Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.14 @ 06:37:06 Player: time Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3810) 3810 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 8273 Bonus ------- High Alert Combat Kills 147 Friendly Fire -194 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Leg Powered Hammer Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System IFF Parser Force Field Improved Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Flak Gun Flak Gun Magnetic Acceleration Cannon Precision Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved EM Pulse Cannon Long-range Proton Cannon [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility IFF Parser Device IFF Parser Storage Small Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . . 1 . . 1 1 Weapon 4 | . . 1 1 . . 1 1 Parts Attached 73 | 7 1 5 7 8 16 13 16 Power 11 | 1 . . 2 . 4 1 3 Engine 3 | 1 . . . . . . 2 Core 8 | . . . 2 . 4 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 1 4 5 3 . Treads . | . . . . . . . . Leg 16 | 2 . 1 1 4 5 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 . 1 2 2 3 5 4 Device 14 | 1 . . 2 2 3 5 1 Storage 1 | 1 . . . . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 1 3 2 2 4 4 9 Energy Gun 8 | 2 . 2 . . 2 . 2 Energy Cannon 6 | . . . . . 1 1 4 Ballistic Gun 7 | . 1 1 2 1 1 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . . 2 Parts Lost 29 | . . . 1 3 1 . 24 Power 5 | . . . . . 1 . 4 Propulsion 5 | . . . . 1 . . 4 Utility 9 | . . . 1 2 . . 6 Weapon 10 | . . . . . . . 10 Highest Loss Streak 16 | . . . 1 1 1 . 16 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 3 3 4 5 4 3 3 Power . | . 1 1 1 1 . . 1 Propulsion 1 | 1 1 . 2 2 . 1 . Utility . | . . . . . 1 . . Weapon 1 | . 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . 2 1 1 1 2 1 . Power 2 | . . 1 1 . . . . Propulsion 3 | . 2 . . . . 1 . Utility . | . . . . . . . . Weapon 3 | . . . . 1 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 100 99 95 96 91 94 68 Engine 1 | . 14 11 4 . . . . Core 8 | . . . 4 9 14 13 6 Leg 23 | . 28 32 27 26 29 26 16 Device 15 | . 14 11 14 20 15 20 11 Hackware 2 | . . . . . . . 7 Protection 1 | . . 6 9 3 . . . Energy Gun 4 | . 21 21 15 . 4 4 . Energy Cannon 4 | . . . . . 5 7 6 Ballistic Gun 14 | . 7 11 21 31 17 13 6 Ballistic Cannon 3 | . . . . . . 6 5 Launcher 1 | . . . . 4 1 . . Peak Build Rating 81 | 7 7 13 23 27 40 65 81 Average Rating 41 | 5 6 10 17 24 36 56 54 On Entrance 22 | . 7 7 13 23 25 39 62 Naked Turns 121 | . . . . . . . 121 Heaviest Build 77 | 14 14 17 23 26 34 58 77 Greatest Support 64 | 20 20 30 30 30 52 64 64 Greatest Overweight (x) 3 | 3 . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 Average Carried 4 | 2 3 3 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 4 5 3 Class Distribution -------------------- 30% | Scavenger-Gunner 22% | Scavenger-Tank 18% | Hacker-Executioner 9% | Hacker-Mutant 8% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Hacker-Executioner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 2200 | 239 37 69 76 683 332 169 595 Remotely . | . . . . . . . . Salvage Created 3632 | 22 54 263 327 1390 490 238 848 Parts 193 | 4 4 12 13 78 33 6 43 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 5 | . . . . 1 . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 76 | . 3 3 5 30 12 6 17 Melee 1 | . . . . . . . 1 Guns 46 | . 3 3 5 21 9 4 1 Cannons 8 | . . . . . 3 2 3 AOE 19 | . . . . 9 . . 10 Classes Destroyed 13 | 1 1 4 2 1 2 . 2 Worker 3 | . . . . . 1 . 2 Builder 6 | . . . . . . . 6 Tunneler 2 | 1 . . . . . . 1 Hauler 2 | . . . 1 1 . . . Recycler 3 | . . 1 . 1 . