3 . . . . 2 3 . 2 2 6 1 Max Kills in Single Turn 3 | 1 2 . . 1 1 2 3 . 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 2 . . . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 10320 | . 1125 . . . . 381 2348 311 848 171 3314 1822 Core 2903 | . 99 . . . . 39 533 112 109 27 369 1615 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 60 100 94 37 88 90 97 74 . Volleys Fired 247 | 8 87 . . 3 6 36 43 1 17 9 34 3 Largest 5 | 2 2 . . 2 2 3 4 1 4 4 5 5 Hottest 448 | 60 110 . . 80 73 134 225 53 270 283 448 343 Shots Fired 614 | 16 169 . . 6 12 87 125 1 59 30 96 13 Gun 346 | 16 110 . . 3 12 41 77 . 26 12 42 7 Cannon 253 | . 59 . . 3 . 39 43 1 33 18 51 6 Launcher 15 | . . . . . . 7 5 . . . 3 . Special . | . . . . . . . . . . . . . Kinetic 265 | 8 60 . . 3 6 51 62 1 26 12 30 6 Thermal 265 | . 85 . . 3 6 29 38 . 33 18 50 3 Explosive 15 | . . . . . . 7 5 . . . 3 . Electromagnetic 69 | 8 24 . . . . . 20 . . . 13 4 Robot Hit Streak 23 | 6 13 . . 2 5 11 17 4 10 23 15 5 Robot Miss Streak 8 | 1 4 . . 2 1 3 8 . 1 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 385 | 14 108 . . 2 11 54 64 1 39 25 59 8 Core Hits 179 | 4 43 . . 2 4 31 29 . 12 8 42 4 Critical Hits 9 | . 2 . . . . . 1 . 1 3 2 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . 2 . . . . . 1 . 1 2 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10733 | 140 1586 . . 34 130 1547 2463 34 1148 832 2596 223 Guns 4232 | 140 776 . . . 130 583 909 . 630 319 631 114 Cannons 4115 | . 664 . . 34 . 625 457 34 516 513 1163 109 Explosions 2384 | . 146 . . . . 339 1097 . . . 802 . Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 . . . Kinetic 3739 | 59 356 . . . 91 784 858 34 630 319 524 84 Thermal 4915 | . 988 . . 34 39 424 1193 . 516 513 1170 38 Explosive 1396 | . . . . . . 339 255 . . . 802 . Electromagnetic 681 | 81 242 . . . . . 157 . . . 100 101 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 . 12 . 9 . 5 2 Average Corruption 6 | . . . . . 4 . 6 . 8 . 3 1 Corruption Purged . | . . . . . . . . . . . . . Effects 106 | . . . . . 11 . 49 . 27 . 18 1 Message Errors 27 | . . . . . 2 . 11 . 8 . 6 . Matter Fused 20 | . . . . . 2 . 6 . 6 . 6 . Heat Flow Errors 9 | . . . . . 1 . 5 . 2 . 1 . Energy Discharges 11 | . . . . . 3 . 3 . 3 . 1 1 Parts Rejected 3 | . . . . . 1 . . . . . 2 . Data Loss (minor) 6 | . . . . . 1 . 3 . 1 . 1 . Data Loss (major) 4 | . . . . . . . 3 . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . Misdirections 4 | . . . . . . . 4 . . . . . Targeting Errors 14 | . . . . . 1 . 9 . 3 . 1 . Weapon Failures 7 | . . . . . . . 5 . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 436 | . 98 . . . . 48 131 . 60 17 82 . Projectiles 151 | . . . . . . 14 20 . 60 17 40 . Explosions 285 | . 98 . . . . 34 111 . . . 42 . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 1 2 1 . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . 1 2 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 334 | . 172 . . . . 46 72 . 1 . 43 . Shots 6 | . 3 . . . . 1 1 . . . 1 . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 442 | 40 100 . . 18 262 442 221 . 198 181 198 164 Average Temperature 72 | 24 30 . . 12 132 109 71 . 93 97 88 89 Received Heat Transfer 1332 | . 519 . . . . 102 384 9 18 39 216 45 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 . . 1 . . 1 . . 1 2 . Heat Transferred 6095 | . 2037 . . 74 111 555 1209 . 481 518 1073 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 617 | 10 353 135 . 32 109 479 617 296 497 261 354 297 Initial 261 | . 6 135 . . 12 . 234 261 140 201 42 144 Average 181 | 3 151 135 . 4 30 217 360 270 185 169 111 174 Maximum Alert Level 2 | . 1 . . . . 2 2 1 2 1 1 1 Low Security (%) 62 | 100 73 100 . 100 100 51 . . 73 61 86 76 Level 1 26 | . 26 . . . . 25 70 100 4 38 13 23 Level 2 10 | . . . . . . 23 29 . 22 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 6 . . . 1 5 9 . 4 1 6 2 Investigation 12 | . 6 . . . . 1 3 . 1 . 1 . Extermination 10 | . . . . . . 2 3 . 2 1 2 . Reinforcement 6 | . . . . . . 