Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 11:30:38 Player: AnthonyDPS 2004 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (65) 65 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1015 Bonus ------- None Cogmind --------- Core Integrity 301/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Wheel Hover Unit Medium Storage Unit Large Matter Pod (150) Improved Terrain Scanner Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Wheel Improved Terrain Scanner Seismic Detector Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 9 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 4 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 4 1 1 Hover 2 | . 2 . Flight . | . . . Utility 6 | 2 2 2 Device 4 | 1 1 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 91 77 Engine 12 | . 14 11 Wheel 13 | . 15 11 Hover 11 | . 12 11 Device 17 | . 12 22 Storage 12 | . 14 11 Processor 5 | . . 11 Energy Gun 10 | . 21 . Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 32 | 32 20 16 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 6 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 661 | 366 45 250 Remotely . | . . . Salvage Created 315 | 240 75 . Parts 32 | 24 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 4 | 3 1 . Worker 2 | 2 . . Tunneler 5 | 5 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Best Kill Streak 2 | 2 2 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 345 | . 159 186 Core 145 | . 46 99 Absorbed by Shields . | . . . Regen/Repaired (Parts) 1 | . 1 . Core Remaining (%) 90 | 100 81 . Volleys Fired 22 | 14 8 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 44 | 28 16 . Gun 44 | 28 16 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 44 | 28 16 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 6 7 . Robot Miss Streak 2 | 2 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | 18 12 . Core Hits 13 | 9 4 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 332 | 199 133 . Guns 332 | 199 133 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 332 | 199 133 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 56 . Average Temperature 26 | 30 18 . Received Heat Transfer 156 | . 90 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 750 | 450 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 88 | 40 88 68 Initial 37 | . 26 37 Average 35 | 16 47 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 13 4 Peak Tracking Total 10 | . 10 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 2 9 Successful 11 | . 2 9 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . . 9 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 9 | . . 9 Recycle Component 5 | . . 5 Process 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 5 | . . 5 Recycled Matter 94 | . . 94 Retrieved Matter 94 | . . 94 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 717 | 272 221 224 Spaces Moved 634 | 226 224 184 Core 37 | 37 . . Treads . | . . . Legs . | . . . Wheels 444 | 189 73 182 Hover 153 | . 151 2 Flight . | . . . Fastest Speed 50 | 50 56 100 Average Speed 82 | 86 63 100 Slowest Speed 200 | 200 80 116 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 7 33 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 795 | 284 286 225 Wait 66 | 4 39 23 Move 632 | 225 223 184 Hop . | . . . Pick Up 35 | 20 5 10 Fast Attach 7 | 5 2 . Attach 4 | 2 . 2 Detach . | . . . Swap 6 | 2 3 1 Drop 23 | 12 6 5 Fire 22 | 14 8 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Repaired Med. Matter Pod 312 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Identified exit to Materials 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Self-destructed Last Messages --------------- >>Recycle(Targeting Computer) Accepting Targeting Computer... 00597_ Acquired Hvy. EM Pulse Gun. 00599_ Connecting with Recycling Unit... >>Recycle(Hvy. EM Pulse Gun) Accepting Hvy. EM Pulse Gun... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Med. Matter Pod (12) Rocket Launcher (35) Targeting Computer (5) Hvy. EM Pulse Gun (25) >>Retrieve(Matter) Matter ejected: 94 00599_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 00600_ Acquired Lrg. Matter Pod. 00601_ Acquired 80 matter. 00714_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????#####################?????????????????????? | | ???????# ! # #?????????????????????? | | ???????# # #?????????????????????? | | ???????# # ![ #?????????????????????? | | ???????# """ """ # ![ #?????????????????????? | | ???????# """ """ # ""#?????????????????????? | | ???????# """ """ # %Y"#?????????????????????? | | ???????# """ """ # ""#?????????????????????? | | ???????# # #?????????????????????? | | ???????#####+######+################# ?????????? | | ????????# ????????? | | ????????# [ ????????? | | ????????# ????????? | | ????????##################Y#######???????????????? | | ?????????????????????# @ #?????????????????? | | ????????????????????## gg """#?????????????????? | | ????????????????????# R"#?????????????????? | | ????????????????????## """g """#?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightCoreNanosword Manual? 0 Play Time 00:18:07 Cumulative 22.6 hours Start 2022.03.21 @ 11:13:54 End 2022.03.21 @ 11:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a0814e7-53fe-4b31-9d02-d890c615a6cb