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . . 1 . 2 1 . . Swarmer 13 | . 3 . . 7 3 . . Grunt 35 | . . 2 3 14 6 1 9 Brawler 2 | . . . . 1 . . 1 Sentry 16 | . . 1 1 8 2 2 2 Hunter 5 | . . . 1 . . 2 2 Programmer 5 | . . . . . 1 1 3 Thug 1 | . . . . 1 . . . Best Kill Streak 13 | 1 3 4 5 10 12 2 13 Combat Bots Only 10 | . 3 2 3 9 10 2 5 Max Kills in Single Turn 4 | 1 1 1 1 4 1 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 648 | . 23 4 19 87 108 62 345 Missed 230 | . 12 3 4 31 34 19 127 Hits 418 | . 11 1 15 56 74 43 218 Melee 2 | . . . . . . . 2 Projectile 416 | . 11 1 15 56 74 43 216 AOE 2 | . . . . . . . 2 Critical Strikes 18 | . . . 1 2 . 1 14 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5715 | . 78 11 210 819 610 308 3679 Core 1365 | . . . 47 168 102 43 1005 Absorbed by Shields 432 | . . . . . . 34 398 Ignored by Resistances 1735 | . 24 3 60 234 190 105 1119 Core Remaining (%) 89 | 100 100 100 . 60 85 94 . Volleys Fired 125 | 2 4 5 12 36 22 10 34 Largest 6 | 2 2 3 4 4 4 5 6 Hottest 315 | 80 80 116 139 117 213 282 315 Shots Fired 456 | 4 8 15 48 144 88 50 99 Gun 328 | 4 8 15 48 131 66 28 28 Cannon 104 | . . . . . 22 22 60 Launcher 24 | . . . . 13 . . 11 Special . | . . . . . . . . Kinetic 287 | . . 5 26 131 47 30 48 Thermal 95 | 2 4 5 12 . 41 18 13 Explosive 11 | . . . . . . . 11 Electromagnetic 63 | 2 4 5 10 13 . 2 27 Robot Hit Streak 18 | 2 5 6 18 17 11 9 9 Robot Miss Streak 6 | 1 1 1 3 4 5 4 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 319 | 2 5 10 35 102 50 36 79 Core Hits 326 | 1 3 8 15 114 52 44 89 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 7 | . . 1 . . . 1 5 Burn 1 | . . 1 . . . . . Blast 2 | . . . . . . 1 1 Corrupt 1 | . . . . . . . 1 Smash 3 | . . . . . . . 3 Melee Attacks 11 | . . . . . . . 11 Impact 11 | . . . . . . . 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10485 | 25 54 132 505 2771 1416 798 4784 Guns 4352 | 25 54 132 472 1566 1020 529 554 Cannons 1661 | . . . . . 396 245 1020 Explosions 3935 | . . . 33 1197 . . 2705 Melee 438 | . . . . . . . 438 Ramming 99 | . . . . 8 . 24 67 Kinetic 3956 | . . 26 204 1566 733 524 903 Thermal 1697 | 10 43 86 199 218 683 250 208 Explosive 2780 | . . . . 75 . . 2705 Electromagnetic 1515 | 15 11 20 102 904 . . 463 Impact 438 | . . . . . . . 438 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 1 2 . 15 Average Corruption 6 | . . . . 1 1 . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . 1 1 . 20 Message Errors 6 | . . . . . . . 6 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 303 | . . . . 33 7 . 263 Projectiles 7 | . . . . . 7 . . Explosions 119 | . . . . 33 . . 86 Melee 177 | . . . . . . . 177 Knockbacks 8 | . . . . . . 1 7 Impact 6 | . . . . . . . 6 Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 344 | . . . 30 145 . . 169 Shots 15 | . . . 1 10 . . 4 Rammed 6 | . . . . . . . 6 Targets Rammed 13 | . . . . 4 . 1 8 Kicked 7 | . . . . 4 . 1 2 Crushed . | . . . . . . . . Highest Temperature 337 | 36 72 108 326 63 198 230 337 Average Temperature 91 | 20 38 42 131 18 129 69 119 Received Heat Transfer 1429 | . 24 9 90 378 249 40 639 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 2 | . . . . 2 . . . Impact Corruptions 6 | . . . . . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 1 . 2 . . Heat Transferred 3276 | 25 100 259 420 300 1375 525 272 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 1 8 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Maximum Alert Level 3 | . . . . 3 2 . 1 Low Security (%) 74 | 100 100 100 100 36 . 100 89 Level 1 17 | . . . . 52 42 . 10 Level 2 7 | . . . . 7 57 . . Level 3 . | . . . . 