2 3 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . 1 . . . . . 3 2 Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 25 . . . 3 19 39 3 13 2 32 19 Peak Tracking Total 15 | . 4 . . . 1 5 9 3 3 2 10 15 Tactical Retreats 16 | . 2 . . . . 3 4 . . . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 3 . . . 4 1 4 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 30 | . 5 . . . . 8 10 . 3 . 4 . Max in Single Turn 5 | . 2 . . . . 2 5 . 2 . 2 . Machines Sabotaged 2 | . 2 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 44 | . 9 . . . 3 6 7 2 9 2 5 1 Terminals 29 | . 7 . . . 1 6 5 1 3 1 4 1 Fabricators 5 | . . . . . . . 1 . 4 . . . Repair Stations 5 | . 1 . . . . . 1 1 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 . Total Hacks 125 | . 27 . . . 25 12 15 4 23 5 12 2 Successful 62 | . 13 . . . 23 6 5 1 10 1 3 . Failed 63 | . 14 . . . 2 6 10 3 13 4 9 2 Catastrophic 14 | . 2 . . . . 2 2 1 3 . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 69 | . 24 . 1 . 8 5 9 3 6 4 7 2 Terminals 75 | . 22 . . . 8 12 8 3 7 3 10 2 Fabricators 15 | . . . . . . . 3 . 12 . . . Repair Stations 12 | . 3 . . . . . 4 1 4 . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 16 | . . . . . 16 . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 2 2 . Terminal Hacks 26 | . 7 . . . 6 6 2 1 1 . 3 . Record 2 | . . . . . . . . . . . 2 . Robot Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 9 | . 4 . . . 3 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 6 | . 1 . . . 1 1 1 1 . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . 5 . . . Load Schematic 3 | . . . . . . . 1 . 2 . . . Build 3 | . . . . . . . . . 3 . . . Repair Station Hacks 7 | . 2 . . . . . 2 . 3 . . . Scan Component 4 | . 1 . . . . . 1 . 2 . . . Repair 3 | . 1 . . . . . 1 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 16 | . . . . . 16 . . . . . . . Insert Component 7 | . . . . . 7 . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 1 . . . 1 1 . . Terminals 3 | . 2 . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . 1 . . . Sabotage 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . Reprogram 2 | . . . . . 1 . . . . 1 . . Data Cores Recovered 3 | . 1 . . . . . . . . . 2 . Used 2 | . 1 . . . . . . . . . 1 . Hacking Detections 39 | . 7 . . . 2 5 7 2 8 2 5 1 Full Trace Events 8 | . 2 . . . . 1 3 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . Robots Built 9 | . . . . . . . . . 9 . . . Matter 756 | . . . . . . . . . 756 . . . Time 335 | . . . . . . . . . 335 . . . Total Robot Build Rating 36 | . . . . . . . . . 36 . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . 1 . . . Time 132 | . 26 . . . . . 44 . 62 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . . . 2 1 . . . 9 . . . Largest Group 6 | . . . . 2 1 . . . 6 . . . Highest-Rated Group 180 | . . . . 47 15 . . . 180 . . . Highest-Rated Ally 31 | . . . . 31 15 . . . 30 . . . Total Orders 5 | . . . . . . . . . . 5 . . EXPLORE 4 | . . . . . . . . . . 4 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 64 | . . . . 7 4 14 8 . 31 . . . Total Damage 2112 | . . . . 64 71 680 488 . 809 . . . Kills 16 | . . . . 1 1 6 5 . 3 . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 9 | . 4 . . . 3 2 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9084 | 111 1540 110 634 190 571 1139 1223 217 1251 551 1246 301 Spaces Moved 6261 | 81 919 103 630 153 476 739 824 229 697 300 772 338 Core 721 | 1 . . . . . . 218 229 50 . . 223 Treads 715 | . 285 . . . . 126 232 . . . 72 . Legs 8 | . . . . . . . . . 5 3 . . Wheels 4817 | 80 634 103 630 153 476 613 374 . 642 297 700 115 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 110 50 50 50 110 100 50 Average Speed 110 | 85 118 100 100 100 100 120 117 93 109 115 121 83 Slowest Speed 600 | 100 180 100 100 100 100 185 600 150 200 180 165 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 99 30 91 28 29 21 20 8 16 7 20 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 275 | . 68 . . . . 80 56 . 16 5 49 1 Melee . | . . . . . . . . . . . . . Projectile 39 | . . . . . . 