Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 21:03:26 Player: Kiks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1173) 1173 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 2542 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heavy Ion Engine Small Storage Unit Sensor Array Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Sensor Array Improved Terrain Scanner [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 48 | 7 15 24 2 Power 8 | 1 3 3 1 Engine 8 | 1 3 3 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 7 11 1 Treads . | . . . . Leg 21 | 2 7 11 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 3 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 13 | 2 4 7 . Energy Gun 8 | 1 4 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 3 5 8 Power 2 | . 1 1 . Propulsion 8 | . 1 2 5 Utility 1 | . . . 1 Weapon 5 | . 1 2 2 Highest Loss Streak 7 | . 3 3 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 92 90 92 Engine 11 | . 13 10 10 Leg 36 | . 27 42 40 Device 3 | . 8 . . Storage 12 | . 14 11 10 Protection 6 | . . 9 9 Energy Gun 9 | . 21 4 . Ballistic Gun 8 | . 5 5 20 Ballistic Cannon 3 | . . 7 . Naked Turns 8 | . . . 8 Heaviest Build 26 | 13 18 26 25 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 1 8 10 7 Average Carried 5 | . 4 6 6 Final Capacity 10 | 8 10 10 5 Final Carried 7 | . 7 7 5 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1094 | 168 285 533 108 Remotely . | . . . . Salvage Created 1471 | 48 342 915 166 Parts 91 | 4 17 56 14 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 34 | . 8 21 5 Guns 21 | . 8 8 5 Cannons 13 | . . 13 . Classes Destroyed 8 | 1 2 5 . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 7 | . . 4 3 Grunt 16 | . 8 8 . Brawler 2 | . . 2 . Sentry 9 | . . 7 2 Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2692 | . 734 1059 899 Core 611 | . 201 132 278 Absorbed by Shields 29 | . . . 29 Regen/Repaired (Parts) 11 | . 11 . . Core Remaining (%) 59 | 100 19 . . Volleys Fired 169 | 6 55 82 26 Largest 2 | 2 2 2 2 Hottest 80 | 60 80 80 43 Shots Fired 281 | 12 100 118 51 Gun 230 | 12 100 67 51 Cannon 51 | . . 51 . Launcher . | . . . . Special . | . . . . Kinetic 179 | 6 27 95 51 Thermal 79 | 6 73 . . Explosive . | . . . . Electromagnetic 23 | . . 23 . Robot Hit Streak 24 | 2 24 13 6 Robot Miss Streak 4 | 4 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 192 | 4 69 87 32 Core Hits 71 | 2 23 37 9 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 6 | . . 3 3 Destroy 3 | . . . 3 Blast 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2483 | 41 741 1313 388 Guns 1773 | 41 741 603 388 Cannons 680 | . . 680 . Explosions 30 | . . 30 . Melee . | . . . . Ramming . | . . . . Kinetic 1599 | 7 163 1041 388 Thermal 642 | 34 578 30 . Explosive . | . . . . Electromagnetic 242 | . . 242 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . . 37 . Projectiles 3 | . . 3 . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks 8 | . . 8 . Impact . | . . . . Kinetic 8 | . . 8 . Secondary . | . . . . Self-Inflicted Damage 49 | . . 49 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | 40 333 104 51 Average Temperature 61 | 17 103 27 10 Received Heat Transfer 1059 | . 399 285 375 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1425 | 75 1300 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 536 | 10 143 536 388 Initial 226 | . 6 59 226 Average 203 | 4 84 278 298 Maximum Alert Level 2 | . . 2 1 Low Security (%) 56 | 100 100 40 . Level 1 32 | . . 34 100 Level 2 11 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 1 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 14 29 11 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 7 | . 4 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 6 1 3 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 13 2 5 Successful 6 | . 4 . 2 Failed 14 | . 9 2 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 16 | . 11 2 3 Terminals 18 | . 11 2 5 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1686 | 70 586 741 289 Spaces Moved 847 | 35 297 347 168 Core 11 | 6 . . 5 Treads . | . . . . Legs 836 | 29 297 347 163 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 120 | 123 120 120 119 Slowest Speed 200 | 200 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 35 41 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1235 | 48 423 551 213 Wait 144 | . 54 86 4 Move 844 | 34 296 346 168 Hop . | . . . . Pick Up 5 | 1 2 1 1 Fast Attach 21 | 6 5 9 1 Attach 8 | 1 2 4 1 Detach . | . . . . Swap 19 | . 8 11 . Drop 18 | . 1 12 5 Fire 169 | 6 55 82 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 6 | . . . 6 Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 389 | -10/Materials | Discovered new exit (range 3) 482 | -10/Materials | Repaired Imp. Terrain Scanner 495 | -10/Materials | Core integrity fell below 50% 555 | -10/Materials | Core integrity fell below 20% 583 | -10/Materials | Lost 3 parts (1p1n1w) 627 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x2 836 | -9/Materials | Lost 3 parts (2n1w) 1024 | -9/Materials | Discovered new exit (range 8) 1071 | -9/Materials | Build established: Scavenger-Mutant 1377 | -9/Materials | Discovered new exit (range 11) 1398 | -9/Materials | Entered Storage 1664 | -9/Storage | Core integrity fell below 50% 1681 | -9/Storage | Core integrity fell below 20% 1687 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01677_ K-01 Serf collects debris. 01678_ Dropped Hvy. Ion Engine. 01678_ Dropped Aluminum Leg. 01679_ Dropped Med. Storage Unit. 01682_ Triggered Stasis Trap. 01682_ A bubble of rippling energy engulfs the area. 01682_ Field strength at 94. 01682_ Field strength at 88. 01683_ Field strength at 79. 01683_ C-30 ARC bursts open, deploying its payload. 01683_ G-47 Trooper unfolds itself. 01683_ G-34 Mercenary unfolds itself. 01683_ Critical hit (Burn: +25). 01684_ Field strength at 69. 01685_ K-01 Serf collects debris. 01685_ Field strength at 55. 01685_ Critical hit (Burn: +25). 01686_ Field strength at 39. 01687_ Field strength at 33. 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""" #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????##"T"# #?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed WarpThunderCharge Manual? 0 Play Time 00:16:29 Cumulative 93.4 hours Start 2022.04.14 @ 20:49:07 End 2022.04.14 @ 21:03:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 11 Adventurer 5 Explorer 34 Win Type - Total 18 Types 10/0/3/4/1/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c15d9b-99ad-4dc7-ad95-a1952b9a77b0