3 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 750 | 5 88 44 103 750 486 172 297 Initial 288 | . . 25 5 25 288 172 . Average 132 | . 46 22 52 233 376 64 90 Influence Increases 2835 | 5 106 96 166 1135 340 171 816 Destroy 0b10 Robot/C 1520 | . 60 60 100 600 240 120 340 Destroy 0b10 Robot/NC 105 | 5 . 10 5 20 10 . 55 Destroy Leader 352 | . 10 12 42 126 62 40 60 Successful Hack 73 | . 18 5 13 25 12 . . Disable Machine 117 | . 18 9 . 54 . 9 27 Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 233 | . . . 6 40 1 2 184 Lose Combat Pursuer 285 | . . . . 120 15 . 150 Influence Decreases 2818 | 5 34 152 109 468 672 579 799 Entered New Map 794 | . . 47 11 48 452 236 . Time Decay 1734 | 5 34 105 88 390 210 343 559 Lost Part 290 | . . . 10 30 10 . 240 Squads Dispatched 20 | . 1 . 3 4 4 1 7 Investigation 2 | . 1 . 1 . . . . Extermination 5 | . . . . . . 1 4 Reinforcement 6 | . . . . 2 1 . 3 Assault 1 | . . . . 1 . . . Garrison 6 | . . . 2 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 10 | . . 1 . 3 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 7 5 8 45 16 10 37 Peak Tracking Total 8 | . 4 2 2 7 8 3 6 Tactical Retreats 10 | . . . . 3 1 . 6 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 6 | . 1 . . 3 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 14 | . 2 1 . 7 . 1 3 Max in Single Turn 2 | . 1 1 . 2 . 1 2 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 25 | . 3 2 2 9 3 1 5 Terminals 20 | . 3 1 2 7 3 1 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 69 | . 8 6 10 17 14 2 12 Successful 47 | . 6 5 7 10 11 2 6 Failed 22 | . 2 1 3 7 3 . 6 Catastrophic 4 | . . . . 2 . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 58 | . 8 5 10 12 14 2 7 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . 2 . . . Recycling Units 4 | . . 1 . 3 . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 6 4 7 6 11 2 5 Record 20 | . 3 3 3 . 6 2 3 Part Schematic 1 | . . . . 1 . . . Open Door 3 | . . . . 3 . . . Open DSF 2 | . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . Recall Reinforcements 2 | . . . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 4 | . . 1 . 3 . . . Report Inventory 3 | . . 1 . 2 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 13 | . 1 . 2 4 2 1 3 Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . Machine Destruction 2 | . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Active Infowar (turns) 2883 | 21 111 222 202 695 42 573 1017 IFF 1508 | . . . . . . 491 1017 Terrain 82 | . . . . . . 82 . Seismic 1251 | 21 111 222 202 695 . . . ECM 42 | . . . . . 42 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 4174 | 90 111 222 202 782 433 948 1386 Spaces Moved 2935 | 53 80 158 100 496 261 712 1075 Core 453 | 11 . . . . . . 442 Treads . | . . . . . . . . Legs 2482 | 42 80 158 100 496 261 712 633 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 50 Average Speed 117 | 132 120 120 120 120 121 122 110 Slowest Speed 260 | 200 120 120 120 190 122 122 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 24 24 13 88 11 20 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 173 | . . . 6 31 . 2 134 Melee . | . . . . . . . . Projectile 8 | . . . . . . 2 6 AOE 165 | . . . 6 31 . . 128 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 3362 | 65 88 181 155 600 330 763 1180 Wait 118 | . . 4 28 40 7 15 24 Move 2928 | 52 79 157 99 495 260 711 1075 Hop . | . . . . . . . . Pick Up 18 | 4 1 3 2 2 2 3 1 Fast Attach 50 | 7 1 3 4 4 12 6 13 Attach 11 | . . 3 1 . 1 1 5 Detach 12 | . 1 3 . 1 2 1 4 Swap 20 | . . . 3 4 6 6 1 Drop 51 | . 2 3 6 9 18 9 4 Fire 125 | 2 4 5 12 36 22 10 34 Melee 11 | . . . . . . . 11 Ram 6 | . . . . . . . 