3 . . 16 5 14 1 AOE 236 | . 68 . . . . 77 56 . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7920 | 104 1219 109 635 184 559 927 988 230 1132 485 1002 346 Wait 1145 | . 156 4 . 29 52 112 92 . 387 149 159 5 Move 6249 | 80 918 102 629 152 475 738 823 228 696 299 771 338 Hop . | . . . . . . . . . . . . . Pick Up 48 | 5 16 . 3 . 6 5 3 . 5 1 4 . Fast Attach 65 | 8 1 1 . . 3 8 4 . 16 10 14 . Attach 39 | . 9 . . . 4 2 11 1 2 . 10 . Detach 8 | 1 . . . . 1 3 2 . 1 . . . Swap 54 | 1 16 1 . . 6 8 7 . 7 5 3 . Drop 62 | 1 16 1 3 . 6 13 3 . . 12 7 . Fire 247 | 8 87 . . 3 6 36 43 1 17 9 34 3 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Repaired EM Pulse Gun 304 | -10/Materials | Build established: Mutant 474 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Discovered new exit (range 11) 1252 | -10/Materials | Lost 3 parts (1n2w) 1397 | -10/Materials | Discovered new exit (range 4) 1499 | -10/Materials | Discovered new exit (range 11) 1652 | -10/Materials | Entered Mines 1739 | -10/Mines | Discovered new exit (range 3) 1743 | -10/Mines | Identified exit to Materials 1755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1756 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Identified exit to Exiles 1762 | -10/Mines | Entered Exiles 1778 | -10/Exiles | Discovered new exit (range 15) 1788 | -10/Exiles | Met 8R-AWN 1807 | -10/Exiles | Met EX-HEX 1863 | -10/Exiles | Met EX-DEC 1884 | -10/Exiles | Visited The Gauntlet 2060 | -10/Exiles | Met EX-BIN 2082 | -10/Exiles | Aligned with FarCom system 2083 | -10/Exiles | Given EX-Vault access code 2115 | -10/Exiles | Opened EX-Vault 2122 | -10/Exiles | Found Deploy-a-Sentry 2124 | -10/Exiles | Found Deploy-a-Sentry 2126 | -10/Exiles | Found Deploy-a-Sentry 2149 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2218 | -10/Exiles | Discovered new exit (range 12) 2229 | -10/Exiles | Identified exit to Mines 2396 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2396 | -10/Exiles | Entered Mines 2399 | -9/Mines | Learned Materials garrison access intel 2537 | -9/Mines | Learned location of Recycling (-7) 2573 | -9/Mines | Discovered new exit (range 4) 2576 | -9/Mines | Identified exit to Materials 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2587 | -8/Materials | Loaded intel: 1 garrison access location 2842 | -8/Materials | Identified exit to Factory 2906 | -8/Materials | Garrison activated, responded to threat 3014 | -8/Materials | Build established: Scavenger-Mutant 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3367 | -7/Factory | Build established: Scavenger-Skirmisher 3769 | -7/Factory | DAS Turret deployed 3910 | -7/Factory | Build established: Mutant 4029 | -7/Factory | Discovered new exit (range 5) 4037 | -7/Factory | Identified exit to Storage 4208 | -7/Factory | Discovered new exit (range 13) 4213 | -7/Factory | Build established: Skirmisher 4252 | -7/Factory | Identified exit to Factory 4296 | -7/Factory | Entered another Factory area 4296 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4776 | -6/Factory | Discovered new exit (range 15) 4845 | -6/Factory | Identified exit to Lower Caves 5002 | -6/Factory | Repaired Imp. Deuterium Engine 5139 | -6/Factory | Build established: Scavenger-Skirmisher 5143 | -6/Factory | Lost 3 parts (1n2w) 5278 | -6/Factory | System corruption reached 10% 5396 | -6/Factory | DAS Turret deployed 5402 | -6/Factory | Core integrity fell below 50% 5403 | -6/Factory | DAS Turret deployed 5412 | -6/Factory | Identified exit to Factory 5426 | -6/Factory | Lost 12 parts (2p2n1u7w) 5519 | -6/Factory | Entered another Factory area 5519 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5574 | -5/Factory | Discovered new exit (range 10) 5586 | -5/Factory | Identified exit to Upper Caves 5694 | -5/Factory | Build established: Mutant 5721 | -5/Factory | Discovered new exit (range 18) 5735 | -5/Factory | Identified exit to Factory 5736 | -5/Factory | Entered another Factory area 5736 | -4/Factory | Evolved 2 slots: Utility x2 6022 | -4/Factory | Fabricated L-41 Fighter (x3) 6069 | -4/Factory | Build established: Skirmisher 6158 | -4/Factory | Fabricated L-41 Fighter (x3) 6428 | -4/Factory | Fabricated L-41 Fighter? 6655 | -4/Factory | Local fabrication network quarantined 6742 | -4/Factory | Repaired Lgt. Antimatter Reactor 6784 | -4/Factory | Discovered new exit (range 17) 6801 | -4/Factory | Identified exit to Research 6987 | -4/Factory | Entered Research 6987 | -3/Research | Evolved 2 slots: Utility x2 7323 | -3/Research | Found Adv. Powered Armor 7520 | -3/Research | Discovered new exit (range 15) 7535 | -3/Research | Identified exit to Research 7538 | -3/Research | Entered another Research area 7538 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7589 | -2/Research | Build established: Scavenger-Gunner 7950 | -2/Research | Garrison activated, responded to threat 8100 | -2/Research | Lost 3 parts (1u2w) 8457 | -2/Research | Lost 3 parts (3w) 8603 | -2/Research | Spotted B-90 Cyclops 8672 | -2/Research | Lost 12 parts (1p4n1u6w) 8778 | -2/Research | Discovered new exit (range 5) 8782 | -2/Research | Identified exit to Access 8784 | -2/Research | Entered Access 8784 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8958 | -1/Access | Garrison activated, responded to threat 8968 | -1/Access | Released all parts (18) 9039 | -1/Access | Core integrity fell below 50% 9047 | -1/Access | Core integrity fell below 20% 9085 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09021_ A-15 Conveyor system terminally corrupted. 09022_ Slug penetrates Wall. 09023_ K-01 Serf collects debris. 09024_ Penetrated by Slug. 09030_ Slug penetrates Wall. 09031_ Penetrated by Slug. 09033_ Slug penetrates Wall. 09039_ Penetrated by Slug. 09042_ Slug penetrates Wall. 09044_ Penetrated by Slug. 09047_ Slug penetrates U-05 Engineer. 09049_ U-05 Engineer destroyed. 09049_ Slug penetrates Wall. 09051_ Penetrated by Slug. 09057_ K-01 Serf cleans the Terminal. 09061_ Connecting with Terminal... 09062_ Penetrated by Slug. 09062_ Slug penetrates Terminal. 09066_ System corrupted: Energy discharge (-34). 09068_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ? ???????## ##??????????????????????????????? | | ??????# #???????????????????????????????? | | """ ????# #???????????????????????????????? | | ""T"" #???# #???????????????????????????????? | | "" "" #???# #???????????#+#?????????????????? | | #???# #???????????# #?????????????????? | | ? #??## ##??????????# #?????????????????? | | ?????# ############ ##????????????????? | | ? ?????# #????????????????? | | ??????# Y +????????????????? | | ????????# ############ #????????????????? | | ???????????######??????????# #????????????????? | | ##??????????????########?????# #????????????????? | | ???????########## #?????# #????????????????? | | ???????# ! #######p #????????????????? | | ???????# = wp #????????????????? | | ???????# #????????????????? | | ???????# ###+######????????????????? | | ???????? ##### #? ?????????????????????? | | ????????????##??### ###? ?????????????????????? | | ????????????# ! ??# #?? !!!????????????????????? | | ????????????# #ss#?? !!!????????????????????? | | ????????????# + s#?# !! ???????????????????? | | ????????????# # ############+####???????????? | | ????????????# ??# ss ??????????? | | ????????????# ????# s @ #?????????????????? | | ??????????????????########+###+#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 39 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 410 EM Shielding 2 Armor Coverage 400 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -4/Factory L-41 Fighter | x3 | -4/Factory L-41 Fighter | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAngularMeganuke Manual? 0 Play Time 02:32:50 Cumulative 83.2 hours Start 2021.05.29 @ 12:52:55 End 2021.06.06 @ 09:41:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 52 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 686a69b4-702c-48d1-b47d-3e9a91e4bde6