6 Kick 7 | . . . . 4 . 1 2 Crush . | . . . . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 395 | -9/Materials | Discovered new exit (range 8) 424 | -9/Materials | Entered another Materials area 424 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 504 | -8/Materials | Garrison activated, responded to threat 566 | -8/Materials | Discovered new exit (range 8) 626 | -8/Materials | Entered Storage 824 | -8/Storage | Build established: Scavenger-Tank 837 | -8/Storage | Allied Derelicts emerged from ambush trap array 1256 | -8/Storage | Build established: Scavenger-Gunner 1263 | -8/Storage | Garrison activated, responded to threat 1383 | -8/Storage | Discovered new exit (range 16) 1408 | -8/Storage | Entered Factory 1408 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1415 | -7/Factory | Destroyed 9 combat bots 1505 | -7/Factory | Identified exit to Lower Caves 1564 | -7/Factory | Garrison activated, responded to threat 1632 | -7/Factory | Destroyed 10 combat bots 1824 | -7/Factory | Discovered new exit (range 11) 1841 | -7/Factory | Entered another Factory area 1841 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2581 | -6/Factory | Build established: Scavenger-Tank 2782 | -6/Factory | Discovered new exit (range 6) 2789 | -6/Factory | Entered another Factory area 2789 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2793 | -5/Factory | Identified exit to DSF 3095 | -5/Factory | Build established: Hacker-Executioner 3694 | -5/Factory | Lost 16 parts (3p2n4u7w) 3919 | -5/Factory | Build established: Hacker-Mutant 3934 | -5/Factory | System corruption reached 10% 3964 | -5/Factory | Lost 4 parts (2n2w) 3967 | -5/Factory | Core integrity fell below 50% 4110 | -5/Factory | Core integrity fell below 20% 4175 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- K-01 Serf collects debris. MKYPQPE06ZTYO CGOR1EOPC5D:Q3FXR Imp. Hacking Suite destroyed. K-01 Serf collects debris. ZG1I System corrupted: Imp. Heat Sink rejected. Acquired 25 matter. System corrupted: Matter fused (-7). W-25 Informer distress signal alerts nearby ally. Acquired 37 matter. >MPH&RXTMU B>4PA#WISAJ System corrupted: Substantial component data lost. System corrupted: Heat flow error (+123). Power Conduit explodes. K-01 Serf cleans the Neutrino Reactor. Slammed into K-01 Serf. System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ????##### ####???????????????????????????????????? | | ???## # #????????##################?????????? | | ?### #????????# #?????????? | | # #????????# #?????????? | | ] #????????# #???????### | | #????????# #???????# | | !# ##????????# [ #???????# | | % [ % #?????????# ] [ #???????# | | #?????????# @][[ #???????# | | #?????????# p #???????# | | #?????????# p p #???##### | | ###?###############+#+############### | | ###??# # | | #??# # ###### = | | #??# # #????#### | | % #??# # #???????? | | | [ = % #??# # ##??????? | | % ### # #### ######????? | | #########+#######+### ####+#### #????# | | ## # ##???# | | | ## ######## | | % ## + | | ## ######## | | = ## # #???# | | ! ###### T# # #???# | | ######! # #######? | | ### ########### # #%* ## # ## | | ??# #?????????# # # ## # # | | ??# #?????????# # + ## / / | | ?##+########### # ! # ## # # | | ?# """T""" # #! # ##" # # | | ?# ! # # # ## # # | | ?# ! # ###### #####/### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed NeutronIonicRedirector Manual? 0 Play Time 00:47:22 Cumulative 9.2 hours Start 2025.10.14 @ 05:48:02 End 2025.10.14 @ 06:37:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 8 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a82f6ea4-fab0-4deb-80c3-15342751d993